Why is the community for this game so fucking terrible?
>Somebody gets killed, immediately blames somebody else >Begs for res every time they die >Dude, I'm carrying the team >I have gold damage bro >Everybody wants to be DPS, think they're hot shit and the next eceleb star or some shit
For a game with such a low skill ceiling why are people so elitist? This shit was so rare in TF2 but it's everywhere in this
Ayden Ross
It's what happens when the company behind the game pushes an esport scene onto its players as hard as possible.
In a game with a normally obscure competitive scene, casual players will enjoy playing their game the way they want, but dedicated players will go out of their way to hunt out competition. These players are hunting competition because they want to improve and generally understand that they are looking for players who can beat them and that they will lose. This is why they can be a healthy part of a competitive community.
When the game company pushes the esports scene onto its players, then this exposes everyone to the existence of competitive play, including the casuals who would have never cared about it. This causes a large number of people in the community to try and mimic the competitive players that they've scene because they want to win. This is what causes the huge amount of people who demand players pick certain characters or build in certain ways, because if someone is doing something different than how the competitive players do it, then this ruins their ability to mimic the competitive players and win. Additionally, these players do not realize they have to improve or want to put in effort to improve like a normal competitive player, they simply believe that they should win because they are mimicking players that win a lot, and also don't realize they're doing a poor job mimicking them because they don't understand the game. When these players lose, they look for excuses for why they lost. This is why these players get mad at others easily, because while the player believes they know how to work towards a victory by watching the competitive scene, they don’t know about the other players they’ve been randomly assigned with and assume that they aren’t mimicking competitive players and therefore that’s why they lost.
TL;DR: Competitive scenes shouldn't be exposed to casual players
Noah Rodriguez
To queue into competitive you should literally have to tell the game to start using your headset. That will weed out all of the no mic faggots
James Russell
Remember to thank your tank and support!
Lucas Morgan
who cares stop playing this bad paid version of Paladins
Ethan Thomas
>1v1ing flankers cause my team is shit and doesnt help me >mercy stop using your pistol! OMG XD
>its another dc game >its another teammates go 5 dps and refuse to tank or heal
Nathaniel Young
>tf2 >player complains >call him a faggot >leaves the server because everyone is laughing at him
>ow >player complains >call him a faggot >banned
Kevin White
>plays game for the 1st time hello >gets banned for 30 days great game btw
Jaxon Howard
>That guy that autopicks the one hero and refuses to switch >Mfw their overall playtime is 99% that hero >Mfw they're terrible
Isaiah Nelson
>>Begs for res every time they die Opinion: discarded. Healsluts are there to be abused, play a real hero if you want to be taken seriously
Grayson Butler
>Runs into a team of 6 on his own as they are capping the point >Dies instantly >Rest of team is back at spawn >"MERCY RES ME"
Benjamin Campbell
>plays mercy
John Wright
I fucking wish.
More like >Player talks shit all game >Won't switch >Throws game >Gives massive abuse after >Gets reported endlessly >Still playing fine
It's only a small number that get banned.
Sebastian Clark
>shit game made by shit developer >catered to the dumbest casual audience possible >hurr durr why does it suck
Luis Turner
>Why is the community for [insert online only game here] so fucking terrible?
Gee, I don't know. It's always MOBA fags.
I will never understand this. On payload maps, whenever I play Widow I get an ult within the first two minutes, sit around near the objective, then switch off to tank/healer
Ryan Price
>that guy who has only played one character >doesn't use voice chat >only communicates by spamming Hello or the status of their Ultimate >is god-like and almost carries the team
Lucas Lee
>ran into a zenyatta that did this >had most kills, objective time and healing
Luke Cooper
I once ended a 23 minute comp game with 4 gold medals, 75 eliminations, and silver in healing as Reaper after one of our teammates left before Round 2 started Being in Platinum fucking sucks
Zachary Flores
I despise the community wholeheartedly but I can't stop playing the game.
Aiden Young
real answer: because this is a lot of teenagers' and sensitive tumblr kids' first real competitive game
people who are new to competitive games usually don't develop skills related to mental fortitude for quite a while
Luis Myers
Because its a team game. Literally any game that has a strong reliance on teamwork will cause this.
TF2 wasn't really heavily built around teamwork outside of the odd medic ubering unless you played in matches where it was 6 v 6.
Jackson Perez
>Someone who clearly has some experience with competitive play makes a strong argument about what's wrong with gaming communities >Everyone in the thread just takes it as a chance to complain about "That really bad team I had one time while I was playing perfectly" proving him right
Tyler Cruz
what's really annoying is that quick play has become the 'fuck around and do whatever' mode and competitive is the 'make us win or I report you and/or screech over mic' mode. There's no in-between. I like to play quick play and try to synergize with the team. The higher your MMR gets it happens more often, but it's still not common.
Adam Adams
This is kinda the crux of the problem. In QP, people give less than zero shits. They don't want to work together. They want to play whatever hero and bitch when the match doesn't go in their favor. However, in Comp, if you're not playin meta or doing exceptionally well people will bitch like crazy.
Theres no middle mode where people need to work together to win, but don't particularly care if they lose.
Jason Walker
not godlike, but the rest describes me a good bit now. not going into teamchat has helped me so much. It's great not having some stupid voice in my ear. I focus way better and am more aware of shit. It netted me a quick 400 SR before last season ended. Hit diamond and now I'm just doing quick play. I finished with 3005, I'm sure placements will stick me in plat again and I'll have to climb again. I play with masters+ in QP
Carson Phillips
Literally every team based game.
>This shit was so rare in TF2 but it's everywhere in this
No it wasn't.
Jose Taylor
>Headset
Michael Reyes
>>I have gold damage bro THIS A Genji who refuses to switch because has Gold eliminations with 2 kills
Robert Taylor
Because the game itself is terrible.
Mason Cox
>can't see your teammates kills/damage etc during a game really makes you think. how are you supposed to identify weakness during a game and adapt to it when every spastic is screaming "I HAVE GOLD ELIMS"
Luke Jones
>play TDM >use a character that requires aim and timing >enemy curbstomps your team with characters that can literally press and hold buttons to autokill people in front of them >"no dude the game's not poorly designed or balanced you just suck lol!"
Robert Mitchell
This, along with stuff like twitch not being a real deal when tf2 was in its prime
Sebastian Roberts
I'll give you the fact that winston is stupid, but you still sound like a massive shitter
Jonathan Sanders
>have gold elims >doing so well that I already have my ultimate >use it to try to clear out the enemies so my team can advance >a bit later, one of is watching me while waiting to respawn >Wtf why does the Reaper only have 42% of his ult. He hasn't even used it once. This is why we are losing
Juan Nguyen
Games have rule-sets. Rule-sets allow for various strategies and play styles. Some of those strats are easy to implement and some are not. When you're randomly grouped with strangers who've never worked together before, there's a limited number of strats that will work 90% of the time, some will work 50% of the time, etc. Some heroes are objectively more viable than others and their stats can be easily understood if you took a few minutes to read about them. So you have about 60 seconds to figure out what strat to go with and who's going to do what in your group. Some people realize this and thus they play certain roles or heroes to accommodate the strats that work the majority of the time.
Then you have some disruptive faggot who hasn't bothered to learn anything about the game and just picks the coolest looking toon and wants to get a sick PotG and doesn't understand why his pick is bad. He doesn't want to switch he wants everyone to work around him even when it doesn't matter because that hero isn't viable right now or just bad on a certain map/mode. Instead of having humility and realizing he should go into the training area and learn a new role/hero he wants to complain about toxicity and how terrible everyone is.
Lincoln Lopez
I play DF and Rein exclusively, not because I think I'm hot shit, but because I know I can't aim and not being able to instakill someone in a general direction makes me a liability to the team. The problem you fags have is that sometimes I don't want to play Rein and sometimes I want to hit shit with my hammer and not stand in front the DPS while they get their rocks off. I'm trying to win, but I also want to have fun. This isn't my fault or your fault. It is Jeff"s fault for having shitty character design.
Lincoln Butler
Or you could design your game to be flexible like literally every shooter ever made that continues to be well-received for having good game design, Jeff.