I'm Garrus Vakarian, and this is my Mass Effect thread

I'm Garrus Vakarian, and this is my Mass Effect thread

Other urls found in this thread:

pastebin.com/H6j955GD
kotaku.com.au/2017/06/the-story-behindmass-effect-andromedas-troubled-five-year-development/
youtube.com/watch?v=sUKiOcV1SSc
youtube.com/watch?v=R_NAoNd4YyY
youtube.com/watch?v=TLxv_g_zQkY
twitter.com/NSFWRedditImage

Can this wait for a bit ? I think he's in the middle of some calibrations.

He was alright until Bioware went overboard with the broness

The supply of shit Mass Effect opinions is truly infinite.

I don't understand how they dropped the ball on ME3 so much. Everyone just wanted to blow up the reapers and get a happy ending for Shepard but instead we got to watch our character ger vaporized because some fucking child AI thing told us to.

Man that's the most stupid thing I've read today

Dead franchise shoo

He was quite literally a fanservice character in 3.
Out of all the characters who can die between 1 and 2, he's the only one to not receive any replacement and the story still plays out the same.

I don't really care if Shepard gets a happy ending or not. I just wanted a story that doesn't need two deus ex machina devices to resolve itself.

I used to believe that the entire point of Mass Effect will be to hammer that victory against the reapers is impossible.
Too bad your modern AAA consumer would not roll with it.

Would you rather fuck Garrus or be fucked by Garrus?

I'm not up for an allergic reaction today.

Fucking this
Honestly I didn't even care about "pick your colour" shit, what pissed me off so much about this ending is that after 3 games of playing the same protag, bonding with your crew and developing a relationship with your waifu, all I wanted was for Shephard to kick Reapers' asses, throw a big victory party with everybody and settle down with Tali in this comfy house on Rannoch they were talking about, to occasionally hang out for a beer or something with all the bros
But no, instead Bioware gave me a choice between "Fuck everything", "Become a God" and "Fulfil transhumanists' wet dream". Oh, and you die regardless what you choose.
FUCK THAT

>organics and synthetics can never live in peace!
I just finished making the quarians and geth live in peace you uppity fuck

I think it's interesting how they managed to make an ending so bad, that it simultaneously pissed people off and retroactively made the previous games bad by making everything pointless.

I read a comment by someone the other day, how the guy was so pissed off, that by the time anger subsided, he just stopped caring about the series. I sort of feel the same way - yea, Andromeda was shit, but who cares.

The franchise is dead, Bioware doesn't really exist anymore. I just wish someone competent did a good space opera game.

What happens if Garrus is dead in ME3 then?

>The franchise is dead
Andromeda could have saved it if they'd have any actual creative talent left in the team. Half of the story was just a rehash of ME2 and big bad monsters turning people into something horrible. And for a whole new galaxy, we didn't get many original sapient aliens, now did we?

But even if you didn't, it doesn't make sense. Why don't they destroy all AI? Why go after the creators they allegedly want to save?

Nothing.
All his scenes are simply skipped.
He has no contribution to the overall plot besides being your partner/sidekick.

Why are Turians so based?
Garrus was a top-tier character in ME, then you have Vetra in Andromeda who is also based.

Wow that's pathetic and lazy. And Garrus fanbois still eat it.

I am subscribed to a newsletter with art-related industry jobs. It was pretty interesting to see how Bioware was putting up ads for people even in senior positions up until half a year before release. It shows that probably people were quitting right and left, and work was carried on by untrained new hires.

I wish ME3 had been darker, the galaxy should've descended into chaos as soon as the Reapers arrived. The Reapers were turned into a joke and gave Shepard the victory on a silver platter.

The game's development was an uncontrolled chaos up until last year and a half where they tried to pick up the pieces and make a working title.

pastebin.com/H6j955GD

>Half of the story was just a rehash of ME2 and big bad monsters turning people into something horrible.

Actually, Andromeda is quite literally space Inquisition if you've ever played that.

>huge ass responsibility thrust into you because you have a special ability?
SAM and The Mark

>factions fighting with each other
Initiatives vs Exiles vs Kett / Mages vs Templars

>unknown phenomenon that's incredibly dangerous
Scourge and the Breach

That's just what I definitely noticed at first, I could probably find some more similarities.

Because according to their observation intelligent species will always try to create AI. Even if they smash it, someone in the galaxy would make a new one in max few decades. The Reapers would have to constantly be around and pretty much form a regime strictly monitoring development of technology.
And they don't care about saving the creators or even intelligent life. All they care about is preserving life in general, which from their experience gets fucked when AI gets an upper hand.
I'm not claiming that this was good writing, because it definitely fucking wasn't, but I swear some of those "arguments" against it are equally retarded

Wrex, Mordin, Tali (barely but still) and Legion have the best replacements. They all significantly alter each side's morality during the Tuchanka and Rannoch conflicts.
The first half of ME3 has a really good replayability. Too bad it's all ruined by the rushed ending.

I read the article when it came out. And it seems very apologetic. "We had many technical problems, issues with this and that". Well, that doesn't excuse releasing a shitty game.

tl;dr
EA fucked Bioware raw.
Bioware is incompetent.
Bioware changed studios and director.

RECTUM

A prequel trilogy would bomb less than Andromeda. First Contact War and yes, trilogy, shit comes in threes.
What do you think Sup Forums?

>most of the game was made in a year
They fail to learn from their mistakes. It was the same shit with DA2.
I cannot pastebin, sorry

kotaku.com.au/2017/06/the-story-behindmass-effect-andromedas-troubled-five-year-development/

Machines don't think in absolutes. There's always a small possibility that something might go another way. But let's not focus on that.
The main point is that they do care about preserving specific species. Reapers are vessels for the collective knowledge and genetic makeup of a harvested species. The Catalyst wants to preserve life by converting the species of one cycle into Reapers before they can be destroyed by AI, while allowing more primitive species to evolve further.
If they only wanted organic life to continue then fine, but ME2's ending had a different plan for them.

You don't save the Galaxy twice and not end up being bros.

And then when the apocalypse is about to happen and you're not entirely sure you're gonna make it, that only further cements the bro-ness.

>I cannot pastebin, sorry
Good thing someone ( ) already did, moron

That's because Garrus is irreplaceable. How do you misinterpret that?

Eh, better than having a shitty 1:1 replacement for him like the other characters. "It's a shame Mordin Solus was killed during your assault in the Collector base, Shephard. Luckily, Gordon Dolus here was familiar with his work on the genophage and wants to help you on this new mission!"

ME1 starts right at the point when humanity wants a bigger role in the galaxy with spectre and council positions. Before that it probably wasn't that interesting.

How much would it cost to make asari sex robot? It seems like imaginary aliens don't have uncanny valley effect, pic related.

I don't believe Bioware can make a good game anymore, regardless of setting. Also most fans don't like the idea of prequels. They want to see what happens next. If memory serves right Bioware did even ask around if people would be more interested in a prequel or sequel.

youtube.com/watch?v=sUKiOcV1SSc

Remember when Bioware games used to have some soul put into them?

It's very, very heavily implied Shepard survives in the Destroy ending if you have a high enough EMS.

Skipper

>don't have uncanny valley effect
Speak for yourself. Also do you really want this?

Shitty animations of Gaydromeda are not an argument. Compare the pic I posted with pics of human-like sex doll.Suprisingly alien one looks more realistic.

Bitch never lives in my runs

This series was so aggressively bad it's made me hate Mass Effect 1 retroactively. Because scenes like this made me hang around hoping that there would be some diamond in the shit

youtube.com/watch?v=R_NAoNd4YyY
You are not Saren

They honestly should just reboot the franchise. Start a whole new continuity back in Milky Way(since it's a shame to waste a good and developed setting) in which Shephard and Reapers invasion never happened. Just make a new trilogy with new characters as if the original one never happened and focus in on some shady shit going down in Terminus systems or something for it not to be a repeatable reboot of the original one. Only way I see it, you can't go on with prequels forever and in case of ME universe you don't even have that much prequel material to work with, unless humans wouldn't be there

Yeah and that allowed me to reasonably make my desired ending my headcannon, but still I would really prefer to see a proper happy end.

We all choose control right?

I mean the funny thing is you don't need a reboot at all. Just pretend the last two games don't exist (and hope no one remember andromeda).

Mass Effect 2 is so hilariously pointless and no impact to any plot whatsoever its ridiculous.

youtube.com/watch?v=TLxv_g_zQkY

Explain to me why you don't like the ME3 ending

worst post on this board right now

This for once And somebody drop this image of devs talking how your choices through the whole series will be crucial for determining the ending and shit and basically very few people will even have identical endings because every little detail matters while it was exactly the fucking opposite

It's your fault for believing in them in the first place. Not a single one of your choices up to that point really meant shit, so why would this be different? I didn't mind the ending. You don't always get to be an ass kicking hero

I didn't really care about that part for the reasons you mentioned, but promising something like that and then delivering exactly the opposite is not fucking okay.
>You don't always get to be an ass kicking hero
That's kind of the point. After 3 games of building attachment to the characters all I wanted is to finally beat the Reapers and get the happy end. I didn't really care about "being a hero" either. Instead I suddenly had to make a choice out of the ass that would literally reshape the whole galaxy. No, I didn't want Shephard to become a God, no I didn't want him to change all life in galaxy into cyborgs, all I wanted was for him to finally retire and get some fucking peace. It was needlessly epic and grandscale

Then choose destroy and watch Shepard take a breath

An AI masquerading as a dead child to emotionally manipulate a dying man into making a choice that will affect the lives of billions, with such dubious choices as "become the Reaper AI (btw I lost control of them myself one day)" and "jump in the light to violate and irrevocably alter billions of people without their knowledge or consent with space magic", is not the ending I had in mind when reaching the conclusion of a story about shooting giant mechanical cuttlefish

It really doesn't help that what should have been ME2's story, finding a thing to kill the Reapers with, was instead crammed into the first half hour of 3 with the Mars prologue.

Then choose destroy?

>Hurr I'm going to miss the entire point durr
Fuck off

What point? You said you didn't like two choices given because you wanted to destroy the reapers when that option is given

>one second cutscene instead of a proper good ending for Shephard, which had to be added in a DLC because people were rightfully bitching about lack of ending moss supposed to have plenty of different endings, and it still requires you to heavily fuck up the galaxy to see it is an all right ending
Better than nothing I guess, but hell no it wasn't all right. They all ready conveyed all the necessary gravity and pathos of the last battle quite well before you enter the final room. It was absolutely unnecessary to crank it up to eleven and going "All right Shephard, since you were the chadest of chads you will now magically reshape the face of whole galaxy as you see fit" and no one asked for it

*in a game supposed to have a plenty of different endings. Don't know what fucked up

>Supposed to have plenty of endings
Why? Because a dev said so? Devs also said the Mako and explorable worlds would return and be better. You're a moron if you actually went in expecting a million different endings for your choices

I want a game where you play as Garrus between ME1 and ME3.

For the "fixed" version:
>Reapers bring the Citadel to Earth for no reason
>all warships fire blindly on the Reapers, hitting Earth's surface repeatedly
>need to fight our way to a white beam, even though we have no idea what it'd do to use once entered and cutscenes show how it enters the Citadel through a hole in its armor
>Reapers don't deactivate the beam
>small Reapers are now killable with a single Cain shot
>Harbinger comes down and blindly fires only his small lasers
>Normandy magically comes to your location in about 5 seconds
>Harbinger stops firing until Normandy is away
>final boss is Marauder Shields
>beam somehow teleports Anderson and Shepard to different locations
>suddenly they are together and TIM is also there
>afterwards get lifted up by magic floor tile
>entrance: the 2nd deus ex machina device in ME3
I just gonna skip this one. But I would still be glad if someone could answer me the following questions: Why does he use Reapers to fight, if the Reapers should keep the knowledge and "essence" of a past races save? How does he save all those species, which are not suited to become Reapers? How can he be 100% sure that organics will always create synthetics, who will always surpass their creators and lead to their demise?
>no explaination how control and especially synthesis ending works
>commence the famous RGB ending
>slideshow without any meaning
Only Zaeed's and Jack's (if you don't get her students killed) give us a glimpse what their lives looked like afterwards

1. None of your choices really matter, the biggest offense

2. The Reapers' motives were retarded all the way through, should've just not revealed them

3. The starchild shit it just silly

4. None of the choices are ultimately satisfying - all the satisfying parts for a conclusion are ignored or skipped over.

Destroy is the badass renegade give no fucks ending it's pretty sad that it's the only way to live. Paragon would choose synthesis

Reminder that control is the only reasonable option to choose and you can't give an argument otherwise

>tfw systems alliance door kickers never
>You'll never murder salarian and turian spec ops teams while scrambling to gather sensitive information
>you'll never drag battarians out of their homes in the night
>you'll only hang round with trannies and want to bang your ugly autistic sister
Damn

It's the wierdo ending where a soldier becomes some sort of god with the power to do all the bad shit the reapers did before.

You can use that power to enforce the peace. With destroy Humans are still threatened by the other races and with Synthesis there's no guarantee that peace will exist

I expected at least the most basic one that majority of people wanted to see to be there for fuck's sake. And nice dodging of the entire second part of the post: Who the fuck asked for Shephard to obtain reality mending powers? As you said yourself, "You don't always get to be an ass kicking hero". I didn't necessarily want to end up as a hero, but I definitely didn't want to end up as a fucking god. Also
>You're a moron if you get angry that devs lie and don't deliver on their promises
>What do you mean you didn't have another choice? You can always choose destroy, fuck up half of the galaxy and enjoy your dubious one second long happy end cutscene, provided that you bought the DLC!
Fuck off and come back when you learn some critique

You went in with bad expectations. How is it my fault or the devs fault for that?

that's the ending where you're trixked into becoming a Reaper though

>tricked
But what if that's what I want?

Feels bad

I WILL DESTROY YOU

Femshep is an absolute cock tease.

No, as I said before, I didn't have big expectations, because I've stopped trusting devs a long time ago. This still does not make their lies okay, how dense must you be to think otherwise? It's like saying that getting upset abut local mass murderer claiming another victim is stupid, because you should have got used to him killing people.
And as I said 3 times all ready, and which you conveniently ignored every time, devs not delivering on their promises is just half of the problem, because this ending is awful regardless of them

The should make a new game where you play as a new character following the events of a semi-retconned Destroy ending. There can still be conflict and shit, just focus on the whole rebuilding the galaxy.

But why is it awful? Because the game didn't take into account whether or not you punched a reporter? There's an option to destroy the reapers, which is what everything was building up to, and then two other options if you want to go that route

I wouldn't have even cared if Shepard had died, I just wanted a not fucking terrible goddamn ending

You know, I really don't feel like explaining it for the third time this thread, so how about you actually read my posts first and then reply? Protip: lack of choice and consequences wasn't my main point in any of them

BIG BLUE COCK

>No, I didn't want Shephard to become a God, no I didn't want him to change all life in galaxy into cyborgs, all I wanted was for him to finally retire and get some fucking peace. It was needlessly epic and grandscale
Right there, the second part. That's what you're complaining about. You're too retarded to even know your own point, probably because the point itself is retarded. It's not your media, sometimes you're told someone elses story. I didn't go into the game expecting anything at all and I had no problems

Too bad the in game model is a frecklebeast

KROGAN COCK
SO GOOD

So you honestly think that Shephard gaining magical powers to reshape creation was a well written ending for ME trilogy? Is yes, let's just end here because I know everything I need to

No, I'm not. I'm saying if you want to choose a poor ending then that's your choice

Even if you don't care what happens to Shepard, it's still not a well told story. Especially when you end a trilogy you should tie up all lose ends. Instead we get uncertain endings in all cases. Even if you choose destroy with high ems and everything stays the same without Reapers, you still destroyed all mass relays.
Also regarding how your choices should matter: They did try to fix that with the extended cut DLC, but failed. An epilogue would've been an easy way to show what happened to our associates, the different races, etc. and what impact your choices had in the end.

You mean vigilante Garrus on Omega?
That might end up looking like Batman on a ME skin, though.

Hey, I would play the hell out of that

Something so powerful shouldn't be in control of a single person. It's a recipe for disaster.

Besides, should something that can't be destroyed even exist?

Never got the whole garrus being a bro thing. He suddenly was in 2 when he wasn't in 1.

You want to know why it was needlessly epic. Because I can end this entire conversation with one question: how did the Catalyst do any of this? The Crucible is explained as a power source and a crude one at that. Nevermind how it was created in the first place because it requires interface with the Catalyst, and the Catalyst itself says that in the over a million and perhaps billion years it existed never once has a single organic made it to its room. So expecting me to swallow an idea that several hundred civilizations created a patchwork machine across eons to work with a sentient AI no one has looked at before is already ludicrous. But it gets better. So how exactly did the Catalyst turn everyone into cyborgs anyway? Mass Effect fields? Nebulous Reaper Tech? I ask this because the Reapers have to put themselves at risk, for stupid reasons that require its own conversation, to put whole races into a sentient, cyborg, gravestone. When the solution to this eon long problem was to basically strap a giant battery onto the Citadel. And in all this time the Catalyst just never thought of that? Or was this solution just not as good as the first one? And I haven't even touched on Destroy and Control. Why does Shepard have no control over who Destroy destroys when the Interferometric Array, that you CAN get for the Crucible, targets every Reaper in the galaxy?

Shepard is already a legend among legends so the ending had to shit itself inside out to turn Shepard into some kind of god. And none of it makes any fucking sense and renders every choice up to that point totally meaningless. I mean what was the point of building the Citadel defense when none of it mattered in the end? Everyone in the Citadel could've spent the entire time jacking off and their end would've been exactly the same.

Well, it's not a person. It's a super-advanced AI with an organic personality template

Honestly, making the Geth Hivemind such a huge bro made the Reapers and the Quarians look like retards.

>look at this AI
>he is evil, he will kill you and everything you love
>meanwhile Legion is fucking shit up in MMOs, donating to charity, learning how to dance and trying to find a way to end the Quarian war

He's less of a killing machine than like 75% of our own allies despite being a literal killer robot.