>2017
>grass is still 2D
why is this allowed?
>2017
>grass is still 2D
why is this allowed?
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unlike OP, the rest of us do not crouch and stare at grass
Optimization, the majority of people who enjoy games like fallout 4 are typically casuals
and casuals typically have shitty PCs
You try give a high population decoration polygons
>95% of game's budget goes to marketing
>4% goes to gameplay and story
>remaining 1% goes to graphics
And so you get shit like this.
do you have a problem ?
It's faster you fucking fag.
We don't have supercomputers that can do 100.000.000.000 polugons per frame you idiot.
Until we do have supercomputers, 2D grass it is.
Because making good looking grass is not at all worth the time, money and effort it would require when it's something only 1% of the people playing would notice or care about.
This is 2D grass you retard
bait
No he isn't baiting, fallout 4's grass does sway in a way giving it a 3rd diamention
>More budget to gameplay and story than graphics
No AAA studio has done this. What is easier to market, something that looks good, or something that plays good? That's right.
It's fucking grass OP, who gives a shit, Jesus.
3d artist here.
Making "real" grass would be literally millions of polygons to look even semi good, because each blade takes about 50 polygons.
Having that many textured pieces of grass would be many magnitudes worse.
Want to know how many polygons that patch of grass has in your screenshot? 6-8.
3 polygons that have a alpha applied to them to render a grass texture onto 3-4 intersecting polygons that are rendered double sided.
This is just for grass mind you, there are hundreds of graphical considerations when transitioning into a realtime environment that games require.
One day computers will be fast enough to render pixar level graphics for grass and such in real time, but we're going to have to wait for supercomputers.
Have you ever modeled a post with a technique other than reddit spacing?
no
.
>SJWs shouldn't pander to the overwhelming minority by putting homosex in the game
>developers should pander to the overwhelming minority by making 3D grass
other user here,
2 line spacing is kinda more readable,
youtube.com
This is the best we can achieve currently.
Kingdom Come has the best grass by far.
>reddit spacing
What does that even mean?
I always set grass density to minimum.
Unnecessary use of resources to display 3D grass models. Games would chug so hard if each blade of grass had to be rendered in real time. Even a top of the line gaming PC right now wouldn't be able to do it without a massive drop in frame rate
>dont space your sentences a certain way REEEEEE!
Faggot
It's
this
this is reddit spacing
hello do you like to read like this i hope you like ot read like this because not using space at all is very cool and interesting to read i totally love it senpai why dont we all just fucking write like this it's pretty awesome and it flows really well i mean its pretty reddit to use spacing right? its so much Sup Forums to write lioke this hell yeah i love it senpai senpai love it epic memes loll XD
Woahh the power of the PS4...
...
It's not. It gets rid of context.
You're supposed to double-newline when you change the "paragraph". Like when you're talking about jewish conspiracy to take over the world, finish talking about jews and want to talk about how black people have low IQs.
When the context doesn't change and you're just continuing the old thought, you should only use one newline or no newlines (and rely on automatic line breaks).
When you introduce needless line breaks at every point, the ideas aren't grouped and reading them takes more time to get the same precision.
t. had to write a bunch of information-dense STEM papers
Want to hear something that'll blow your mind OP?
All hair in games is 2d as well, so are wire mesh fences and anything thin and detailed.
The high poly sculpts of every character model that ends up in game is millions of polygons, and ends up being retopologized into the couple thousand that ends up ingame. We then "bake" the detail of the hi poly sculpt into a normal map, that allows the detail to be maintained to a large degree on the lower poly mesh.
Most lighting is not done in realtime, we bake that into into a seperate channel as well in engine as having that extra channel is less taxing than computing it realtime.
Tons of workarounds are found for games to make them run at an acceptable framerate, grass being a polygon with an alpha is just one of the more noticeable ones.
You forget one detail.
The example you gave.
It has the same context.
Well...
What are you going to do now?
2D grass done properly looks great from a distance and doesn't choke your hardware
who fucking cares about graphics anyways, I want really solid gameplay with lots of mechanical dept
>spends so much time on reddit he literally knows how they type
>complains about reddit
Not to mention, spacing allows for better visibility. It's not a reddit thing, it's a mankind invented thing to make a text more readable.
GTAV still impresses me with its grass in 8th gen/PC.
>All that shit being rendered on your screen blowing in the wind without frame drops
>All of it reacts to you moving through it
Next step would have to be grass getting pressed down by car tires as you drive through it and staying flat for a minute or so before slowly rising back up.
Don't worry, OP.
UNLIMITED DETAILâ„¢ will fix it!
Three years since release and only one game has used it.
Maybe Red Dead will have that
I thought BOTW's grass looked really sweet, was that done in the same way do you think?
I haven't played it and have been avoiding spoilers like the plague, but after looking at it, yeah, that's almost assuredly how they do it.
The difference being that they add some loops going horizontal down the polygon that constitutes the patch of grass, so that they can animate it with a world position offset shader. That's how they get the "blowing in the wind" effect, they need some extra loops to support the deformation.
So their patches are probably more like 4-5 polygons per patch as opposed to 1.
>casuals typically have shitty PCs
you mean consoles. casuals don't care enough to build a pc.
Same thing, a console is just a shitty PC these days.
>2017
>posts game from 2011
but thats just a texture
And that's where these babies come in.
In Horizon Zero Dawn, the tall grass does this pressing effect, but there are only few portions of this tipe of grass.
delete
That's pretty interesting, thanks for the explanation
>Using reddit spacing
Kill yourself
>3 years ago
>haven't played any game that uses this
which game?
Tom clancy something or other.
Remember when we wouldnt be such fucking retards about graphics?
People (majority being pc-ucks) will literally complain about a wall texture or a bush.
Wildlands
youtu.be
For like the first 5 years video games were invented?
People have cared deeply about how games look since before the NES days.
it means he is a newfag and doesn't know Sup Forums have done that kind of spacing sice at least 2009
have you ever heard of shaders?
Well since no one wants to actually make good and complex games anymore and the main selling point of games that do get made are graphics, tbe only thing left for people to do is to criticize graphics .