JUST in: Nvidia probably fucking its customers by loading lower level quality tesselation and other tweaks when graphics in motion (more gaming fps on 1070/10x0). More tests needed! Test it! Test it! >pick a game >load high/ultra graphics >run in said game >check what surroundings look like (ground especially) >stop >check again
This was a known issue for Prey aswell. Nvidia cards didn't render shadows correctly or at all in some cases and therefore looked better in benchmarks
Austin Garcia
>miksi posti ei kulje Google translate has no chance against this moonspeak
Adrian Baker
>Muokataas tätä aloitusta, kun tämä siirrettiin toisesta ketjusta tähän. Fucking mongols and their retarded language.
James Cook
>AMD pajeets spreading FUD to distract from the fact Vega is a flop
lmao
Kevin Davis
THIS JUST IN: Nvidia has been confirmed to not render parts of your game that are not in line of sight.
This means more gaming fps on nvidia cards! This is unacceptable, more tests needed.
Caleb Martinez
Painu vittuun täälta
Lincoln Lopez
vittu perkele
Matthew Collins
There was some youtuber who also discovered this in DOOM where the wall textures were more blurry on nvidia.
Landon Bell
>AMD fake news to cover how shit Vega turned out to be. pajeets, pajeets never change
Christian Martin
perkele tengri maami sauna
Jayden Hill
>trusting nvidia after that crysis.exe fiasco
Aiden Watson
haista vittu kusipaeae
Charles Miller
The texture weren't blurry, they loaded slowly on the GTX 970 than in other cards. Guess why :^)
Dominic Myers
J O N N E
Brody Young
>runs fine on 2gb vram >m-must be the 3.5 h-hehe
Levi Thompson
But they are in LoS. It's amazing technology that they won't render the shit outside of it.
Ryder Stewart
Wait, I'm confused. I thought this was the point of tesselation? Only show increased detail when you'll notice it.
Eli Thompson
This is called "optimizing" and it's happening since day one of video gaming.
Benjamin Cooper
>JUST in: Nvidia probably fucking its customers by NOT loading games they currently weren't playing! More tests needed! Test it! Test it!
Jason Turner
If one buys 1080/ti one would suppose it doesn't tweak the graphics to worse settings.
RX Vega atm is a flop in vidya. They should've just made it a pro card.
Logan Perry
It's as much of an optimisation as playing on half your monitor's resolution.
Nolan Morris
>he thinks this is news
Nathaniel Stewart
I mean it pretty much is just a pro card, even the gaming version has tons of pro features.
Andrew Cook
But it's not outside of the fucking los. What is the point of buying the best cards when you can't play with the settings you chose?
Mason Evans
If this amd, we would get dozen thread laughing at it
Jace Robinson
More like rendering half your monitor's resolution only at the times you are able to perceive just half your monitor's resolution.
It's cutting corners were it can get away with it. This is literally what optimizing is about.
Jaxon Ortiz
JUST in: Nvidia probably fucking its customers by using inaccurate floating point values instead of integers (more gaming fps on 1070/10x0). More tests needed! Test it! Test it!
Christopher Gomez
No. Both gpu companies had issues in prey which was eventually fixed by a game patch. Get your facts straight before you post.
Mason Richardson
Yeah... That's called a feature and it's a good thing but you wouldn't know or you'd have a way better job than getting paid for posting shit-tier shill threads on Sup Forums.
Benjamin King
So that's how the 1080Ti gets more FPS than Vega
Luke Carter
Optimisation would be to use more GPU processing power to render the same scene. Cutting corners is what lazy early access game devs do.
It's been known forever. Doesn't make AMD's current product launch any better though you fucking shill faggot.
Nolan Bennett
>a forum
#amdteamred and r/amd are deseperate...
Owen Rogers
...
Joshua Russell
>implying posts a forum invalidates this somehow
#leatherjacketman and /r/novidya are desperate ..
Colton Rivera
My point is that even 24 bits is cutting corners. Sampling results in data loss. This is not a problem because normally the discrepancy isn't perceived or maybe only just.
Now another optimizing strategy is explored and suddenly everyone loses their minds.
Parker Brown
It's like using Xing as an MP3 encoder! >Babbies won't remember that though
Jackson Mitchell
Yet most optimisation in games is indeed noticeable. The only valid optimisation is for the devs to use the lowest level API possible and write better algorithms.
Aiden Mitchell
Isn't this a gaming experience feature or something. It lowers resolution when you don't need it or when for below a certain point
William Morris
It still make amd shitty
>But muh Vega render everything culling is a cheat If they are doing so it's very dumb, poojet tie, like Secret features on die that don't work.
Asher Lopez
They are, Bega is great for compute but absolutely shit for games and the market now knows it. They're shilling as hard as they can to try and stop that market completely evaporating.
Under 1080 performance for 1080 RRP prices (1080 can be found for ~450 often though) with almost double the 1080 power draw. Not to mention Vega64 can't really OC higher 1750mhz and uses 444watts doing so, where a 1080 can hit over 2ghz without breaking 220w...
Vega is garbage for games, AMD's entire current stack is garbage for games.
Hudson Green
Novidya by name. Novidya by nature.
Landon Brooks
>games So no serious losses?
Samuel Parker
>like Secret features on die that don't work. This was confirmed true.
You can see the ground texture pop-in and become detailed when the player stops moving.
Henry White
The 'secret features' aren't really a secret, they're broken fundamentally in hardware - it won't be until a Vega refresh that they'll work at all.
>That is just fanboy ejaculating and you know it. Mate, I think you're the one being a fanboy here, every post you're bending over backwards to find a new way to say Vega isn't all that bad. Face it mate, they fucked up, big time.
The biggest fuck up though is the pricing, sure things can wrong during design/tapeout/fab - but pricing the product so high when it's clearly inferior to competing products outside of professional workloads (which aren't what gaming cards are typically sold for..) isn't going to go so well for them. Polaris had value because it brought Hawaii performance to the
Ian Davis
You do understand that almost everything in game development is about optimizations and approximations? The whole triangle based rendering is one big optimization/approximation as are all the shading models. The same goes for essentially everything you see in the game.
Nolan Cox
If it's noticeable, it's not an optimization, it's just a hack. In this case it's very noticeable.
Logan Lee
Not that surprising considering both manufacturers release special drivers for new and popular games to get better performance. I think it's more of a rule than an exception that there has to be some sort of compromise going on between fps and 'correctness' of image. When comparing performance between vendors it should be taken to account somehow but I think many people value high performance over absolute correctness. Someone dig up the post from that nvidia driver developer or whatever who said that basically ever game is broken by default and that gpu vendors end up fixing them with special drivers.
Michael Kelly
Yes, I do. That is why people use low grade geforce and radeon shit and not proper pro setups, and why I can easily push 100% CPU and GPU usage on rendering software unlike in most games.
Tyler Cooper
This happen more then one in this year alone
Carter Davis
>If it's noticeable, it's not an optimization, it's just a hack. In this case it's very noticeable. Literally all the shadows in all the actual shipped titles I've played are noticeably bad. According to you, this means that all shadows in all games are "just a hack."
Hunter Cook
Try turning the setting up from "pixels splatted onto the floor low".
Adam Gray
Screen reflection shadows are a hack, yes. Just as much as old games simulating mirrors via identical rooms.
Angel Lewis
I'm saying that the entire rendering pipeline according to that guy is a hack.
Jace Jackson
Nvidia have always done this, bought higher average fps with worse image quality. It's not anything new. This has been going on for over a decade.
It's why there should always be comparison screenshots along with the raw numbers when websites do benchmarks. Or just record the whole thing and put it on youtube.
Angel Turner
>Screen reflection shadows What is that? Explain pls
Dominic Foster
Considering we've yet to see ray tracing and photogrammetry only came out recently, yes there's a long way to go fir proper photorealism.
Joseph Watson
Shadows that are magically processed 2D sprites on the screen instead of projections
Connor Gray
This is one shitty ass thing to review and compare.
Now that you mention it there used to be image comparisions in pc magazines like a decade ago in gpu reviews.
Jonathan Stewart
Thanks, I've actually imagined someyjing like that. But could you post some link to read regarding the exact algorithm?
Blake Mitchell
Have none atm, just look it up.
Jackson Cook
I'm so glad for this AWESOME optimization! Now I can see doom at 144fps on max settings with my nvidia card. Unlike the stupid AMD which would only allow me to see it at 144fps on max settings.
Caleb Morales
GPUs should have different FPS and graphics modes. I mean it would annoying to tweak it every single game. But it's just dishonest to keep this a secret feature.