>No WAH >No Beanbean Kingdom >No Rougeport >No Sarasaland >No Game Overs >Terrible, cheesy plot >Barely any music >The only notable song in the game is the one with fucking lyrics >No punching or kicking >Boring level design >Sonic 06 city with realistic humans >Wii U graphics >Still linear
This game is going to be absolutely NOTHING like the game I want it to be. What went wrong?
Cameron Diaz
Your taste in video games.
Justin Nelson
>Still no Waluigi
WAH
Blake Morris
>What went wrong
Nobody here has played the game. You know this. So what's wrong with you?
Bentley Howard
I would disagree, but >wanting Rogueport Ya fucked up, OP.
Tyler Sanchez
this will be objectively, unironically and unmemetically a 6/10 game, yet Nintendicksucker video game "journalists" aka bloggers who are all millenial manchildren in their 30s and grew up with MUH NINTENDO MUH MARIOH MUH ZELDA MUH DONKEY KONG will give this piece of mediocre trash 10/10s across the board because the Nintendo bonus is very real when it comes to reviewing MUH NINTENDO's core ips.
Daniel Bell
>QUICK, MASH ALL THE SHITPOSTING POINTS TOGETHER INTO ONE FINAL DESPERATE THREAD ATTEMPT!
Blake Gomez
>no argument lol
Jaxon Fisher
Totally agreed
Josiah Hernandez
>Complaining about reviewers increasing scores for "muh Nintendo" >When "muh Bethesda" and "muh Ass Creed" get hugely inflated scores as well. It's systematic of the industry. I guarantee if Breath of the Wild was a new IP from Ubisoft or some shit, it would have gotten at least a 9/10.
Michael Nguyen
>posts that pic >does the same thing pottery
Blake Sanchez
There's nothing to counter-argue, because all of those are moot points. The game isn't out yet, there's literally no way to know if those statements are true.
Baby's first shitposting.
Austin Lee
>someone will reply to this post implying the things in the pic are valid arguments and criticisms lol
Colton Lee
>Still posting this pasta
Jeremiah Perry
>wanting story in a mainline Mario
Samuel Diaz
>No WAH Not confirmed >No Beanbean Kingdom Not canon >No Rougeport Not canon >No Sarasaland Atleast the game has mario land references >No Game Overs This is a positive >Terrible, cheesy plot It's a mario game >Barely any music Ony when you start the level >The only notable song in the game is the one with fucking lyrics False >No punching or kicking Replaced with throwing your hat >Boring level design False >Sonic 06 city with realistic humans Looks like a fun level though >Wii U graphics Who cares >Still linear Implying linear is bad
William Mitchell
Imagine sunshine, but get rid of the shine sprites. You just have blue coins. That's Odyssey.
Enjoy your filler game Nintendorks
Xavier Carter
fpbp
William Young
>No Game Overs
Thank fuck
Lives are a relic from the arcade era that should of been binned when save systems were introduced.
Bentley Brown
>a previously existing franchise being heavily improved upon by introducing new features
vs
>a brand new ip
Tyler Bailey
>nintoddies this insecure Sad!
Adrian James
>>No Game Overs >This is a positive >yes, because everyone should be able to beat games. >Make it simple for toddler gamers like me
John Hughes
>salty ass modern Sonic fanboys mad their game bouta flop
Kevin Allen
>still linear I fucking wish
Liam Adams
Game overs haven't had any sort of impact in the mario games since World, and even then the setbacks were minor. All it did for Mario 64 and Sunshine was kick you out to the title screen.
Grayson Mitchell
>Imagine sunshine, but get rid of the shine sprites. You just have blue coins.
Joshua Myers
Your taste
Camden Martin
How did a game over screen ever stop you from bearing a 3D Mario game? You can just resume right from where you left off after the game over.
Julian Moore
>hard games for hardcore gamers such as myself
Connor Bennett
Inb4 nintentoddlers come out of the woodwork to defend the "goty" despite not being released
Lincoln Ross
>this amount of nintendie salt ITT LOL
Henry Hernandez
>no punching or kicking that was useless.
Liam Evans
Except it's more like, imagine if instead of shine sprites and blue coins they're both the same collectible. Some are easy to get like blue coins, some are hard like shine sprites.
Julian Nguyen
>no game overs they made the game more linear, you'd think they'd use this to add more challenging platforming or something
Brody Ross
Mario is kid shit aimed at KIDS, not for autistic permavirgin manchildren like yourself, Nintenbro
Gabriel Taylor
dude don't molymeme unless you actually know what an argument is to begin with
Lincoln Gonzalez
>What went wrong
Like most Sup Forumsirgins who shitpost your "criticisms" come from a place of insecurity so you aren't nearly as interested in thinking critically about your hobby and seeking out better games as you are shitposting about something popular because it makes you feel like you've surpassed a video game in value.
It really isn't difficult to do this legitimately. The trick is to focus on what you like and do more if that instead of spending your time and energy tearing something down.
Ethan Gray
>die >5 second screen >right back where i left off
>game over >30 second screen >right back where i left off
its like this in literally every 3d mario theres no excuse
Cameron Diaz
it's not even out yet
Charles Davis
So what do you play then?
Jacob Young
shut up retard
Lucas Carter
>no argument LOL
James Powell
>Game overs haven't had any sort of impact in the mario games So why remove them then? >even then the setbacks were minor So why remove them then? >All it did for Mario 64 and Sunshine was kick you out to the title screen. Didn't (((Nintendo))) say that Odys would be like 64 and Sunshine? So they lied.
btw. didn't you restart at a checkpoint in recent mario games when you lost a life, but when you lost all lives you had to start the level from scratch? That's just something "minor"?
Logan Thomas
game overs do literally nothing besides give an additional loading screen
Christian Morales
Please explain how this game is more linear than Sunshine or 64. Galaxy is linear. Mario 3D World is EXTREMELY linear. Explain how this is linear at all.
Christian Bennett
Mind showing us your review copy, my good sir?
Julian Bell
>You can just resume right from where you left off I don't think so, sweetie. SJW tactic. Not biting.
Colton Hall
why bother doing the "hard" sections when the reward is the same as climbing 1 house or ground pounding the floor or buying it for 10 coins in a shop
Levi Roberts
my argument is your IQ is so low that you can't possibly comprehend what you're saying
it's like some braindead retard arguing with Stephen Hawking about physics
Leo Moore
I dunno but your mom was playing with my dick in her mouth last night
Adrian Edwards
>>right back where i left off You don't know the English language, right? Or you have never played Mario games. That's what literally Uncharted movies are doing. Not what Mario games are doing.
Carter Cooper
>no argument LOL
Luke Thompson
>boohoo why isnt spinoff garbage in a mainline 3D game Paperfags are really becoming the next Metroidfags or the FEfags of Mario
Austin Baker
>loading screen There are loading screens in odys? Now that's just sad. Can't remember any loading screens in the Super Mario games on NES, sweetie.
Parker Adams
>so why remove them then? The same reason why they're removing booting the player out after getting moons, it was a waste of time losing all of your lives, seeing a game over screen, going back to the title screen, going back to file select, and going back into the damn game. I'd sooner have them just cut the bullshit and keep the game flowing. Death still has some sort of minor penalty in the loss of coins, but really that's still a slap on the wrist.
Starting a level from scratch in the 2D games is pretty minor too, in most of those if you fuck up and get a game over you lose a few levels progress tops but most of those levels can be breezed through in minutes if you know what you're doing
Liam King
why would he bother providing you an argument in the first place when you're clearly retarded user.
Anthony Perry
>Uncharted MOVIES XD I said it again mom! Says the 18+ year old playing Mario games still
Christian Sanders
>no argument LOL
Julian James
>he dies in a fucking baby game
Dylan Green
>Why remove them Because they were useless? And all they did was add to the loading time?
>Didn't Nintendo day that Odyssey would be like 64 and Sunshine? So they lied. Yeah, man, we don't have FLUDD either. Start a riot.
Aaron Mitchell
My mom is dead, that makes you a skeleton fucker.
Levi White
Fpbp
Adam Evans
>No game overs >positive The game lacks consequence Even if Game Overs didn't change much, they are a necessary mechanic. It's punishment. Encourages the player to do better without being too terribly disrupting. Man, I got a game over. That's irritating. I need to do better. The Odyssey mechanic of just losing coins when you die is just a testament to the game being insensitive to your time and being less about platforming and more about collectathon garbage.
It also represents the industry's desire to forget the past. Things like main menu's disappearing and "Press Start" not being a thing. There are certain things that should be done in games. To lose them is to lose the essence of gaming.
Cooper Morales
>No argument LOL
Chase Gutierrez
don't bother arguing with nu-Sup Forumsintendgaf about this
Joshua Robinson
To collect everything, obviously. The easy moons are there for the kids (and you, I guess) so they can still get to the end. Beating a 3D Mario game was never hard, 100%ing it is the challenge.
Ryan Williams
can't wait for this to get even higher scores that GOAT of the wild
John Torres
wow, that's a lot of words to say ''i'm a retard''
Zachary Smith
>mfw people still try to find flaws in this game AH THE GRAPES THEY ARE SO SO SOUR
Luke Fisher
>get game over >starts you at the beginning of the level anyways
Wow, its almost like its absolutely pointless to waste the players time with it. Fucking Nintendo.
Tyler Campbell
HAHA HAHA THERE ARE NINTENTODDLERS ACTUALLY DEFENDING CHILDRENZ GAMEZ LIKE BING BING WAHOO #456 HAHA HAHA
Nathan Sanchez
>Barely any music This is the only thing that's really killing me. And it is fucking KILLING me. Where did Nintendo's music go? >Still linear Linear platforming is good. The world is open ended in where you go and which challenge you approach at what time. This is ideal. >No Game Overs I defend these in games designed for them. 3D platformers have enough fail state penalty in time consumption and other shit for this to be a non issue.
Lucas Gray
>no argument LOL
Justin Hernandez
Shitshine was a linear 64 with a shitty cleaning gimmick Odyssey is the opposite, and its not for babs who play the boring Course Clear games.
David Lopez
>It also represents the industry's desire to forget the past. Things like main menu's disappearing and "Press Start" not being a thing. There are certain things that should be done in games. To lose them is to lose the essence of gaming.
Adrian Williams
Causal game's made for kids
Juan Diaz
>they're removing booting the player out after getting moons Ah now I get it. They don't want to waste the time of players. Wait... >Make a stupid fixed moon animation instead that wastes 4 seconds every single time >Put tons of shitty collectables that all look the same in the game >All of those trigger this 4 second time wasting Really makes you think.
>losing 10 coins >but really that's still a slap on the wrist. Eh no, that's literally nothing at all. Why even bother with that?
>Starting a level from scratch in the 2D games is pretty minor too >if you know what you're doing Totally makes sense. I know all levels that I never played inside out, so it's no set back at all. But taking 10 coins from me, now that really is a punishment.
Dylan Williams
>no argument
LOL
Joseph Wood
...
David Turner
Fucking I just can't believe people are saying >dying is so inconvenient, having to be booted back to the main screen or having to sit through a game over screen YOU DENSE PIECES OF SHIT. THAT'S THE POINT. IT'S INCENTIVE TO STOP BEING SHIT. INCONVENIENCE FUNCTIONS AS INCENTIVE
Levi James
Dumb kids and their expectations for games to be what they want.
Benjamin Nguyen
>was add to the loading time I don't remember any loading going on in SMB1,2,3 etc. But whatever you say, millennial.
Ryder Davis
>BUY >MY >GAME nah
Landon Howard
>>No WAH Stopped reading here. The opinion of memeing faggots is not relevant.
Adrian Cooper
>When the GOTY is only 6 days away
Tyler Adams
>Sonic 06
hi pokebarneyfag still salty af i see :)
Lincoln Gray
Not even that anymore. The other mario games were made for kids as well. This one was made for retarded special snowflake kids.
>Everyone is a winner >Even you retarded Timmie Why even have checkpoints? Why even make it so that Mario can take damage at all? >That is just wasting time Ok, millennial. We will see what (((Nintendo))) is going to do in Odys 2. >Make it a movie, while allowing the "player" to keep on pressing buttons randomly >Wow, I totally beat this game.
Easton Baker
>what went wrong? You set your expectations too high.
Juan Wood
>When I only play kids games
Easton Johnson
dude, chill, it's just a video game lmao
Adam Murphy
>3D platformers have enough fail state penalty in time consumption and other shit for this to be a non issue. Only smart point in the thread
Liam Miller
>they made the game more linear Wtf is that? How do you even come to that conclusion? Are you fucking stupid?
Tyler Stewart
They gotta add some kinda minor fanfare for getting the moons, otherwise there's no stimulation for getting them. That's just basic feedback, user, better to have a brief 4 second animation than a two to three minute showstopper like how it was in Super Mario Galaxy.
and again, the coins thing is just some minor negative reinforcement for fucking up, you can't really expect some massive penalty from a Mario game, can you? Sure, the original SMB fucked you hard if you got a game over by taking you to the title screen with all progress lost, but they offered warp zones as a means of continuing. Like it or not, Nintendo goes to pretty great lengths to keep Mario accessible for people, and for good reason, he's their friendly mascot character that anyone should be able to enjoy, if people are looking for a greater challenge in platformers, there's other options out there in the form on N++ or Meatboy, but Mario has to strike a really delicate balance of easy babby accessibility and a tougher challenge for those who go digging for it, almost all of the Mario games have either hard hidden levels or some other crazy ass end goal for the people who really want to cut their teeth on the game.
Nathan Bell
how is Mario a kids game? Because it doesn't have gore and swastikas?
Colton Fisher
You lose coins which you need. Some places and missions can't be accessed without some dosh. t. played the demo.
Gabriel Collins
Its a nintentoddler. To them preschool and kid- I mean Nintendo games are all they know
Justin Rodriguez
I think the bigger sin is no fall damage In a fucking 3D platformer What the FUCK??
Bentley Jackson
fuck you too, faggot.
Jacob Bennett
>how is Mario a kids game?
ahahahaha fuck me Nintoddles really are fucking delusional