Boss has multiple health bars layered over each other

>boss has multiple health bars layered over each other

ITT: OH FUCK

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This literally never happens.

>The lifebar is so big that you can't fully see it on screen

>You're so powerful by end game that you shave off entire bars in single combos
>End game boss has 10 bars of health.

I hate this. Just give him one big bar.

>defeat boss
>PHASE 2 ACTIVATED

Viewtiful Joe does it.

>Boss gets resurrected

Several games do this. Dragon's Nest. Dragon's Dogma kinda does this.

>Final boss was just in your imagination, used as a tool to justify the horrible things that you have done in the game

Mysterio is a mess

>game hands you an OP ally in an asspull moment to make a really hard boss less difficult
>boss kills and resurrects it as an enemy

Kingdom Hearts.
(You)

eat shit I beat KH1 sephiroth when I was like 9

youtube.com/watch?v=K1MZIU_feIk

THE MARK OF MY DIGNITY SHALL SCAR THY DNA

lemao undertale rite??? i love that game xD

Multiple DBZ games obviously, this just happened to me recently in Xenoverse in a mentor training battle, maybe Vegeta

Demon's Souls kinda

>boss can stop time
>layers heavy damaging abilities one after another

Vindictus has bosses with like 10 hp bars.

Vorkken fights in W101

Fuck you. Seriously fuck you you don't know anything. Do you know how frustrated I got playing Full Metal Alchemist on PS2? And you have the fucking balls to say that no boss has ever done this? How dare you, never say something that stupid again

>My first large health game was Souls

Undertale doesn't even do that, you fucktard

You fuckers are literally worse than undertale fans

>final boss is a QTE

>only 10
tera bosses have 30

>Boss has 200+ lifebars
>Hits taking off 3-4 at a time
Fucking stupid.

>OH FUCK
youtube.com/watch?v=jsaS2bf5w6E

>fighting giant boss
>kill him
>his second form has a player-sized model

>There is no final boss

...

DFO is king of meaningless healthbars as far as im aware.

youtube.com/watch?v=J8ZFhaT2oJM

>Beat boss and health bar runs out
>Victory music doesnt play

>Final boss is your best friend

Never bother finding him in KH2, was he harder than in KH1?

Dragons dogma

This is the sort of shit that I absolutely love in video games

>207+ health bars

>Every little square underneath the HP bar represents another HP bar.

I can't even remember if any other FF12 boss did this.

No, but he was actually fun to fight this time.

Didn't Hell Wyrm (Yiazmat's tinier cousin) have that HP bar style too?

>Boss introduces an entirely new mechanic
>It is not explained at all and you have to figure it out
I should loathe when it happens, but for some reason or another, I love it.

>Credits appear after seemingly beating the boss
>The boss music is still playing

wut game

>you activate limited time powerup form
>so does boss

>kill "boss"
>character that's only mentioned by other characters appears to be the final boss with HYPE music

game?

>Boss AI knows reacts differently depending on your play style

>lifebar is colour coded
>they ran out of colours for the strongest boss in the game so you can't see his health go down until you do enough damage

>Boss's health exceeds the programmed health bar
>It just looks like you're not doing any damage for the first part of the fight.

Devil May Cry series for the first one.

>Finally about to take on the main antagonist and it's being hyped up as the endgame.
>Normal boss theme plays.

>Boss turns red and starts steaming

>Defeat the boss
>Cutscene and the boss beats you.

Nocturne?

Other than Sephiroth in Kingdom Hearts I can't think of any other megaboss that does this.

It's quite impressive how effective this method of asking for recommendations is.

you just outed yourself as underage. Your first console was an xbox 360. Lurk for a few years and then start posting when you're of legal age. Have a good day.

>Beat boss's third form
>Victory music still hasn't started

>boss's health bar nearly covers the entire screen
>still kill him in one hit anyway
>he starts complaining about his health bar being misleading

>Every boss in the game has 100% health
>Except for the last boss, who has 200%

>boss has no health bar
>every turn you don't kill it just compounds the stress

godhand

harvester ?

Don't fuck with this Senator.

>get boss down to 5%
>asks you to stop, apologizes, and tells you the heart-tugging story about how his lover was taken from him by the organization you work for, and asks for mercy while crying
>critically backstabs you when you walk away, resuming combat

>you fight some worthless prick who knocked up your lover who isn't even man enough to fight you hand to hand
>then you fight your former best friend who has taken his strengths all the way to the top in the 10 years you were in the joint in a shirtless fist fight

absolutely legendary

youtube.com/watch?v=M0KOoX5GEw0

zone of the enders 1
>youtube.com/watch?v=IK3enxcacjM

Is Yakuza the manliest game ever?

>Defeat final boss
>he transforms
>you transform too
>music changes to an orchestral version of the main theme of the game

Whatever it takes to win, motherfucker.

You beat up a FUCKING tiger with your bare hands.

>Game starts with you fighting the final boss but cuts out when one of you is about to win

Fucking incredible, rewatching that gives me chills

>boss attack is so intense the hud shakes out of bounds

More games need to do this.

it's pretty tempting

I need more of this

Spec Ops

...

>You can't beat the final boss

OH
DEAR BROTHER
IM ON MY WAY

>4 bars destroyed at once

unf.

It is for me. And my favorite game series.
This shit is so glorious. If they remade 2 in the same style with a remix of A Scattered Moment for Ryuji's final fight I don't know which would be better.

>fighting exceptionally hard boss
>figure it's one of those fights where you are expected to loose, later waking up in another location
>it's not

Took me a while to remember it but
Fucking saints row IV man

>Multiple health bars
>You have 0.01 per cent health left
And that's how I first got to Armstrong

...

>land arc on death
>he staggers

Literally Spec Ops: The Line

>Defeat final boss
>he transforms
>you transform too
>both fly into the sky for a final rock duel that ends up carrying on past the atmosphere and into space

>all the other bosses/enemy encounters had hype as fuck music
>final fight is a melancholic piano theme that still manages to bring out the intensity in the fight due to the sound effects and how difficult it is the first time

youtube.com/watch?v=2PosdyVTDzc

2's final boss theme was intense as fuck

Undertale?

>that last qte

i had to restart that entire fight, i didn't expect that at all the first time

>Game has no actual ending boss
>"Bosses" are just another NPC but can be taken down with two shots to the head, and one good melee attack.

>Final Boss has a magic pixel.

>Magic Pixel takes multiple damage limit attacks.

Any games pull this since Breath of Fire 1?

pretty much any boss in a Platinum game does that, final boss of Bayo 1 has like 8

>boss is death himself
>Can one shot everything including other enemies unlucky enough to get caught in his swing

youtube.com/watch?v=QUw3ROLd5Jo

Literally shat myself in the sewers

>Final Boss and Ending are both sold as DLC

>Incredibly tedious section of the game
>doing the smart thing to break the tedium gets you the worse ending
>you were supposed to act like a retard

But the ending to Asura's Wrath was worth it.
Would have been a sequel if Capcom didn't fuck it up.