post games with great artstyles i'll start
Post games with great artstyles i'll start
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Wind Waker
game?
Gravity Rush 2.
Xenoblade Chronicles X
Don't mind me, everybody. GOAT art coming through.
The GOAT
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Ghost Trick.
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Supergiant are pretty cool cats. Also their lead artist is pretty cute.
game?
game?
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Filename ya goof.
Broken Age
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Top right.
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Just looked up Jen Zee. You're right, pretty cute.
UGH
thanks!
>I don't know what art is
Sunset Overdrive
hmm
Whether you like it or not Spec Ops the Line had a nice art style.
Yeah.
Antichamber uses different color method thought, it is substractive.
Also, Manifold Garden originally wanted to use the style similar to Escher, the noise, but, ehh, it looked like shit.
So he went with simple colors.
Sleeping Dogs, Dishonored and Broken Sword.
Despite the flaws I still enjoyed Remember Me. The mix of cyberpunk with classical architecture is top tier.
call me a shill or a weeb if u want,
but Persona 5 have the best art styles in their menu compared to all the recent games i had seen.
wtf manifold garden isSTILL not out?
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Too bad the gmae is a technical disaster.
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haven't played MG yet
just saw that pic and instantly thought of Antichamber
You can't play MG yet, still in development.
Can watch some vids tho
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Dishonored
Dai Gyakuten Saiban.
>goat art
>The English countryside and midevil era don't count as an artstyle
Wish it would get fucking localized
Looks much better than the modern Deus Ex games' attempts at least.
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@378112825
wow how original
certainly the acronym for g.o.a.t. has never been used for a goat joke before
clearly you deserve a lot of (You)s for your genuine and creative use of your wit
Wait for fan translation.
lol j/k they gave up, you should too, on life
can this even be considered good art style?
though it's clay motion,
but you can make different art styles with clay,
so i guess it counts?
looks a bit like kairo in that pic
Yeah, but in my screenshot I'm looking up though
Some of the setpieces, designs and scenes of Warframe are pretty good.
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I prefer Machinarium's style that looks a more drawn and less "photoshoped from real pictures", but Samorost 3 was undoubtedly a great-looking same and a huge improvement over the last one.
>no post-processing
Old PCSX2 build? They fixed it.
what about this style
>can this even be considered good art style?
It is mostly subjective so I don't see why not
I'm not a fan of clay style, though.
All of my triangles.
I just found that on google.
How's Samorost 3 compared to Machinarium? For me, that's the only point 'n' click adventure game I actually completed and enjoyed, and was sort of disappointed that the rest of Amanita games are nowhere near to it.
is it rape?
That's never happened to me. Do you have physical or digital?
so it gets weird, cool
Botw. Probably the best looking game I've ever seen.
Colors are off because of off-screen photo with my phone
Yeah
looks shit. why do you think it has a good artstyle? it's barely got one at all.
>SWIGITY SWOOTY I'M COMING FOR DAT BOOTY
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I never said that, just wanted to reply with screenshot.
That being said it DOES have an art-style. Your definition of it is pretty childish, for you "art-style" is something that "stands out". That is not what art-style means at all.
I like how MD and HR managed it. Even the yellow filter on HR Director's Cut didn't bother me.
Get it, it's fantastic. It's kind of a mix between the classic puzzle adventure like Machinarium and the pixel hunting gameplay of the previous Samorosts. But design wise (both art and gameplay) it's much more professional and more polished than previously, and it's a much better game than Botanicula (which I found really boring.)
Any Arkane game tbqh, I really like their kind of cartoony but realistic artwork
Looks kind of cheap in comparison and not a fan of the different BG/FG art styles (though I understand why it's a necessity.)
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rip
Why was this even painted?
Thanks! That screenshot looks good indeed.
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Also Bloodborne
Second only to arab batshit antics is their pride in them.
>English