Why the fuck is adventurer regarded as such a low tier job in konosuba?

why the fuck is adventurer regarded as such a low tier job in konosuba?

Your like the mew of Australia, you can learn any skill you want, from anyone who is willing to teach you.
You can be the jack of all traits if you grind hard enough, or a sniper/mage/thief/swordsman like kazuma is

WHY THE FUCK DO PEOPLE NOT SEE THIS AS AN ADVANTAGE?!

Because it's dangerous.

Low skill floor, if you're an archmage or priest or what have you people know your stats are going to be good but literally any schmuck can be an adventurer. It also costs more skill points as I recall to learn things as an adventurer

wouldn't that be worth it in the long run? I'm guessing there's a maximum amount of stuff you can learn if your a certain class, like an archwizard or a crusader, so getting your skill points to good use would be beneficial at first, but then your just like aqua, where all your stats are stagnant no matter what you do and you can't learn anything else.

Jack of all trades, master of none

In a regular party you have specialized people who would fulfill the job better than a jack could

Adventurer is looked at as a stop gap fix for a party that lacks a person to fulfill the role, kazuma is just crazy lucky to have a bunch of great skill teachers AKA Wiz, Chris and Dust's party

>Because it's dangerous.

I see your reasoning there, specialization helps when you spread out into a party, but if you already had a well rounded party, wouldn't an adventurer be the ideal pick? why not have a whole party of just adventurers if diversity of skill-set is where your going?

It's literally just a glorified NEET.
You're too shit to get an actual job or vocation or put your time towards learning something specialized.

>why not have a whole party of just adventurers if diversity of skill-set is where your going?
Because then none of you excel at anything. Darkness and Megumin are minmaxed as shit but basically nothing can kill Darkness and there's almost nothing that can't be oneshotted by Megumin. You'll never do anything more than average with a party of average players with no specializations.

He doesn't specialize AND he has low stats. When forming a party, you typically want characters that specialize to balance out the group. It's just like in almost any game. No one wants a jack-of-all-trades/master of none unless they're OP.

This, It's like in an MMO. I'd rather have a Mage specializing in damage rather than a Super Novice.

Why do people say they're in Australia?

Is this something from the novels or was there something I missed from the anime?

>not doing a 4 Red Mage Run
ISHYGDDT

The wildlife was the answer someone else got when they asked.
Like big ass animals like in straya, cunt.

>ever not picking the class with the most style
Just because you aren't the best at anything doesn't mean you aren't good at everything.

Reminds me of the Adept Rogue from .hack//G.U that was supposedly a "jack of all trades, master of none" but turned out to be the "master of everything weapon god" class.

because being good at one thing is better than being bad at everything

Because like in Australia literally everything is trying to kill you

>adventurer
You mean bum? Thats what adventurers are, bums.
The majority of your work is just grinding mobs that could kill you. It would be like hunting deer for a living.
The only reason he was ever able to afford living was because his high level party did all the work for him.
This is really a story about a bum who managed to trick a special forces agent and two scientists to hang out with him and do what he says.

Do you even min/max?

You'd think a loliNEET like Kazuma would learn to minmax a bit better and become this retarded strong adventurer.

Its like vanilla WoW warlock, good at everything but no at amazing at all. No one picked them.

Megumin would fail completely on her own for obvious reasons.
Aqua would've been an amazing addition to most parties if it weren't for her poor disposition. Also, she was immediately grouped with Kazuma, and poaching other's allies would probably be frowned upon.
Darkness is probably the most "viable" of the group, though only if parties are willing to give up DPs.

Ah, gotcha then. Thanks.

Imagine if Kazuma actually died every time he died.

That's the lifespan for an adventurer.

>On their own
Well clearly, most people who you want in your party wouldn't do very well on their own, clerics are generally not that great alone nor are tanks without a healer nor are dps without a tank to save their asses. On your own or when your party is severely lacking in several areas is the only time jack of all trades works.

His stats mean he has to work his way up from nothing. If you have no evident "min" or "max", it'll be tough to minmax.
He also has to make up for his allies' shortcoming, and as we see throughout the show, he's succeeded quite well in acquiring a vast range of skills useful in most situations.

/blog/

I'm a jack-of-all-trades. Degrees in Business, Communications, Creative Writing and Intelligence. Did a few years of building, carpentry, farming. Was a rifleman and a navy officer. Worked in business (mining) and education (teacher). I can also code, php, c#, java etc. I've even done a little bit of music and drama on the side.

I can literally do anything in any field, but I've been unemployed for 2 years because nobody will hire me. The main reason I get as a response when I ask why I wasn't shortlisted is "We hired someone who did the exact same job somewhere else."

Big business is about mitigating risk, hiring someone who did the exact same job somewhere else is reassuring to the employer.

Same thing in RPGs. If you ever played DnD online, when you are looking for DPS you usually go for a pure sorcerer or fighter, tank usually fighter and healer a cleric. Rocking up with a Roguadin (Rogue/Paladin splash), Eldritch Knight (Wizard/Fighter) or a Bladesinger (Bard/Fighter) is not going to get you into parties because people generally don't know what these multiclasses are capable of.

Adventurer can pick-up any skill, this makes them versatile but unable to fit into the trinity (dps/tank/heals). The joke in Konosuba is that Megumin is pure DPS above all else, Darkness is pure tank with no damage and Aqua is pure heals with no utility/damage/survival (except banish undead). Konosuba contrasts an ultra high utility character such as Kazuma with the other three extremely specialised characters. It's a commentary on Japanese society.

In Japan, more so than the west, generalisation is anathema. That is the main reason why the Japanese economy is so stagnant. Schools, universities and workplaces pump out specialists who are only good at one thing and are unable to innovate or integrate with more complex projects. In Konosuba, Kazuma's party (without him) is completely useless due to high specialisation.

I kind of gathered that although an adventurer could theoretically learn any skill the amount of skill points necessary would make it unfeasible to learn anything particularly advanced. The way they play it in series learning the same skill as an adventurer must be exponentially more expensive than as a specialized class. So you could become an archmage and learn high level offensive magic by the time you're 30, or you could be an adventurer and learn moderate level offensive and healing magic over an entire lifetime.

Eh Darkness's real problem is she has pretty much absolutely shit ways of continuing aggro on her practically infinite HP and stupid high defense, i imagine if she could actually keep attention on herself for mobs Everything would be much easier and kazuma wouldn't keep dying to stupid shit as much.
Its like an MMO in that regard where Darkness is a shit tank not because lolDPS cause thats not her job, her job is to eat damage and keep shit on her, she fails really hard in this regard and thats why the resident skillmonkey keeps eating it to trash mobs.

>It's a commentary on Japanese society
That's a stretch user, it's a commentary on rpgs

Just because he's a neet doesn't mean he's a competent neet.

My mistake in the wording, I meant specifically without Kazuma's party. No matter how strong her EXPLOSIONS may be, I doubt many parties would be willing to take an ally that: is useful for only one thing, once a day; risks blowing you away along with your enemies; can't use their one skill in all environments (namely dungeons).

He's talking about the adventurer job class, which is basically a catch all class for people who don't have high enough stats in any one area to get one of the more specialized job classes.

Basically because their stats are so spread out they're the weakest class in any role you throw them in. Their only saving grace is that they can learn any skill, but at higher cost compared to a class that specializes in it.

Kazuma only makes it work because he has a couple of skills that abuse his broken luck stat and his luck saves his ass in general, and even then he dies multiple times.

I can't think of any examples from the anime where Darkness has failed to hold aggro. Also, since most enemies will be low int monsters, they're likely to just attack whatever runs at them and is big and scary.

>You'd think a loliNEET like Kazuma would learn to minmax a bit better and become this retarded strong adventurer.

His stat spread was awful from the start in everything but luck. Low points overall and the points were spread out on top of that. Even if he started throwing points into one area he would still spend the rest of his life playing catch up to people of the same level who specialized in that area form the start.

I doubt very much that it's a commentary on Japan per se, but the link definitely can be made, even if it wasn't the author's intention. It's interesting to think about, at least.

How does the into stat work? Do you just straight up get smarter the higher the int?

it's basically the starter class

it's a jack of all trades but it's a master of none compared to the more min-maxed classes

I'd assume you get a higher int as you get smarter. Did they ever explain how stat levelling works? Is it based off the type of work you do? Does it increase with your regular levels? Or can you choose where to put your stats?

>Terrible stats.
>No actual unique class skills.
>The only gimmick being that you can learn any skill from any class by investing double the skill points.
>Some skills, especially magic ones require other skills to be taken before being able to learn.
>Double the skill points.
>To do something the proper class would do better for less, allowing them to invest more in their particular class, especially important to note that they have class related skills that boost their ability in that particular field.

Being an adventurer is like bottom of the barrel, it deserves the reputation it gets
Look at fucking Kazuma, he's pretty much a thief only worse, the only reason he's actually viable is because he has ridiculous luck and his bread and butter skills are affected by it, not counting the farsight skill and whatnot.
His spells are basic, useless in a fight, only good to provide comfort in travels for those clever enough but anyone not retarded would trade comfort if it meant more strength in the party.
The drain touch is useless because you need to actually touch your opponent, that means getting face to face with someone or something that would tear you a new asshole in the blink of an eye. You can use it to channel mana between people, but if someone sees you using Lich skills you'll be outted as a devil worshiper
Did I mention you need double the skill points to learn things? The better skills cost upwards to the triple digits by themselves, imagine double that!
You know how many levels you'd need to get with your lanky stated, shitty skilled ass would need just to get them? At that point you're just useless when the people of the same level out perform you

His luck stat actually makes him a viable sniper, his thief skills actually make him useful support in started dungeons and areas, though the same can be said of any other rogue class, only they'd have better stats, sans luck.
Kazuma gets carried by his team of OP retards and his silver tongue/wit

seems you at least get a baseline increase as you level as megumin becomes stronger than kazuma due to her much higher level

>Kazuma gets carried by his team of OP retards and his silver tongue/wit

He did okay when he swapped parties with a loudmouthed regular adventurer and was actually well liked by the normal party. His luck is pretty much what aided them though and your other points still stand.

It only works for Kazuma because he has a broken luck stat. Steal and Snipe work off of it. He would actually be better with a thief class if he had good dex and int. And an actually good party.
The other thing that helps him is that he's friends with the only friendly undead in the setting. Adventurers normally don't have access to the Drain skill. Noone does.
The only reason he needs to know any magic at all is because Megumin is a shit mage.

>Kazuma is getting carried and his brain is the only thing he's good for
People who believe this are the ones I want to see the reaction of the most if we get a season 3. The break-in to the Capital solidified that Kazuma's skills are enough to take down most other humanoid opponents. Its really accented well considering 90% of the volume is spent shitting on him and putting him down.

Jack of all trades classes are like leathermans, they can do just about anything, but they can't beat using the proper tool.

But then you get those freaks of nature that can beat out a seasoned craftsman with nothing but an opinel and a weekend. Like almost everything in life, its a kind of bell curve, typicality says that a craftsman with the proper tools will beat a hobbyist with a leatherman 99% of the time, but people tend to think that therye that 1% that can do it all

Kazuma should just become an archer/thief

Don't call her big!

Drain Touch is overpowered as fuck, though. Ignoring that it easily 1-shots regular humans, a lot of the risk in getting close to enemies is mitigated by immobilization skills like Freeze or Bind, which are practically free since he gets back whatever mana he spent casting them. Nobody would figure out he's using a Lich skill unless he told them or showed them his adventurers' card, anyway.

Latina's big in more ways than one.

Yeah, but Drain Touch is not a regular skill. No other adventurer has ever learned that skill. Because no other adventurer has access to monster teachers.

Sure if everyone knew adventurers can learn undead skills, and probably other monster skills, it would be a higly valued class. IF you have access to friendly monsters that will teach those skills.

But without that cheat the adventurer class is shit.

For the same reason you don't major in "general studies" in college.

True. The only thing that's actually bad about her is her personality. Keep your kinks to the bedroom woman.
Her lack of accuracy can be ignored if you have a reliable DPS to back her up. A wizard with more than one attack per day, another swordsman, an archer, anything like that.
Kazumas party would be much times more powerful if they took Yunyun instead of Megumin. Or even with Megumin. Is there anything that stops them from having five poeple in a party, except for author fiat?

Don't adventurers level up faster in return, though? Everybody just constantly steals Kazuma's kills.
Also, you don't have to have low-tier stats to be an adventurer, stats are a prerequisite for a class, but class does not limit stats. It's just that everybody assumes they would be a loser if they don't immediately go for whatever other class they have besides adventurer, so only people with terrible stats stay with it.
Quick level-ups, no restriction on skills, ability to learn even specialised "unlearnable" skills, no prerequisites involved, all for a cost of having to grind more to get skills. It's not like it's absolutely broken, since the downside is pretty huge, but I can see it being a viable role in the party.

>most other humanoid opponents
That's the thing
Most humanoid opponents
Because he got the right connections to stumble upon a skillset that lends itself well to it
That doesn't mean the adventurer class is actually good or that Kazuma is actually viable by himself, it just has the potential to get out of hand in the right hands
And why would you be fighting against regular people anyway? Kazuma's job description means he's supposed to kill monsters, even his goal to get home is to face the Demon Lord, who is surrounded by people that are only humanoid in appearance.
If he were a villain then he'd be the fucking boss against anyone loitering in the capital, but that isn't the case.
IIRC, the break-in was successful simply because the guards were cannon fodder, not good enough to send off to fight the Demon King army, their stamina was low as fuck, not only that but they purposely tried to subdue him and not outright kill him, which was an unknowing mistake on their part, especially in the tight close quarters of the corridors and hallways, the rest of the party, has it is already known, are goofs that fall easily to Kazuma's sleasy gags, for one, Megumin is useless indoors, and she also faltered because she got a chuuni crush on the strange unstoppable masked rogue, and Darkness and Aqua are only good to take on punishment.
Not only that, but his stats were being boosted by the mask.

If Kazuma actually faced someone out to kill him with extreme prejudice like he sometimes does, without his backup, he'd be fucked, he knows it and the author makes a point of making us know it.
Mostly Kazuma gets by because this is a comedy, and if it's funny or subverts expectations, more often than not Kazuma will succeed for the same reason Saitama would succeed. The punchline.

Don't get me wrong, I fucking love Konosuba and Kazuma, but if were talking general viability outside of his comedy series, the guy falls short of anything that isn't done for the sake of humor.

As far as I know there's no limit to party size. The only reason you'd want a smaller party is to get a larger share of the rewards. Wiz, Yunyun, and Iris join the party temporarily at certain points bumping it up to five, and Claire talks about teaming Aqua, Megumin, and Darkness up with Mitsurugi's team, which would make a 6-person party.

>Don't adventurers level up faster in return, though?
Nope. That's not even fanon. You're just pulling shit out of your ass.
Adventurer only works for Kazuma because he has three cheats.
>Goddess
>Luck
>Friendly monsters

>Nope. That's not even fanon. You're just pulling shit out of your ass
it does, read the novel. kazuma being the most underleveled in his party despite his job is one of the recurring gag

A high level adventurer who could do the work of an entire party would indeed be the most valuable character in the game. It would also take 8x as long to get there compared to forming a normal party of four, so there's no real incentive to do that unless your goal is to minimize profit-sharing or become the demon king.

Also, consider this:
Specialists have to join parties to have a fully functional range of skills.
Adventurers have no reason to join parties unless they're too underleveled to have learned all of the skills themselves.
Literally every adventurer seeking a party is a scrub. And after you carry them long enough to git gud, they have no reason to stay.

So adventurers could theoretically be great, but in practice they're all freeloaders looking for easy xp.

Well, it shouldnt surprise ANYONE.
He's lazy. He doesnt study, has no drive to become stronger or mighty.

The only reason Kazuma has survived this long is because he has a literal Goddess by his side, who can ressurect him at will, and is OP.

This is evident due to the times he's died.

The setting might be comedic, but it's dangerous as fuck, as evident in the LN with that Rookie Killer thing.

Kazuma is playing on easy mode and also is lazy.

You're unemployed because you have poor people skills. HR, headhunters, and their ilk are like scared retarded deer that like to hear just themselves talk. You have to actually be able to not be a sperg to deal with them.

If you just grind low level monsters for a few years, you'll be as OP in every single facet as a specialist would be. Classing is for people who want to get OP quickly and drop the game in a few months.

>People who want to get OP quickly
Considering even your lettuce is trying to kill you in this world I think it's forgivable to want to be strong sooner rather than later. You might not live until later otherwise

But if you do live until the later, you'll have many more options. Yes, everything is trying to kill you, but somethings don't really have a good chance at killing you. Most of the time they got almost killed by weak stuff is because Aqua was doing dumb shit. Look, she's a fucking deity, she could annihilate most of their enemies in a second, but she doesn't because she's a fucking retard. The average adventurer is not going to have the misfortune of someone who is so confident and so incompetent at the same time.

Aqua's attacks literally do 1 damage to non-dark/ non-undead type monsters.
She's fucked and only useful as a digestible object for anything else.

>But if you live through that first bit you're good
Yeah that's all well and good in a videogame but if it's real life you don't get redos, forgive me for not gambling my life away user

>AND he has low stats
He has high luck, which is carrying him.

>if she could actually keep attention on herself for mobs
That's Aqua's fault for automatically aggroing all undead.

Sasuga Aqua.

Well it's not like I had anything to live for so I'll take the risk, the worst that can happen is game over. Classes just don't appeal to me, I hate absolute limitations.

>you'll have many more options
You're applying our world's sensibilities here.
There's a huge building in the middle of town full of warriors of every skillset looking for work. Options are easy to come by.

>bully some priest to be a healslut for you
>don't die ever

>Is there anything that stops them from having five poeple in a party, except for author fiat?
You can't have more than four people in your main party, everyone knows that.

>you can learn any skill you want, from anyone who is willing to teach you. You can be the jack of all traits if you grind hard enough
So it's literally the same as regular life. Tell me about how everyone sings you praises for being fucking normal OP.

>Monster deals more than your full hp in damage
>Game Over
Thanks for playing

>Read "Sasuga"
>Immediately fill in the blank with "AINZ-SAMA"

Most priests can't cast resurrection though.
Aqua can only do that because of goddess bullshit.

>above average intelligence

Who or what are you quoting? He's a bit above average in int, which doesn't even mean much, considering we rarely see much intelligence in that world in the first plac

Adventurer only works for a luck-based build like Kazuma, but as a result of his godly luck he kicks ass.

in a world of dips

Keep in mind that Kazuma is pretty strong for someone with the adventurer class. Most people don't have friendly Lich neighbors to learn Drain Touch from and he gains a lot from his exorbitantly high luck - probably the second best score after the literal Goddess of Fortune.
He also is smart enough to abuse his powers and environment in a cunning way. Most of his combat value comes from his tactical skills and ability to manage his nutjob teammates. Your average adventurer wouldn't be as creative and in a proper team his skills would be not only redundant but also inferior to those of his specialized teammates.

While Kazuma has proven that he can take on theoretically stronger foes, he would never be able to match a top-tier opponent - Demon King's Army Generals, royalties, high bounty monsters, elite (non-retarded) advanced class adventurers. He has no means of dealing massive damage, can't tank attacks, can't efficiently support teammates. It's like giving great player a character with shitty build and crappy gear - at some point no amount of skill will compensate the lack of numbers.

Or the real world analogy - who do you think is more valuable: someone who is decent but not amazing in many fields or someone who is the fucking best in his narrow specialization?

Because Kazuma single handedly brought the mortality rate of Adventurer class over 100%.

It's a low tier job because dead heroes stay dead.

The Konosuba world allows for class switching but Kazuma never swapped class because he makes his class work.

> Have 50HP
> Get hit
> Die
GG scrub. Next time try rolling a 300HP 80% damage reduction crusader okay?

the ln/anime/manga you dip, and we see int in abundance via the crimson demons

Plus, he'd lose access to his cooking and crafting skills if he switched classes.

How would Kazuma treat Asuna?

You're normally allowed only one resurection, most people don't have a damegami in their team.

He'd be all over her.

ever played any MMORPG? Everybody plays EXTREMELY specialized builds. Warriors that cant do damage but take a shitload of hits, pure healing priests that just spam 1 or 2 skills and of course glass cannon mages.

Jack of all trades classes are always the useless ones.

In pve players play specialized builds because monsters are stupid. You can take advantage of dumb monster AI to maximize damage by having one tank, lots of dps, a healer or two, and players that can buff their team.

In pvp players don't play specialized builds but rather play balanced builds that can hold a 1v1. This happens because players are smart enough not to focus fire on the tank. Players are also smart enough to utilize the terrain against each other and land coordinated focus fired attacks on a single player.

Kazuma is playing a pvp build. Megumin is a pure pver since she would be useless on her own. Darkness is also playing a pve tank that can hold aggro. Aqua is versatile enough to be anywhere.

I never got the appeal of super specialized classes/hardcore minmaxing in rpgs, jack of all trades with certain inclinations and hybrids sound much more fun even if you get your ass handed.
The way Kazuma has to take advantage of the situation is honestly the way I'd like to play.

This desu.
Damage absorbing tanks are literally useless in real life. A vanguard that can't deal damage is not a credible threat worthy of being attacked.

Im the same way too i like the hybrids/jack of all trades build more because i prefer to be able to handle just about any situation and have utility in general so i dont mind doing less damage than most specialized classes

Recall why Kazuma got the adventurer class. Because his stats were too low, and because he didn't have a cheat item to instantly propel him to elite level. Kazuma would be fucked without his luck and Aqua.