I'm thinking of grabbing one of the new "mixed reality" headsets on boxing day...

I'm thinking of grabbing one of the new "mixed reality" headsets on boxing day. Does anyone have any experience with them? They're a fair bit cheaper than the big name VR headsets.

Just spend the $400 for the full Oculus Rift setup. We got about a dozen of them in my schools research lab and they're really slick, and a GTX1060 is more than enough to drive them smoothly.

The only one worth getting is the Samsung Odyssey HMD, it has OLED screens, while all the other mixed reality headsets come with LCD screens. Also it has a slightly higher resolution as well.

Do titles like RE7 VR even work on a 1060?
Im mean sure indie low ploy trash should run reasonably but what about other titles?

Rift is definitely the best value. I own a Windows MR headset (Samsung Odyssey) and other than inside out tracking being near and working better than I expected, it feels like a shitty dev kit with shitty software support when compared to the Oculus ecosystem and headset.

Canadian dollar means they're a lot more than 400.

That's what I heard at the place I tried a demo today. They weren't very knowledgeable about compatibility though. I can of course play anything I could on an Occulus/Vive on an Odyssey, right?

Unfortunately there are store exclusives with VR. Oculus has the most worthwhile exclusives. SteamVR supports everything, but there are a few Vive only games at the moment. The Microsoft stuff only supports Windows MR headsets. There are workarounds for anything worthwhile, but it’s all a real hassle.

>Exclusives

That's what I was worried about. I'm mostly interested in indie stuff though, and of course VR porn neither of which would be exclusive I assume?

>facebook shills shilling the facebook rift
get anything else

Evidently Oculus is going to be opening their platform up more because they feel they have the cost advantage.

No, probably not for any fancy-looking, modern AAA games.
The indie shit actually runs really well too, and even looks pretty good. VR isn't 99% single-polygon meme bullshit anymore.

fuck off with your misinformed shit

Microshaft headsets officially support steamVR, you just have to download some 1.5MB "tool" from steam, no niggery required as it makes it just werk. Some games aren't "officially supporting" of MR but they still work fine, I haven't run into any that dont yet. Revive works too to play oculus games but ymmv for some titles

Video quality is a mixed bag, the mixed reality headset lenses are slightly worse than oculus or even vive but the resolution increase more than makes up for it. The quality is definitly a lot better with a mixed realilty headset, especially the odyssey.

People whine that they're not oled but the quality of the newer screens isn't such an issue, they're quite close albeit not as good blacks. Odyssey's OLEDs however are miles ahead of rift and vive. Higher resolution helps so much with text, it really makes you not want to go back.

The biggest and only real downside to mixed reality headsets are how controls translate over. It has both analog and touchpad so it works fine for most oculus/vive games but not as optimally as you'd like since vive games will only use touchpad (which is smaller and more sensitive) while oculus games will use analog. Windows store games will use a mix of them and are somehow actually better but who would want their games locked down to that shit ecosystem.

Not requiring tracking cameras is great, in almost all situations bar the very rare odd one, tracking is as perfect as VR gets. The only real issue is when your hands go out of the headset's view for too long. Shit like reaching your holster in pavlov VR or even games requiring you to reach behind you isn't much of an issue, it's the prolonged out of headset view gestures which in my experience no games use that can affect tracking.

When you look beyond fanboy opinion you find they're actually great headsets. Better than rift or vive in some ways yet not as tuned in others.

They're cheaper and better in every way
>using vr with a 1080p screen
absolutely disgusting

Oculus and Vive are 1200p

If my rig can handle a game normally can it handle a game in VR? I don't know if I need to upgrade my graphic card.

use the steam VR test program
it's free to download
it runs a video sequence like a benchmark and then tells you if you're ready and if not it tells you why not

Well that's unfortunate. I guess I've been needing to upgrade anyway. Hopefully there are some decent sales on boxing day.

sorry bro that sux
my 980ti rates as way up the high end of ready on this test so don't feel that you need to broke

>*go broke

>"mixed reality"
Man normies really can't into the technical world of things.
Hate this market.

>1100 dollary doos

I was more thinking the 6gb 1060. Maybe it'll drop to 300ish on boxing day. Shame, if my card could handle it I would have bought the $500 rift deal they have right now.

is it really that much?
I feel like I paid 3-400$ for the msi gold anniversary edition

I'm looking at Canadian pricing so it's a few hundred more than you might see. Still, that's really low. Did you get it on a good sale?

could have been
that was back before I knew shit about PC and I had a friend helping me with newegg

>STAHP LIKING STUFF I DON'T APPROVE OF REEEEE!
cool.

whats the difference between mixed reality and virtual reality?

it used to be what microsoft called their AR solution, but now they watered the standards down so much that it's practically just microsoft's VR stamp of approval.

People don't realize there's a big difference between what Steam tells you is fine,and what is 'actually' fine.

In order to make VR work good, you need to bump up the SS(Super Sampling), which basically increases the resolution and makes a WORLD of difference.

To put it in perspective, playing at the default "1" SS is 480p, playing at "2" is 1080p. My 1070 struggles at around 1.5 ss for most games. I imagine a 1080 can push it to 2.

I'd recommend getting a 1080 at minimum.

I think he was talking about "mixed reality" actually being AR

>poorfag who once owned 1060 and rift
>now want to get back into VR but want the best possible experience

what do I buy? I have a $1500 budget for card and headset.

EVGA GeForce GTX 1080 Ti = $750
HTC Vive = $600

Don't listen to the people with sub 1070 cards.
They're doing it wrong.

>playing at the default "1" SS is 480p, playing at "2" is 1080p
Imagine being this outlandishly wrong and believing it

1. Is the deluxe audio shit worth it? another $100 for what? I already have $600 sennheisers, would there be any disadvantage to using that?

Should I buy the Ti new or used? What version? should I wait til boxing day?

I thought the rift had a better screen and controllers too with capacitive sensing. I remember last time the rift FOV was kind of shit and i tried a vive and the immersion was much more intense

Imagine being unable to read.

>To put it in perspective
Do you know what an 'analogy' is?

Default setting is blurry as fuck, AKA, equivalent to 480p.

Ramped up SS is sharp, crisp and more vivid, AKA, 1080p.

>equivalent to 480p.
But that's wrong, you fucking retard.

Wow you literally can't read nor comprehend. I am not saying it's literally fucking 480p. I'm saying it's low res by comparison, yet your autistic mind keeps getting stuck on '480p' because you're fucking stupid.

>equivalent to 480p
it is exactly not equivalent to 480p, idiot.

your default headphones should do fine

>Should I buy the Ti new or used?
up to you. I personally wouldn't buy a gpu used. no idea if some miner was running it into the ground.

>I thought the rift had a better screen and controllers too with capacitive sensing
nope

>I remember last time the rift FOV was kind of shit and i tried a vive and the immersion was much more intense
vive is better