/mpv/ - The Official Sup Forums Media Player

post configs
here's mine
#video
[normal]
vo=opengl
tscale=catmull_rom
opengl-pbo=yes
video-sync=display-resample
deband=yes
scale=ewa_lanczossharp
scale-antiring=0.7
cscale=ewa_lanczossoft
cscale=antiring=0.7
dscale=mitchell
hwdec=no

Other urls found in this thread:

github.com/mpv-player/mpv/releases
github.com/mpv-player/mpv/wiki/User-Scripts#pixel-shaders
github.com/occivink/mpv-scripts
github.com/mpv-player/mpv/issues/4248#issuecomment-288618226
bluesky23.yukishigure.com/en/BlueskyFRC.html
trac.ffmpeg.org/wiki/HowToBurnSubtitlesIntoVideo
github.com/Argon-/mpv-stats
mpv.io/manual/master/#video-output-drivers
mpv.io/manual/master/#options-hwdec
twitter.com/SFWRedditGifs

i'm sacred to install it. It's the same feeling I have with linux

>sacred to install it

bump

2 bump

Anyone else not able to play DVDs with version 0.25.0?

tell me how i'm doing everything wrong
vo=opengl
video-sync=display-vdrop
scale=ewa_lanczossharp
opengl-shaders="~~/KrigBilateral.glsl"
dscale=mitchell
fullscreen
tscale=oversample
dither-depth=auto
correct-downscaling=yes
sigmoid-upscaling=yes
deband=yes
interpolation

slang="jp,jpn,eng,en"
alang="jp,jpn,eng,en,"
sub-font-size=35
audio-channels=2

screenshot-format=jpeg
screenshot-jpeg-quality=100
screenshot-directory="C:\Users\heh\Pictures\mpvshots"
screenshot-template="%f %P"

github.com/mpv-player/mpv/releases
> Support for some optical media functionality (DVD/CD) is now disabled by default.

huh, I guess that'll do it.

...

I installed it and kept the default settings.

# vim: syntax=config


# General
no-border
msg-module
msg-color
term-osd-bar
keep-open
autofit-larger=100%x95%
deinterlace=auto
cursor-autohide-fs-only
cursor-autohide=1000
stop-screensaver
screenshot-format=png
screenshot-png-compression=8
screenshot-template='~/Screenshots/MPV/%F (%P) %n'

hls-bitrate=max
ytdl-format=bestvideo[height

>scale-antiring=0.7

profile=opengl-hq
scale=ewa_lanczossharp
cscale=ewa_lanczossharp

>/mpv/ - The Official Sup Forums Media Player
ahahahahaha

I'm more impressed at your ability to post this without fail in every single MPV thread created on Sup Forums.

What settings do you guys use to be able to watch HDR videos with normal colors on an SDR monitor?

I may be doing something wrong, cause every time I try one of these mpv.conf configs they never take into effect, at all.
Other things such as OSD settings do, so I think i got the location right.
I simply copy the commands and paste them into mpv.conf in /home/user/.config/mpv

Post what you have in the file.

>inb4 cannot into code formatting

[pseudo-gui]
terminal=no
force-window=yes
idle=no
profile=opengl-hq
hwdec=auto

Can someone explain what SSimSuperRes does and do I need it to play 1080p content on 1080p monitor?
Also, I compared a few anime frames from 720p and 1080p BluRays with default opengl-hq spline scaler and lanzossharp, and I couldn't see any difference whatsoever. GPU usage was much higher with lanzos though. Am I doing something wrong or is the difference on such resolutions are negligible?

P. S. GPU usage with 4 taps lanzcos on madVR is noticeably lower.

>do I need it to play 1080p content on 1080p monitor
no

>GPU usage with 4 taps lanzcos on madVR is noticeably lower
ewa_lanczossharp is jinc, not lanczos

>no
Are there any other shaders that may be beneficial in this situation? I use AdaptiveSharpen and besides this, I've only seen KrigBilateral and SuperRes in other configs posted in /mpv/ threads. But I assume Krig is another upscaler for low-res content?
>ewa_lanczossharp is jinc, not lanczos
Ah, that explains it, thanks.

github.com/mpv-player/mpv/wiki/User-Scripts#pixel-shaders

Does anyone have experience with SmoothVideo Project (SVP)? It basically computes frames to make everything look like it has more fps.

It works good for me, but consumes CPU like crazy and also looks like a botnet. Does it have any alternatives? Does it have some setting I should use?

Mirilis SpashPro player has a similar smooth motion feature I believe.
MPV and madVR have interpolation but it's not the same thing as SVP does (I think)?

How can I make subtitles visible with encode.lua script from here: github.com/occivink/mpv-scripts ?
I removed -sn and tried changing only_active_tracks but subtitles still aren't visible. Or does it work only with the external subtitles and not mkv softsubs?
Maybe there's a better script to make webms that also works on Windows?

I have madVR on top of that in MPC for upscaling. It surely can't add frames like that.

Well, that's what I implied. I just wasn't sure if there's a way to set up madvr interpolation this way that I wasn't aware of.
But SplashPro can definitely do this smooth motion thing. Don't know about other alternatives.

Make you sure you dont have a default config hiding in /etc/mpv/

common mistake

--hwdec=auto
--profile=opengl-hq
--opengl-backend=auto
--blend-subtitles=video
--icc-profile-auto
--icc-intent=0
#--video-sync=display-resample
#--interpolation

what would be a good config for an i5-5200U and its iGPU?

hwdec=auto is for granted, I guess?

why does stock mpc-hc look washed out compared to stock mpv?

github.com/mpv-player/mpv/issues/4248#issuecomment-288618226

try this

Set full range colour for video output in Nvidia control panel. MPC-HC and VLC respect the system settings.

if you have an AMD card or intel processor (with igpu enabled) you can use Bluesky FRC - bluesky23.yukishigure.com/en/BlueskyFRC.html
not really any more or less trustworthy, but its a cleaner install.

what's the best hwdec mode for Windows 10 running an R9 380X

Pleb question here. Where do I find the config file?

d3d11va unless you have 10 bit monitor.

What config settings do I use to get better quality on mpv? I have a mid-low tier pc.

On Win I had to manually create it.
profile=opengl-hq

but don't Chinese cartoons still benefit from 10 bit output on an 8 bit monitor

Did you even turn hardware acceleration on? I'm getting about 2% CPU usage.

profile=opengl-hq

osd-font='Roboto'

screenshot-format=png
screenshot-high-bit-depth=yes
screenshot-png-compression=9

vo=opengl
scale=ewa_lanczossharp

Does vo-opengl do anything if you also have profile=opengl-hq?

probably not, just added it to make sure ewa_lanczossharp works

Thats weird, because even with the same settings stock mpc-hc still looks more washed out than stock vlc.

Here they look the same

# Video
profile=opengl-hq
opengl-backend=dxinterop
hwdec=cuda
scale=haasnsoft
cscale=ewa_lanczossoft
sigmoid-slope=10.0
sigmoid-center=0.8
deband-grain=0
deband-iterations=2
deband-range=12
deband-threshold=48
video-sync=display-resample

What is the difference between lachs0r and shinchiro ?

shinchiro's builds are directly compiled from the git and therefore are more bleeding edge iirc

Check your LAVFilters settings

is 6500K better or should I leave it at automatic

leave at auto and calibrate with a colorimeter

but what if I don't have a colorimeter user

one day
untill then I'll use my frankenstein method

trac.ffmpeg.org/wiki/HowToBurnSubtitlesIntoVideo

Where is the script!!!!???

I'm using this currently

b show_text ${video-bitrate} 500
v show_text ${frame-drop-count} 500

Is there any way of putting both commands in one keybind? Or if there's other ways of showing bitrate and frame drop, that would be good too

I don't know man I'm waiting on him to just like you
I hope he's still alive, he hasn't posted in forever

github.com/Argon-/mpv-stats

b show_text "${video-bitrate} ${frame-drop-count}"

mpv a shit

>downloaded mpv because everyone is talking about it
>no gui
>mfw
give me one good reason why I should use mpv

I don't know. I use mplayer.

literally deprecated

It works. What are the advantages of mpv?

Takes advantage of all modern ffmpeg features. Lots of ffmpeg developers use mpv for their development

it's being actively developed and has stuff like hardware acceleration

OK I just have pacman it. I will giove it a try next time.

>mpv

windows retards please fuck off.

why does everyone in here use opengl-hq when manual says jinc only works in opengl?

whenever i watch shit with mpv the audio eventually gets ahead of the video

just ask hiroshimoot to make a new board for you faggots /shilling/

video-sync=display-resample
kill yourself

There is any need of using video-sync=display-resample without interpolation?

not
an
argument
So still more than mpc-hc? whats your point.

if your video is desynchronizing

vo=opengl and profile=opengl-hq are different things.

i know, that's why i'm asking.

>So still more than mpc-hc? whats your point.
What's your point? I doubt they are playing the same file as eachother.

opengl-hq is a profile that uses vo=opengl and adds debanding and better quality scalers. you can use jinc on top of it for better quality.

mpv.io/manual/master/#video-output-drivers

yes, so why are people using opengl-hq?

Easy way to set these options.

mpv --show-profile=opengl-hq
scale=spline36
cscale=spline36
dscale=mitchell
dither-depth=auto
correct-downscaling=yes
sigmoid-upscaling=yes
deband=yes

>Opengl
>By default, it tries to use fast and fail-safe settings. Use the opengl-hq profile to use this driver with defaults set to high quality rendering.

from >spline36
>Mid quality and speed. This is the default when using opengl-hq.

>ewa_lanczossharp
>A slightly sharpened version of ewa_lanczos, preconfigured to use an ideal radius and parameter. If your hardware can run it, this is probably what you should use by default.

I get this in Windows on my mpv, how fix?

>video-sync=display-resample

Anyone use scale-radius=4.2410628637960699?

how do i enable it?
adding hwdec=yes or hwdec=auto does nothing to my high cpu usage

mpv.io/manual/master/#options-hwdec

What are the benefits of using a shader?

post-processing effects like additional sharpening

autism, mostly. i tried using nnedi and all it did was raise resource usage by 10x with no visible difference.

Does mpv work with SVP?

Yes.

Is the android mpv version still going?

I've played around with and barely notice any difference. Images seem ever so slightly sharper, but at the same time there's more ringing. Using adaptive-sharpen seemed to fix the extra ringing though, so I've left the shaders on.

mx player exists

>ITT edgy autistic doublechinned neckbeard 40 year old basement dwelling retards wanting to use a player that has no functions or settings whatsoever because they are cool like that.
And no, retards, it still uses more resources.