Why does Sam Fisher look different in every Splinter Cell game?

Why does Sam Fisher look different in every Splinter Cell game?

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the weirder his face looks, the better the game is

Think about it

Chaos Theory looks amazing for an Xbox game.

>CT Sam
Quick rundown, anyone?

game looks good, Sam looks like a human-insect hybrid though

ew

Looked best in Conviction.

>the curious case of Sam Fisher

Sam's hair reverting to a buzzcut whenever he wasn't on a mission in Blacklist confused the fuck out of me.

I'll never forgive Ubishit for runing this fantasic series.
I hope they get raped by Vivendi soon.

all white people look the same to me

fucking ugly

Sam Fisher is a code name.

That's because you negroes aren't human beings.

They changed engine in every sequel. Funnily enough the latest Splinter Cells are all stuck on the same crappy engine.

What if each game is set in a different universe, which would be why there aren't any numbered sequels?

That's ok, I'm the same with non-whites.
I'm scared af of the day I have to identify possible criminals or some shit because I'd turn out to be a huuuuge racist.

Also, next SC should have a new protagonist.

...a female protagonist.

Uhh have you not played the first 4? 1 and PT are obviously in the same engine as each other, while CT and 7th gen DA were obviously in the same engine as each other

...who's black, trans, fat and gay.

Don't understand the hate for this game. It's the best 24 game ever made.

only conviction was bad.

...and is fighting against the patriarchy via CQC tactics.

Blacklist reminded me more of 24 than Conviction, I guess it was due to the time-sensitive nature of the mission and the team having to work through their personal differences and whatnot.

Sam is daddy af, you shut your mouth.

...

>REMEMBER YOUR CQC TRAINING, SAM!

>Lambert: Hmm... Twenty-five cents an hour and not a penny more.
>Fisher: ...Deal.

>Why does ubisoft make shovelware trying to cash in the stealth meme?

I know the bank heist on the back of my hand now that I completed it on all difficulty settings. Love that level too much.

Splinter Cell - Unreal Engine 2
Pandora Tomorrow - Unreal Engine 2.5
Chaos Theory - Modified Unreal Engine 2.5 called "SCX engine"
Every other Splinter Cell - Modified Unreal Engine 2.5, updated version of the one used in Chaos Theory, now it's called "LEAD engine".

I have to agree with the other poster, Conviction had him more down to earth, where Blacklist had him as this international globe trotting super man.

Can hardly remember the plots of either though. Both are good, Double Agent (Xbox) was my favourite.

I'd be really worried that we'll see a decline since Blacklist, which was about the best and most fleshed out game to come from the Tom Clancy brand lately. If we see an open-world co-op persistent online Splinter Cell next time I'll be unsurprised.

>tfw omw to 100% on Expert but trip those lasers on the way out from the vault
>and that one part in bathhouse with those dudes with NVG
10/10 game tho.

oh lol
imagine the next splinter cell in FOX engine

How should I level in order to get the most extra dialogue?

Still havent forgiven ubisoft for sidelining michael ironside in blacklist.
Abloo bloo motion capture bullshit

I love doing ghost runs on Bank. The only part that still catches me out is getting through the second laser field after the two guards talk to eachother. You have to drop down from a split jump then instantly jam the first laser to stop the guy from walking so you can catch up and I fuck up the timing so often.

He quit himself. His contract was up in he chose to opt out. He came off as pretty phoned in already in Conviction.

>Don't understand the hate for this game

Like Blacklist, it's not really a stealth game. It throws you into shootouts and makes it impossible to sneak your way out.

Blacklist was a way worse offender in that regard, though.

The lasers where the reception desk is or the hall that leads to the 2nd floor security room?

they're all clones

Michael Ironside was massively overrated. Dude has an amazing voice, but sounded very out of place in SC.

I was going to refute this but...I can't.

...

How is Blacklist worse than Conviction in terms of stealth?

>How is Blacklist worse than Conviction in terms of stealth?

Because those moments where you get thrown into combat are far fewer in Conviction. It's seriously unacceptable how often you end up having to fight people.

To be clear, Blacklist is better at stealth when you're allowed to sneak around. But the times you aren't are more numerous than in Conviction.

You'd be surprised, actually. Conviction has a higher frequency of starting you in loud situations than in earlier games ("THE BOMBS, FISHER, THE BOMBS!"), but it's still almost entirely ghost-able. There's the tutorial stuff and one section in a later level (I forget the exact point, but it's with the sentry gun guy) where you have to be detected or kill people. The rest of the game can actually be done undetected and pacifist. You may not appreciate the flavor of it, because the story demands the enemies know you're in the location beforehand (and it also requires liberal use of flashbangs to continue not being seen), but it does work. I put up a run on Youtube doing it a few years back, if you want to see. It's not perfect, but it gets the point across pretty well.

I recall like 3 times where you have to shoot people in Blacklist. Unless you mean ghosting in which case yeah Blacklist is a pain in the ass like that FPS section or the Iran embassy.

Should I start back at Splinter Cell 1 or just skip ahead to Chaos Theory since everyone says it's the best

>I recall like 3 times where you have to shoot people in Blacklist

You're not remembering very well, then.

Three times in the first level alone, you're required to knock out a room full of guys. Once to check out the corpse in the apartment, once to clear the interrogation room with Kobin in it, and then you have to take out another group while you're escorting him out of the police station.

I can name another 5 or 6 times in different levels off the top of my head (not including the FPS section).

Did you ever find the gold bar?

>but it's still almost entirely ghost-able

Yeah, it's a stealth game except for the times it's not.

Like the stupid fairgrounds bullshit where you have to take out the guys following your buddy. It felt more like a scene out of a shitty paperback novel, not a Splinter Cell game.

Though you don't need to use lethal force if you don't want to.

Sure but that's a negligible difference in a lot of cases. Do you shoot him with your crossbow or your pistol? He's still going down the same.

>shitty paperback novel
It's not called Tom Clancy's Splinter Cell for nothing

I think Sam Fisher is just the name of his glasses.

Samantha Fisher. Yes. We need this. Slay Queen Yaas.

So you want a 100% pure stealth experience then? None of the earlier Splinter Cells had those (Chinese Embassy, Cryogenics Lab, that bomb part in CT), and frankly, neither do any other stealth games. Metal Gear, Hitman, Thief, Deus Ex, Dishonored, Desperados, Riddick, etc. I can't think of any where "it's a stealth game except for the times it's not". Maybe Styx? I didn't play through all of that, but I think you had to fight someone in the tutorial.

Why not just his daughter?

i think play all 3

I would actually prefer this to the husk of a Sam Fisher we have now

Why would some twenty-something civilian girl suddenly become a super operator? Not to mention Fisher wouldn't let his daughter near the business in a million years.

Just do a time skip. Kill Fisher off, she becomes an agent to avenge him.

The first one still holds up, I played it recently for the first time and it was good. Make sure to download the DLC levels, they're the best ones.
fun fact: if you don't mess up anywhere and hide all bodies these guys don't get night vision goggles

Don't forget the massive afro.

Oops, meant these guys from the first DLC mission

Nu-Sam gets too much shit. He was a bit too disappointingly bland, but not aggressively bad.

>So you want a 100% pure stealth experience then?

I want it to feel like one, even if it isn't. Previous games accomplished this.

Note how the differently the games appear if you were to describe them. Take that fairgrounds part for example.
>spooks are following your friend
>so you need to sneak up on them, take them out, while avoiding being seen by the crowds
Sounds fun. But it wasn't.

Compare that to
>some guards are patrolling up and down an empty hallway
>you go around them
Doesn't sound fun. But it is. Conviction was made to appeal to a certain mindset that rejected classic stealth gameplay.

>her dad goes missing, somewhere on a mission, years pass
>not knowing what happened, dedicates her life to becoming a soldier to get closer to her missing dad
>jumps at the opportunity to work at third echelon

could be cool but i doubt a government agency would allow you to pursue a goal like finding your dad if it endangers international security.

or shit, she could be some freelance merc spy and use the money to fund contacts who look into sam's last whereabouts

Conviction is fun if you forget it's a Splinter Cell game before you play it, pretend you're Jack Bauer instead and replace third Echelon with CTU.

Can we just, STOP, for a moment to appreciate how fucking quick the turn around on QUALITY FUCKING GAMES WAS before 2008? Look at your pic and the turn around between the very fucking onset of a brand new IP in Splinter Cell 1 (2002) and Chaos Theory, the 3rd game in the series and to this day the absolute pinnacle of the stealth genre.

Also pic related. Now it takes them a fucking decade to make a mediocre ugly piece of shit. Advanced graphics was a mistake.

For some weird reason Pandora Tomorrow is not on steam, should I just pirate?

fpbp

I didn't like the first 2 but loved Chaos Theory. I'd say play SC1, and if you don't like it, jump straight to CT

fucking this

God I need to replay CT soon, never tried it on PC so might see what its like.

>Assassin's creed's team takes a year off to "get back to the roots" and really take their time with the next entry
>It's still looking like shit, casualized and butchered to justify the season pass and exclusive pre order missions

It's on sale right now on Steam, just got it because of this thread. £4.

This, people make him sound like he's a RAH RAH MURRICA Rambo, but in the game he's a stone cold professional. Not as fun as previous versions of Sam, but not annoying or anything.

Oh well, that's all subjective; no one can change your mind on if it's fun or how it feels to you, but that's fair enough. I can't deny that Conviction rejected more traditional stealth gameplay, even if you COULD do it, because you definitely have to bend over backwards for it sometimes. I just wanted to refute the idea that it's impossible to sneak out of firefights in Conviction, and to say that it has a surprising amount of flexibility, even in the situations (like the Iraq mission) where the game seems to force you to fight. I guess we could argue about the definition of "a stealth game", but every time that discussion comes up it just occurs to me that all stealth-heavy games are hybrids that dip extensively into other genres (typically action or puzzle), so "stealth" never really stands up on its own.

>£4
Eh? Was £2.71 for me but whatever can't wait to play this shit again.

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>no one can change your mind on if it's fun or how it feels to you

I realize that. But Conviction went out of its way to NOT feel like a stealth game (and sometimes succeeded at not being one as well). This isn't the way I feel, this is the what the devs intended, and it shows.

£2,71 is for the dlc, not the game.

Apart from being a dick for no reason to the token black dude, Sam did nothing wrong.

>Advanced graphics
it isn't the graphics that make a game difficult to develop.
I agree and desu I never liked Ironside as Sam. I was never able to not think of Total Recall or Starship Troopers.

> I was never able to not think of Total Recall or Starship Troopers.

Those are both things I want to think of.

I can't hate on Conviction because of this scene.

I heard that PT had some game-breaking bugs on PC, which might be the reason why it's not sold digitally anymore.

some user fixed it a long time ago

But it was so hot. I wanted Sam to fuck her ass right after.

ghost runs?

Right? They had this weird sexual tension out of nowhere in Conviction.

pls ost it posdospt post it post tfix i need fi post it fis xip ipost it

>fisher talking about passing out in a ditch in the gulf war, while grim was still in school

jiri-dvorak.cz/scellpt/

Anyone notice the goggles get less bright every game?

Fisherfly

took him 11 years to realize a glowing green leds on his face wasn't good for his sneaking skills.

>tfw no splinter cell reboot without nu-sam where you play as a mossad/likud operative
i have the best ideas. how come no one ever hires me?

No interaction of any kind with other characters.