Cutscene has you using a weapon that isn't even in your inventory

>cutscene has you using a weapon that isn't even in your inventory

>Cut-scene has your character wearing different armour

>character picks up a random sword on the battlefield to finish off the final dragon boss instead of using his way stronger sword

>Cutscene has your character change out of your custom equipment to the character's original basic gear
This annoys me more than it should

>Player 2 in game
>Player 2 isn't in the cutscene

>There is no player 2 in game
>Player 2 is in the cutscene

>cutscene has you using the weapon you have equipped

>Cutscene

Can we get a greatest offenders list going?
I'll start:

Halo: Assault Rifle (every level from the second level of Halo 3 on). Tech was already there for it in Halo 2.

Mass Effect 2: Everyone has a pocket M8-Avenger

>it's something silly like a fucking fan

>cutscene has your character 1-shotting every enemy
>if you put every attack from the cutscene on only one enemy it still wouldnt be enough to kill it

halo 2 when you board the ship after fucking the scorpion

>cutscene has your character being one-shotted by an attack that normally does a pittance for damage

...

>Fucking cutscene Dante

>game uses your equipped weapon to finish the boss off
>your equipped weapon is either too short to actually reach them, or too large and clips with them before insertion

MGS games

Andromeda did this a couple times. It was strange because it was the correct one most of the times, but then there was a couple times where I guess it just failed to pull the rifle I was using so it gave me some generic assault rifle

>assume Dom used the boltok to finish Maria off because I had it equipped
>he uses it regardless
Shit, Dom. Why don't you just use a Gnasher

>armour

>cutscene teleports the boss you just threw off a cliff back to you

arbiter has the fucking energy sword, and isnt he tryinh to shoot people with it

>cut scene freezes your game
>can't skip it
>scripted event freezes your game
>can't fix it

>kicking the living shit out of this cunt
>cutscene begins
>he wins, then minces away like a total poof

>Cutscenes show you with shitty starter pistol
>Finally cutscenes give you an assault rifle
>It's not the one you've been using

>Stupid American

>Cutscene has you using a weapon that's not in the game

I know what inspect element is you stupid fucking kid.

(1) one

>cutscene has you using a weapon you can't even equip according to the game rules

Mass Effect always put that assault rifle on all classes.

>shoot boss a million times in boss battle
>cutscene shows boss clutching his arm

>endboss strips you of your gear and has you fight with basic equipment

>win boss fight
>cutscene
>NPC steals your kill

>Every cutscene has your character throw away the good weapons you've picked up from enemies and switch to some random awful pistol.
>Every cutscene ends suddenly with an 'ambush' encounter where you have to use that awful pistol in a forced slowmo shooting gallery.
>There are cutscenes every two to three minutes.

Mass Effect Andromeda.

The weapon talks about wasn't even in the game until a recent patch

>cutscene shows you drawing the weapon in a sword stance even if you have a spear equipped

Dragon Age Origins?

reeeeEEEEE

>cutscene has you using currently equipped armor
>its a bikini

>it's a character death cutscene

>being too stupid to realize he was making fun of you for being a yuropoor, not misspelling

Shut the fuck up, that ending cinematic in Origins is GOAT.

...

>character wastes the ammo you saved in the cutscene

>kill hundreds of enemy soldiers that get in your way as they're just weak cannonfodder
>10 of them stop and capture you in a cutscene

>weapon you can't use outside the final boss fight

Kingdom Hearts, I love that shit.

>literally calls the guy a stupid american

>be master marksman with a massive arsenal
>cutscene starts
>pull out 9mm peashooter and miss every shot

>Cutscene has your character turn gay

This really tramatised me in Dragons Dogma. I felt like Caxton had just raped me.

Max Payne 3
He even holds long weapons in his off-hand since you don't have a holster or sling for them.

>Game lets you use a variety of weapons, including spears
>Includes the weapon you're using in cutscenes
>Uses the same animations in those cutscenes no matter what so your character will slash at enemies with a spear or try to impale enemies with a blunt fucking club

>cutscene has you using a certain weapon
>cutscene ends and you have that weapon equipped
>have to go into a menu to unequip it
Fuck off Kojima I don't want the M4

>Your character can fly
>Gets knocked off a cliff in a cutscene
>Doesn't fly

Bioware is the absolute worst when it comes to shit like this.

Musous musous

I have 15 lynel bows that do 32 x5 dmg, the only good thing about this bow is the infinite arrows.

There's also the opening of God of War 3. Kratos falls off of a mountain. This is odd, because Kratos has wings that he can use to glide. You can use them in the opening level. Why he doesn't simply use the wings to glide back on to the mountain is a mystery.

Dragon Age's murder knife

>cutscene has random QTEs out of nowhere

>dream sequence
>unequip weapon
>you now have it in the real world

>Survival Horror game
>Ammo collection is a core mechanic
>"Interactive" cut scene plays
>Character is strung up, locked in place, somehow incapacitated or hindered
>Have to fight off enemy or horde
>Weapon has unlimited ammo

>what is The Last of Us

>game is four player coop
>play it single player style
>the rest of the cast shows up in cutscenes and talks like they've been on the adventure the whole time with you

Nigga I was alone. You didn't help with jack shit.

>10 of them stop and capture you in a cutscene
Woah that protagonist must be pretty strong, other games just have two grabing your arms and gg

>game's dialogue refers to everyone using a sword
>no one but the main character uses one

>armor changes your appearance
>armor shows on character in cutscene
>flashback to 60 hours ago shows character in the armor you used 60 hours ago

>spend game getting clobbered by massive enemies
>cutscene has you getting knocked out with one hit in the back of the head

>Cutscene of you using a weapon that not even in the game.

>flashback has you wearing your current armour instead

>Cutscene has protagonist wielding a pistol even though you fucking dropped it for something else
>Character models don't even show that there's a holster somewhere

If you don't have any swords equipped in Witcher 3, in cutscenes where Geralt has on he pulls out the default sword or has it strapped to his back. Kind of annoyed me, but I suppose I couldn't expect the devs to make two different cutscenes where Geralt puts up his fists instead.

>every cutscene shows you in starting armor and weapon

>beating boss effortlessly, no sweat
>cutscene
>protag is huffing and puffing and beat up all over boss is unscathed and gloating

Bonus points if it ends in a cutscene loss you have no control over

Bonus bonus points if it ends up with you getting captured and put into an 'escape imprisonment' section of the game

Bonus bonus bonus points if your stuff gets taken and you're forced to stealth until you get it back

In SW:TOR there was a scene where you had to decide whether to kill or spare some guy. I chose to kill him, and my smuggler whipped out an invisible lightsaber, complete with sound, and cut him down

>cutscene has you using a weapon that isn't even in your main inventory
>it then stays equipped at the end of the cutscene
>it also replaces whatever was in the first slot of your inventory
MGS4 forcing you to keep the Operator & M4 in your quick select at all times was the dumbest fucking bullshit

>goofy secret costumes show during cut-scenes

I would agree but I feel like the 92FS is a cool handgun so I'll let it slide.

> kill a boss with poison/damage over time.
> cut scene plays with you clashing swords with the boss

>Game literally designed around co-op
>All cutscenes and story elements only refer to one person instead of the group
I don't understand why, borderlands 2. I'd rather have to hear about a group while playing alone than one person while playing with friend. This was the only good thing the pre-sequel improved on.

>persona 3
>get shot in game
>minor pierce damage
>get shot in cutscene
>2 characters killed in 2 seperate events one gets revived though

>cutscene has you using a weapon that isn't even in the game