>want to replay game
>remember THAT part
What's her name?
Want to replay game
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RE4 helping ashley pull the fucking levers in the castle while fending off zealots
>System Shock 2
Hydroponics, tight hallway part of Engineering cause it's fuckin creepy
>Thief
Cragscleft
>Ocarina of Time
child dungeons
>Majora's Mask
first cycle
>ALttP
the entire game up until you go to the dark world
>Quake
2-1
>Hollow Knight
up until you get the wall jump
>Neverwinter Nights
the first dungeon/intro
>NieR Automata
The first ~25-30 hours of the game (until you get A2)
>Hitman Blood Money
The first mission
>Half-Life
until after the event
>Prey
until you get to the lobby
Metal Gear Solid 3 where you have to escort an injured EVA through the jungle.
>Dark souls 3
All the grinding I have to do before my build is fun
>Dark souls
All the fucking walking
>The Long Dark
The boredom after having decent gear and a good base
>PUBG
Everything about the game aside from top ten final fights
>DOOM
Samuel Hayden's Office
>Dwarf Fortress
World Gen
Anyone who's played Rayman 2 knows my pain
Why does everyone hate the tanker? It's better than anything in the mines and other than the bossfight better tthan the second house.
Bayonetta
>insta-death QTEs
>the "go through the city again except everything's on fire" level
>the Cereza escort level
>the motorcycle level
>the missile level (which you need to do to get to the best boss in the game)
>that part with the turret
>any fight involving Kinships
this ruins the nonlethal run
Holy shit that was my first thought too
>Alpha Protocol
>Saudi Arabia
Bloodborne; Forbidden Woods
Fable II; that crypt with all the Balverines
DaSIII; Farron Keep/Catacombs of Carthus
Sounds like you just don't like the beginning of games
was gonna post this one too
its usually the stupid fucking introduction, no matter which game you're talking about
the intro is something that is always the same, can't be skipped easily, and has no entertainment value
this is true because hand-holding idiots is more important than providing a quality product, in terms of current and future profits
>Borderlands 2
>Everything before Sanctuary
>Fallout NV
>everything before meeting house
>Terraria
>Houses
>Witcher 1
>detective
still havent completed the game because i get exhausted AFTER that part
>Mountain Blade
>Getting raped by bandits for most of the early game.
Literally git gud
Do you mean in Act 2? I'm having trouble seeing how that would bother you especially when placed next to all the fucking swamp jogging you're forced to do.
Sarah...
Dungeon Siege II: "Hey guys i think our game is getting a bit short how can we make it not short?" "That's a good question Steve how about we add this giant fuck-off desert part where you do nothing but walk around and 1 hit dozens of things because we're making a single player RPG in the format of an MMO"
>>Hitman Blood Money
>The first mission
There are actually people who think it's one of the best tutorial levels ever made. I still can't fathom how that's possible. The design is fundamentally at odds with the rest of the game.
>any multiplayer game
>the three or four games you need to get the rust off
>Bloodborne
>that one little section right after Rom
>Final Fantasy 12
>everything before Judge Bergen
You're probably one of the niggers who plays with reduced damage and speed aren't you?
Bet you're a Swadiafag too.
Oh fuck, I just started replaying FFX and the intro, despite a lot "happening", just feels so fucking slow.
>Weird bit with Tidus at the start talking to fans.
>Walk to the stadium. Exposition.
>Cutscene
>Running with Auron.
>Cutscene
>Weird floaty bit.
>Ruins
>Tiring AlBhed scenes.
>More ruins.
Everything feels so stunted.
100% damage to all, average combat and campaign, fast combat speed, 400 battle size, and to top it all off, mouse controlled blocking.
Get good nigger. Bandits shouldn't be giving you problems after 30 minutes absolute maximum.
The ship was one of the best parts of the game.
>KOTOR 1-2
>both have fucking god awful starter zones
>any jrpg
The first few hours when you're slowly being exposed to the mechanics and it's filled with story stuff.
I actually don't mind the bits where you're alone in the ruins, the second you meet Rikku it all gets pretty tiresome though. Thankfully it's only 20 minutes or whatever.
>the
>fucking
>LIBRARY
>want to replay a puzzle game
>remember that 98 percent of the fun is figuring out the solutions and shit
>Dragon Age Origins
The dwarf part and the Fade
Peragus is way better than Taris (and you can download a mod to skip it, though you miss out on some good loot with the Restored Content Mod you are using it, right user?), Telos Station is short and fun; Telos' Surface is the only shit part. And it comes before one of the best parts of the game, the Polar Academy.
Chronicles of Riddick.
>that awful cave section
Luckily it's near the end of the game.
Yup
The tailing mission in MGS4
>NieR Automata
shit taste my boi
I'm having trouble replaying anything these days. I'm always waiting for something new rather than replaying old games.
There's a few games that are good for playing over and over, but it doesn't really count as replaying them. Games like Monster Hunter, Musous or fighting games, where the enjoyment/progression is building skill.
Another game I do enjoy replaying a lot is Dragon's Dogma, I find myself replaying that once a year. Never a moment I hate in that game.
...
*blocks your path*
iktfb
Go play half life, nerd
...
Why not just play once and make a save you can always go back to?
Anger I forgot I had
*blocks your will to play*
>Shadow of Mordor
>from like the midpoint onward
The last part of Eternal Darkness.
The whole final act of stalker.
I played that game so many times in co-op, I started to like that level.
Once you know what's coming and where you need to go and are capable of actually defeating the hordes of flood thrown at you - it feels kinda good
Earning money in Freeside to get into the strip is literally the most fun I've had in an RPG
>Metro 2033
>Amoeba level
>Last Light
>Walking around with the child dark one instead of being alone
>redoing chalice dungeons after the first playthough
>ever
>when nerds made all of those fucked up dungeons to easily get whatever chunks/weapons/gems you need way earlier than you should get them
Stockholm syndrome.
Just shoot nests with good ammo, you dip.
>hollow knight
>white palace
>shoot ests with ammo
>now out of ammo
>the already spawned amoebas fuck you up
the woods and blood moon yahargul, god i fucking hate that place so much
>everything bloodborne before amelia
literally all build plays the same
>Dragon Age Origins
the fade
>Mass Effect
the snow planet
>Gothic 2
none, the game is perfect
Is that some PTSD I hear in the distance?
You get enough shotgun ammo when entering the area, using currency is just the way to trivialize it.
you just suck
>shotgun ammo
I had the railgun because it's the better weapon 99% of the time
They also take like 20 fucking MGR from the AK2012 on ranger hardcore