Multiplayer Interactive cockpit Better graphics Micro transactions Story mode with expansions you can buy
Companies wait until someone makes the bones of a good game and come in later to add upon the base idea. Welcome to the modern business world, where people who have good ideas can only hope to sell their ideas to established companies.
Jace Sullivan
rebuild it on an engine that can actually handle the game
multiplayer would definitely sell like hotcakes though
Thomas Adams
>first time playing KSP >amazed at potential and execution >everything goes horribly wrong ithurtstolive.jpeg
Aiden Barnes
>rebuild it on an engine that can actually handle the game This
Cooper Baker
KSP 2 could make you develop new parts in a more interactive way
Rocket engines are pretty interesting on the inside, too, and different design choices lead to different results and performance. It's more interesting than just "this engine is efficient but weak, this engine is powerful but fuel hungry".
I mean there is actually a second combustion chamber in most rockets, and its exhaust is used to move the turbopump that pumps fuel into the actual combustion chamber at the bottom. A rocket engine inside a rocket engine.
William Flores
Aren't they working on an expansion now?
Noah Hill
watch tutorials also before trying to go to space try going on every biomes of Kerbin, it doesn't require expensive ships and it will help you familiarize with the data collecting system.
>mfw I succed to put shit on orbit and come back with the data for the first time
Hudson Bailey
once you understand how navigation works, you'll be able to go to mun at least
Liam Lee
>want to get back into KSP >have to install 100 mods to make the game enjoyable >finally get all my mods ready >game updates the next day and breaks all the mods
Logan Wood
>tfw too retarded for orbits >tfw never got to mun >tfw always end up going straight into sun's orbit and eventually crashing into it or get slung away into deep-space. I-I'm smart I promise.
honestly this. squad was just too small/inexperienced for such a big project. they did a good job. but couldnt really handle its growth. i am kind of happy that they arent in charge anymore.
wish list: new engine deeper career mp support (dark worked like shit) more mechanics(like the satcom mods) some feature to better plan your missions and stations. yes you can use the sub-part thing. but i never liked the option.
BASIC FLIGHT INFORMATION. the game is impossible to play in vanilla. there is zero reason for the lack of thrust/weight ratio, weight, delta_v and so on. fuck squad for this.
Chase Young
literally just build asparagus launchers. Do that and you will get to the Mun in no time.
Austin Hall
wtf is that duck
Thomas Harris
they are platypuses
Joshua Reed
i goofed i meant to say i started playing around .19 and watched as squad spaghetti'd all over the game
Parker Reyes
>mfw discover asparagus rockets on my own >That brief moment I thought I came up with some revolutionary rocket design that will take man to mars.
Julian Lopez
this is true. mexicans can't make games.
Ryan Garcia
>i thurst to olive .jpg fuck these shitty eyes of mine
David Hernandez
Asparagus will actually be used in SpaceX's Falcon Heavy
Elijah Miller
Crashing into the sun is kinda hard tho
Easton Morris
Getting on mons was one of the most euphoric experiences in all of gaming. I never got off though and it took like 5000 years to get there