Zelda

>Let's be honest.

The Zelda series peaked years ago and it is nothing more than a relic being kept alive by those indoctrinated by the parent company. While multiple other series have come and gone that have done things better than Zelda in myriad ways (Dark Souls, Elder Scrolls) Zelda has become stale, it's brand has become diluted by garbage like Hyrule Warriors and it's made everyone tired of the series by remaking almost every single game in the series in the last half a decade.

There are multiple problems with Zelda, and they start with Aonuma being someone who simply doesn't know how to direct a great game anymore being the root of the problem.

Zelda - despite encompassing a multitude of games with a grand legacy, has a piss poor story, and fans have simply glued pieces together like a conspiracy theory, it never goes anywhere and it never says anything, it has no themes, no emotion and the writing is average. In gaming today, you need a great story when your game is not a platformer and Zelda hasn't got one, and it will probably never have one because it isn't "Zelda".

Next the combat, it's simple - the combat is for children. You literally hold the shield up and wait for the enemy to strike or expose itself like a dunce and slash or throw an item. The bosses have gigantic glaring weak points, there is no agility, there is no customization, there is no challenge, it's a relic of a genre that is now bettered every year (from DMC to GoW to Souls to Bloodborne).

I could go on but basically Nintendo don't have what it takes to make Zelda what they actually NEED it to be, and putting this much pressure on it at E3 is going to be disastrous when their already skeptical and basically pissed off fanbase get nothing but it to play NEXT year - after all the delays - it may be the final straw in Nintendo's RELEVANCY.

Discuss.

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Nah.

>elder scrolls
>better than anything
Stopped reading there.

...

Fucking disney is going to absorb Nintendo, just like pretty much every company in existence. Nintendo is the next victim because it is going downhill as fuck.

>popular Sup Forums, Sup Forums, or Sup Forums tastes matter

Nope, friendo, nope.

>Elder Scrolls

I don't get the TES comparisons that people make. The two series are completely different and always have been. The only thing they have in common is that the early Zelda games also have somewhat open world exploration, but even then it's not nearly as vast as TES and it really shouldn't be because that would take focus away from the dungeons, which Zelda excels at.

A better comparison would be Okami.

>being honest

Skyward Sword was one of my favorite 3D Zeldas and I really enjoyed ALBW and TH.

I like Zelda games and I am excited for Zelda WiiU. It is okay that you do not / are not.

That would make Nintendo's deal with Universal Studios pretty awkward.

You mad?

He's right though, I don't give a fuck about zelda anymore, but Bethesda games have bad combat, awful animations and dialog, have done blatant copypasting (look at Oblivion's dungeons that recycled everything and look the same) shitty overworld enemies, linear quests and the list goes on.

Also is right, Zelda games are action adventure, while TES games are RPGs.

Skyward Sword is a shit game period, the king of rehashing incarnate - with shitty shit shit controls to boot. A total piece of garbage.

You're right, it does lack some modern standards and gets a pass because it's Zelda.

>While multiple other series have come and gone that have done things better than Zelda in myriad ways (Dark Souls, Elder Scrolls) Zelda has become stale, it's brand has become diluted by garbage like Hyrule Warriors and it's made everyone tired of the series by remaking almost every single game in the series in the last half a decade.

>In gaming today, you need a great story when your game is not a platformer and Zelda hasn't got one, and it will probably never have one because it isn't "Zelda".

>Next the combat, it's simple - the combat is for children. You literally hold the shield up and wait for the enemy to strike or expose itself like a dunce and slash or throw an item. The bosses have gigantic glaring weak points, there is no agility, there is no customization, there is no challenge, it's a relic of a genre that is now bettered every year (from DMC to GoW to Souls to Bloodborne).

It pangs me to realize and agree with this shit but it's true.

Mario and Zelda peaked on the N64. They could make Zelda Wii U/NX great if its open world and actually good. I don't mean Ubishit styled open world, I mean something new that would revolutionize the genre like Nintendo games used to do. I highly doubt that will happen but I can dream.

I will NEVER understand how this piece of shit game got an 93
NEVER

You mean Skyward Sword?

>blah blah blah blah zelda is stale waah waah abloo abloo blah blah blah blah

same shit every day with you people.

You shouldn't trust reviews

but GTA is great fun

That game was dull as fuck and has one of the highest scores for videogames on metacritic.

You can really tell the difference from people that genuinely WANT a new Zelda that is good for a change, from people that just want to complain.

>"Nintendo just make a good Zelda like you used to make!"
>"No don't re release the Zelda games that were good!"

>In gaming today, you need a great story when your game is not a platformer

No. No you do not.

Nigga I'm not reading all of that.
Zelda's pretty mediocre desu senpai, especially the 64 games. Only games I genuinely had fun with was the first Zelda and Wind Waker(this game because discovering new islands was always a blast, not a fan of its dungeons though).

Hard to trust any reviews of video games, the problem of greasy palms of reviewers goes all the way back to when video game magazines were first founded. Go back and see all the shit Dan Shoe of EGM dragged out in the open in the early early 2000s, nobody listened then and it just got worse as the print era of game writing died off.

Why because you're an illiterate faggot, right?

I fucking hate neo/v/

Genuinely curious, how can you like Skyward Sword so much and at the same time be excited for Zelda U?

Those two games are like completely the opposite given what we know, and most SSfags shitpost about Zelda U the first chance they get.

>There are people who STILL don't know that Skyward Sword looked fucked from the start

youtube.com/watch?v=ogvpnQKLsko

>The Zelda series peaked years ago and it is nothing more than a relic being kept alive by those indoctrinated by the parent company.

You could've ended it there. That in itself is one fucking hilarious sentence nonetheless.

Oh I believe it's fucked, just game reviews have been fucked a whole lot longer.

>Elder Scrolls
>better than Zelda
'no'
Besides, the two series are apples and oranges.

also
>HW
>garbage

Brevity. Something you'll learn in high school, friend.

>WHY ISN'T MUH ZELDA LIKE MUH SOULS GAMES

My god Sup Forums really rides this series and shits on anything that's not like it

>that bomb part
christ

Isn't souls pretty Zelda inspired already? Feels like Zelda already, just more punishing on the overall.

>neo Sup Forums
You'd find this same thread 5 years ago.

>Brevity
>despite replying twice to a thread you claim to have no interest in
I was about to post the same thing

Souls has RPG elements, and has way more focus on combat, while Zelda has more focus on adventuring

The Souls games are pretty much the fights against the humanoid enemies (the most fun combat in Zelda) from OoT and Majora's Mask given their own game.

>Zelda's pretty mediocre desu senpai
This, Zelda games (fuck, pretty much all Nintendo games) have always been mediocre. The only difference is that back then, mediocrity was brilliant compared to the flat-out incompetent shit 70% of the industry was making.
You can do things:
1. swallow your pride and standards and learn to tolerate mediocrity
2. Quit the franchise and continue on the path of playing fewer and fewer games

>Nintendo don't have what it takes to make Zelda what they actually NEED it to be,
See, when people say stuff like this they think that zelda would benefit from elements that other AAA games have.

Yet, Zelda games are still good in thier own way they are unlike any other AAA games that come out. They're casual just like Gears, Uncharted, CoD/Halo/Battlefield but to its own end is a different game entirely

>Zelda's pretty mediocre desu senpai, especially the 64 games
no.

I think it was this moment that Nintendo fully sold out.

youtube.com/watch?v=DM2DCflkA6s

>336648240
>The only difference is that back then, mediocrity was brilliant compared to the flat-out incompetent shit 70% of the industry was making
Spoken like someone who watched videos on youtube about the era since they were born in 1997.

I think you're the only people who believe that.

You can't find a more nonlinear game than even Twilight Princess these days (I will let you have Skyward Sword), much less a better one.

I don't normally tell people this if they contribute anything to a thread, but just shut up.

You're a fucking retard.

Zelda games peaked in the N64 era. Both WW and TP have a myriad of problems that brought them down. Anyway OP is one of those clueless faggots who thinks Zelda games are RPGs.

There hasn't even BEEN a Zelda game to compare to ANY AAA game you cocksucker. The series is practically fucking dead until the next iteration.

Because Zelda is such a versatile series. As long as it has that feeling of adventure, it could be about anything.

No because I'm not reading a fucking essay from an anonymous nobody. Keep it simple stupid.

We need a Zelda game with Dark Souls gameplay

>>Zelda - despite encompassing a multitude of games with a grand legacy, has a piss poor story, and fans have simply glued pieces together like a conspiracy theory, it never goes anywhere and it never says anything, it has no themes, no emotion and the writing is average. In gaming today, you need a great story when your game is not a platformer and Zelda hasn't got one, and it will probably never have one because it isn't "Zelda".
You mean more like an overaching story that spawns across all the games? Not every series needs that, Zelda is fine by having each game telling a different story, they are not something amazing, but they are still good and entertaining

>Next the combat, it's simple - the combat is for children. You literally hold the shield up and wait for the enemy to strike or expose itself like a dunce and slash or throw an item. The bosses have gigantic glaring weak points, there is no agility, there is no customization, there is no challenge, it's a relic of a genre that is now bettered every year (from DMC to GoW to Souls to Bloodborne).
It's simple enough that it works, you can optimize the items you use in combat to defeat enemies faster, is not perfect, but it still has some elegant design. You also mentioned TES which does has a worse combat than Zelda.

The series does need improvement, even in the areas you mentioned, especifically combat, it wouldn't hurt to have a more complex combat system. Exploration and dungeon design could be improves too

They are not bad games by any stretch of the imagination, but I agree that the series needs to improve in a lot of areas

Mediocrity isn't meant to be an insult.
If anything, video games need to be more humble, they've grown too proud and pompous.

If only you could compare things retroactively, comparing innovations and new mechanics, aw gee but I guess we should just look at this generation of games, you slowmo

>Versatile
LMAONADE

If you mean mediocre because they set the standard than maybe you are right. This post implies that games still have standards though.

Yes only a Nintendrone would look nowhere else but the past because its the only place that makes them happy

>you need a great story when your game is not a platformer and Zelda hasn't got one, and it will probably never have one because it isn't "Zelda".
Zelda doesn't need one, story has ruined gaming.

Everything else is right though, modern Zelda is shit.

Is not a bad game, but it is certainly the most flawed out of all the 3D Zeldas. Not having too much exploration is a big detriment, pacing is bad and make the backtracking feel like a chore, especially when collecting the song notes in Faroe. Motion controlls could have been disposed off, same with all the tutorials that the game has.

But, things like the Lanayru desert, and dungeons like the pirate galleon, the water systern, volcano and more were some of the best stuff in the series. I don't think that I'd call SS one of my favorites but it was still a really enjoyable game

Standard-setting doesn't mean you're particulary good, just that you did something people paid attention to.

>garbage like Hyrule Warriors
Dropped.

>N-nintendrone

Gotcha

BTFO

They have every right to be pompous considering they set the standards for adventure games all the way from the mid-80s to the early 2000s. Nintendo is shit now, without a doubt, but Zelda's impact on the industry and the current devs in the community is undeniable. Every adventure game maker would love to be hailed as the creator of the successor to Zelda.

Link Between Worlds was awesome. End of story.

No Zelda game is really that pompus though, they've all been quite simple games.

I'd say that Skyrim set a new standard for adventure games due to culling the RPG elements of the game, from a casual gaming perspective. The new thing is open worlds and Skyrim pretty much has started that trend (albiet GTA games)

so...you're saying skyrim started open worlds and open worlds with adventure game aspects?

Are you functionally fucking retarded?

I just never could get into Skyrim, the combat was just too fucking terrible for me. And I'm not saying Zelda is the golden standard for great combat either, it's basic and inviting, not a bad thing but it lacks complexity most of the time (though there are interesting boss mechanics every now and then). I've enjoyed the souls combat a lot lately, just started getting into the franchise lately and its been a whole lot of fun.

You're arguing with a different person now, for the record

>so...you're saying skyrim started open worlds and open worlds with adventure game aspects?
No you ding dong, I'm saying it made open world popular.

It's why every game now-a days describes itself as open-world and half the marketing of The Witcher 3 shows that.

Except they didn't set the standard - Dragon Slayer did you Nintendo dickrider - Nintendo just iterated on it.

>it made open world popular.
I reiterate.
Are you fucking retarded?

>I'm saying it made open world popular.
Fantasy open world user. As a whole the genre was made popular by GTA. Skyrim did brought some things that has influenced a lot of stuff today tho.

I agree. Zelda used to literally be the gold standard. I'm not speaking with rose tinted nostalgia glasses here. LoZ was the best game on NES. ALttP was the best game on the SNES. LA was the best gameboy game and OoT was the best N64 game.

It was a triple A series, not in the sense of a giant budget but in the sense of being the highest quality of the time.

With Aonuma came on board it has become a complete joke, yet Nintendo still acts like it is the ace up its sleeve. It worked for OoT because that was an incredible game, coming off the back of four previous games that were all amazing good. But that was almost 20 years ago.

Nintendo needs to seriously think about the games it is producing. It's business plan is based around people buying its hardware to play its exclusive games, but the problem is they stopped making games people want to play. They need to either change their business strategy, or figure out how to make good games again.

Aonuma must die

Skyrim didn't set any standards outside of further popularizing the complete dumbing down of WRPGs. OoT had better combat and is an adventure game released 18 years ago. Devs should be ripping that game off more but they won't because making a game of that size with that much content with that kind of gameplay is hard work.

Yet how many people even talk about or remember Dragon Slayer, it was obviously not good enough to leave a lasting impact, so fuck off and take your fun fact bag elsewhere. It's not just a matter of doing something first, it's doing it right and in a marketable manner and you damn well know it.

>While multiple other series have come and gone that have done things better than Zelda in myriad ways (Dark Souls, Elder Scrolls)
I understand Dark Souls but how is TES anything remotely like LoZ?

I think that's one of the bigger challenges of making an open world game. Honestly I think Bethesda just said 'fuck it' when it came to combat because they knew that a simple boring combat system would appeal to the wider range of people.

If they can keep the combat challenging enough to keep you wanting to engage enemies it's a good system, I was actively avoiding enemies in the witcher 3 because I didn't really want to do the same parry - block - sidestep routine again.

>Aonuma must die
Edgy as fuck

Also,
>LoZ was the best game on NES. ALttP was the best game on the SNES. LA was the best gameboy game and OoT was the best N64 game.
Shit taste, Sen

>ALttP was the best game on the SNES
Not by a long, long shot, Terranigma was better - even Illusion of Gaia was.
>Yet how many people even talk about or remember Dragon Slayer
Everyone who isn't an American who was indoctrinated by Nintendo whilst they broke the law repeatedly in an attempt to keep a stranglehold on the industry.

I told you to die, Aonuma.

Skyrim didn't help to popularize shit

GTA games were the influence of tons of games just by going to their similar style, Sleeping Dogs, Saint's Row, Mafia, Watch Dogs, Crackdown and many more

sorry Malstrom, I'm gonna live forever

I can't get into any bethesda game. I tried morrowind, oblivion and skyrim and found them all to be so goddamn dull, the combat, the skills, how in oblivion the magic system was big red ball, bigger red ball, biggest red ball, now recolor them for other elements, how arrows in it behaved like fucking rubber rods.

They're just so poorly done on so many levels, it really boggles my mind how popular they are, because they're just lacking on so many fronts.

We all know that Super Metroid and Megaman X were the bets games of the SNES

I reiterate.
Are you fucking retarded?

Fucking OoT popularized open worlds on the console long before Skyrim and GTA were even things.

...

OoT is not open world

>In gaming today, you need a great story when your game is not a platformer and Zelda hasn't got one
But you just said
>While multiple other series have come and gone that have done things better than Zelda in myriad ways (Dark Souls
>Dark Souls
>great story

What good games has Carmack made in the last 15 years? Just saying, I know his impact is huge, but he's largely irrelevant like Romero is these days.

>Fucking OoT popularized open worlds on the console long before Skyrim and GTA were even things.

The original Legend of Zelda popularized open worlds on the console long before OoT. Ultima popularized open worlds in video games long before the original LoZ.

It was for its time. You could do side quests and shit.

It was more structured like a RPG than an open world

>You can't find a more nonlinear game than even Twilight Princess these days (I will let you have Skyward Sword), much less a better one.

I think people are being way too hard on them. Don't get me wrong, the company makes a lot of questionable decisions, and I won't disagree with that, but some of you act like they're incapable of making anything good or solid anymore. I'm not saying Zelda Wii U is a good game necessarily (but it's not a bad one either), and perhaps it's better to go in with lowered expectations, but it feels people want to go in with such hate towards it.

That's why the series is still relevant to this day. Its got the combat of an action game with the structure of an RPG with minor open world stuff like side quests with actual optional content (as in they aren't just "kill X numer of X things")

This. You have some games like mass effect and those tale tale games but I've never heard a single word about their gameplay. Then you have your mad maxs where it's pure explosion porn.
Minecraft, angry birds, those shitters like farmville. Most people don't care about story. Great if it's there but not important. Some people play games just for the story but some people voted for Hitler so, whatever. I'm drunk

are the oracle games good?

This screenshot is so ingrained in everyone's head now. Rightfully so as it's the only screenshot we've ever got.

Imagine playing the final game and coming across that rock at the bottom of the screen. What a feeling.