What should his perks be?
What should his perks be?
Pussy grab: France automatically surrenders and gives USA their land
He is not allowed to have the nuclear codes
Plus 20 Attack to all Forces.
>replacing roosevelt with trump
REEEEEEEEEEEEE
suburban retards:
bonus in production form tiles 2 tiles away from the city
The Great Wall:
At War: Gives a free wall. In Peace: For every neighbor close to your borders, you gain +5 gold per turn.
play civ 4 instead
We don't really know yet.
Free walls in all cities that border other nations, those nations' treasuries are deducted accordingly
Fake News
I haven't played Civ6 but do they have something akin to "public order"? Make him have a penalty to that for the first 100 turns.
Boeing, want to make a deal?
He gets upgraded F35s
You're Fired!
Units can be upgraded after moving/attacking
Back to Sup Forums. This is not politics.
Idiocracy: Convince other nations you're playing diplomacy on multidimensional levels when you're actually just a fucking retard with unbelievable amounts of luck
>Zodiac Killer: Possess an enigmatic force capable of instantly capturing a territory once every 100 turns at the cost of one unit
>Interdimensional knowledge and a thirst for the Galactigates speeds up scientific research x10
MAGA
extended golden ages
We're going to build a Wall
extra border pop
replace Film Studio with Sheraton, same buffs
>Bad Policy
Every Country in the world despises you
+500% Warmonger Penalty and base -200 to all relations
-6 Envoys to every City State
>Leaky Cabinet
Your entire cabinet and staff thinks you're insane. Maybe you should go to sleep instead of walking the halls in a bathrobe like the ghost of Christmas past.
>Every other civilization gets two spies to use within your civilization as soon as they meet you
>Diplomatic access open to everyone
Special Unit
>Border Patrol
Replacement for Infantry
+25 attack against non-European civilizations in your territory
-25 attack outside of your territory
>Steve Bannon
50% chance to successfully implement new policies
If failure, 10 turns of -2 amenities in every city
>No Strategy
1% chance of going to war each civilization every turn
Deal Maker
You gain the double amount of gold from your markets, banks and stock exchanges.
Safe Inner Cities
All your cities gain 1 extra amenity if you have
at least two special district in your city.
Strong Military
Your units regain their health twice as fast
>every country hates you
thats cute you think trump did that
sure thing, Gandhi
Well yeah, America's foreign policy over the last 70 years did that. But Trump actively insults world leaders.
...
This is Germany, he has no idea what politics or anything is anymore since the communist (((scientists)))and put them in a limbo of perpetual national shame and niggardlyness.
GTFO Jew
Pretty good, just needs twattering.
Bump
That's retarded, and btw, you know in civ 6 you only get to change one ability not both.
Here's my idea
>Leader Ability: Controversial Tax And Trading: Each deleted unit, deleted building and removed tile upgrade yields 40 gold. For every trade agreement you make with another Civilization you recieve 20 gold.
>Unique Unit: Working Class.
Replaces the builder. Has 1 extra charge. Costs less gold to purchase than the unit it replaces.
>The Silent Majority/The MAGA effect
Cities/City states where America has the second most influential religion count as being 1st for any related bonuses. (Gold per City State, Faith per City State, Suzerain status etc)
Representing all of the silent trump voters who couldn't speak out