Now that the dust has settled, which game had the better protagonist? Nier or Automata?

Now that the dust has settled, which game had the better protagonist? Nier or Automata?

Still wondering how Automata got away with pulling a MGS2 on everyone.
Market the game with a sexy Cyborg (2B)
Give palyers a homosexual boy in hotpants as the actual MC

Should have used jp cover art with all 3 instead of just 9S..

9S is the closest we have to a proper protagonist though. Just because 2B and A2 are playable doesn't make them the main protagonist.

I see Automata more as three protags. 2B, 9S and A2.
You play as 9s the most without a doubt but without all three the story isn't complete.

Wish we had another older type male figure to replace 9S for NA version. Then again 9S being a kid is what makes the story work.

We just had this bread

>proper protagonist
Why because it's only proper when there's one MC?
All 3 are protags, the story and game motives are based on their fates intertwined.
Wouldn't work otherwise.

Daddy Nier

saw a couple seconds of game play and never saw anything else played on release and enjoyed it what did i miss?

Brother Nier looks the coolest.

Same. I intentionally took a blackout on Nier after the reveal.
Only thing I ever saw was the Nier 2 reveal and one sec of 2B dodging bubbles.

it's not a total bait and switch, + alot of people bought this game for Taro/because it was Nier

and know to expect anything

Was it ever explained why there wasn't any older male YoRHa units?

Papa Nier > A2 > 9S > 2B >>>>> boipussy Nier

9S has the most playtime out of all the protagonists. You lose control of 2B early on.

Papa Nier. Being a father puts him in a more protective role towards his daughter when compared to a brother and his sister, and his relationship with Weiss, as well as Weiss himself, is great.

9S is the protagonist, 2B the deutragonist (gets less attention) and A2 the tritagonist (gets even less attention).

Papa Nier > A2 >= 2B > 9S

Depends on who you do sidequests with. I spent almost 30 hours on route A and 12 on B/C/D.

Anything older is not sexy.

That will depend on player themselves. I spent more time on first route with 2B than I did with 9S.

Fuck no. Get your burger sensibilities off my fetish.

okay?

Story: DoD1 = Nier > Automata > DoD3

Gameplay: Automata > why bother

Nier 1 had the better cast overall.

All three of them did their job as a protagonist and I'm not sure why everyone has to bring up this "true" shit. Like people have mentioned to death the story relies on all of them and that alone makes them all important.

Honestly, 9S is my favorite protag.

I'm assuming he said that because of his retarded English dub that sounds a lot older than he looks.

Don't you get how this works? You are only allowed to like/choose one (1) thing at any given time.

But without 9S the story wouldn't advance at all...

He's the most developed character so I'm not surprised.

>sounds a lot older than he looks.
Not really, 9S's VA did a stellar job. Much better than generic boku-shit that he is in JP version.

ehhhh only reason 2B is relevant is so she becomes a catalyst for 9S' development. other than that she's a very weak character and no amounts of ass will fix that.

This desu, i genuenly felt for 9s in the dub, the actor fucking nailed it

She is a soldier who tries to get her job done and put emotions aside, knowing that everyone she works with could die, That's a pretty good character motif if you ask me.

what happen if you choose to go with adam and eve

and where can i get the first few gestalt reports

Its her motif but she dosen't really go anywhere as a character beyond that. We're already aware she has a sensitive side the moment she and 9S reunite after the tutorial, but there's not much else.

With 9S we see a full range of development, and some with A2 but she was wasnt given any room to be of much relevance to the story until the second half.

All I saw was him giving into hatred and not wanting to give A2 any chance to talk.

Nothing really changes if you choose to go or stay, it's just there as a closure.

In locked chests around the world.

>All I saw was him giving into hatred and not wanting to give A2 any chance to talk.
That and A2 was too autistic to just say 2B had the virus

Also the pods were chatty as fuck, but they completely failed to mention why A2 would have done it. They were clearly in a position to do it too.

Yea exactly, he wasnt the same character from beginning to end.

A character not changing isnt a bad thing, but if you're shaping them up to be a main character we spend alotta time with then its a very good idea to give them something to work with besides the baseline.

We saw 9S pushed to the edge and whether you like that part of him or not we still saw more from his character than we did from 2B.

2B is basically the mentor character who usually dies in the prologue but she ended up being 1/3rd of the game.

Hmmm I see the point and can't argue much. That said I still love 2B and A2 more than 9S but he ain't bad.

Since the other thread died

>Why would they even bother sending out aliens to a planet that has no humans, other than to justify your theory that robots have red eyes because of the aliens.

Again - they didn't send, they were called, by the fucking queen who was on there, at a time when the world was FULL of humans.

If we didn't fuck up Project Gestalt - by the time the alien's arrived there actually would've been a humanity on Earth.
But space travel is space travel, unlike dimensional travel - its not instant, it took time.

>Hell the watcher's could've just given the machines a similar red eye disease for all we know.

Thats exactly my theory though, though the aliens, they got a new version of the disease, a digital one, to fight and infect innately digital beings.

>wasn't working
But they never won, they never tried to win, they set up Yorha to keep failing.
When the aliens attacked first the androids army to fight were definitely not sentient - that came from Beepy DURING the war, or atleast should've.

It didn't really work either, the Resistance clearly fucking had enough. Yorha is the only motivated army - and they are just pawns.

Winning might be hard but they never EVER tried to, they set it up so their best fighting force continually decimates itself when it gets close to winning.

I don't understand your point with Prometheus - my quoted line tells you exactly that it doesn't matter for Yorha's if they were around or not - they are repurposed machines, and machines are sentient becuase of their network. If every machien cut off turns sentient, its safe to say the ones turned into Androids would still be too.

I just finished the second route. I played as 9S like 4 hours, and 2B as 25 hours. In the third NG+, do you still play as 9S?

Shota, no debate.

>>wasn't working
>But they never won, they never tried to win, they set up Yorha to keep failing.
This, why can't anyone understand that if they weren't routinely killed then they would be expected to win the war? What happens now? People will just find out that humans are extinct once they are expected to settle back on Earth.

You bounce between him and A2

With gameplay, A2 is basically 2B but she's actually Zero

papaNier and Weiss with their english voices carried the original Nier on their shoulders, thats how great a protag-duo they were

I find 9S interesting, but Taro failed/didn't even try to make me like these protagonists much, just feel bad for them really.

I really miss the "party" aspect this time around.

Yes

Same way Danganronpa v3 got away with it.

While this is true, I would still have preferred they explored 2B, as I actually felt more sorry for her than 9S.

I went in knowing the 2E twist, so I was much more curious about her and 9S never really reached that point.

A2 >= 2B > A&E > PopDev > 9S, as far as my interest went.

Brother Nier/Papa Nier was an actual well written character straight out of a classical book.

Nobody in Nier: Automata had any inkling of depth in their character and it's like Taro just didn't give a fuck. Which also reflects the overall quality of the game as it was worse than the first Nier in every aspect other than combat.

The 2E twist is probably the most irrelevant part of the game.

Almost kek'd when A2 brought it up. Its just so "oh by the way" when really it changed nothing.

>Brother Nier/Papa Nier was an actual well written character straight out of a classical book.
Thats what I like about Drakengard 1 too, its basically Homer - Weeb edition.

Nier, not even a contest. I barely even consider the protagonist(s) of Nier Automata to be characters.

2B slowly going Redhead E, full of guilt and despair over the span of the game after 3 years of killing would have been much more interesting than 9S going over the edge.

>The 2E twist is probably the most irrelevant part of the game.
it definitely helped in fleshing out 2B's character post-mortem, but 9S didn't really care to much, supposedly he already knew.

Aside from flipping her and 9S's relationship on its head, sure.

I'm so glad they didn't do that
>Character A gives character B their memories and then B become a composite of both
Bullshit.

Probably because you still play as 2B for a decent chunk of the game and if you don't know about it you probably spent more time in Route A doing sidequests and stuff then the others. It's only like "pulling a MGS2" if they let you play as Snake for the Tanker + Plant up to Fatman.

Back then, Taro had to actually put in some work to try and make his games sell. So he wrote good stories and good characters.

Now he gets money from Square Enix no matter what so he doesn't even need to put in any work.

I laugh at you sir. That is all.

>irrelevant

Well the overall plot and 9S personal problems are running parallel but separate, A2 said it because she assimilated 2B at that point, it was personal - not relevant to the tower or machines or anything.


I do wish we've have gotten atleast SOME fucking time with 2B free from her job but not yet fucking dead.
I was liek FUCK YEAH when she finally started speaking and doing shit on her own after the escape from the Bunker, showing clear signs of a personality very much like A2's (which is to be expected) and then fuck goddamn it instantly dead.

I really think Taro wanted us to think of A2 as 2B shortly after that point, to carry over the "bond" or interest, but it really failed, the only two moments 2B was herself was when she was killing 9S in ending A and when she was dying herself, what the fuck Taro.

>it definitely helped in fleshing out 2B's character post-mortem, but 9S didn't really care to much, supposedly he already knew.

Not really, you could already believe that 2B hated seeing 9S die because its something we already knew that dead/mercy killed comrades was something combat models experienced alot and hated to see (Anemone, A2), but we get this "lol she's actually supposed to kill you" BS that honestly just dampens the whole thing. It feels pointless

the point was that she had been continuously doing it since way before the game even started.

Her emotions developed over time making it harder to kill him whenever it was necessary despite her mission, I don't see how this dampens anything.

...

How is that pointless?
Theres a massive difference of impact on the person who has to watch his comrades die, or if your job is actually to kill them. These are the two very things which are tearing her apart if we ignore any romance between the two of them. It is the only thing that tore the Amnesia E type apart.

How is this pointless? Its crucial to her character, and their relationship.

God damn Sup Forumsirgins are dismissing integral parts of the story and characters as "lol its pointless"...

You're overthinking it, Taro is doing the same shit he always does (so far as technique), just this time he dropped the ball

He himself calls the story shit in very recent interviews, so he knows whats up.

The big issue is that the story dosent even really start until 9S goes full autismo, but thats 50% through the game

compare it to Nier and Drakengard 1 where the story has very clear motivation and follows to its natural end(s)

Drakenegard 3 could'e had it but he went full retard in not even explaining Zero's motivation until halfway through. If it was that serious then why even make her the MC? It makes no sense

>Actually using sir anywhere at all

Autistic cringe.

Nier Automata really needed some scenes where the characters just take a break

We can call it crucial but the game itself hardly treats it like it is, its just some little aside that just barely re-contextualizes everything but we dont even feel the full effect since 2B is hardly given any development.

2B suffers as a character since the big point behind her is some shitty spoiler. The exact same thing happened with Zero and that's why Drakengard 3's story failed.

Should I feel bad for not liking how the story basically became 9S going berserk with A2 just fucking around?
Seeing that epilogue preview with yorha suiting up and dropping down as 2B got me excited for some crazy shit like DoD3. What we technically got was crazy but I didn't like experiencing it whenever we switched to 9S.

Experiencing both Nier and DoD3 after their initial route was fun and exciting all he way to end for me. I'm saddened because I didn't get the same experience from Automata.

What kind of DLC could we expect from this game?

this tbqh, outside of side quests you barely get any moments where 2B and 9S bond. I would have loved random conversation about inane things while going to different locations.

>it took less than a month for Sup Forums to start saying how Taro is just doing it for the money

Bet you are/were a Kojima fan user.

He calls all his games shit though.
I think he did fine with Automata, except he did NOT do his usual thing, which is to have you go through a story with a party and bond with them one way or another, learn of them and like or hate them, and then probably do gruesome things to them.

The three way split was interesting, and I think it did a LOT for the overall themes of the game, which I think are what he was going for considering how extremely they are shoved down your throat, while both in Drakengard 3 and Nier they were only a backdrop.

It just wasn't as good or memorable as the usual, I'm sure all tarofags were hoping for some new characters to like, but the story forces all three to be pretty flat and just thrown around by their circumstances.

Even the side characters ended up bring-overs from Nier.

>Should I feel bad for not liking how the story basically became 9S going berserk with A2 just fucking around

Nah, besides a couple of oh shit autismo moments from 9S and the Pascal stuff, it wasn't all that special.

We do feel the full effect because we realise that several odd quirks and hints here and there all add up to reflect upon 2B's development even in the earliest parts of the game.

Something on the level of costumes or an arena, something where they can reuse assets.

>2B suffers as a character since the big point behind her is some shitty spoiler. The exact same thing happened with Zero and that's why Drakengard 3's story failed.

While I think he did a lot better here, and I think the re-contextualization was good, as a second playthrough hit quite differently than the first, I do agree with this statement - and I LOVE Zero for other reasons.
I think if the D3 DLC was set before the main game it'd have been a better game. The 2E thing was a twist atleast, you could read where Zero and Mikhail were going from 2 hours into the game though.

I'd kill for costumes similar to Nier's own DLC.

>Deflecting without any counterarguments and rambling about muh kojima

You can do better than that kiddo.

why would this game have DLC outside of costumes and tracks? this is what we've come to expect from squeenix.

>He calls all his games shit though.
Nah, he made a clear distinction with the story being shit and the game being good (respect to Platinum etc)

What I mean by his usual thing is his self-admitted technique of thinking up climaxes and scenarios then working backwards to justify it.

Taro did saturate the game with interesting ideas, but as an actual story it falls flat for reason already discussed. The characterization is very rushed and even flat in places. It's an extremely passive story until halfway, just "go there and do this" none of the main characters have any real drive until its time for 9S to shit himself, and maybe 2B before she kicks it.

A2 was just..."why are you even here?"

I don't know, which is why I am asking.

maybe we'll get an A2 prologue or something for people that didn't watch the stage play.

>it's not a total bait and switch, + alot of people bought this game for Taro/because it was Nier

not to mention the existence of 9S and A2 were not kept a secret

A2 was a mistake.
>Look, this is A2, there she goes!
>Look, this is A2, she's here to break up playing 9S now!
Really, what does she add? She basically exists to tell 9S something he probably already knows.

>Girl with large breasts
>Being allowed to be the clever protagonist in a cliche ridden game like that

user, you'd have to be a buffoon to fall for that. All women in that franchise are waifus or awful, unrelatable people. Sometimes both. They could never write an actual female protag in a LOGIC based role.

It would have worked if 2B wasn't presented as a main character and we actually got more out of her aside from a few angry/offhand reactions, like maybe her actually starting to be more aggressive toward diverting 9S after he starts to work things out (to protect him), but ultimately decides to sacrifice herself for him.

If you did a shitload of sidequests and just carried on with the game, it really just seems like A2 is mentioning it out of left field and its like "yea, so what?"

I think the story is good, the execution leaves a lot to be desired.
He may have made that distinction just to not blame Platinum, but we all know he thinks he writes crap stories.

The story definitely worked on presenting his themes, just wasn't touching or interesting on a personal level like Nier was.
The 2B -> A2 switch, and A2's segments are by far the weakest part of the game, I have to think theres a lot of stuff cut from there, rushed over/unfinished.

If we had the pearl harbor mission as part of the game it would've felt a lot better - I can't even imagine how little impact her character makes on people who know nothing about the stageplay.
>character has important voiced-flashbacks and callbacks to something out of the game
Thats just terrible.
I really think he wanted a "2B's will lives on in A2", but it clearly did not fucking work because A2 acts 1:1 like Zero, and neither of them were voiced much better either in english.

...

>It would have worked if 2B wasn't presented as the protagonist**

Daddy Nier. The cast of Nier 1 is better as a whole.

>Female
>Logic
Yea your premise already invalidates itself user, good job.

Thats pretty stupid on your part, there were always 3 protags, they always shown 3 protags, the cover has 3 protags, think you should've expected 3 protags .

A2 needed more interactions, development of her motivations, and boss fights. I expected her to be the Vergil of this game. The bossfights weren't even that special even. There were no memorable moves.

I didn't mind, I heard they were all playable, so getting 3 protagonists with their own set of development and interactions with the world was a pleasant surprise.

>The story definitely worked on presenting his themes, just wasn't touching or interesting on a personal level like Nier was.
Thats exactly it.

Stop posting before you think. The fact of it being 3 protags isn't the issue, its the fact that he played for effects he couldn't pull off with the setup he had.

I presented one possible way that his big epic 2B twist might've worked, since obviously what we got didn't.

I just started route B
I really don't like 9S' gameplay after playing as 2B
it's not even just that he has no heavy attack button either, he uses all the weapons completely differently, the spears I used during route A are kinda worthless now, because of how 9S uses them compared to 2B

the entirety of the Beavoir fight was weirdly memorable for me, it felt like they put an unusual amount of time into making a fantastic boss fight for a character that isn't relevant to the plot.

They even had her attacks perfectly match the music in the first phase.

Other than that I find the setting and constant switching in the Ko-Shi and Ro-Shi fight to be really memorable, while the bosses were somewhat rehash-y, the actual fights were great.

>tfw Adam and Eve were skullface tier for how much they mattered to the plot

It's not the worst thing in the world but man they did not feel like a viable threat.

A2 sections always felt like they were over just as they started
>Boss fight starts
>Hit berserk mode
>Hit attack twice
>Boss fight ends

Berserk mode was just stupidly broken if you have a full attack chip set with offensive heal.

wew lad get used to it, you'll be playing him in route C, D and E too.

That's my point, the Dangan writers also, unironically share that viewpoint. Only a literal Mary Sue could use LOGIC, and even then a boy needs to do the legwork for her.