What are some games where movement is a prominent part of the gameplay? Going fast, doing acrobatics, anything satisfying of that sort.
I just spent 12 hours gliding around handing out FREEDOM in pic related. Haven't even touched the main story missions yet. Why can't open world games be like this? The only other game that I can think of that is similar is Gravity Rush.
The aesthetic of this game reminds me of FFXV, which is the opposite of the topic at hand. Kind of funny considering both are published by SE, makes it all the more fun.
>What are some games where movement is a prominent part of the gameplay? Going fast, doing acrobatics, anything satisfying of that sort. Mirror's Edge is this.
Luke Sanchez
Tribes Vengeance had a single player campaign, altho that game is outdated.... as usual the gaming industry is very bad at inventing interesting games.
Lucas Murphy
bamham
Isaac Johnson
Dying light's movement feels really good once you get the hang of it. Nailing some parkour across rooftops and whatever else while bailing from zombies feels really good
Parker White
Gravity Rush games with changing gravity direction to fly (fall really) towards your destination Just Cause 2 with grapling hook / parachute gliding Just Cause 3 with hook / wingsuit gliding Portal - gaining momentum and using portals to launch yourself to your goal
Tyler Nelson
and then they give you a grappling hook and it's completely pointless to parkour.
Aiden Green
Woah can you do that irl? Would be a cool way to get to work.
Zachary Sanders
>What are some games where movement is a prominent part of the gameplay? Every single one that ever existed? Movement defines the gameplay. That's a terrible way to formulate the question.
If you're asking for FAST movement, then just play some arena shooters. Arena shooter is pretty much defined as an fps fast enough that you can effectively dodge enemy fire.
Ayden Jones
inFamous (neon run, using your powers to jump around the town) Dying Light (parkour, hook) Spiderman games (really now, do I weven need to explain?) Titanfall 2 (wallrunning, grapling hook) Zelda BOTW with paraglider and climbing (fuck rain tho) EDF4.1 (each class has it's own mechanics, the most fun ones are Fencer javelin skating and Wing Diver flying) Fez (2D game with 3D movement twist) Journey (the entire thing is about movement and sliding, the "game" has not much else to offer tho)
Luis Richardson
Both Mirror's Edges Dying Light Portal 1/2 Shadow Warrior 2 Tribes I heard some of the Spiderman games, but I never played those myself.
Ayden Evans
Splatoon 2
No, seriously, hear me o-WAIT-hear me out, bro:
So I started playing like any other fps, you know, you strafe and aim and fire but every so often I'd just get rekt by someone who I couldn't even land a shot on. So I discovered that movement is actually MORE important than having 100% pixel perfect accuracy. And let me tell ya it's satisfying as fuck to rek some scrub while dodging all his shit-without even getting touched
Noah Davis
Mario 64/sunshine Shadow Warrior 2 had some good movement in it, you can get some serious distance with the dash/jump/dash combo
Camden Brown
MGSV. They really nailed down terrain traversal really well.
Tyler Diaz
>movement is actually MORE important than having 100% pixel perfect accuracy Well of course, it's not another twitch shooter, you are better off strafing enemies, trying to get behind their backs and most importantly working in group in order to find an opening in enemy defense basically gang up on someone, he can't dodge all of you.
Not to mention that wall traversing is also important part of the game.
Jeremiah Cook
...
Angel Brooks
this
Matthew Robinson
JSRF
HD never.
William Thompson
TF2
Kayden Green
Max Payne 3
Christopher James
Is this a fucking joke? Snake can't even scale a waist high wall unless the context sensitive button prompt pops up. The game doesn't even have a fucking jump button.
Luis Parker
He probably means what games make movement feel satisfying/natural/responsive
an example of the opposite would be SOTC
Chase Green
Warframe
Christian Carter
It'd be your body being propelled through the air at over 200 mph with barely any means to control it. You're welcome to that Darwin award though.
Camden Ward
Can't believe nobody mentioned it yet but, if nothing else, asscreed still feels nice to just be traversing the world doing side stuff.
If you like musou style games, definitely try attack on Titan: wings of freedom. It's repetitive as fuck but the first couple of hours it just feels amazing flying left and right slicing up Titans in a large scale battle with tons of npcs. Kept me interested longer than Just Cause 2 & 3 anyway
Jayden Green
Nier: Automata
Hudson Lee
>The game doesn't even have a fucking jump button.
K Y S Y S K S Y K
Matthew Jenkins
Did they fix it yet?
Owen Thompson
What's with the face,game is fun
Tyler Morris
Counter strike surfing
Chase Flores
Valley
Dominic Baker
Horizon Zero Dawn.
Xavier Phillips
Titanfall 2 is the first thing that comes to mind, as well as Vanquish. Max Payne 3's combat centers around jumping around too.
Liam Morgan
Gravity Rush 2 for sure
James Russell
Got a memory leak and fixed it by removing my wired Xbone controller. I could insert it again and use it after that, though. Didn't notice any other issues. It looked and played nice enough on a 970+6700k+16GB.
Chase Collins
No
Jack Allen
In what way is it broken?
Jackson Gonzalez
Based Uncharted 4 is amazing
Luis Turner
Tekken apparently
Hudson Reyes
when explosions happen it becomes drops to ~5-10fps on consoles, sub15 fps on mid-tier PCs, struggling with 30fps on high end PCs
which is really bad for a game that is centered around the idea of blowing stuff up
Kayden Young
Really? I don't remember having such bad issues with drops, in fact I was positively surprised by how relavtively well the game ran on my end, but I can understand and believe that is happening to people.
Sebastian Collins
I just chalked that up to me playing on console
Logan Powell
I'm not sure but I think they broke it with some patch (1.04 I think) after launch. I also remember playing it without any problems but then later when I got to play it again for the DLCs it was terrible.
Ian Reyes
>30fps on high end PCs
mine drops to a minimum of 45fps
I'm running an r9 390x and an i7 930
this is not a high end machine
Jacob Bell
>I'm the smartest kid in my class Movement isn't a prominent part of text-based RPGs.
Carter Walker
suprised to see only one person bringing up mario 64. Also classic Sonic. Oh and ninja gaiden on the NES, shinobi, both classic and the ps2 games, even if those are slightly more combat oriented. Also cloudbuilt on PC is an excellent fast platformer. I'll never shill enough for cloudbuilt
David Jackson
I wish Just Cause 3 ran on my computer.
Eli Sullivan
>Every single one that ever existed? That's pretty ignorant. There are entire genres where movement is hardly a prominent part of the gameplay. Just think of most point&click adventures or visual novels.
Cooper Sanders
Sonic All Stars Racing: Transformed.
Superior kart racer, superior boost mechanics, all around great game.
look at this smartass trying to look cool while in the process making himself look like a moron
>movement defines the gameplay Yeah moving around was such an integral part of all those turn based rpgs that have come out right.
fucking idiot
Landon Roberts
this was a great movie and 15 minutes of gameplay, recommended
Colton Rogers
Memory leaks out of the ass and some really inconsistent performance.
Asher Wood
what is this, babby mode? I jumped like that when I played and got swiss cheesed
Juan Anderson
What? You can't jump in JC3?
Robert Adams
JC3 has a jump button. Think he's talking about something else.
Grayson Jones
Play Teeworlds. Movement is the central skill and takes a long time to get really good at, but once you do you're gonna have a lot of fun
Robert James
Thanks for the reminder, it had been sitting in my library for a while.
Jaxson Brooks
Has Prototype been mentioned yet? Once you unlock some of the more advanced "parkour" abilities (grappling, gliding, faster sprinting, etc.), moving around the city becomes a very satisfying experience.