These games any good?
Never played them.
These games any good?
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NWN1 had a pretty crap base campaign, HotUD was pretty cool, but the real draw was the user-created modules, which were generally pretty great.
NWN2 also had a bad base campaign, MotB was good, but it never got the support post-release that NWN1 received and the engine is buggier.
NWN the MMO is kinda alright if you played D&DO back in the day, but is still pretty P2W.
Sounds shit, thanks.
>3.5e ruleset
Yuck.
NWN1 was great if you dug around for some cool module and got your m8s online, shit was arguably the closest thing to legit tabletop D&D without being in the same room, but loads of people just played the base campaign and never bothered to branch out.
Protip - you can play NWN1 as a straight up hack and slash rpg a la Diablo. Story is pretty interesting and underrated. A lot of cool moments.
And the atmosphere is top notch.
NWN1 Class Tier List
>God Tier:
Druid
>Top Tier:
Wizard, Sorcerer, Cleric, Shifter
>High Tier:
Champion of Torm, Black Guard, Bard, Weapon Master
>Mid Tier:
Paladin, Harper Scout, Fighter, Red Dragon Disciple, Dwarven Defender
>Low Tier:
Monk, Ranger, Rogue, Pale Master, Arcane Archer, Shadow Dancer
>Trash Tier
Barbarian, Assassin, Purple Dragon Knight
People played them for the online PW and custom community made content, that shit has long sailed
A class list like this is pointless since the most powerful characters are always some retarded multiclass.
Music by Jeremy Soule is 10/10 as usual.
>and the engine is buggier.
This is false, they run on the same engine and NWN1 had far more bugs, including the infamous Druid infinite casting.
A level 40 pure Druid can curb stomp any class combination you can come up with.
Funny that I was bored to death with diablo 2, but finished nwn OC twice.
Honestly its been probably 15 year since I played it but I remember shitton of memorable moments
>the early on tweest
>that cool court trial sequence
>plague everywhere
>something something prison escape?
>fuckton and I mean fuckton of weapons to sift through
Also I will anonymously admit that I was too stupid to figure out how to cast spells at all therefore my Diablo comment.
Always came off to me as a dumbed down hack and slash game compared to baldurs gate.
A level 39 Druid with 1 level of Monk is probably better.
If you like one, you should like the other.
NWN game mechanics, engine and combat was significantly deeper than BG's
38 Druid, 1 Ranger, 1 Rogue is the strongest multi-class druid build.
Ranger for the bonus caster feat, Rogue for UMD.
Pure Druid will have a stronger bear companion so it depends how much use you are getting out of UMD
I'll give it another try, but if I remember you only had like 1 or 2 characters you controlled at a time right and you were in some city with a shit load of undead.
That's the first chapter of the game, yeah. There's like 4 though, branching out into the wilderness and like ancient lizard people ruins and other cities and shit.
NWN1 has more of a focus on PC character, if you want to control a party of people try NWN2.
Story wise NWN1 is the weakest of the games by far.
It's an actual adventure, a game you immerse yourself in and get a ton of playtime from.
Games aren't like that anymore
Even if the modding community is bigger with NWN1, it was also very good with NWN2.
I personally think the game mechanics in NWN2 is much better.
I guess that first chapter just killed me on the game since I was used to having 4-6 characters in DnD games. Probably didn't help that I was your typical pally character so yeah all I did was hack and slash during that part of the game. I think I stopped just after the first chapter. The game seemed very linear also. Like you couldn't just go into the wilderness and explore and visit other towns like in BG. Does it get better in chapters 2-3?
Sorry but that is absolutely wrong.
A PURE druid is generally worthless compared to a wizard or sorcerer or hell even a plain fighter. You use druid for multi-class stuff.
>bear companion
Don't make me laugh, user. The 'companions' of druids and rangers are completely useless at high levels. The strength of Druid is its ability to shapeshift (which can be combined with monk and bard for shenanigans) or the ability to deal constant, unresistable damage every turn.
Druid is only good because it's bugged.
Im sorry but this is wrong, Pure Druid destroys wizard, Druid get the best spells in the game an can crush wizard 1v1 with counter spell while the bear kills the wizard in 2 hits.
Yeah chapter 2 places you in a small town, and you can explore north south east west of it. There's wilderness, cave systems, a wizard tower, farmland, and other shit. The story does pick up a bit, but the game is definitely a lot more linear than Baldur's Gate.
The 2 expansions are more interesting story-wise though, and take you into epic levels with a slightly larger party of still non-controllable characters. The second expansion especially, it goes into the Underdark and other planes.
You have no idea what you are talking about Caster druids completely dominate in NWN1, bear is just an added extra that happens to hit for massive damage
How do you counterspell anything above lvl6 without mordekainen's disjunction?
Every spell has a specific counter, dispel acts as a counter all.
Druids get infinite spells thanks to a glitch, they can counterspell indefinitely.
Even without counterspell they can stack extended Regeneration on themselves an infinite amount of times and just AFK through any amount of damage.
You are absolutely fucking wrong. I question whether you ever actually played NWN multiplayer. Pure druid is terrible; you are not going to beat any sorcerer or wizard.
You are fucking retarded and have no idea what the fuck you are talking about, Druid is outright THE best class in the game and pure druid fucking DESTROYS wiz/sorc to the point they can literally do nothing vs Druid, its clear you have never done any PvP before in your life.
Ok so removing bugs from the equation what exactly makes you so great that a red wizard speccing necromancy couldn't just one shot you... like um.... a necro can do to just about anything except a dragon?
Had a love affair with NWN1 in my youth. No idea if it will still hold up today but it was great for its time. Brace yourself for lots and lots of reading.
Show me a pure druid that beats this and maybe you'll have a point.
>it's another 'retarded druidfag derails a thread by being baited even though PvP powerlevels don't matter in a dead fifteen-year-old game' episode
Why does it keep happening? Is this childhood trauma from being scarred when druids were shit in Baldur's Gate?
Cleric here. You lose. Period.
Firstly thats my build
Secondly see
Druid shits all over cleric, cleric is pretty much just a weaker druid with worse spells, no companion, no shapes and no infinite spells per day.
>DebugMode 1
>kill ~player
psssht nothin personnel, heathen
No just play ADWR and be done with it
Infinite stacking persistent AoE save or die
Infinite stacking 200+ per tick no save creeping dooms
Infinite Harm
Infinite Heal
The fact druid gets infinite death wards and would have to roll a 1 to be hit by death in the first place
>ToB mod comes out for NWN2
>HOLY SHIT FUCK YEAH
>immediately roll up a SoZ party of martial adepts
>awkward as fuck to use because you can't hotkey maneuvers and they have their own quick select that's different for each class
>maneuvers constantly bug out
>sometimes permanently to the point where they can never use maneuvers again
>load game and suddenly the whole party has forgotten their whole list of maneuvers
why
>No idea if it will still hold up today
The main campaign doesn't, really, Hordes of the Underdark is still great. NWN2 is pretty fun and Mask of the Betrayer is just as fantastic.
There are plenty of other good modules to play, user.
Aribeth is my waifu
maybe my knowledge of DND 3.0 is rusty but there are spells that would blow your defence clean off. As i said, removing bugs from NWN1s engine, what spells do you have that uniquely would provide you the power to rape anything assuming both characters run in to each other in the wild with no buffs active.
No. It's more complex than BG, that's it.
Came in here just to post this. You're fighting the good fight, user.
A cute.
Do you prefer the OT3 ending with Nathyrra, or do you keep Aribeth all to yourself?
and how many of those can you be a super slut in them or get raped as a female(female)?
It's 3.0 but the point still stands. It's not obvious from the babby mode official modules but in modules that are actually difficult, like SoZ, its shortcomings hit you right in the face.
>play NWN1 Diablo remake
>roll Barbarian/Fighter, optimize their stats
>have an okay time on the first floor
>immediately get overwhelmed by enemies with far superior HP, AC, and damage even when I've downed buff potions as soon as I hit the second floor
>can't do shit
>fuck this shit
>roll melee Cleric
>easymode the entire rest of the game
>and how many of those can you be a super slut in them or get raped as a female(female)?
Not many of the good ones, admittedly. Gladiatrix is alright, but I didn't like the railroading.
>being a slut in ADwR
Philistine. Pure flat Princess a best.
DnD ruleset is not the same thing as NWN, NWN is based on DnD but its not 1:1.
You cant remove the bug its hardcoded into the game, Bioware were never able to fix it its part of the game, deal with it.
>what spells do you have that uniquely would provide you the power to rape anything assuming both characters run in to each other in the wild with no buffs active
Druid literally wouldnt even need to cast anything in this scenario, simply toggle couterspell and let the bear kill the wizard in 2/3 hits while remaining unharmed.
Stonehold/Grease/Vine mine/Creeping Doom/SoV is the standard druid death combo.
they can be placed and forgotten about anything that goes in will be stunlocked and die, this is called "Soup" druid can cover entire maps with this "Soup"
furthermore if you Soup an AT like a door or screen transition and anything walks into it will be killed INSTANTLY because of the way NWN loads characters into the new map with no stats/gear first, you will literally die in the load screen.
Outside soup druid gets Harm a no save spell that takes the target down to 1 hp instantly, Inferno that sets them on fire and deals no save DoT damage for several hours.
Druid also gets multiple uncapped damaging spells like icestorm and firestorm, empowered firestorm hits harder than IGMS though you do get a save, as well as Sunburst a PERMANENT blind spell.
If that shits not enough they get elemental shapes which pretty much make them immune to everything
Not much as should be.
I guess adwr introduced such a high level of creativity so people simply afraid to compete.
tfw cant get into motb because the gameplay is too shitty
It's not incredible but it's also not what I think of when I think of gameplay that's so bad it stops me from getting into a game. That'd be Arcanum.
You can't counterspell most of the spells above level 6.
Without prebuffing with infinite spell abuse, arcane casters will get short work of you.
I like Arcanum's gameplay more on turn-based mode
>You can't counterspell most of the spells above level 6.
yes you can
It still makes me want to smash my skull in. It's like someone made Fallout gameplay as shitty and tedious as possible and didn't even try to balance everything.
NWN1 aged like milk.
MOTB is pretty good in 2.
The lack of balance is fun, I need more CRPGs where I can feel like a walking god.
Pretty sure the most op class objectively is like druid 8/monk 4/ the rest shifter
>I guess adwr introduced such a high level of creativity so people simply afraid to compete.
It's definitely the best of the modules for overall quality and complexity within its scope. There are other great mod series (Tales of Arterra, Bastard of Kosigan) but they're not nearly as lewd.
It's a shame we'll never ever get an update for pt 2, since it's missing some reactivity that would make the game perfect (the game bugging out and not triggering half the companion reactions for the rest of the mod if you leave Vico behind; only being able to keep Bran and Norah if you start Bran's romance)
That gets old after 5 minutes.
Not even close
Then what is it?
I like it. It's definitely better than whatever the hell Bladur's Gate ruleset was.
Deekin >>> Ghost Aribeth > Nathyrra >>>> everyone else
It's not that bad, user. Just play a Bard/RDD/Frenzied Berserker and enjoy the story.
Deekin the most bro companion of all time.
It's not though. Playing a Fighter or Monk in BG2 doesn't kill me inside like playing Fighters or Monks in either NWN game does.
Read the thread
>Reprimand Deekin
Can't say anything for Monk, but fighter was fine in NWN2.
What is the problem?
NO
Do NOT bully!
Entering counterspell mode allows a caster to prevent an enemy caster from casting spells. This is done by first identifying the spell being cast (using spellcraft), then sacrificing a readied spell slot containing a counter to the spell being cast. Lesser dispel (level 2), dispel magic (level 3), greater dispelling (level 6) and Mordenkainen's disjunction (level 9) are universal counters, able to counter any spell of the same level or lower. In addition, each spell is its own counter, and many spells also have specific counters, as listed in each spell's description. For example, haste can be countered by sacrificing a casting of slow. The selection of which slot to sacrifice is made automatically by the game, with specific counters given priority over universal counters. Note that, among available universal counters that would work against a given spell, the lowest level counter will not necessarily be used before higher levels ones. Epic spells cannot be countered.
If a counterspeller is already in counterspell mode when a time stop effect begins, he will continue countering during the time stop.
Arcane caster literally cannot touch a druid before its killed by the bear if they start unbuffed
I read this, that's why I'm pointing to you about disjunction.
>In addition, each spell is its own counter, and many spells also have specific counters
Clearly you didn't read it very well.
Also fun fact, druid can cast silence on the bear with a scrol even without UMD giving it a no save silence aura.
Can you play the campaign multiplayer?
Everything. 2+INT skills and a shit class skill list is insulting, full attacking is an objectively shit mechanic that limits them to being a turret for no reason, feats are not equivalent to class features without good combat feats and NWN has none of them, the one good PrC the Fighter can go into has all of their features made irrelevant by entire categories of enemies, and most importantly they're far worse at their chosen method of fighting than a full caster class is.
>skills
Take a different base class and Able Learner, that's what they're for.
>the one good PrC the Fighter can go into has all of their features made irrelevant by entire categories of enemies, and most importantly they're far worse at their chosen method of fighting than a full caster class is.
This isn't tabletop 3.5.
>Take a different base class
>States fighter isn't good
>States why
>HURR TAKE A DIFFERENT CLASS
I think you missed user's point.
I'm just saying that classes were designed and balanced with multiclassing in mind, user. If you want your fighter to be good at something that isn't fighting, take a couple of levels of Bard or Rogue or something.
Anyway, aside from minmaxed theorycrafting Weapon Master isn't close to the best prestige class for a Fighter. Frenzied Zerker is far better for any strength-based frontline fighter, and a combat-focused Berserker will have a far easier time going through the game than any of the casting classes.
Frenzied Berserker doesn't exist in NWN1 and it's not functionally Fighter-specific the same way Weapon Master is in NWN2. Cleric is still easier to use, more powerful to boot, and able to take levels in it anyways.
>Frenzied Berserker doesn't exist in NWN1 and it's not functionally Fighter-specific the same way Weapon Master is in NWN2.
That's true, but I assume we were talking about 2. It might not be 'fighter-specific' (or almost exclusive) like the Weapon Master, but it's clearly the best prestige class for a melee fighter.
>Cleric is still easier to use, more powerful to boot, and able to take levels in it anyways.
I'll give you the point that they can take levels of Berserker anyway, but being 'more powerful' is pretty abstract when you get to the top end of power in a game like this, and it's definitely not as easy to use. Prebuffing before every fight is nothing compared to the Berserker's possible +40 or so damage to every attack and doubled Cleaves, both as a passive ability.
It also synergises well with Bard (through RDD), which give you all the skills you'd ever want in a campaign. If you want to play through the game as easily as possible, go Berserker.
what glitch is this and how do I do it
Do you think WotC will get their shit together after seeing the success of Divinity 2 and make a GOOD NWN?
No. They already tried with Neverwinter and it was a dumpster fire.
Yes, but you need to tune your frame of mind to face them. It's nothing like today's games, build some patience and expect some slow-paced gaming with great storytelling and characters
>WotC
>actually doing anything good
Sword Coast Legends was poised to be a spiritual NWN successor, but good god it was a shitshow.
>Finally update to 5e ruleset
>but it's RTwP
>base campaign is somehow even worse than NWN1
>tools for campaign creation are SnapMap-tier babby shit that can barely do anything
>said tools are paywalled
if aging like milk is a bad thing the graphics of NWN aged like a rottening mouse traped in pudding
nwn2 multiplayer is some of the best times gaming i've ever had. there are still some very populated servers but they are more RP oriented, can still play the game there tho.
Why do they cling to RTwP combat when it has never fit D&D? Are they too afraid of scaring people away because "turnbased combat is outdated" or is it just a shitty tradition?
They aren't hiring top notch developers. They are pinching pennies with their property.
if you're going to pick up any of them play through mask of the betrayer, it's very good and is more or less self contained from the base campaign