BOSS, GET DOWN
That's an enemy sniper.
BOSS, GET DOWN
That's an enemy sniper.
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WOLBACHIA
One _____ _____ ___ ________ ___ ___ ____ _ ___ __ ____
MALE to FEMALE
BURST
U
R
S
T
HAMBURGERS
What did he mean by this?
He trying to warn you about the virus, which comes from blacks.
>playing with hud
...
Hamburgers?
Boss.. it looks line you fultoned a nigger by accident. I've already taken care of the mistake.
>Kaz ''If you see a nigger pull the trigger' Miller.
All blacks I got were either Kikongo speakers or had troublemaker trait.
What's his name again?
I just told you, Kaz ''Around Blacks never relax'' Miller.
Hamburgers are a perfect balance of meat, vegetables and grain
Kaz "cripple murdered in his shed by Ocelot+Liquid" Miller
...
>Words that kill
Explain
WOAHOOOOOOOOOOOOAAAAAAAAAAAAAA
Laputan Machine
Why hasn't he left the game industry yet?
Because MGS5 is pretty good even if unfinished
Seemed pretty finished to me. Only thing i felt it missed was a few more boss fights and the side ops could have used more polish since a lot of them are just the same.
Kaz "Ain't Dead niggers storage" Miller
Well there's this
youtu.be
Pretty sure it was always meant to be DLC.
*humming sound*
MGSV was a true shitfest
more bomb is located in my vagina, I'm gonna blow Snake-
How so? Either way, it's not playable.
Because he can't
_ _
ワ
You messed up
...
Man I wish I could play this for the first time. Best stealth game ever made, nothing will surpass this.
Why does this game not work despite the core gameplay being so good?
The canned fucking lines were just insult to injury.
>that aliasing on the muzzle
>kill children soldier
>mission failed
*shot sound*
no content to utilize the core gameplay
Limited in content. I did everything pretty much, only thing I could do is S rank all and play online but I don't care for that as much. Sucks too because I originally thought more episodes would come out as dlc and this would be konamis way of keeping the series going for a long time without having to make a completely new game every time. Sigh.
>lethal
>he doesn't go with the flow and go nuclear after being caught and enraged
Only demons kill children; oh wait.
That's a hostile helicopter.
A single shot from its autocannon is capable of ripping a human into two pieces.
- Pistol Panther
Assess the circumstances correctly administrator
>I misread it as "spider"
He says "the enemy sniper" though.
>use any other character that not Snek
>"Good luck down there, Boss."
?
He's talking to you, not the character you're playing as.
I've over-analyzed the game to a ridiculous point trying to do an autopsy on why the game didn't work. And even though there are a ton of things that are wrong with the game or little tune ups you could do to fix it, the game has one overall major problem that damages it more than anything.
Snake doesn't talk.
>kill every enemy you see
>they respawn later
>non-lethal every enemy you see
>you gain some Good-Boy Points
>they respawn later
Whoa, so engaging. Kojima sure is a master at his craft
The level design being mostly shit is a much bigger problem.
It's part of the problem but Snake not talking is the biggest issue. I know that sounds weird but think about every other MGS game and it should be clear. Even the tapes in Peace Walker can be funny or interesting because Snake is having a fuckin conversation. But Snake not talking ruins ever single cutscene(except the 3 or 4 where he actually talks, which are way more memorable than the dozens where he doesn't), every tape, and every mission feels empty.
Compared to every other MGS game.
That's kind of deep.
I feel like the game doesn't work because the game feels empty, soulless and lifeless. But Snake not talking might actually be the cause of that
So this is raven territory...
It's really sad to say GR: Wildlands is actually a better open world tactical stealth/action game than MGSV.
A month before the release of MGSV I never could have imagined saying something like this.
Not him, but my perspective is that the story of a game, like any story, is fundamentally about characters. It is the story of the main character.
When your main character doesn't even show up for his story the entire narrative just feels bland and pointless.
MGSV succeeds as a game but fails as a story - and games depend on story for so much more than just filling cutscenes. It's the source of "life" in the game. We experience the game world through the main character. If there's no main character we don't experience anything.
MGSV is equivalent to PacMan. It's a fun game but nothing more. And that's fine, I enjoyed the gameplay, it was pretty fucking great a lot of the time, but it could have been so much more than PacMan.
Wow, that was actually an excellent comparison. I never expected this level of analysis from Sup Forums. Thank you user, you truly made me look at the game differently
Because there's almost no real challenge. The open world "bases" are too small to pose any real challenge. There's no feeling of claustrophobia. Any real threat is negated by the fact that you can just run into the empty wilderness and be clear of any danger.
Run out of ammo? No problem, just walk out of sight and order a supply drop. Did a guard see you? No problem, he'll just stand there and gawk at you for 5 seconds before moving in to investigate, giving you plenty of time to get away or tranquilize him.
Kaz 'only master race on mother base' Miller
Kaz 'if you fulton a coon shoot the balloon' Miller
Kaz 'if you see a nigger pull the trigger' miller
>Hmm-*crsh*Hmmm-*crsh*Hmmm.. Hmm, Hm-*crsh*
The game also gave you way too much GMP. There was no drawback in constantly ordering supply drops, because you would never run out of GMP
>playing with monitor turned on
can she just shut the fuck up
I found myself to be in constant red GMP, though this is not the case anymore after mid-game.
NOTHING WRONG WITH ME
Kojima always said that the next mgs game will be his last one and still ended up making more.
If he didn't want to make mgs games anymore, why didn't he just leave konami?
This.
Which bugs me a lot because it probably means they recorded that line specifically for Quiet but they were too lazy to record one for the generic snipers, or the guy in charge of the audio sprite fucked up.
MGSV > MGS3 > MGS2 > MGS4 > MGS1
He have too much to leave, it's not easy to let go all the things you gain after working on it so hard in the past few years.
TWO
Because he's a hack who has survived on the MGS name for years. Death Stranding is going to be the next Last Guardian.
>tfw it's real
>Seemed pretty finished to me.
>Well there's this
user is right. MGS V is finished. "unfinished" more of a meme, like Miller not liking niggers. Concept art and un-utilized assets are present in all modern games.
But just to be clear the main reasons are that: 1) V was supposed to end with a flash forward revelation 2) episode 51 as we know it is NOT canon, Eli is supposed to leave with Sahalanthropus, which is the base upon which Rex is created completing the "evolution" of metal gear.
It really is not
Boss?
>Troublemaker (Unsanitary)
It's funny because there's whole cutscenes at the end of MGS3 where Big Boss barely speaks, but I never even noticed because it works pretty well. He doesn't need to speak much when someone like Ocelot is doing the talking in 3, but it just falls flat in V because they're both boring and nobody is holding my attention.
Kaz "the gorilla killa" Miller
Kazuhira "pull out a 9 in the wealthfare line" Miller
What's with the low settings?
wealthfare?
No, it's not you. Is it?
MGSV is not Venom's story, because Venom doesn't exist.
Kazuhira McDonnel Master Miller aka "Kaz"
wtf kojima
Any news on this piece of shit? Was it cancelled?
Konami is going to be at E3. Might show it off there. Or it's just going to be PES.
>hmmmm hmmmm ... hum hum huuuum ... hmmmm hmmmm
better world, absolutely. worse gameplay, worse mechanics, absolutely 0 thinking involved in any mission. it's just an ubisoft game.
NOTHING WRONG WITH ME
THREE
VOCAL CHORD PARASITES
Fuck if only those assholes could've made more and larger bases, some little towns and more interiors.
>not editing kaz's face on the sun