Dark Cloud 2

Is this the dumbest game ever made?

You save a girl's life by making sure a Chinese restaurant is up and running 100 years into the future because the chef has a dish that can cure every disease known to man, but when you inquire about the dish he says he needs a flower that is exstinct, so you travel 100 years back into the past to procure this flower by speaking to a talking eagle that won't help you until you fix a time distortion in her nest. You do this by hitting a time fragment ball with a stick into the time distortion. Doing this is basically a fucking golf minigame with limited shots. After procuring the flower and getting the magical dish that cures all diseases, you save this girl, rin, who we now find has amnesia. If this all wasn't stupid enough, suddenly this giant creature spouts out of her head and is "eating her memories."

I have played a tremendous amount of games, many of them have been JRPGs. I have to say, this game in particular has some of the worst writing and asinine concepts I have ever experienced in this medium. I don't even dislike the game. I think it's pretty fun, but holy shit, Level-5, this is just embarrassing. The original game was nowhere near this cringe.

Other urls found in this thread:

youtube.com/watch?v=IVmukUIUqeY
youtube.com/watch?v=2RXp3t-Q7Fc
youtube.com/watch?v=kKnCzA8Dxaw
youtube.com/watch?v=3iXWEirE9nI
youtube.com/watch?v=nRIYB7Pq9dE
youtube.com/watch?v=mZ-ruJBqZwk
youtube.com/watch?v=1bddTsg9YE8
twitter.com/AnonBabble

*Best game ever made.

I want to fuck Monica so much.

So I just beat the morbidly obese ant-eater thing that was eating her memories by whacking it in the ass with my wrench. It never ends.

Comfiest soundtrack

youtube.com/watch?v=IVmukUIUqeY

>clever narrative use of time mechanics
>dumb

One of the more overlooked OSTs desu

Get in line

I never beat this game. Wrench kid was just too gay with his gay robot.

>gay robot.
Out

>Ridepod
>Gay

I've never seen such a bad opinion

The ridepod is gay and the invention system is garbage.

Get out, faggot.

*teleports behind you and stabs you with Samurai Arm Mk III*

Man what is it with Level 5 and fucking clowns?

There's nothing wrong with a good travelling circus

Rogue Galaxy and Steambot Chronicles > Dark Cloud

Dark Cloud 2 is a game for literally autistic children.

White Knight Chronicles (with online still activated) > Literally every other Level5 game

LOVED this game as a kid, tried to replay it as an adult but the dungeons were way too tedious, barely made it past the forest before I gave up

What changed between child me and adult me to cause this?

>mfw I remember falling asleep a few times playing Rogue Galaxy and Dark Cloud because the combat is repetitive

Still like em

The game is the very definition of THAT LEVEL in a game that completely puts you off replaying it, and the thing is it applied to pretty much every level for different people

I can't fucking stand Balance Valley and is the one major hurdle that I need to get past to enjoy the game

Also the backbreaking effort required to level Monica's transformations and the added tedium of making sure both Max and Monica are well levelled/equipped in BOTH Melee and Gun/Magic lest a level require you to only fucking use the gun or magic.

It's a rough diamond, but it's a diamond nontheless

>hating on Balance Valley
Maybe you're just a fag. Also while they are shitty. you didn't have to level Monica's transformations for anything important, and getting strong weapons was easy, interesting and happened naturally alongside the rest of the gameplay anyway as well as being fun.

There is EVERYTHING wrong with them in EVERY GAME.

Now you've done it

THIS IS EXACTLY WHAT I MEAN

Fair enough, Steambot was just short of being excellent. We had a thread yesterday with anons having a spaz-off over their opinions. Glad this one isn't going down that road yet.

Yes, controls prevent it from being truly excellent.

I adore all Level 5 games to be honest, it's just Dark Cloud 2 that i can't stand. It stretches itself too thin, there are so many different things to do yet none of them are particularly well done, fun or satisfying.

There's a few L5 games I really don't like (WKC1, for example), but yeah, DC2's improvements are overshadowed by shallowness and a bunch of content that doesn't mesh well. Wish they'd learned from Horii.

How much better is Dark Cloud 2 than 1? I tried playing the first game and found it extremely underwhelming in every single aspect.

Better in everyway.

I'd certainly hope so.

What are the problems with Dark Cloud 2, Rogue Galaxy, and DQ8? Btw the grind may not be an issue but if you know there to be A LOT of grinding where other games would have none, that's a negative

2 has fewer characters to manage, better gameplay, and way more shit to do.

If you liked DC1's setup but thought you needed more stuff to do, you'll love 2. But if your issue was with the simple, slow narrative or you felt like the game was too tedious and the tasks too shallow, you might like DC2 even less.

>Dark Cloud 2
>grinding
Nigga, just use the fucking Ridepod. Only thing you need to grind for is the transformations in case you want the medals.

Does it at the very least fix the clunky controls, shoddy camera, retarded difficulty balance and bullshit, unnecessary mechanics (i.e thirst system) of DC1?

>original game
That's because this game has nothing to do with dark cloud, it was just some terrible North American rename.

You're talking as if I've played the game. I'm asking what negatives these games have before I get them because all Youtubers do is gush over all three.

>Chronicle
See
It's more Dark Cloud and a little better, but I personally felt like it was mostly content for its own sake instead of a satisfying experience. It gets annoying over time.

>Galaxy
Same kind of "This is here to say we have a ton of content" mentality, experimental battle and upgrade mechanics that kinda suck, and a very boring story in a story driven game.

>VIII
I have a hard time coming up with criticisms for this one. Angelo's chapter was a bit weak? Cutscenes were slow? That's all I got, it's a really good game.

Wait this game is called Dark Cloud 2 in america?
Is it suppose to be a sequel to Dark Cloud? I never realized that.

What happened to Level 5 anyway? Have they made anything decent recently?

It has the genie from Dark Cloud 1 as an optional boss, so is technically a sequel.

Dunno

Who else got both scared and aroused by this
youtube.com/watch?v=2RXp3t-Q7Fc

Rogue Galaxy has plenty of combat but combat is fast, snappy, animations are skippable and loading is instantaneous. Plus you feel inclined not to run away from fights because weapons gain experience and once you max the exp bar you can combine them into a more powerful weapon.
My taste is very different from most people who are into jRPGs so take what I say with a grain of salt. Things that I disliked the most in Rogue Galaxy is that you end up exporing different planers but they feel more like different continents of Earth. You have your jungle planet, desert planet, your steampunk planet, your FFIX-world planet etc. That's probably the most immersion breaking. Dungeons themselves are well varied and definitely not samey, they keep the game fresh.
Some characters are more interesting than others but not too much.

Also I hate the MC design. His personality is alright.

MEIN FUHRER

Like if Hitler and Stalin had an autistic child together

Is there any Level-5 game with good gameplay? Everything I played from them so far followed the same formula: amazing production values (especially NinoKuni) but absolute chores to play.

>Too shallow and tedious
>Content for the sake of it
Would a comparison to Animal Crossing be applicable to how the game ends up being?

>Does it at the very least fix the clunky controls
It's better. Not good, but better.
>camera
See above
>retarded difficulty balance and bullshit
Sorta? You're unlikely to die ever, but the game wants you to keep all weapons up to snuff.
>unnecessary mechanics (i.e thirst system)
Kiiiinda. Thirst is gone, hunger remains, and there's way more mechanics like that outside of dungeons. You gotta collect materials for Georama parts (you'll usually have enough), you gotta go to town and find NPCs to populate buildings and sometimes do sidequests for them, a lot of your upgrades are reliant on the new [Idea] system where you need to go around taking photos of things, etc.

Forgot to add - great thing about Rogue Galaxy is that when you load the game there is a nice intermission screen that reminds you where the story is at that point and what you were doing next. So you can balance it with another game or two without being afraid that you are going to forget everything.

>My taste is very different from most people who are into jRPGs
What do you mean by this? What is normal and what is your taste?

Eh, I might save it for a rainy day then.

Kinda? Some aspects are Animal Crossing/Harvest Moon esque, some feel more like the stuff you find in bad MMOs but massively toned down.

If you're good with the kinda-dull combat and appreciate all these elements being together rather than being great (IE, you don't think "I could just play Diablo and Sim City") then the rest of it is like Animal Crossing in that respect. Slow and arbitrary, but interesting. It's trying to go for that world-is-full-of-content-and-Alice vibe but does it worse than a lot of games.

If you're good with the timesink, and the slight shallowness, and don't invest yourself in the story, it can be wonderful. That's just a tall order for some people. Give it a whirl yourself.

I don't get the hype about Rogue Galaxy. I found it pretty fucking boring

I can't fucking stand traditional random encounters yet when you complain about it to others on Sup Forums and /vr/ they refuse to acknowledge them as objectively horrible mechanics that have been outdated. Level 5 games typically don't have random encounters. Neither do Grandia games, hence why those two series is something I enjoyed more than Final Fantasy games for an instance.
I am also extremely forgiving when it comes to stories in jRPGs to the point where they don't matter. They are all equally shit, let's be honest. Yet here you will find people who worship Grandia 2 and slam Grandia 3 to shit because of "muh story". It's all generic, forgettable mash of shit and entire genre is made of it. Because when you try to logically sum them up you get shit like this thread's original post.

I also can't stand waifu cancer. That's why I can't enjoy SMT games. Those aren't designed to give you a sense of going on an adventure, instead they are designed for shut in socially retarded 20-somethings to emulate a social life.

I would like to say that this guy is wrong Rogue Galaxy doesn't have "too much" content. There is a pokemon-like arena monster developing and fighting game and also a factory sim of sorts but both of those can be completely ignored, like I did. It's a very streamlined game unlike Dark Cloud 2.

DQ8 is about smart party synergy instead of grind. It has a skillpoint system that lets you specialize your stable. Story's barely there, but if you love RPGs it's great. Best use of 3D space in a JRPG before Xenoblade.

I think they mean most people would get tired of the constant fights fast, given small maps and the ARPG system.

No no Kuni has a similar problem of combat dampening things, where the game gets worse once you have three party members because you have to babysit the AI.

Guy you're quoting here. I meant to say the extras in Galaxy felt like they were added for content's sake, not that they were in your face and a bit obnoxious like DC2's systems can be at times. Think like Xenosaga ep 1 and 2, where there's hours of side stuff...that's relatively uninteresting.

DQ8 has random encounters and quite a lot of them on PS2.
On 3DS it doesn't.

>Hating on a goofy children's adventure having surreal fairy tale logic like some kind of autist

Holy fuck don't ever read a Dr. Seuss book you will be seething mad.
Also.
>Playing a jrpg with time travel as a core plot point
>Expecting a rock solid story

More like Is this the dumbest thread ever made

I feel like the game's gameplay just didn't stand the test of time ironically enough.

I still enjoy Dark Cloud 2 gameplay way more than modern JRPG released today. Is really magical.

Insectron was a great minigame.

Especially when you find that Darth Vader btfo insect that wrecks everyone.

Ni no kuni is comming out soon.

>tfw you spent more time playing this minigame than the actual game.

it was really fun. i might replay this game just for this.

>Is this the most charming game ever made?
fixed that for you son

Same shit but with Blitzball in FFX for me
>Like 160 hours
>100 are from that minigame.

Rogue galaxy had shit camera and controls because it tried to do more than you could really fit onto one controller. It also went too far into the rpg side, which would break up the action when you did a special attack and the like.

There's something there, but they tried to hard and could have had something much better if they kept it simpler.

busters official release next month hopefully

Still didn't stop me from sinking like 500 hours into this game when I was a tween.

Kys

>When you're having fun dicking around making a town and then the game tells you to tear it down and do something else.

kino

how well does this game emulate bros

You have shit taste

Extremely well even on my toaster.

Fucking ace, man. I rented this game years ago and never finished it but always wanted to. I have a PS2 but it isn't a reliable machine anymore so I'd rather take my chances emulating instead.

Is this the most Kino soundtrack known to man?
youtube.com/watch?v=kKnCzA8Dxaw
youtube.com/watch?v=3iXWEirE9nI
youtube.com/watch?v=nRIYB7Pq9dE
youtube.com/watch?v=mZ-ruJBqZwk

Softmod your ps2, hook it up with a network cable to your computer and run iso files that way onto your ps2. No more laser bullshit, and loading times are fast as fuck. You can even use virtual memory cards meaning endless sapce for save files.

Google FreeMCBoot and OpenPS2Loader. That way you can use your ps2 even if the laser is dead completely.

This sounds incredibly promising. I thank you for informing me of this.

or just get an emulator and a widescreen hack and play it on your pc

If he has a real system I imagine he also has a tube tv for it. And that will trump emulation always, especially with the softmod network method where loading times are practically nonexistent.

The game was fun , you big party pooper.

Playing that shitty fucking Spheda game was worthg it to get her leopard bikini.

Somebody post some Monica tits right the fuck now.

Back before bugthesda was everywhere this was all I had. I didn't even know about how badly broken this game was. I loved it and still do because it has that completionist element in games that I love so very very much. Some people just want a game they can play for hours and have a ton of stuff to do. Good for it's time but it hasn't aged too well in the era of fps titles and fast paced action. The voice acting is incredibly cheesy and has MASSIVE meme potential. This sort of game would be the laughing stock of the internet if it were released today with that acting.

the real mvp shit is installing isos directly to harddrive. i can't be having my computer on everytime i want to play sh2 yo

This. OP is just being an edgelord.

>gay
>bad

I had some frame drops starting Chapter 2.
Runs nowhere near perfect and might or might not be a deal breaker to some.
I'm just waiting until PCSX2 gits gud and runs this game flawlessly. (Or we get a PC port lul)

youtube.com/watch?v=1bddTsg9YE8

...

>his computer is not on 24/7
>he likes listening to shitty ATA hard drive screeching like a turbo jet engine
>he likes inferior speed
>he prefers fat to slim ps2 console

This thread makes me want to replay this game now.
But I know I'd just be chasing the dragon and I can't enjoy the same things that I could when I was a kid.

>wrench kid was just too gay with his gay robot
He's 13 and built a robot that punches out elephants. Max is a based shota.

You have to be out of your fucking mind if you think Rogue Galaxy is better than either Dark Cloud games. Rogue Galaxy was a prime example of a game that started off great then go progressively worse as it went on. The gameplay got insanely tedious thanks to Barrier enemies and the story went full DBZ in an awful way. I had to force myself to complete Rogue Galaxy and I didn't even bother with the Ghost Ship extra dungeon.

On a simple gameplay standpoint both Dark Cloud games shit on Rogue Galaxy.

>barrier enemies
>ever a problem when they rarely show up and swapping to the barrier gun midfight takes a matter of seconds, and that's if you aren't already using it
The only real problem is that you pretty much have to swap to Jaster to do it since the AI sucks with it, but even that takes less than a second if you're not already using him.

They focus on multi-media cashcows now. Ni No Kuni is their only remaining JRPG series. They're working on new Professor Layton series stuff, The Snack World, a new Youkai Watch project, and Fantasy Life 2-turned-mobile has been in delayed production for ages.
Daily reminder that Dark 3 is never.

I replay it often and it still feels great to me.

Yeah it did.
It's stylized, not some "HURR REALISTIC GAYFIX DURR" mud.
And the gameplay and narrative are engaging enough.

Woah, was DC3 actually started? Is there more info on what could have been?

That teaser page is from the back of the Dark Chronicle Official Fanbook and it's the only thing on the game I've ever seen. It seems that the concept for Dark 3 was picked apart and repurposed into Rouge Galaxy, WKC, and other projects. Dark 3 is never ever now.

Don't forget that if you get the name ticket from the fish races you can rename your weapon to any existing weapon in the game and it will become that weapon