So what's the final verdict?

So what's the final verdict?

"Predictably overrated but still great"?

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It's shit.

It's amazing for some, and some others won't find much that they'll enjoy
But yeah the reviews are blown out of proportion

it's ok 5/10

Best game released in the last 10 years, a solid 5/10.

Second favorite Zelda.
will replay again once Hard mode drops

Best openworld game ever.

People saying the game is bad or average are contrarians or stupid sony fanboys.

The game is awesome.

i never really cared for the other zelda games, always thought they were overrated until i played botw

botw deserves the 10s it's gotten

I'm having an awful lot of fun with it and I can't agree on the gripes most people are having with the game, well, except for the frame drops that is.

it's good but not great

It's good, not 10/10 by any measure and anyone who tries to say so is a fanboy.

I'd give it 8/10 maybe 9/10 from my experience.

It is a good game, it suffers from the same issues as most open world games.

Some mechanics it tries are annoying, some like climbing are a really good edition. Some mechanics don't feel that well thought out, like durability discourages combat unless you want to be picking up shit weapons.

How much you will like it depends on how much you can get out of the content. The quests are just fetch quests, so you need to really like the characters. The shrines all have the same theme and use the same few tools in simple ways, so you better really like using them. Enemy variety is low, so you better really like fighting them and really like not fighting them in the best way so you can attempt creativity. The world is empty, so you better like seeing nice scenery.

The fluff is done really well and the truly open nature is not like most open world games. But the game won't reward you with much even with lore or story for doing it so you have to motivate yourself, which really isn't good design but it you can convince yourself then there is stuff to enjoy.

Its hard to deny its a good game in general, but its disappointing how many mechanics are just ripped from survival open world pre alpha games.

Also needs more music, less open space, and better climbing mechanics.

I've beaten over 300 games.
I have all current consoles and portables and a high end PC.
Breath of the Wild is the most fun I've had playing a game EVER.

Anyone that says its overrated is an idiot, fucking autistic, has no friends and most likely is overweight with awful BO.

>a really good edition

Opinion disregarded

Besides being repetitive and perhaps a bit easy, it's almost perfect. Definitely the best "gamey" game we've had in the last decade. The level design is out of this world.

This. I haven't had so much fun since the first Mercenaries.

Nice projecting.

It's not the best game I've ever played, but it fills a void that I forgot I had from at least 15 years ago.

Pretty much the best open world game currently

It's great, so of course anyone that admits it's great has to say it's still "predictably overrated" to save face and still be a cool contrarian kid.

Solid 10/10
The only bad thing about this game is that it's a WiiU/Switch game

Possibly this
If I was younger it might be the best game I've ever played.

I wouldn't say it's "casualized" because it's definitely harder than any other zelda game since LttP.
But it's definitely made to a appeal to a bigger audience, given how much stuff has been added from other popular franchises.

Nintendo made a big deal out of the official timeline only to start ignoring it yet again with the latest entry, you'd think they want to build on it but I guess they are too scared of being restricted by the lore so they just don't give a shit.

The soundtrack is boring as fuck too, the only catchy song I found on the whole game was Kass' theme.

It's also advertised as a truly "open" game, and in a sense it is, but sadly there are areas that you shouldnt be in as you are just starting given how buffed the enemies in them are it would just take you forever to beat just one.
If that was to be the case I would have rather they add some metroidvania elements to the game.

Never knew you were into repetition user. Good to know.


I had fun with the game but after 24 hours of playtime, I the repetotiveness has already been set. I wish they had more stuff scattered around the world instead of large open spaces. I just wanted more secrets and entertaining things instead of looking for shrines and towers all day. So far the game is an 8 for me. I'd give it a 9 of it didn't have performance issues and had just a bit more substance in it.

Btw, are shrines the only way to get hearts?

This.

It's an amazing game, but not the greatest.

I haven't had this much fun with a game since I was a little kid. I've been pretty much blind in this, and I love it. It makes me feel the same as when I first played games like WW or OoT, and I felt absolutely amazed by everything. Honestly I prefer not having spoilers, the game really benefits from it. The world is so huge that if you get caught up trying to continually go from point A to point B, it gets tedious. The best way to play is to go naturally where you want to go, and when if you happen upon a quest destination, then do it.

Conflicted.
Even though I played for almost 48 hours straight the weekend, just taking a break for a short nap and to eat and poo. I can't say that it's mind blowingly amazing or anything.

Like I'm still much more excited for Nier Automata on the 17th.

The soundtrack is hit or miss. Some of the songs are great, like the guardian theme, the stone talos theme, kakariko village, Kass' theme, Sidon's theme, the stable theme. There's some great stuff.

The boss music is atrocious. Maybe the worst music I've heard in a game ever.

>. Some of the songs are great, like the guardian theme
are you deaf or do you just love the same few out of tune notes?
youtube.com/watch?v=JMoSnsTHsYA

>300 games
Woa we have a regular veteran over here!

i love this game because it has exploration in spades. So much of this game also looks like the artwork from the first game, and i cant help but love it.

>300 games
So you started playing video games 5 years ago?

Solid 7/10

It's a good game, just not a good Zelda game.

It does a good job expressing what you're fighting.
There is more than one way for a song to be good.
Like I'm sure there are vidya songs that you absolutely love, but probably would never want to hear anywhere outside of vidya.

youtube.com/watch?v=aiVOAao1Q7E

I like my games to have a good soundtrack, it just makes me want to play more, but in this game the OST is honestly quite shit, so I needed a lot of pushing to even attempt at starting it everyday.

6/10, would be 8/10 if the OST was at the very least decent.

Mediocre.

>Only four dungeons, each can be completed in 20 minutes, they took me 35 minutes each.
>Dungeons have no unique design or enemies, aside from the boss at the end. All bosses have similar design.
>Dungeons consist of a few rooms haphazardly stuck together, all have the same gimmick, rotation.
>Only four tools to beat shrines, you come to understand how to solve them after doing a few, most use very similar puzzles, very few exceptions.
>Only 15 enemy types, all others are recolors with, maybe, one extra move.
>Of those fifteen, 80% of the enemies you are going to be fighting are Bokoblins, Lizalfos, and Moblins.
>Another 10 percent are Keese and Chu Chu that die in one hit and the occasional Wizrobe.
>Damage sponge enemies, particularly the highest tier recolors and Lynels, which have more HP than Guardians.
>No directional input attacks, just one standard combo for each weapon type.
>No unique weapon movesets, weapons are just reskins of other weapon types.
>There's no incentive to fight enemies after you have decent or good weapons, you break your weapons for worse weapons.
>Any difficulty the game could have had is removed by a heal system that can instantly heal all of your HP from the pause menu.
>Half of the side quests are fetch quests. One in particular asks for a total of 100 pieces of wood along with talking to a few NPCs.
>Story told through flashbacks, very little going on in the world you are in, little incentive narrative wise to keep playing. Compare to past Zelda's.
>Not so great English voices, no option to change voice language and keep English text.
>Music is absent most of the game, when it's present, it's worse than the other Zelda's. Listen to youtube.com/watch?v=J_TzYGd9pjk.
>There is nothing in the world but Shrines, enemy camps, mandatory towns, and a few minor secrets that give you korok seeds. Lots of empty space and "dead air" with nothing happening.

It's a 6/10 for me.

>Beat nearly two games a week
Do you even /comfy/?

You're only conflicted because you don't want to say it's not anything short of a masterpiece or absolutely amazing. I'm with you though, idk how everyone is calling this the game of the decade and all that other crap. It's overhyped really and if you even post that, people will shit on you regardless of whether you like the game or not.

It's good because of what it does. It's not fun to listen to, but its not meant to do that. Guardians are a immensely dangerous for the majority of the game, and are only really easy to kill once you get ancient or guardian gear, since it literally annihilates them.

It brings about a sense of panic, since they're dangerous as fuck and crazy fast.

I fucking hate people who say this for any series.
How is it not a good zelda game ? It tooks most of the best ideas from all zelda games while adding a lot of new mechanics.

I love the game, but you're a faggot

That still doesn't make the song great, and you don't have to make a song bad to create a weird atmosphere. Silent Hill has great music but is obviously meant to create creepy atmosphere

>if you don't like one thing, you must be a fan of the other company
I never got this logic. Sony shits out bad games, MS does the same and so does Nintendo.

Are you kidding?
It completely disregarded everything the series accomplished in every entry.
It's basically a sequel to the first zelda.

This

Best game I've ever played. If I would change anything it would simply be more content/reactions from people in general.

Impressive but very misguided

The exploration that is the crux of the game isn't rewarded enough (either by actual rewards beside the fucking shrines or retarded plant people or by actual beautiful sceneries)
Everything is far too surface too, you don't go through huge caves or ruins, you just climb mountains, go through boring forest or through huge and dull prairie

It's the TECHNOLOGY that is impressive but I got over that after 1 hour but all the small problems the game has are just too annoying for the technology to make up for it

Not him but it's the same way fallout 4 just isn't a fallout game. It's simply a different type of game with a fallout coat of paint on it.

This Zelda game felt so different that I sometimes forgot I was playing Zelda at all. Been playing the game nonstop ever since it leaked and I can tell you it just doesn't feel like a traditional Zelda game.

It's like how resident evil changes every 3 games. Lots of people said re7 wasn't a resident evil game because they changed things drastically, well that's how botw is for most.
Doesn't mean it's not a great game though.

Another example would be the upcoming God of War game. Will the game be bad because it doesn't look like a traditional go's of war game?

You spent 24 hours in the game and didn't do a dungeon or find anything aside from towers and shrines?
I seriously doubt this.

I was just shitposting, calm down.

I just don't understand these fucking controls

So far, if you like pure action adventure games, you'll likely find this to be one of the best ever. Very much like Zelda 1. Example, was crossing the Hylian bridge I think to leave the plateau, and changed the camera angle to look down into water, and saw a small circle of rocks. Thought...what if I throw another rock from up here down thru that circle? Took a few tries, and bammo - korok seed. Little mechanics like that, little adventures and solutions. This is why the game is fun...you just come upon so many of these little adventures that you get lost in the world. Reminds me of a mix between Zelda 1 and Shadow of the Colossus

it's good but kinda sad that a such great game has to deal with weak hardware

It actually had elements from every 3D zelda. Despite being open, if you follow the story it feels surprisingly like "traditional" zelda linearity, only you can choose to go off-path if you want

What, do you want a timestamp pic?

Also what dungeons? I thought there were no dungeons in the game. It took me a good 6 or so hours to get to Impa after getting the glider. After that I spent most of the time looking for towers to get the map filled in and shrines to upgrade my hearts or stamina. Spent a good chunk of time looking for the first memory and now I'm at zoras domain getting the shock arrows.

I might just be getting sidetracked and looking for some secrets and stuff.

Love the game, hate the Switch

>It's the TECHNOLOGY that is impressive
This, everything about the game is very surface level

Do you want to try some crazy physics thing? Well it will probably work, is there any use to it and does it play into other mechanics well? Not really

You can have a lot of fun messing around in the world but it isn't well stitched together or incentivised. Depending on the player this may take a few hours or ages to get old but once you are over that the game has little left for you.

The only flaw of this game is the general flaw of the openworld genre.
As of now, BotW capitalize on everything openworld has to offer while migitating the boredom of exploring with aesthetics, Koroks, weapon chests and NPCs.
What's especially well-done is the fact, that if you see something suspicious like a strangely placed tree, a overly big hill or even a crack in the wall, chances are high that there is something there. You actually get rewarded for checking things out. The playthrough has no limits, no milestones as to when you get a tool to bypass that milestone, you are free to kick ass after the tutorial plateau.

I can't believe they actually did it.

Can you stop spreading factual information on the game and just say it's GOTY like the rest of us? Is that too much to ask?
Just let Nintendo have a freebie

It's perfect, haven't been able to drop it for days. Going back to work this morning is hard!

It's actually the best open world ever built. balance with things to do and landscape is outstanding. climbing is amazing and feels rewarding. exploration feels so rewarding. Shrines are a bit too simple. Dungeons are incredibly well mad and thought.

9.6/10

Spoiler: you get za warudo (time stop enemy, not just object)

You're pretty-much entirely wrong, but I don't have the time to correct the whole post. I will say though that there's lots to be gained from NPCs in terms of narrative, quests, even minigames like sand seal racing and horse jumping can be found. Kass in particular is worth finding, he travels a lot and will give you riddles for what can be found in the area.

i swear every time i open a stream everything looks the god damn same

>thinking I give a fuck what people think of my opinion on an anonymous chinese cartoon image board

Saying I'm wrong is not an argument. If the character limit were larger, I would include proof that everything I said there that could be proven was true.

unbelievably overrated and just okay

"Simultaneously hugely overrated and hugely underrated, but still great"

There's rewards and physics puzzles everywhere, though. Mostly for korok seeds, but I found some others like a goddess hylia statue with a door behind it, it asked me to slay a dragon...haven't done so yet.

Eh, as someone who despises current Nintendo with all their heart, but played every single Zelda game in existence, I just can't give this game anything lower than 8/10. It's not a 10/10 however, partially duo to performance problems. As someone who's used to 60 fps, Those 20fps dips in BotW are really killing the game for me. Also I wish they would have done more with the open world.

Rule of thumb is still, if you enjoy zelda games, you're going to enjoy this one too.

Then you don't know what makes a zelda game!
The only thing that really differs from the others is the weapon system, everything else is either took from the other games or something new.

>climbing is amazing and rewarding
Lol no. After playing for a day I'm tired of climbing. It's too slow and jumping sucks up more stamina than if you had just climbed.
Since we're talking about stamina, I kinda wish they had a separate meter for swimming. Tired of jumping in with little stamina and dying on the spot.

No, it's more "Immensely overrated by paid reviewers or Zelda fans whom both ignore how bland, uninteresting, and generally mediocre the game is compared to any somewhat recent open world/action adventure game".

It's not AWFUL, just very mediocre and overrated by fans who claim it's the greatest video game to grace God's green earth because the word "Zelda" is on the box.

8/10.
Would've been better with a original Zelda with just spiced up gameplay elements (like ALBW did)

A solid game overrated by american 90s kids reviewers.

I find it the most un-rewarding open world game available, doing side quests and moblin camps gets you next to nothing, except maybe replacing the 3 shitty weapons you had to break just to complete the camp.

The exploration can be fun at times, and at other times, outright mind-numbing, the game punishes you for using your fun/good weapons, and you end up just running away from every enemy you see, because you just want to save your weapons for more important things

>A 7/10 game gets 10/10 ratings all across the board just because the word "Zelda" is on the title.

I AM A 90's KID HAHAHHA I PLAYED GAMES IN THE YEAR 1990 OHMYGOD ZELDA XD

Played it for 50 hours over the weekend.
Best game I've played in 20+ years.
I'm not an underage babby who has brand loyalities though.
I just bought a switch and zelda because I felt like it, after having skipped the wii u and most of nintendo's games in the last 10 years.

After you get shock arrows, you should do the first dungeon. Also no shit you're going to feel that the world is all towers and shrines if that's what you set out to do immediately. I'm taking the game at a slower pace, inspecting anything that looks suspucious in the world (every time so far it yielded a reward). I think BotW is at its best when you soak it all in - talk to NPCs, investigate unusual things, solve puzzles in the world and don't just do shrines and towers non-stop.

Like what? For me it just felt like a ton of other iconic game mechanics thrown into the Zelda series. Games too different from other Zelda games.

Did anyone get through the lost woods at the top of the map? It's passed ganons Castle and has a lake in it called Lake saria. I'm sorta hoping to find kokori kids there...

Is it playable on Dolphin?

You don't even have to use your precious weapons if you don't want. There are other ways of killing enemies.

>I'm not an underage babby who has brand loyalities though.
The fact that you have to make a point about it negates this, Nintenbro.

Hi Grandma!

I found that statue too, you get a memory there
But like I said the rewards are 99% of the time either these plant things for the seeds made of the same physical puzzle 4-5 pattern (complete a circle with a stone, fill a hole, grab a solitary stone, complete an easy puzzle) but that get really really dull after a while.

In the end none of the sceneries I saw impressed me visually in the way that say Xenoblade X did nor do I feel rewarded when I get these another fucking seed or a shrine
I never felt anything exploring, I never lost myself in some maze, went through amazing ruins or dark cave, I didn't see any wonders
It's just a Zelda game except BIG

...

It's a game that does exploration and open world design right. Alot of cool shit to find, but doesn't hold your hand and forces your to explore and think for yourself.

Combat mechanics are pretty mediocre, the soundtrack isn't great and the plot is pretty minimal (although there's some good world building). Otherwise I don't see anything better being released this year.

Anyone have any luck finding a physical copy for Wii U?

The target near me is saying it isn't sold in stores, Amazon is charging like $75 for it. I was thinking of checking out gamestop but it's kind of far.

I agree with this, I think people that don't like BotW simply aren't good at exploring it. I'm finding shit everywhere, but a lot of it is hidden in plain sight.

You mean cemu? And no, it gets to the title screen but that's about it. Still for a newly released game that's very impressive. Give it a couple of months and we'll have something that will run at least half decently. A year or so and you'll probably be able to play it in 4k@60fps no problem (with good hardware of course).

Yeah you are finding shrines or plants

streamable.com/vm3ju

Should just get it online from Best Buy. They'll process it immediately. I almost always get the game in two days despite always picking free shipping. They're way better than Amazon.

The point is that I couldnt care less about console wars.
I bought a psx and dreamcast when the N64 was shit, got a ps2 and a gamecube and stuck with sony to the ps3 until the ps4 had NO GAMES and only multiplat games that look better on pc anyways.

I could care less about brand loyality and pretty much hated every 3D zelda so far.

Breath of the wild is the first 3D zelda I love and it even surpases the 2D ones from my childhood that I got the biggest nostalgia boner for.

>he doesn't cheese climbing by eating stamina recovery food
Also protip: if it starts raining, just set up a fire in shelter and wait it out, the rain always clears if you do (except those few areas that constantly rain, like zora's domain before the first dungeon is completed).

Why waste time doing it to accomplish nothing? just run past everything?

That doesn't stop it not being rewarding. Look at the gameplay loop, in most games it would be

>Do stuff
>Earn better weapon
>Can now be more effective
That feels rewarding and like you made progress

here it is
>Earn weapon
>Don't really want to use it cause it will break
>Don't use it so are stuck with shit weapons and bombs that don't do much damage
or
>Use it and lose the good thing you just earnt faster for not much reward
Both don't make it feel like you made good progression and arguably go back

You can try and argue it is not that big a deal but it is for a lot of people, whether it bothers you or not that isn't a good gameplay loop.