>you're just not giving examples.
Children of Men, The Book of Eli, The Omega Man, Damnation Alley
>It's a clear difference because they added zombies?
Yes, there is. We get an explanation of how the apocalypse game, what Ellie is supposed to be used to cure, what the guy, (I'll call him "Nathan" from now on), preferred to let people turn into than sacrificing Ellie to cure, and scenes are different with them than without. It's like asking how cannibals make The Road different than a survival movie that didn't have it.
>In The Road, the development is much more subtle.
It's more subtle, but it's less. You can keep on explicating how they're different, but you only show my point that it's larger in TLoU, or different.
>I reiterate that the theme, plot, message, visuals, and structure are all the same.
The themes are the same, the plot is literally not the same, with the goal being different, the visuals are certainly not the same, with TLoU giving more variety and exploring entire, larger cities that have been abandoned. Even the seasons change. As for structure, I don't remember TLoU well enough to say, but I certainly don't remember any point where a larger stretch of time, (weeks or months), and Ellie is separated from Nathan for quite some time before they meet up again. Then there's the whole existence of an organization trying to cure humanity and give the couple their goal, which obviously has no equivalent in The Road.
>But this doesn't change the plot in any way in TLOU
Again, it helps explain the goal. Call it unsubtle if you want, but that's partially why it's there.
>Same goal in both, mentioned.
No, in The Road, it's to survive, while in TLoU, it's to cure humanity. They're goth going in a particular direction, but by that logic, the goals of Goofy Movie and Mad Max: Furry Road are the same because they're both going somewhere.