Battle Royale

>PUBG is the most successful PC game in years
>We will see a million ripoffs and variations of it for years to come
What type of Battle Royale games do you want to see?

>Medieval
>Fantasy
>Super Hero
>Sci Fi
>Mythology

Sci Fi for sure, with weird planet configurations with terrifying weather patterns.

bomberman

Cyberpunk like RUINER

Phenominal book.

I'd like a battle royale game with hostile npcs scattered throughout the map, and also quick sub objectives you can do for npcs to be rewarded with loot.
>hey there, I need a suppressor for my smg. I'll trade it for 50 5.56mm rounds.
Or
>hi, I'm currently locked outside my house full of angry demons. Can you clear it for me? I have this rifle here as incentive.

one set in the Crossed universe with random Crossed scattered across the map that can set traps and use guns

Something with only melee weapons. You just try to place traps in smart places and sneak up to other people

Dark Souls battle royale sounds like the biggest meme on the planet, but I'd still play it.

One under the ocean where everyone starts as a different variation of fish with a unique ability. you mutate every kill and get your victims abilities. Late game is just a bunch of sea monsters.

High School Anime Battle Royale with Sci-Fi Elements!

Wait, they already made a movie based on PUBG?

So basically, EVO: Search for Eden, but adapted to modern game world.

No... They made a movie based on the manga... which is based on a book.

lol

There's a Hunger Games manga?

i fucking hate video games

>every time the zone decreases a new event occurs
>lack of gravity, increased gravity (affecting bullet drop), random wormholes throwing projectiles and people into random places
Would be fun desu

A good one.

I just want an actual Battle Royale game. Force people to start with a fucking frying pan while someone else gets an SMG. I don't give a shit about balance.

A game where you play a random monster with a random ability and you kill others to absorb their abilities.

It would be a continuous trade off between hunting/being hunted

There would be some sort of limiting factor though so no one can snowball to dominate, the purpose is to make you choose the best of what you can viably hunt.

Might as well just make the place The Zone from STALKER.
Anomalies, mutants and other psychic shenanigans...
Anyway, it REALLY need tight gun mechanics. You can go somewhat arcade-y but it has to be consistent.

I think a fantasy based one, maybe where you spawned in teams, and just foudn different kind of spells around the map would be interesting. Thats what I ideally want out of games like these, unpredictable encounters over hide and seek with looting. Pubg doesnt even do BR right because even BR had twists in it like the tracking device.

It's funny how hard the Hunger Games author wanted to deny that they knew about Battle Royal. "I didn't know it existed until my book released"

I think a fantasy one could be amazing. Finding generic normal weapons/armor as well as magic rings/staffs for abilities.

But it would have to be a tight combat system, not some tab tier shitty one, with good physics.

I suspect all the clones of BR will be just like it; early access and based on a good idea but never executed to the quality people want. You wont see quality combat systems like MH/Souls making their way into a BR game.

anime with dating sim elements and permadeath

Allow teaming. Make the island smaller. Make survivalist elements like needing to eat. Include weapons like poison, but also told like GPS trackers etc. Give character stats like an RPG, or even traits similar to project zomboid, with traits allowing you to cook better more nourishing good, or stay more still for longer, and negative traits like asthma or clumsiness. I would love to see someone take a real crack at trying to make that work.

>like needing to eat
Please kill yourself

i want one with horses

One set in Japan with Japanese High School Students.

You forgot with nudity and sex

>The Running Man
>Daily single elimination tournament
>Daily winner goes into a pot until the end of the month
>End of the month: ~30 player free for all to crown the monthly champion.
>Repeat for a year
>On New Years day the 12 monthly winner fight to the death in real life to win a bag of cheese doodles and a subscription to tapestry weaver's magazine.

Big, big fucking island with large cities scattered throughout.

You play in mechs that have a big weight to them, can find ranged weapons in old battlefields and secret underground facilities, and everyone has a crazy Escaflowne-esque melee weapon.

>Big mechs and big monsters fight to the death
Now THAT would be fun

Featured heavily in the novel and mechanically it Would add so much. strongly incentivize people with bad weapons to group up early on to more easily share resources and benefit from skills that they didn't stat into. It also introduces a great way to keep things interesting. All it needs to do is have being hungry affect your overall stamina. You take no damage from it directly, but having extreme hunger have you tire from running more quickly, and allow animations like climbing or swimming, all would add to the kind of compromises and choices players have to make.

>strongly incentivize people with bad weapons to group up early on to more easily share resources and benefit from skills that they didn't stat into.
No, it wont

Unless you force teams people will not group up, ever. They will find a way to survive solo and kill everyone they meet.

have you ever played dayz or rust? that's not how it would end up working

why does she look like a tumblr gijinka

There's plenty of ways to incentivize teams, including score rewards and those mentioned right there. Spontaneous Teaming was happening in pubg, before they decided to explicitly condemn it, and pubg has no fucking incentive for it at all. In a sandboxy game like that, people enjoy behaving in ways that seem to contradict the games intentions. It's become especially rare now because devs decor conscious effort to homogenising the play experience, but if you played any old games back in the day you'd know retarded shenanigans that include cooperation of enemies was common as fuck. People want to fuck around, and as soon as you provide the opportunity to do that they will.

I've played rust and that is exactly the kind of ludicrous shit that could come out of it. Rust is the perfect example. It's absurd and tense because of how wild and unpredictable it is, but the unpredictability is there because sometimes you just fucking get that guy who'll tag along with you for no discernible reason.

Maybe throw in a team warfare mode, where teams of pilots have to fight other teams along with a few players playing as big motherfucking kaiju?

>roll the fat kid
>well fuck
>roll the kid with magical computer hacker skills and everything he needs to utilize them
>roll the kid who can throw small objects with superhuman precision because he used to play baseball
>roll the psycho kid with perfect stats across the board
that book is not balanced

No, eating is a terrible idea and exactly why PUBG blows DayZ out of the water. Slows down the pacing when all anyone really cares about is the killing.

>There's plenty of ways to incentivize teams, including score rewards and those mentioned right there.
No, there isnt, and there isnt a single game that proves that

If the objective is to be the solo winner everyone else is an enemy who dies on sight.

strangers don't team up. the only stranger who wants to team up with you is either unarmed or is planning on fucking you over.
the only reason anyone teams up in Battle Royale is because they were friends beforehand, and the only people actually forming teams in this game concept would be people who are already friends.

Take inspiration from it don't seek to recreate it.

Zomboid stat point distribution is a great example of allowing for trait customisation while allowing for balance. Positive and negative traits that provide situational benefits or vulnerabilities in interesting ways.

>Nuh uh and the games where this literally already happens don't count because I refuse to believe they exist
Nothing anyone can do about that man, why are you even bothering to reply

Putting aside behaviour like two team stacking in CS or dance parties in DoD which directly contradicts that statement, when you say
>Early tenuous alliances that end in Planning to fuck you over
You do realise that that is literally the point of battle royale anyways right
Like that's how it works, and is the whole point of the setup. You're acknowledging the existence of this behaviour elsewhere and describing the exact thing that a battle royale game should go out of its way to recreate

DayZ: No one teams up randomly
Rust: No one teams up randomly
PUBG: No one teams up randomly

It is objectively stupid to ever team up. Why should I help someone who has gear I could use myself, and has a 100% GUARANTEED chance of eventually trying to backstab me?

You're either a moron or a child. Fuck off.

You are a moron who completely fails to understand why people like this genre. No one wants to deal with dumbass shitty teammates, thats why people play BR games.

Literally wrong on pubg and rust, never played dayz but just going by your track record I feel safe saying you're wrong there too.

I'd actually like pubg more if it was more like battle royale. Fuck the circle thing, add random danger zones.

zombie

I'm dying, holy shit your hilarious. Calling this dynamic "teammates"already shows you have awful reading comprehension, and then the cherry on top is you making an unrelated claim that nobody wants to play this game with teammates... When literally every iteration of this game has included squad play

>CS
>DOD
people fucking around in a small competitive shooter with 5 minute rounds isn't nearly the same thing as trusting a stranger in an open world survival game
>You do realise that that is literally the point of battle royale anyways right
not if you're trying to recreate the tone of the book. the whole point of the book is that everybody knew everybody else beforehand which is what makes it an interesting scenario. take that away and all you're left with are russians shooting everyone on sight.

Manga > Movie > Novel

>What type of Battle Royale games do you want to see?
I don't. It's only played by the chinese, bots and hackers. It's a shit genre.

Yeah people fuck around more in bigger sandbox games, and setting it up so not every player even has a viable weapon to begin with is exactly the kind of thing that makes it all the more likely

honestly i dont
we'll see way too many shitty knock-offs trying to grab their piece of fortune that it'll become stale and overdone

if anything it'd be nice if pubg just added more maps and styles or something

>likely
I'm not saying it'll never happen but I am saying that playing a good match of this imaginary game where all this great stuff happens is like getting struck by lightning.
let's imagine two strangers meeting on a beach:
>both have knives
>they flail wildly until someone dies because melee always looks retarded in games like this
>one has a knife, one has a paper fan
>knifecunt chases him down for an easy kill
>both have paper fans
>good chance they'll fight anyway, slim chance they'll team up until someone with a real weapon kills them both because their alliance meant nothing
in an online game like this everybody chose to be there. nobody is scared, or a pacifist, or wants to save everyone. you know for a fact that everybody is a threat to you 100% of the time and if they're not trying to kill you it's because they don't have the means to do so yet. this setting especially drives that home because there can only be one winner, it's spelled out for you. if your goal is 'survive' then people might team up to survive, but if the goal is 'win' then teaming up is a chump move that guarantees you'll get backstabbed if you don't backstab first.
I know you've been idea-guying this game for literally years since you read that overrated book but it flat out doesn't work as an online game the way you think it will. if your idea hinges on people not acting like boring predictable cunts then your idea is inherently flawed.

Making shit up to save face is pathetic. Here is your last reply.

>Randoms want to play together!
>I m-meant people who are already friends want to!
>s-stop calling me stupid!
Stupid.