I just finished the Castlevania Animation, and being someone who has never touched a Castlevania game...

I just finished the Castlevania Animation, and being someone who has never touched a Castlevania game, except once when I got to play the first one on my friends NES, in what order should I play the games.

Also general Castlevania thread.

Other urls found in this thread:

youtu.be/J7b_RciN8K8?t=5m36s
youtu.be/J7b_RciN8K8?t=7m44s
youtu.be/MwkKuolGG7Q?t=3m44s
twitter.com/NSFWRedditVideo

Order of release.
It's always order of release.
Everything that was ever made.
Order of release.
Why would anyone play or watch or read shit out of order?

>I just finished the Castlevania Animation, and being someone who has never touched a Castlevania game

Absolutely disgusting.

on most occasions I would agree to but it depends on how experience/how well you can handle old games.

If you can't handle the old games the 3 games on the NES will frustrate you to no end. If you are one of those people you should start with Symphony of the Night or any of the NDS ones.

I heard 2 is shit though, do I really need to play it?
Sorry about that buddy, I've wanted to get into it for a long time, but backlog is huge and the show finally gave me enough motivation to do it.

It isn't that bad IMO, if you can handle the first game there's no reason how you can't handle the second.

Super Castlevania 4 (which is a reimagining of the first game)

Is a good entry point to the classic action games. 8 way whip control and crazy mode 7 effects really set it apart.

Symphony of the Night was the first metroidvania and in my opinion still the best of that bunch. Godtier soundtrack and spooky atmosphere really set the mood.

Don't listen to this fag, 4 is probably one of the worst starting points due to the 8 directional whipping that makes sub weapons obselete, and sub weapons are important in all of the other classicvanias

>Symphony of the Night
About this one, which version should I play? Original PS one or should I get it on PS3?

Play the psp version that's included in the Dracula x chronicles.

>hating on pure kino

Playing the old games first makes you appreciate the steps the series went through.
Going backwards will just make you hate the older games simply because they don't stack up to the newer ones.
Yes. Play the bad to appreciate the good.

Don't bother, its not terrible but its not great either. 3 feels far more like a sequel than 2 does. 2 goes for something completely different doesn't do it all that well.

Oh right I forgot it's cool on Sup Forums to hate good games because they get a sudden rise in popularity.

Main timeline games only.

You can play alternate timeline games if you want but it'll mostly just confuse the plot.

The only main timeline game you should skip is CV2

I am guessing the ps3 version is a port of the ps1?

Whatever the case, play the one with the original english voice acting.

It's not a good starting point.
Games good sure. but you won't like playing any of the others if 4 is your first because of your acquired crutch from 8 way whipping.
It's like saying "Start DMC with 4. The Style switching is amazing" Nobody would want to play 1 or 3 after that because they acquired the crutch known as style switching.

That would be?

There's also the Saturn port if he knows Rune which has more content but worse loading times. Worse graphics also, but they're trivial changes. And the fact that Maria plays differently on both Saturn and PSP

So everything except the lords of Shadows series and the GB games?

>but it'll mostly just confuse the plot

Dracula gets whipped in the face, 100 years later Dracula gets whipped in the face, 100 years later Dracula gets whipped in the face.

Wow, much plot.

The Adventure and Belmont's Revenge are canon.

Hey. Later he doesn't Later the people fighting Dracula don't use whips

If you've never played CV before, you're in for a treat. There are two styles of CV games worth caring about: platformers with brutal difficulty and tight design, and exploration quests similar to the Metroid series.

Old Style: start with Super Castlevania IV. If you enjoy it, then play I, III, Rondo of Blood, and Bloodlines.

New Style: start with Symphony of the Night. If you enjoy it, then play AoS, DoS, OoE, HoD, and Circle of the Moon. If you have a hard time tracking down a copy of SotN or emulating playstation games, skip SotN and go straight to AoS.

4 is one of the worst classicvanias. The levels don't feel designed for 8 way whipping plus the game has atrocious slowdown despite not even looking that good.

You are blinded by nostalgia. Castelvania 4 had no sudden rise in popularity. In fact people shit on it more than ever after that video complaining about sub-weapons being useless in 4. Which while that is a problem its not the only problem. The cross is still good anyways so its not even that bad. I'm not really a fan of being able to completely change direction mid jump, this I feel changes the game a lot compared to 1 and 3. Castlevania chronicles I think is a much better remake of 1 despite having the jump problem as well.

>start with Super Castlevania IV
Again. fucking no. It's a Great game. That isn't the problem. The problem is that 8 way whipping is a crutch that makes you never want to use sub weapons. It will make you hate to play any of the other Old school Castlevania games after it.
>skip SotN
Under no circumstances should you skip SotN.
This user is slightly an idiot.

You obviously didn't play any of the non canon games because if you include those there's entire families that get introduced and dropped, there are Belmonts that get replaced or introduced and immediately dropped, Dracula is resurrected at least every 10 years sometimes twice, and there's shit like lords of shadows.

Netflixfag, huh? You probably won't care for the gameplay-heavy ones then, I take it you're there for the story and atmosphere. In that case:

1. Castlevania III (NES)
2. Rondo of Blood/Dracula X (PCE or PSP)
3. Symphony of the Night (Any version)
4. Aria of Sorrow (GBA)
5. Order of Ecclesia (DS)

When you're done being a scrub, play these in any order:

Castlevania (NES)
Simon's Quest (NES with bisqwit hack)
Super Castlevania IV (SNES)
Belmont's Revenge (GB with speed hack)
Bloodlines (Genesis, NTSC only)
Legacy of Darkness (N64)
Curse of Darkness (PS2)
The other GBA games
Portrait of Ruin (DS)

>start with Super Castlevania IV
>start with the one that feels completely different from the rest of those games
Are you actually retarded?

Go away Arin.

>Netflixfag
OP here, I might be a faggot, but I ain't no story faggot. Give me the real list.

Ignore him, he's salty because normies are learning about Castlevania through the new show.

(reposting because I linked replies wrong)
>The problem is that 8 way whipping is a crutch that makes you never want to use sub weapons. It will make you hate to play any of the other Old school Castlevania games after it.

Or, the opposite, because I and III are so brutally difficult, gamers won't want to play through them and will ignore CV games going forward. I've witnessed this so many times IRL that SCIV is the only reasonable remedy.

Also, sub-weapons are pretty mandatory in many sections of the game, especially when you need to hang on moving platforms with your whip and, as such, can't use it at all.

>Under no circumstances should you skip SotN.
I never said to skip it entirely, I'm saying they shouldn't ignore the other CV games if they can't get SotN working.

>start with the one that feels completely different from the rest of those games
If you think it feels completely different, then you're actually pretty retarded yourself. Level design and enemy patterns are very similar to other CV games, and those are the two most important elements of an old-style CV game. Fuck outta here.

>If you think it feels completely different, then you're actually pretty retarded yourself.
It does. It has 8 way whipping for starters invalidating half the level design because it certainly doesn't feel like the levels were designed around it most of the time. It also lets you change your jump direction midair. The rest of the games you listed do not let you jump forward and then change your mind and go backwards. This makes it feel much different compared to the other games. Rondo lets you do the backflip but thats the closest you will get and even then its not perfect control like 4. I think it actually makes some parts(rather the falling bridge bit) harder because if you try and whip backwards you are forced to move backwards.

>because I and III are so brutally difficult,
3 US maybe, 1 really isn't that bad though. Also why the fuck do you hit enter after every sentence.

>no counter argument
I figured as much. Just keep clinging to you delusion only some eceleb could possibly think 4 isn't amazing and is instead ok to mediocre. A solid 5 out of 10 if you will.

OP here, I'm playing CV1 right now, just got to the birds dropping those fucking monkeys. This is the part that's supposed to be fucking annoying right?

is this autism?
its not like the story is all that important in the earlier games, you don't need to play it in order of release
op start with SOTN or super castlevania, or really whichever one looks interesting to you. the nes ones are great if you're looking for a challenge except 2

>It does. It has 8 way whipping for starters invalidating half the level design because it certainly doesn't feel like the levels were designed around it most of the time
How would you design a level around flinging your whip diagonally, other then having enemies on lower platforms that you can swing at while jumping down near them (which happens a lot, btw). Other than the moments where you fling your whip onto those flying bats to swing to other areas, there aren't any other ways that you could incorporate Simon's attacks into a level.

>The rest of the games you listed do not let you jump forward and then change your mind and go backwards. This makes it feel much different compared to the other games.
A) It feels different in a way that's easier for newcomers to grasp without sacrificing the other elements of a CV game. Changing direction mid-air is a staple of the NES era that's really not too important, which is why every 16-bit CV dropped it. You also need to regain your momentum while switching directions, so there is still an element of punishment for bad jumps.

>Rondo lets you do the backflip but thats the closest you will get and even then its not perfect control like 4.
Not true, you can also change direction midair in that game. youtu.be/J7b_RciN8K8?t=5m36s
Same in Bloodlines and X68000

Play these:

Classicvanias:
CV1
CV III (jap version)
SCIV
Castlevania Bloodlines
Rondo of Blood
Castlevania Chronicles
Castlevania: Belmon't Revenge
Castlevania: The Adventure Rebirth

Metroidvanias:
All of them

Order of release, although Symphony is the easiest and is structured completely different. Still arguably the best game. Consider skipping over to it if you end up disliking the classic games.

Wait for the imps to drop, then crouch-whip just as before they hit the ground.

OP here, I doubt anybody is lurking this dying thread but thanks guys.

No prob, now stop listening to these grandpas and play Dark Souls--it's the same fucking shit but infinitely better.

>Changing direction mid-air is a staple of the NES era that's really not too important, which is why every 16-bit CV dropped it
No they didn't, I even pulled up bloodlines to check. It doesn't even lit you move a tiny bit if you jump straight up like rondo. Bloodlines lets you whip diagonally up in midair only and also lets you swing if that hits the bottom of a platform. The jump arcs are still rigid

>Not true, you can also change direction midair in that game.
That is some sort of glitch relating to stairs or ledges, when I replayed the game I noticed when richter overlapped with a small ledge you could jump though I could change directions mid air but it is not consistent. Show me a single other instance in that video that happens. You can tell that is not the norm because you see him jump and then whip backwards without changing directions.

Dark Souls's whip isn't as satisfying as CV whip though

>Show me a single other instance in that video that happens.

Okay.
youtu.be/J7b_RciN8K8?t=7m44s

>You can tell that is not the norm because you see him jump and then whip backwards without changing directions.
It depends on when you change direction. If you turn around anytime before the peak of your jump, you will turn backwards. Maybe you should, ahem, PLAY THE GAME, FUCKDICK

Make sure you have holy water to spam on the grim reaper boss.

>Changing direction mid-air is a staple of the NES era that's really not too important, which is why every 16-bit CV dropped it
WRONG
Grant in CVIII can change directions in mid-air
It was a design choice, not a limitation

I said STAPLE, not LIMITATION. Reading Comp 101, mother fucker. FUCK YOU!!

Kill yourself
You are still wrong about this
> every 16-bit CV dropped it
Bloodlines say hi FAGGOT

Oh wow, one wrong! You got me!
Too bad you were wrong about literally everything else UwU
Time to stop typing kiddo, the pride you save may be your own.

Castlevania Chronicles is also a thing
So you got BTFO twice retard

OP here, just passed that annoying hall where medusa heads are constantly harassing me and the axe throwers laugh in my face far away, and then got instaraped by reaper. Is it normal that I want to kill someone?

Again, Reading Comp 101: I mentioned X68000, which, LOOK, YOU CAN CHANGE DIRECTION IN!
youtu.be/MwkKuolGG7Q?t=3m44s
BAM!
GREAT JOB, DUMBASS

Or maybe you're merely unaware that they're the same game in which case get on my level. Better yet, GET! OUT!!
WOOOOoooooh.

I'm wrong on this count, not quite the same as 4 though. I also can't seem to do it despite my efforts

Chronicles lets you change directions midair. Observe

Bloodlines, Rondo, Super IV, SotN

Those are the essentials.

Why does Curse of Darkness seem to get more shit than Lament of Innocence?
I'm playing both for the first time and Curse is an all around improvement.

>Not the same
LMAO kill yourself you fucking retard

>Get BTFO
>Still pretends to be right
What a fucking cuck

Nah, if you can't handle Castlevania 1 and 3 at least give 4 a shot, same good classicvania gameplay but a much easier game.

Definitely not, not even him but I played them all recently and Castlevania 4 still stands as my favorite out of the bunch, followed by SoTN. All this shit taste in this thread is pretty hilarious, especially since the metroidvanias are pretty shit compared to classicvania and the games should've stuck with classicvania gameplay.

Never said they were the same you fucking IDIOT.

>Got BTFO
>still doesn't realize it
what a fucking cuck

That user is an idiot but you need to leave too, IV is the best in the series.

>IV is the best in the series.
Thank you!!

>That user is an idiot
FUCK YOU, TOO!

Seriously how do you change directions in rondo, I've been at this 5 minutes now and haven't seen it once. Can't believe I knew about the whip extension thing but not this. I care way more about this than this rampant shitposting.

I bitch about it because I like bloodlines better. 4 is pretty solid

He didn't say it was bad retard, just different. Which is true.

>HURR DURR 8 WAY WHIPPING
kill yourself faggot

Kill yourself you beta nu-male cuck
Go back to

The PS1 version

Tell me why 4 is better than chronicles/x68000. I'll wait

u seem upset

There's a lot of trolling and shit taste going on in this thread, but play the original and 3, if you beat them or find them too hard play 4, people in this thread like to act like they're cool and elite by hating on it but it's easily one of the best entries. Afterwards try the metroidvanias starting with SoTN.

He is right tho

all his points got blown apart, he's wrong.

>hurr Rondo is bad

how to spot a contrarian

His point was that you cannot change direction in mid-air in the 16 bit castlevanias
which is completely wrong, because Bloodlines is a thing

>His point was that you cannot change direction in mid-air in the 16 bit castlevanias
That was one point of many. Every other point from the other dude was blown apart.
Not an argument.

>You are 100% right
>But its not an argument
Are you legit retarded?

>"You are 100% right"
>Was actually like 10% right and 90% wrong
You're point is invalid and as such not an argument.

This game is so much fun 4-player local. Especially if you're all Castlevania fans and recognize the levels and the enemies or remember playing through them 20 years ago.

>Bloodlines not letting you change direction mid-air is not 100% right
?

>one point of many is 100%
u mad and dumb

Do yourself a favor and just stop
You need to learn how to lose

Take your own advise.

(cont)
Hmm, looks like I won this argument.