>The State of VR in 2018

What went wrong??

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Nothing you fucking idiot we are still a long way to really good VR just be thankful that we aren't paying 5k for those gadgets like in the 80s

why not just buy normal one instead of pro?

Seeing that it exists proves that there really is a huge market of horny lonely rich tech geeks who has nothing to do but spend money on pointless toys

we are wating for magicleap
magicleap.com/

Pixel density is still an order of magnitude lower than it needs to be.

1. headsets themselves are too expensive
2. PC requirements are much higher than average, which limits the market
3. 90% of VR games are stupid gimmicks

I think in a few more years when pc components become more powerful and VR headsets are cheaper they will start to gain some traction. By then we'll probably have a lot of games adapted for VR as well.

Resolution is fine though, it's only the screendoor effect that fucks it up.

Higher resolution would mitigate that as the individual pixels wouldn't be so noticeable. As far as the resolution being high enough you legitimately can't see shit past a certain point in because of the resolution.

>virtual reality

It's a shitty screen you strap onto your face.

there's a ton of porn for it, which is why i picked up one.

daily reminder the pimax is cheaper and superior in every way

I don't know what you people are talking about, I have a regular one and it's the definitive way to play flight sims and racing games. Fallout 4 VR is pretty neat too.

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How much did you spend?

Corporate influence trying to turn it into a proprietary locked down appliance.

Even "OSVR" isn't open sourced enough.

I was super hyped for the vive pro at $800 until I realized it came with nothing else and it would actually be cheaper to buy the base Vive bundle plus the pro.

Fuck HTC.

Congratulations, you fell for the chink marketing. Enjoy your "8K".

And you need a $1000 USD graphic card for enable VR, and pay $50 USD for VR "games" that are shooting galleries

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>I was super hyped for the vive pro at $800 until I realized it came with nothing else and it would actually be cheaper to buy the base Vive bundle plus the pro.

thats because those together wouldn't include the parts needed for the wireless to work

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I don't understand why people are getting the jimmies in a rustle here. The HTC Vive has always been a very premium product. If you want a cheaper VR product, there are headsets that work perfectly fine in the ~$300-$500 range, including older Vives. This is actually good for the VR market - there is now an even higher end model, and now the "lower end" models are cheaper. It's a win win situation. The only people who could be mad are the people butt hurt that they're too poor for this new product.

When will I be able to use VR to fuck realist VR versions of celebrities? I'll buy VR then.

There's no reason for it to be this expensive. It uses the same panels as the Samsung Odyssey. They're using the "prosumer" red herring to squeeze their customers.

just get a rift with those cool finger blaster controllers that they have

>Only target people with high end gaming machines
>Assume the only reason people want VR is for video games
Once again video games are the problem.

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Works for me

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Isn't facebook targeting a $200 stand-alone headset for release this year? And it will have the same resolution specs as the Vive Pro.

Honestly, VR was realeased way too early, I don't think the tech is quite there yet and cheap enough to entice a mass audience.

I'd say give it another 5 years or so where we will have 4K per eye, foveated rendering, stand alone MicroLED headsets with a wide FoV and games/media that take advantage of Lightfield technology and real-time ray tracing. I feel at that point, VR shit will really wow and immerse the masses enough without going full blown "jack into the matrix" fulldive VR.

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>standalone
literally pointless

EXTRA PIXELS!!!!!W

Nothing went wrong other than the life of most Sup Forums users who are too poor to afford a proper VR setup so they whine about it instead of getting a better job. The real salt is going to come when the Pro model sensors and controllers are released and the poor fags cry about not being able to afford the update that costs as much as their old used Toyota. VR is awesome especially the Vive with room scale.

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Hey look another post by someone who knows nothing and just spouts nonsense.

You need to start somewhere though, I doubt developing these headsets is cheap. Might as well release something relatively low end to keep people interested.

I got the oculus and thought it would be a great way to bond with my nephew and maybe reignite my interest in gaming but after he came over and played Superhot for 20 minutes he fuckiing drenched my headset in sweat, ii mean drenched, when he took it off it was literally dripping the filthy disgusting little bastard, after 20 fucking minutes, fat bastard!!! so yeah fuck that guy i bought a replacement sponge cover thing so i can actually use it again without throwing up and i dont let him on it...but i got him one of those shitty £6 cases to put your phone in and strap that to your face, dirty little bastard! Anyway yeh I have fun with mine, using an r9 390 to power it and having a pretty smooth experience all round, not sure how much an equivelant gpu would cost today.

Fat people should get free VR headsets that only function when playing games that you move around while playing. The health insurance savings would be amazing.

we're getting to a point where, each year, improvements are barely noticeable. All this VR crap in 5 years still will not be worth buying.

something like the wii fit would have been a better option, probably cheaper as well

Fat people should be ridiculed constantly to the extent it drives them to either unfat themselves or suicide. Banning my nephew from VR has infact had the effect of making him cut out junk food and start excersize, hes not slim yet but hes on his way

>HTC

By then zuckerjew will be a trillionare.

It's interesting that the original Vive enterprise edition has a similar price. HTC will probably lower the price once they launch the complete package or when Oculus announces anything.

Do you have any idea how much VR used to cost? for a far shittier experience?

>What went wrong??
It was a shit gimmick for guilible idiots to waste their parents money on.

News of the Vive Pro has reached beyond VR enthusiast circles. The average person isn't hearing about the $250 WMR devices or the Oculus Go or the PSVR price cut, they're hearing about the $1200 headset. They are damaging VR's long term prospects.

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So when does user expect a full body vr experience to happen like in Sao? Sorry for the terrible example, but it's the easiest one

Wearing that shit will hurt your neck too.

Also GPU price fiasco is limiting people investing to uograde their hardware.

is it going to be better than Microsoft's HoloLens?
youtu.be/Ic_M6WoRZ7k

on a side note: I dislike websites like this when it comes to getting info,
but I gotta say, this one is probably the best of those websites I've seen for now.

Mark my words this is VR hype bullshit

The problem with VR is that it's not going to be satisfying until you can physically plug your brain into a computer Matrix-style and have all your senses controlled by the simulation. Until then gamers will have to get used to awkwardly teleporting around maps and shit.

>1000
Nah I only paid 250 for my 1060 6gb and it's run vr perfectly fine so far

Last time i looked into hololens it had a 30degree FOV, which is not good enough for a mainstream item.

>The problem with VR is that it's not going to be satisfying until you can physically plug your brain into a computer
I disagree senpai, VR is a leap ahead of conventional displays in impressiveness. I wouldn't pay the current prices for one, but i hope i can get something akin to today's headsets for $300 in a few years - totally worth the cost of a monitor.

I'm not sure why so many people have this idea that VR needs to be ultra-high fidelity to work - my experiences with the oculus dev-kit were fantastic.

I mean sure, it will be great to increase fidelity, and the screen door affect is lame, but that doesn't invalidate it in the same way that the invention of 1080p consoles didn't make Mario 64 a rip off in 1997.

>iamvery12

Dear friend, ridicule usually drives fat people to further over-eat, as more often than not it's a symptom of deeper psychological and/or hormonal problems. They won't die sooner and save your tax money, they'll spend more of it.
Early dietetic and psychological intervention - as useless and pseudo-sciencey as it is - actually reduces the overall health care costs.

Lol
O
L

VR in its current state is shit there is no games

4k is the bare minimum yet everyone is pushing sub 4k junk

Whats a normal one?
Pc specs? Do you use extra gear for racing/flying or stick to kbm?
Whats FO4 movement like? Its not that teleporting shit they had in Skyrim..?
/questionnaire

>targeted at professionals
>OMG Y SO EXPENSIVE

Do you complain that the HoloLens is $3,000 USD, too?

>games
Screw video games. I want a full FoV covering vr headset that has high enough resolution so I can ditch monitors.

I'm probably gonna get a $499 Vive this year just for VRchat. I already have the GTX 970 so it should be plug and play.