Everyone pay respects to turn based combat in the Final Fantasy franchise

>"Final Fantasy XV" was just released a couple of days ago and already talks for a sequel have begun. The legendary JRPG series just had its fastest selling game in their history in "Final Fantasy XV" and Square Enix has plans in what direction of "Final Fantasy XVI" will take.
>Square Enix executive producer and Final Fantasy brand manager Shinji Hashimoto recently talked about the upcoming sequel for "Final Fantasy XV" at the Lucca Comics and Games in 2016. He said the just like the previous entries for the Final Fantasy series, the setting of each game would be vastly different from one another. He points out the differences in Final Fantasy"s 7, 8 and 9 were all different and fans should expect "Final Fantasy 16"
>However, unlike the majority of Final Fantasy games, "Final Fantasy 16" will once again diverge from the the tactical and methodical turn based combat the series have been known for. Just like "Final Fantasy XV", "Final Fantasy 16" will once again be more on the action RPG side according to Shinji Hashimoto.
>"Final Fantasy XV" already has an inclination on the action side. Shinji Hashimoto's comment could mean that "Final Fantasy 16" could follow "Final Fantasy XV" in its direction or maybe even go further. While the combat of "Final Fantasy XV" gives players a wait mode to plan their actions and make the game more tactical "Final Fantasy XV" is still on the action side.
>The Final Fantasy series started the shift to a more action oriented RPG since "Final Fantasy XII" in 2006. With the exception of "Final Fantasy XIV" being an MMORPG, each succeeding game from the series has leaned more and more to an action game. Even the "Final Fantasy 7" remake will be changing its original battle system to favor a more action RPG style. If Shinji Hashimoto' s comments are true, then "Final Fantasy XVI" will be following the series' trend.

gamenguide.com/articles/82312/20161205/final-fantasy-xv-news-updates-16-will-more-action-rpg.htm

F

Other urls found in this thread:

siliconera.com/2016/11/09/final-fantasy-brand-manager-talks-possibilities-final-fantasy-xvi-x-3/
youtube.com/watch?v=9ENVk0AHGpk
youtube.com/watch?v=aMGQOX1zKdA
youtube.com/watch?v=P9769vztXW4
youtube.com/watch?v=ZMZ3um5t2FI
vgleaks.com/final-fantasy-30th-anniversary-roadmap/
twitter.com/AnonBabble

These fucking idiots seem to think their shitty auto attack garbage is anything close to real action based combat. Maybe by FFXIX we'll have star ocean combat.

Why they had a "hold dodge" to evade rather than "press O plus a direction to roll out of the way" is beyond me

I like the general concept of XV.

Make XVI have actual action based combat and I'm on board.

Or give me another turn based one. XV has the dumbest combat system they've ever had.

>"press O plus a direction to roll out of the way"
It has that too.

>a sequel
>Final Fantasy XVI
That's not how it works.

XV-2 when

As long as they'll fix the terrible dodging system, I'm perfectly fine with that.

I'm fine with action combat. Just as long as it's not floaty shit. Just give me Dragon's Dogma combat with the ability to switch between characters and we're good.

Good, I like the direction the main series is taking.
I also aprectiate that they still release turn based games, I played I'm Setsuna and World of Final Fantasy this year, and they're both great.

>in the Final Fantasy franchise

How about in jrpgs in general?

Face it, guys, the arpg meme won. After Persona 5, there probably won't be many more big releases that are turn-based.

>FFVIIR, a XV sequel and now apparently XVI hinted as being arpg
>Neir: Automata
>NNKII looks to have leaned more arpg
>Ys Origins
>Ever Oasis
>Tales of Berseria
>Kingdom Hearts 3
>Gravity Rush 2
>Nioh
>Tokyo Xanadu
>Nights of Azure 2


Just look at the list of upcoming jap arpgs. Not to mention all the recent ones we already have; tons in gens 7/8.

For upcoming noteworthy turn-based, there's what? P5 and DQXI?

>I Am Setsuna is great

Let's not get crazy here.

Square Enix did just open a studio just to make more niche turn-based RPGs. I Am Setsuna wasn't that good, but I have high hopes that they'll get it together down the line. Plus, with World of Final Fantasy being a success for them, I don't think that they're going to abandon turn-based RPGs again in the future- they just won't be big budget AAA games. Which is fine, since RPGs have always had a niche audience.

>job system is officially dead
I guess it really too much to ask for certain characters to be specialists. Why do casuals hate the job system so much?

XIII literally had a job system.

I wont mind as long as they make it more challenging than XV which is baby mode because of the auto attack, auto dodge and the way items work also hate it doesnt really feel like i get much benefit from timing my dodges.

>I played I'm Setsuna and World of Final Fantasy this year, and they're both great.
LOL

I'd be fine with leaving turn based solely to Atlus. They deserve that throne.

>Exploit weakness
>All out attack
Yeah they're really ahead of the game.

>I played I'm Setsuna and World of Final Fantasy this year, and they're both great.

Why fix what isn't broken, like every other company who thinks turn based needs a change? What are your ideas to improve it?

As long as they keep adding new skills every game it's fresh.

Well no kidding. You don't go backwards in game design. I don't see any problem with mainline Final Fantasy games having more action-based combat, really. We can always get turn-based combat in spin-offs, it worked fine for World of Final Fantasy.

My point is people aren't playing Persona or SMT other games for the combat, you're an idiot if you think otherwise.

No shit, FF has been dead to fans of the series for like 20 years. Everyone who liked the turn based combat gave up after FF12.

True, I play it for the monster collecting and good dungeons too. You need to try harder, maybe say waifu or weeb a few times?

Based Junpei.

You just listed a bunch of shit that would never be turn based in the first place. DQ11 and P5 are bigger releases than all of those besides KH3.

Persona 5 and Dragon Quest XI are going to be huge successes relative to the genre they're in, turn based JRPGs will never die.

Bullshit

>siliconera.com/2016/11/09/final-fantasy-brand-manager-talks-possibilities-final-fantasy-xvi-x-3/
>On Final Fantasy XVI

With Final Fantasy XV, Square Enix was able to fuse a setting that is both a modern and fantasy world in one. When it comes to main-numbered Final Fantasy games, the directors think of everything from scratch with each installment. That said, it doesn’t mean we’ll necessarily see a modern setting for Final Fantasy XVI. Hashimoto says that they haven’t made anything for Final Fantasy XVI yet, but to keep in mind that just because Final Fantasy XV has a certain setting, it doesn’t mean the next one will follow in the same way.
Hashimoto emphasizes the differences we’ve seen in main-numbered Final Fantasy titles by using VII, VIII, IX as examples on how we saw it go from a very steam punk cyber world in Final Fantasy VII and then back to more of a fantasy world in Final Fantasy IX. He says that this is something that directors might do on purpose to change things up for the series.
>As far as the battle system goes, this is also something that is decided by the director, so it doesn’t necessarily mean Final Fantasy XVI will be more on the action RPG side as we’ve seen in Final Fantasy XV. Hashimoto says when they start work on a new Final Fantasy, they set the bar to make the ultimate fantasy of the generation with each installment. So if a director feels that a certain battle system would work best in the current generation, that’s the main system they’ll go with

Don't forget to buy 10 copy of FF12 HD at the release + to buy in Steam to show your interest for ADB (= ATB + 3D)

>Gravity Rush is an action RPG
???

But user.
>Hold Square to dodge.
>For some reason it never FUCKING dodges or blocks.
>When it does, it uses my MP.
so instead.
>Just dodge roll out of the way.
>Now I never get hit.

>buying a ""game"" that plays itself
I'll get right on that.

I don't care if it's turn based or action, I just want it to be announced at e3 2017 and for it to be released before 2020.

Has this shit been given a release date?
I kind of look forward to it.

Turn gambit off or so you won't set any strategy to beat a boss or mobs.

As disappointing as XV was it's a step in the right direction after XII and XIII. Like a lot of people have said it would've been amazing if it wasn't rushed so I now have some hope for XVI being good as it won't have the same level of development hell and Square won't be trying to cover up for a failing MMO during it's production.

It says on the 10th anniversary of the IZJS version on the link here so probably early or late March 2017.

>Make retarded engine for FF15
>Use its combat for 3 games now instead of just FF15 to recoup costs
FF7 remake, 15 and now 16 will all use the same skeleton of FF15.

I'm incredibly pleased that 15 isn't doing hot, abandoning the fanbase that made you successful deserves failure.

Nice list of originally action rpgs, friend.
I don't see Pokemon or SMT going anywhere else in terms of gameplay, and SE already have a different series for their turn-based fanbase.

Xenoblade system is a nice in between

>15 isn't doing so hot
>fastest selling Final Fantasy in the history of the franchise
How can you be so deluded?

>No shit, FF has been dead to fans of the series for like 20 years
>that's why XV is the fastest selling FF

XII is the best modern ff and more ff games should emulate it's concepts. Ff12 is sadly executed poorly, but the concept of the combat, level and story design are all godly

So what's the general consensus on XV amongst Final Fantasy fans? Good? Bad? I know Sup Forums hated it for the first few days but that's because people who were going to give it a chance were actually playing it, I'd like to know what the mood is now that a week has passed.

>Global release opposed to per region
WOW CRAZY

LOL

So? These aren't FF fans, they're buying for the brand name.

>More and more people on Sup Forums are defending XII and saying it was good because enough time has passed for them to be hipsters about it and pretend it wasn't shit

>ff isn't doing hot

We're actually in the era where ff is selling the best it's ever had. 13 and 15 are successes with 14 and the mobileshit bringing in billions.

There's no such thing as a perfect battle system in Final Fan-

youtube.com/watch?v=9ENVk0AHGpk

>These aren't FF fans
How do you know? What makes you say that?

Dragons Dogma a shit. Keep that far away from FF. If anything it should have combat like the Tails of series.

Because the FF fans largely moved on. They're inactive cells waiting to be reactivated when the series returns to its roots.

World of FF had an ATB system and the game itself was pretty good.

A combination of ff12 and valkyria chronicles combat please

>Because the FF fans largely moved on

source

Fucking this. When that game came out I didn't meet a single person who thought it was anything other than a hot piece of shit.

>art style
>fan service game
>terrible story

Tell me when it's an original game

Hi

yeah world of FF is more of the FF i want in the mainline than XV

Anyone who thinks turn based combat is acceptable in 2016 should castrate themselves

Except XII is better than XV in literally every way except the graphics and maybe the Gameplay if you don't like XII's one.
>Better dungeon design because the Art direction is better.
>Longer (you don't finish the main story XII in 20-21 fukin hours)
>Better script + Better voice acting (Probably the best coming from a Jrpg)
>you can control all the characters + the usual Job System
>Better Hunt
>Trial mode with 100 Stages with the five Judge

>fastest selling game in their history
b-b-but the shitposters told me it was going to flop and end the entire series.

If you count the sides content then XII is even longer.

My source is common sense. The same people are not buying the new games. They're filling a sizable gap of fans who hate what the series became.

I'll buy a PS4 for DQ11 and P5, skipping FF15/KH3.

>gameplay that LITERALLY plays itself
>better than XV
no
>better voice acting

no

Sounds like your standard FF title to me.

XIII was also the faster selling game in their history before XV. So what?

Final Fantasy has ALWAYS been an "action" based RPG.

The entire point of the ATB system was to create more dynamic battles than a round based system.

Anyone who wants the series to go back to what it was 20 years ago are honestly wrong.

XIII's system was very good, but that was a problem with the implementation of the break system and paradigm switching.

Haven't played XV yet, but the closer the series gets to Kingdom Hearts, the better off it will be in my opinion.

I just want a mainline FF game that's a turn based strategy.

F

You have shit taste

Nice anecdotal evidence m8

>playing any Final Fantasy game after X

Yes and post something that has better voice acting than:
youtube.com/watch?v=aMGQOX1zKdA
youtube.com/watch?v=P9769vztXW4
youtube.com/watch?v=ZMZ3um5t2FI
in a JRPG

>Game releases in every region at the same time instead of a few months delay
>Fastest selling game they've made
NO
FUCKING
WAY
HOLY SHIT BRO, THIS IS FUCKING ASTOUNDING!

Sorry you can't do basic math friend

>Cuckedly Default: Flying Censored Fairy

nah

Where did you get your "math" from? How do you know the percentage of long time fans that bought XV? Why are you pulling shit out of your ass for some (You)

Digimon Worlds is coming out, pretty much anything from NISA, I'm sure Idea Factory will put out some and believe Dark Rose Valykier is, the next Trails Of will be turn based.

You just need to actually look for turn based games instead of expecting big publishers to push them out.

15 was made for normies. I know tons of people who got it that have never liked a jrpg before. SE wanted to release a product that would increase its userbase. I'm guessing the next ff will be more traditional and hardcore since it's guaranteed to sell a decent amount with all the new normies joining the fanbase.

>Another retard who think X and VII are the best
Trash

I never said there was a percentage idiot, but it's obvious.

FF is a normie franchise. What's new.

>15 was made for normies.
No, because Conan didn't like it and Conan is the most normies of the normies.

>i never said there was a percentage, there aren't any numbers but I did the math and came to the conclusion FF fans did not buy XV

Do you know how retarded you look?

You're literally putting words in my mouth. I don't understand why you continue to argue. I get it, you hate turn based and love FF15. Congratulations on your shit taste.

Oh man, I really hated that XV was a action rpg. I miss turn based, and while I was playing XV, I hated the fact that I couldn't take my time in making choices.

Oh wait, I found the Wait function, and stopped being a dumbass. The Wait function for me basically made the game turn based. So now I play the game and have lots of fun with it, just like as if it was turn based.

Turn based never really left, it only became optional.

The problem with modern Final Fantasy isn't entirely the combat, though.

The problem is you can only ever control 1 person at a time due to limitations of the game since inception. For 1-10, this didn't matter much because it was turn based. 12, they tried to get around it by having programmable AI, but then you weren't actually controlling the party, you were controlling a character.

Same problem with FF XIII, you can only control 1 character at a time, so they did the paradigm system. This drastically reduced the number of abilities the AI had to manage, so you didn't need to program it yourself.

FFXV, you get snippets of party control, but Noctis is always your main guy. Instead of being a party heading out into the world, it's the main character and his entourage.

What I want, and wont happen, is party based gameplay. I want a choice in my party makup, unlike FFXV. I want to be able to decided exactly what each party member does. I want a game where I feel like the party is accomplishing the goals, not the fucking chosen one.

Really, I'm just a bitter old man at this point. These games ceased being made for me the moment FFXII came out.

vgleaks.com/final-fantasy-30th-anniversary-roadmap/

FF15's battle system is clunky and awful.

If they are going to fully abandon ATB and go more action-y something more akin to Lightning Returns fits their programming capabilities better.

>unironically liking X
Wew

This this this.

But you have to accept that these games just aren't made for us classic FF fans. It's not so bad though, there are other turn based series out.

It's frustrating however that the biggest "JRPG" is a complete sell out.

FFVIIR was already confirmed to be a turn based ARPG.

No, XIII had the "different automatic actions lists", not a real job system. It basically had different gambit lists you made the characters switch between.

FAKE
A
K
E

>literally

I don't think you understand what literally means user. I'm not shoving actual words into your mouth.

But if you actually meant

>You're putting words in my mouth

Then you're incorrect. You stated I couldn't do basic math to come up with the equation long time fans aren't buying XV when there aren't any numbers or percentages to prove that's true. You're bullshitting for precious (You)s and now you're changing the argument into what my tastes are.

In other words, you're making shit up because you feel assblasted XV is selling well and blame it on the FUCKING NORMIES!)!)!*!!!

Newsflash, it was never good

Why are you niggas even holding.
The game literally has a no MP cost ability if you dodge by tapping rather than holding.

...