What went right?

Joshua Moore
Joshua Moore

What went right?

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Jason Wood
Jason Wood

Voiced protagonist was more immersive
Better gun handling made the core combat gameplay a lot more immersive
The environments were great, beautiful and very immersive
Power armour system was a good way to balance out what would otherwise be a very overpowered and immersion breaking power up

Dominic Bennett
Dominic Bennett

VA who goes from deadpan to overacting retard like a bipolar madman over the course of two sentences is immursive
power armor and fusioncores are literally everywhere and are almost as overpowered as stealtharchers

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Hunter Cruz
Hunter Cruz

The V.A.T.S and combat in general, except stealth and enemy A.I

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Austin Long
Austin Long

Voiced protagonist was a mistake, but I honestly believe that power armour was done infinitely better than in any other Fallout.

Jaxson Stewart
Jaxson Stewart

Voiced protagonist more immersive? Tell that to the old dude I made in character creation who had the voice of a fit and young man, not to mention the dumb down of the dialogue system which drives me crazy

Kayden Ramirez
Kayden Ramirez

it was trash and the only good thing to come out of it was the engine and power armor.

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Cameron Jackson
Cameron Jackson

I often try to describe a way I think the game could have been more fun if it was focused around the power armor more, but I always end up concluding that the logistics therein are so staggering that you might as well just make a new game at that point.

Justin Perez
Justin Perez

Gunplay and customization.

Gabriel Gray
Gabriel Gray

Game play was fine and the exploration of the world was decent. Dialog was terrible, the base building aspect was completely unnecessary and it feels like so many resources went into that that other aspects of the game suffered, and the whole "you need to go help this random outpost" shit was annoying filler.

I think for the most part Sup Forums is way too critical of games but I totally agree that New Vegas is far superior. I go back and play it from time to time but I have little desire to play 4 again.

Isaac Miller
Isaac Miller

Voiced protagonist was more immersive

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Charles Scott
Charles Scott

Graphics
Gun mods
Legendary weapons

Ethan Kelly
Ethan Kelly

Combat is better i guess.
Which at this point seems to be the final epitaph for every western RPG.

Angel Wright
Angel Wright

Literally nothing

Nathaniel Lopez
Nathaniel Lopez

Gunplay was serviceable and the settlement system ended up being more fun then the rest of the game.
Everything else was worse. Dialog, Quests, World, No cool shit to find, Fucking Diablo loot, and Power armor.

Evan Gomez
Evan Gomez

open random drawer in trashed house in middle of nowhere
5 fusion cores

Jonathan Richardson
Jonathan Richardson

Exploration
Building is fun when you unlock limits and placement limits
Challenge
Gameplay loop
Few actual quests that are there are great and have a lot of freedom
Looting system is the best out there, saves a lot of time

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Caleb Cox
Caleb Cox

make an old dude in FO1/2/NV
he runs around like he's 18
But it's okay when /ourguys/ do it amirite?

Michael Scott
Michael Scott

spend couple of weeks in the wasteland
have insane amount of goodies including a industrial water purifier
people lived there decades
they grow tatos and live in a shed

Eli Hall
Eli Hall

In every RPG ever made people are passive and player character is the only person who can get shit done and kill weak ass tutorial mobs at city gates.

Jeremiah Rodriguez
Jeremiah Rodriguez

The music was nice I guess? It marginally improved gunplay and graphics, but honestly, the gunplay wasn't THAT bad in New Vegas. Maybe it's just because I've played 40 hours of NV over the past few days and I've grown accustomed to it, but NV gunplay really doesn't feel that bad. Better graphics are definitely a solid improvement, but FO4 still looks like shit for a game that released in 2015.

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