Isekai

Is adventurer guild really necessary?

Fuck, I forgot GS isn't isekai.

The only necessary thing is rape.

GS is a non-transport isekai

Honestly if you live in a world where people can learn to cleave you in half with a sword or shoot fireballs out of their hands, you'd want a system to keep them in check and distracted.

GS IS CLASSIC D AND D YOU DUNCE

You got goblin problems? It's good to have a single place you can go to to get them taken care of.

We call that traditional isekai.

How can it be traditional isekai if it's an isekai where the MC is already in a world of swords and magic instead of getting transferred into one

It's bizarre that every "Adventurers guild" happens to handle every game-like quest ever. Why are they called Adventurers?
Aren't they just glorified exterminators, or monster hunters? In fact, that would make more sense; Hunter's Guild, or something.

It could be useful to organize mercenaries and smooth out jobs and payment. .

Yes because DnD.

isekai means new world nigga, goblin slayer is grimdark fantasy.
would you call grancrest a isekai as well?

Fuck adventurer guilds, merchant guilds be where the money's at

No. DnD. Ypur stupid crap has no DnD.

The point of guilds has been cross faction groups coming together to hunt monsters that threaten humanity

For this to happen you need
>Adventurers need to be significantly more powerful than regular people
>Adventurers need to be limited in number compared to regular people
>Adventurers need to be dispersed randomly
>An constant threat needs to exist that risks Humanity
>Politics need to allow it to exist, or it will simply disolve
>There needs to be incentive and an organization to drive it

What you typically get is
>handyman jobs that normal people can do
>minor jobs that weaker people can do
>hard jobs that only legitimate adventurers can do

Even then, you'll get plenty of people loyal only to a particular country.
In Overlord, you see pretty quickly that the Adamantite and similar people are really the only adventurers that matter. A country can't stop them from doing what they want without wasting resources, nor is it beneficial for them to do so.
The adventurer needs to be able to violate a nation's monopoly on violence through their power, and it needs to be accepted that those skills are useful for protecting humanity as a whole and rewarded to incentivize them to play their part.

Most adventurer guilds make no sense because there should be no jobs for legitimate adventurers to do in most places.
What you're more likely to see is multiple country organizations that have treaties with each other to share persons of interest for a common sake, but honestly, every town or even city with a guild is a silly idea unless the cities are really hubs.

Can you elaborate?

Shieldbro has no DnD!

By DnD you mean dungeons and dragons? Sorry for the stupid question by the way, you can call me a retard if you wish but i don't get it

Not him, but DnD/D&D/DandD all mean Dungeons & Dragons
He's referring to the archtypes that DnD is built on which are generally unique from video game isekai since video games are more interested in fun than they are roleplay, which DnD focuses on over having lots of stuff and blasting everything

>What you're more likely to see is multiple country organizations that have treaties with each other to share persons of interest for a common sake, but honestly, every town or even city with a guild is a silly idea unless the cities are really hubs.
This. But nips just want to see Adventurer guilds, because of course they're a thing, right? They simply don't understand reality.

video game RPGs were made so that you could play your DnD on your own.

I see, are there any DnD archetypes you see not being in shieldbro?

So, when will user finish this collage?

No you fucking dunce, guilds were a thing back in the bloody day, and nips like shit being organized

That's not how it works. GS tells you about it then you go "ah... BUT OF COURSE".

ah... BUT OF COURSE

Yes for both plot convince and job convince, otherwise you'd need to look for people with exclamation marks over there head or join a mercenary group.

Guilds back in the day were for specific trades and crafts. Adventurer Guilds in isekai are "whatever the fuck you want them to be" guilds, which weren't a thing, and are the furthest thing from "organized" as possible.
The ranking systems don't make any damn sense.
Herb picking, farming, miscellaneous construction work, mail delivery, temporary bodyguard, goblin exterminating, dragon slaying…

Why does picking 10 weed plants apparently qualify you to go kill goblins?
Why would you even expect random adventurers to know of a specific plant, and how to properly retrieve it without damaging its worth? Couldn't you have put in that order to some other related guild that actually specializes in herbs and medicine?

shit fuck i ran outta things to read lads
did anyone translate that konosuba megaman clone by the way?

The weeds are not actually hard to pick, but are in a forest full of goblins or other monsters so that's why you send "adventurers"

I get this image is making fun of the ranking method literally every guild has, but how else would you prevent retards from trying to kill dragons without them, they only exist as easy power levels for the reader to benefit from.

>how else would you prevent retards from trying to kill dragons without them
You don't, the problem solves itself, fast.

It's like saying you shouldn't restrict kids from doing dumb shit so they can die.

Or, instead of giving all your shekels to this shady (((adventurer's guild))) you could just pay your taxes so the state can keep up a well trained military

Just keep them away. Assuming there’s dragons there, they’d have a home somewhere. Surely an expedition to said home takes food, people and resources.

Guilds aren't raising kids

but muh freedom
muh adventure

Assuming the [insert current organization that governs the land] will send out knights to subjugate goblins and other small monsters.

Pay your taxes, hippie

Except that it's often little handyman shit inside the safety of a town. I've seen a couple where "finding a lost pet" or "cleaning toilets" is among the jobs of an adventurer.

See this part of the image.
Why are "Eliminate High-Level Monsters" and "Searching for Lost Pets" jobs that the same profession takes on, and how does one logically connect to the other?
Simple reason is that it doesn't, and the Adventurer's Guild only exists to make the world more like a video game, where "searching for lost pets" makes total sense as a beginner NPC given quest.

Get a militia.

Eliminating high-level monsters may require to actually find them first.

Okay, then it's like saying let's not use work safety regulations at for example construction site work. Face it, if you let greenhorns bite more than they can chew, they are liable to get hurt and possibly won't be able to perform their work anymore. That would increase demand due to gap in the workforce in that field, but again new guys will just get handicapped and it will get to a point where you either put some regulations in place or end up with nobody to do the job anymore.

Hence why the city uses them to deal with goblins instead of adventurers, wait, no. They rely on adventurers over official workers there for the same reason why you can't count on adventurers on the countryside.

the question is, which vidya they took it from? cause DQ doesn't have a adventures guild, nor any main line FF game bar 14

And cleaning toilets will get you accustomed to eating shit during your long travels, I guess.

DnD.

Obviously the adventurer's guild is like a warlord in some shitty african nation. A lot of money and armed personel. If all those funds went to the state/ city instead, it's not unreasonable to assume they'd be able to fit out and keep up a well-trained army as well

Videogames also did board quests because fuck it, we lazy in most cases, in some cases that that was the only way (Daggerfall had random quest generation so it had to be "board") but usually, lazy.

Western games dont usually have then preferring to use NPCs so Board quests are a sample of lazy JRPG design.

You can hope to mantain minute man militias in every bum fuck village, it would take the entire country's budget

To continue
The most likely case is that powerful individuals would all join factions and humanity would be at a state of constant clan wars ruled by the few powerful humans in them.

Until capitalism comes around, you wouldn't get an adventurers guild.
Pretty much capitalism would save humanity. Socialists btfo

Yeah I'l freely admit that people use the trope to make adventure guilds just shithead handymen and if you give it thought it doesn't make a whole lick of sense, but that doesn't remove why ranking systems are useful and why they keep appearing, it's a trope yes but its a good system to easily show differences in power and prevent low level adventures trying to kill dragons.
Would you prefer an Isekai where instead of a "adventure card" every person carries a CV?

The guilds just exist as easy places for the MC to get coin for killing things, so he doesn't have to look or get a real job.

DnD doesnt have a Adventurers Guild unless 5th Edition is the worst fucking edition ever created after the 4th Edition that a strong possibility.

fuck off with that shit son, we kingdoms and taxes here
now hand over your wife and daughters;

The difference here is that the adventurers choose their own jobs., and the jobs themselves aren't given by the guild.
The protection you'd get from a ranking system is for the clients, who'd better know the adventurer they hired is fit for the task, not for the adventurers protecting them from their own stupidity.

D-N-D and stop asking!

Because requirement for taking quest should prioritizing expertise rather than rank. You shouldn't give "save noble's daughter" quest to high ranked masked guy famous for leaving no survivor.

i see not even isekai threads are safe from the military industrial complex shills eh?

They're seen in many more budget JRPGs that want to give players the same boring filler gameplay that FF and DQ offer with their random-ass fetch quests handed out by NPCs but since they don't even have the resources to place random NPC models around the map for you to receive quests from they opt instead to just drop a bulletin board of random requests on you instead.

Well that's the point of the ranking system user, so you don't give quests to just anybody.

Literally played for years in a setting that had the party working under an adventuring guild as the main plot driver.

Little difference from having your party sitting in a pub and having some peasant run in yelling about monster, and having the party go to the guild to pick up a monster clearing quest.

The stupid part is the ranking system that doesn't reflect some physical state but is just a judgement. But the Japs love their ranking systems so what can you do?

>How can it be traditional isekai if it's an isekai where the MC is already in a world of swords and magic instead of getting transferred into one
Because it takes place in another world?

>But the Japs love their ranking systems so what can you do?
A reflection of their society, really.

How does it even affect the client? The adventurers claim the reward only after completing the mission unless I am wrong?

motherfucker ITS YOU FROM THE OTHER THREAD
GOBLIN SLAYER IS FANTASY, NORMAL HONEST TO GOD FANTASY
NO ISEKAI SHITE, ISEKAI MEANS EITHER BEING REBORN OR TRANSPORTED TO ANOTHER WORLD
WOULD YOU CALL FUCKING LORD OF THE RINGS ISEKAI TOO YOU CUNT

But the rank system is a simple power scale, it doesn't measure personality or behavior. So a super powerful adventurer that tends to lots of collateral damage will have a higher rank than someone that's a perfectionist but isn't able to fight an army alone.

Ranks are just a lazy way for a writer to express a difference in ability once they establish the ranking system.

The work doesn't get done until it actually gets done. This can range from a minor annoyance to a question of life and death.

>ISEKAI
It just means another world

A ranking system like this is only slightly better than giving quests to straight up nobodies, user.

Harvesting medicinal herbs is a completely different skillset from hunting dire wolves, and hunting dire wolves is a completely different skillset from fighting orcs, and fighting orcs is a completely different skillset from slaying dragons. All a high rank tells you is that they're good at SOMETHING and they've been with the guild for a long time.

So you're saying that literally every work of fiction ever that doesn't take place in an exact replica of our reality is an isekai.

What would you say is the best Isekai novel? I've never read any

A good guild should assign the adventurer based on what the quest about, not letting the adventurer taking the quest based on ranking. A low rank novice that can speak dragon's language is better suited for "negotiate with dragon overlord quest" compare to high ranking mute knight.

The more established guilds regulate both sides. They don't let improperly ranked adventurers take jobs they can't do. While at the same time ensure that payment is scaled to the demand of the job and risk.

Given that they guild profits from completed jobs it makes sense for the guild to protect members, while at the same time getting adventurers to complete work.

Faraway Paladin
Overlord
Mokusho Tensei
Konosuba
Rest is up to you user, these are my favs

I'd say someone that hunts dragons can successfully hunt orcs or wolves without any special training or experience.

Therefore an established guild shouldn't even have retarded powerlevel rankings and instead have competent secretaries that can assess a job and give it out to the appropriate member of the guild with the most experience in that field.

Tensei Shitara Ken Deshita (I Was a Sword When I Reincarnated)

As in meaning of word? yes, that's what it means. But the usage is more about parallel world where real world and classic fantasy world exist.
It's like realistic setting in novel, it's not exactly real since it's fiction.

GS is an Isekai where the MC does not get transported to the Isekai because he's already in the Isekai

The idea is that anyone of a higher rank can complete a lower ranked quest without any doubt to success.

A more gamey logic is when each rank aligns with a physical change within the adventurer. For example in the Divine Dungeon Series each adventure rank uses magic in a different way and progressing ranks requires drastic changes to how magic is used, manipulated and stored.

You can look at someone's magic power and say oh this is a B ranked guy because he uses the B ranked method.

so LoTR is a isekai cause everyone is already in a isekai
DID YOU FORGET WHAT FANTASY MEANS

LoTR isn't an anime you idiot

READ THIS

Not every work of fiction is an anime you dumbass

That requires every quest to operate on terms of "apply more brute force = success" when that's hardly the case.

That won't work if adventurers can choose their own jobs.

>I'd say someone that can hunt a whale can successfully hunt rabbits without any special training or experience
>I'd say someone that's a veteran of Iraq can successfully hunt catfish without any special training or experience
>I'd say that someone who is an MMA title holder can successfully exterminate a termite infestation without any special training or experience

>not showing the termites who's boss with your fists alone
Pussy

Spot on. Honestly the only one I've seen that does guilds in a sensible manner is grimgal, the grimdark schlock. All class-based, and the only thing the general adventuring guild does is matchmaking since they're all hyper-specialized, hand out tasks, and make a pretty penny by buying materials. Sure Overlord is internally consistent and makes sense in that way, but it's still an odd organization and the massive power difference between people is a little weird too, at least when it's just a matter of degrees in slapping someone's shit with a metal object.

Connecticut yankee. It's not good, but it's still the best by a vast margin.

termites have like 6 limbs, it'd be the easiest thing in the world to pull off an armbar

Go back to Sup Forums with your (((THIS IS A JEW))) shit.

Fuck off

No u

You too

I remember reading some sort of essay where it states that if your world specifically has an "adventurer's guild", your worldbuilding is trash.

And this essay was written by?

Me. AMA

Considering their government are so inept that the goblins can pillage freely if not for the adventurers - yes.

What's got me curious is to why this adventurer guild need to pay allegiance to the central power at all. They apparently have so much money and armed men they can probably stage a coup

should isekai be quarantined or purged?