AAA games keep getting shittier

>AAA games keep getting shittier
>Indie games keep getting better

I'm okay with this

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>people are becoming more aware of how trash AAA games are
>people still buy them anyway
I'm not okay with this.

But Sup Forums told me all indie games were shit and I should play AAA games like a good little boy

this is what happens you try to play it safe and make a game "everyone" will like rather than make something few people will like a lot. The only way for indies to survive especially in the flood of other low effort indie devs is to do something different

I can't even remember when was the last time I bought AAA game. I even stopped pirating them. Waste of HDD space.

>Indie games keep getting better

Why are you surprised? One is a product of passion and the other prioritizes being financially successful over anything else.

>Cast pretty girl
>Call her ugly
Hollywood needs to stop doing this

you

Yeah but eventually Indie will either become AAA or just boring.

>Nex Machina
>Everspace
>Cuphead
>Hollow Knight
>Super Cloudbuilt

Seems pretty good to me

Because despite the internet having been a mainstream normalfag hang out since smart phones, most people don't go online to talk about video games. They just buy them. Even people who claim to be in to video games don't really discuss them much. Like the people I talk to who say Sonic is owned by Nintendo.

>AAA games keep getting shittier
Meanwhile, these games came out this year:

>Resident Evil 7
>Ghost Recon Wildlands
>For Honor (it was good before servers went to shit)
>Prey
>Breath of the Wild
>Assassin's Creed Origins

But continue being a contrarian piece of shit.

>people don't empathize as well with average or ugly people
just the way of the world man.

>buy the $1 tier of any Humble bundle
>it's worth at least $1

I don't know how it's possible not to have 500 games on Steam.

>He hasn't played indie GOTY
LMAOing at your life.

>lists 5 shit and 1 mediocre games

When one makes a statement about the quality of "AAA games" in general, they're usually talking about AAA games on average. He didn't mean that every single AAA game this year was bad, just as he didn't mean that every single indie game this year was good.

P.S. -- I don't know where the term "AAA" came from, but it's gay, especially when used as a synonym for "not indie".

same here.

>even indie games target f2p cash shop garbage audience

you're really not helping your argument

>buy a $1 bundle
>watch people go and buy the same games individually for more money during the next sale

>I don't know where the term "AAA" came from

The publishers themselves.

only zelda and prey are worthwhile

>NBA Jam but with magic
It's bad.

it 's a loan word from the film industry

You surely meant "Prey" not "Pyre"?

then you have retarted gay taste lol

But what you just described is awesome, and it plays awesome too.

I miss B tier games I love Indies, don't get me wrong, but some production value with niche strangeness was nice.

Better than any indie trash you can name

>Judging game from screenshots and gamplay footage, rather than doing the superior act of playing

Thanks to more people participating and making stuff their own way, do we get gems like these.

But Hollow Knight is GotY

>everything that isn't call of duty or fifa is shit
Go talk on snapchat with your highschool friends

>Yeah but eventually Indie will either become AAA

impossible due to the monetary/manpower/time/resource constraints.

>or just boring

That's more likely. There are already examples of boring/disappointing/derivative indie games out there. If it were to become profitable enough, you bet your ass it would become saturated with shit. But I don't know how likely that is... still possible, though.

Reminder that "indie" is not a genre, and you're missing out on a lot of good games if you automatically avoid anything not published by billion-dollar companies run by old people who don't play video games.

>You can't know if you'd like a game or not until you spend money on it
High IQ post

I think the biggest example for that is indie "horror" games.

This

I have normie friends who still buy shit like AssCreed every time they splurge out another and unironically bought Xbox 1's.

wait is that really how it plays?

>Indie games keep getting better
HAHAHAHAHAHAHAHAHAH

yeah, that's true. That's one genre that's already become a turd minefield.

Zelda is not really a traditional AAA game. if the same game was made but Zelda characters were removed, it would not be considered AAA.

I believe in the future there will be a company that publishes indie games, or gives resources or manpower to indies, and helps them along.

I feel like that type of company (helping indies) could start to do really well.

>That's more likely.
You do realize indie games have been horrid trash since the beginning, right? With the exception of games like La Mulana, most of them are shit, all of the games that were popular when "indie" as a term got big with journalists like Super Meat Boy and Braid are fucking awful games.

So are indie games single A?

>Cuphead better than most AAA releases this year
>AAA spiraling downward into "Mass effect andromeda EXCEPT WITH LOOTBOXES" territory

Yeah, It makes me so happy I can't help but laugh at AAA games imploding either.

>Cuphead
That's what you're going for? That's your argument? Cuphead? You're killin me

>Super Meat Boy and Braid
>shit

U wot

>if the same game was made but Zelda characters were removed

The people who hate it would love it.

genocide all smug posters

It's a foregone conclusion. AAAs inherently cannot take risks aka they're stale familiar formulas draped in insane production values. Problem is audience at large gets suckered in by those presentations.

please be joking

Do you even know what a AAA game is, retard?

...

Super Meat Boy is fun, but Braid is legit hipster trash.

>Everyone who doesn't like BOTW is just nintendo haters!!
Enough with the victim complex. Is it at all possible that some people just don't like the game itself, and not just because they've got some vendetta against Nintendo?

I'm actually really glad to see the middle-budget market making a comeback after last generation seemed determined to kill it.

Honestly, I don't really get it either. Super Meat Boy is a fairly high-quality indie game.

Now, I'm not saying Super Meat Boy is amazing, but Sup Forums often treats it like the worst indie game ever made, as if Sup Forums has never seen what the average indie game sold on Steam looks like. Really, it's probably one of the top 50 indie games ever made.

super meat boy is pure dogshit and if you like it you're retarded

Name 50 indie games that are better.

If you think all indie games are dogshit, then we'll just leave it at that.

Sup Forums is 95% pubescent teens working out anger issues. Don't take anything anyone says here seriously.

Super Meat Boy sucks. Game is broken into too many checkpoints to ever be challenging, it's repetitive and it has an ugly and boring art style.

>dat feel when everyone's amazed to see CRPGs get their second wind thanks to Kickstarter, but really SRPG/TRPG are going through an equally important if not bigger renaissance

That's the cycle all studios go through, a lot of the top dogs right now started out as independent studios (typically under different names,) 15-20 years ago.

>Braid is legit hipster trash.

It's an enjoyable puzzle game, what's qrong with that?

And yet the vast majority of indie games are both easier and uglier.

Not really. Now more than ever anyone can become next Jeff Vogel aka small-time, independent developer catering to a specific niche. Hell, RPGs he made put two of his kids through college so he was hardly starving.

Meanings change. Try to keep up.

>ass creed
>Ghost recon
>BOTW
>Good
re7 and prey were great if only prey got more marketing
and for honor IS good but is dead

>solid stool > diarrhea
Whatever.

Styx isn't really doing too well... I bought it on launch day, but nobody seems to know it. Didn't even get reviews.

The King of B Games has a new sequel coming out soon.

How do we save him from EA?

TEW2 is better than RE7

If you had been paying attention, you would have known that my entire argument was that Super Meat Boy is good compared to the average indie game.

>good

best game on that list, Cuphead, was made with Microsoft's help. "indie"

I was going to agree with you because in a way it's true, for every indie title good enough that people actually hear about it, there's probably hundreds that are lame.

But, ok, I'll bite. How are Super Meat Boy and Braid "fucking awful"?

I mean, don't get me wrong, I don't see them as the messiahs of the gaming world like some people do, but I would not say they're awful either. Both are entertaining games that mix familiar mechanics with an interesting design twist that keeps the experience from being just a pixel-by-pixel rehash of the past.

>tfw newcomer studios are making better games then more experienced ones

>smug anime

Might has well of called him a neckbeard virgin, would have hit my wordfilter. I cant filter smug posting.

please post this thot's instagram, I remember her being hot

That sounds fucking awesome.

lol

>Styx isn't really doing too well

That doesn't mean anything, though. Certain genres or games will never get the mainstream attention for a variety of reasons. Honest to god real stealth games, for example, are definitely a niche that falls under that.

But who fucking cares when the game still sucks?

>indie scene
ayy lmao I love how you portray the WHOLE indie market with 3-4 good titles when there are far more shitty undeveloped low effort pieces of trash than in the AAA industry.
Just go to steam and search by the tag "indie" and tell me how many of those are good

technomancer

I like super meat boy, but off the top of my head:

>not pirating
your loss

It means a lot. Not for the quality of the game, but getting more middle market games.

If B games aren't doing well, others take notice and don't take the risk to produce them. I doubt Styx made a lot of profit, meaning both a third game and any potential risks from other devs (making their own self funded studio, bigger companies giving smaller budgets out) is less likely.

patreon.com/americanmcgee

start with funding alice 3 away from EA.

What's your point? Of course lower barrier to entry means you'll get more shit. Are you a casual who buys everything marketing tells you to buy, though? You pick and choose and indies are, at the end of the day, a far less lethal version of the Russian roulette compared to $60 a pop + $40 DLC if you want the entire experience.

Because indie devs actually want to make games that are enjoyable while most AAA devs and their publishers are doing it for the dosh

>Buying games

Do you really think I'm going to spend any of my money in something I can have for free?

That's the thing: you don't even really hear of those games.

With AAA games, even shit ones get tons of marketing and sales.

>Super Meat Boy
see all Team Meat games are ugly as fucking sin and these games are dull ezmode compared to NES and arcade 2D classics, and those games are often far more beautiful to look at and listen to as well.

>Braid
Looks nice, but it's easy and lacks substance. Really, these games are mechanically AND aesthetically primitive compared to games made 10-20 years prior, which is not a good thing, and they don't deserve to be put in their own untouchable category because "one guy made it and funded it with his McDonald's job for 5 years".

Literally Overwatch.

For every person that wisens up to AAA bullshit, 5 children turn 12 years old.

>Being so narcissistic that you think you can redefine terms whenever you want

And 90s games still trump modern games.
Nothing has dethrones MoO2(STELLARIS SUCKS)
Myth(total war and mobas are pussyass gimped versions of it)
Knights and Merchants - still no proper logistics game to be found.
8th wonder - northgard is a cheap gimped copy even and it brings a short term joy.
And the list goes on.