[[TAMRIEL RISK: SECOND ERA]]
All factions have one pro and one con to them, and they are listed in the following
Daggerfall,Wayrest,Orsinium: +1 spaces on Western powers (wayrest, orsinium etc), but increased chance of civil war when invading those powers.
The Reach: Disorganized, suffer -1 spaces on all turns, but less chance of rebellion
Forebears: Prone to rebellion when attacking the Crowns, but are a land power and have +1 spaces when in inland territory
Crowns: Prone to rebellion when attacking the Forebears, but are a sea power and have +1 spaces when near the coast
Hist: 0% chance of civil war or rebellion inside Black Marsh, but disorganized having -1 spaces on all attacks
Chorrol: Cuhlecain's petty colovian kingdom, later home to Tiber Septim and the Glorious Third Cyrodiilic Empire. Suffer -2 spaces on all attacks until it has full control of the imperial isle which, then, is renamed the Third Empire and has +3 spaces on all attacks.
Skingrad: A petty Colovian kingdom. Suffer -2 spaces on all attacks until it has full control of the imperial isle, which, then, is renamed into the Cyrodiilic Empire and has +2 spaces on all attacks.
Cheydinhal: A petty Nibenese kingdom. Suffer -2 spaces on all attacks until it has full control of the imperial isle, which, then, is renamed into the Cyrodiilic Empire and has +2 spaces on all attacks.
Nibennium: The last remnant of the Akaviri Potentate, this is a failed state clinging on to life. Suffer -2 spaces on all attacks, and no bonus when controlling the Imperial Isle.
Drakelowe: A petty Nibenese kingdom. Suffer -2 spaces on all attacks until it has full control of the imperial isle, which, then, is renamed into the Cyrodiilic Empire and has +2 spaces on all attacks.
Colovian Estates: A loosely united kingdom of Anvil and Kvatch. It is someone prone to civil war, but has +1 spaces when at war with another Colovian power. (Chorrol, Skingrad, or Sancre Tor.) (continued in next post.))