24p

>24p
Why is 24fps still a thing? Why don't people like movies with higher framerates?

human biology

people associate 60 fps videos with the manure shat out by YouTube e-celebs

False

this.

hot argument, faggot.

back in the day films had 24 frames per second and we liked it

I like to be concise.

Because at higher frame-rates CGI and prosthetics look like absolute garbage.
It's beneficial for capeshit to look blurry.

Why action movies don't use 60fps I have no idea...

Films like Hardcore Henry should have been shot in higher fps. I felt motion sickness watching that film.

I can't fucking take these low frame-rates at the theatre anymore either, but the big hurdle seems to be that people associate that with "movies". It'll take a few popular hfr movies coming out for people to get used to it, and then the dam will break and everything will go hfr. Can't come soon enough.

This is why I only watch dramas at the threatre. Even though I'd like that big screen experience for action stuff, it's such a blurry mess it makes me sick and looks awful.

I agree, anything first person should be at least 60fps to avoid motion sickness.

SVP wooo

Why can't video game playing manchildren understand the difference between video game frames and movie frames

Why is this ok?

There is no difference. See

The human eye can't perceive more than 1pfs

Did you know our eyes don't actually see in the first place, our BRAINS do. Which means fps is actually a myth fyi.

...

exactly. I remember watching Hobbit 48 fps and the effects looked like horse shit. I kept thinking "this can't be real, they couldn't've released the film like this"

For those of you who enjoy high frame rate kino, what would you recommend?
pls don't say the hobbit

Yes there is educate yourself, they are fundamentally different. If you don't understand this you fail to comprehend the very basics of film making

Rea life has motion blur

Name one film, any film.

It will never happen. Higher framer rates means higher cost illumination, make up, sets and all that shit. The tendency is for films to start costing less, not more. 24fps will be the pattern for at least another 40 years.

The Cuckold.

Darude - Sandstorm

60fps is objectively better because of more information in each frame but brainlets are too slow to keep up.

daily reminder high fps obsession comes from manbabbies who havent watched a single movie in their lives, only "cinematics" on these dumb babysit media aberrations they call games.

The only reason 24fps film doesn't look like a slideshow is because of the long exposure times which blurs everything together. True 24fps film with instant exposure would look like shit, just like a 24fps video game.

>more is always better
Imagine being this retarded

higher frame rate needs more film/gigabytes

it would make movies more expensive/harder to download

>Show the jury where the video games touched you, Billy

>el aleph would be objectively better if it had twice the words
the brainlet is truly a limited creature.

>seeing less in a visual medium is better
I bet you think this is a 10/10 painting.

it looks like shit

>projectors in theaters have to flicker at 72Hz just so movies don't hurt your eyes
Really makes you think

Games need more frames, or your eyes get tired.
Films don't need more frames, or your eyes get tired.
It just is that way. Maybe it's because you're not controlling the camera.

Compressed quality, JPG artifact tier. Nothing to do with fps.

Yes sometimes seeing less is better, sorry you are too much of a brainlet to understand this simple principle and need to make that stupid comparison

High FPS looks like you're watching people move around on a set, like a home movie or a modern student film (or as is often said, a soap opera). Lower frame rate helps suspend your disbelief, or at least it does for me.

Yuck.

>Compressed quality, JPG artifact tier. Nothing to do with fps.
Objectively false

>Compressed quality, JPG artifact tier. Nothing to do with fps.
Imagine being this retarded. Compression artifacts != influence motion judder.

Isn't that the only 48fps film out there?

Why does the picture stay unclear when it stops then.

you can compensate for the low frame rate by changing exposure time, which causes a motion blur effect. 24fps only looks bad when it is slowly panning detailed scenery IMO

Avatar uses interpolation to 60fps which looks pretty shit, especially since the CGI and live action aren't synced perfectly. Billy Lynn's Long Halftime Walk is filmed at 120fps but it was only shown as the director intended in a few cinemas. Only the 4k Blurays are capable of 4k/60fps playback, Bluray is still 1080p/24fps.

If the cost-to-industry drove the technology, then the video-game industry wouldn't be constantly cranking-up the resolution and frame-rate because it means more needs to be spent on higher-detail assets and better animation and the like.

Presumably SOMEBODY will jump ship, start making quality hfr content, and then everyone else will be forced to progress to not look bad by comparison.

I dunno man, you haven't lived until you've jacked it to 4k 60 fps porn (eporner, thank me later)
And gaming at 144hz is next dimension shit.

The video game industry doesn't care about frame rates. 99% of gamers would settle for 30 fps as long as the graphics are good

Because it was shot that way.

It's shot in a way that has compression artifacts?

HELLO BRAINLET... H-E-L-LO

It may do something to keep things on the fake end of the uncanny valley, but I assume other techniques could be used to do the same, but without the horribly and often unwanted blurring of motion. E.g. fake grain, fake motion blur, etc.

Basically, you can add the elements of 'real film' in post, but dial them up/down and wanted.

James Cameron, Peter Jackson and Ang Lee are the main proponents of HFR cinema, but unfortunately producers are skeptical. Billy Lynn was basically kneecapped by Sony, not many people got to see it at 120fps.

>slowly panning detailed scenery IMO
Slowly panning across trees/landscapes is definitely the worst of it; feels like you're in 1917 not 2017 it becomes such an ugly/blurry/jerky mess.

Video games used to be at 60fps for console and 70fps for PC. Video games have kinda gone backwards, now 60fps is the standard for PC and 30fps for console. It's stupid because framerate affects input lag, so the faster the game the more responsive it is.

True, but they do seem weirdly obsessed with resolution at the moment, which drives up costs (since you need higher resolution assets).

>TFW I don't have any displays that will go over 60fps.

Have you tried overclocking your monitor? A lot of 1080p monitors can go up to 75Hz, just create a custom resolution inside the AMD or Nvidia control panel and set a framerate above 60.

I have a 144hz monitor and I will say watching movies without judder is nice. Using MPC-HC/SVP and interpolating them to 144fps is great, although there are sometimes artifacts and imperfections.

the video game industry is growing vigorously, the movie industry is stabilizing, with people investing more and more time in television shows, indie content etc. and less in Hollywood superproductions. Only a few studios (AKA Disney) still releases certain successes on a regular basis, every single other studio is afraid to spend too much money and get no returns, so they are trying to dial back a little on costs (and films like Logan and Deadpool show it is possible to keep "blockbusters" cheap).

>Using MPC-HC/SVP and interpolating them to 144fps is great, although there are sometimes artifacts and imperfections.
fucking disgusting. Watch movies at the frame rate they're meant to be watched in

Just watch The Hobbit at 48fps. They invested A LOT of money developing special make up, lighting and digital effects and it still looks like a TV movie. It's only watchable if you do it at 24fps. The costs are way too high. And people are not going to the movies anymore, they'd rather watch Netflix from home. It's just not worth it.

As someone in the industry who has fucked with framerates, honestly 24p is the most satisfying in the end for a wide range of genres. 30p is mostly the same from 24 except it's a little smooth without being too smooth, so it weirdly breaks you out of the vibe. It's why all home video stuff doesn't look pro, in my view; not because we're used to 24p, but because it's just kinda off.

60p is okay but it's so buttery that I think it just shows too much that we don't need to see. Like a photo with the sharpness turned up way too much; at a certain point I don't want to see every single fucking pore on a person's face. I just want it to be clear enough to be crisp without being too intense/gross.

Offhand, I feel like we process sight in a way that ultimately seems like it's 24p, even if we see continuous information. If you pay attention to whatever you're looking at, we think it's a calm flow but it's actually pretty damn jerky and shaky. So 24p may also feel more real/sensible in the end because it's similar to how we experience sight.

It's a waste of fucking bandwidth. 4k is also shit. These technologies are good for hard copies only.

I assume a TV or monitor will just reject any signal over their specced hz.

Also AFAIK muh Macbook is stuck at 60, at least for the internal display (never checked what it can do external)

I'm going to direct a low budget film with a climatic 60fps action scene. You'll all see how action films are being severely held back by the fluidity and continuity of my masterpiece. I'm gonna win the Palme d'Or.

maybe for console plebs.
144hz monitors are becoming common place and the difference is astounding no matter what some say.
Once you've played at 144hz with a decent setup you will never go back

The Hobbit in 48fps was so bad.

>4k is also shit
As someone who has upgraded from 1080p to 4K tv, I beg to differ

I mean, it was bad in general, but 48fps didn't help it.

This, even using the desktop at 144Hz is amazing. moving the mouse and windows is a night and day difference. Games are incredibly smooth. It's difficult to go back to 60 after 144.

I bet most of the distribution chain is not equipped to deal with unusual frame rates. A frame rate that can't be converted to a standard like 23.976 or 29.97 is bad for business.

Is the tool chain and distribution chain is capable of higher frame rates it'll still be capable of lower.

>Retarded millennial
>100,000+ hours playing video games
>50,000+ hours of watching 30fps TV
>200 hours of watching film

WHY IS DIS MOVIE SO LOW FPS???????? SHOULD BE SMOOTH BABY!!!!!

>an aspect of a lower quality format that is actually higher fidelity than the same aspect in a higher quality format is bad because i associate it with the lower quality format

>get my 1440p 144hz monitor couple years back
>tell buds at work
>one of them goes "why bother getting above 60 it's not like you can see a difference, what you're seeing is a placebo effect, you THINK it's better so it feels better"
>mfw

>Noah.2014.720p.BluRay.x264.YIFY
come on people

Gen Z even moreso; they've grown up in an HD world they don't tolerate analog weirdness. They truly will be our salvation.

I've been on 144hz for over a year now and my eyes are instantly offended when they detect a 60fps cap

Is there any +60fps content at all that isn't gaymen?

I'm talking about vidya
The best porn you will find is 60fps 4k. I haven't seen any gay shit

I wonder if some high-budget documentaries, e.g. BBC natural history unit stuff, isn't available in 60fps. I should just look...

nah, it's games that benefit the most from high fps. High fps movies make you feel weird. I wasn't able to see it myself, but I heard of people watching The Hobbit in 60fps or something and they said it felt like a soap opera the whole movie. That's why films purposely use 24fps with motion blur and shit, makes it feel more like a movie.

The required bandwidth would be insane for the average no fiber pleb.
Jerk off length porn vids is all you'll find

>That's why films purposely use 24fps with motion blur and shit, makes it feel more like a movie.
this is circular reasoning.

what

Well, yeah it is. Movies started out that way and everyone's used to them like that and only a small minority like 60fps movies so they'll stick with the majority.

I figure most people can stream 1080@60 with no issue. YouTube supports 60 fps and there's a surprising amount of videos up that do.

>films are shot in 24 fps
>people associate 24 fps with films
>the reason they shoot films in 24 fps is because it makes them feel more like a film(to retards)

>watch behind the scenes of movie
>See movie scenes in high framerate

such a fucking tease too

Might be odd for the tone of some films. Personally I'd like to see either a military/operator film shot in 60fps or a surrealist piece.

Props and makeup can't keep up with the additional detail

I want to see Bridge to Terabithia in 60fps

thanks yify

>Props and makeup can't keep up with the additional detail

Resolution would be a much bigger challenge, not frame rate, and we're already at really good resolution detail.

That doesn't even make sense.

>people who get sick or cant watch any frame rate they want
we got a name for that: genetically inferior. your the people who used to get sick reading in a car, 20 years ago. now everyone todays adapted and everyone reads a phone in any moving vehicle

unless you are weak

because we're not all video game playing autists that need everything to be shooting in their brain at 60 fps 2850x1280 resolution burning out our eyeballs.
It's hilarious how much you fucking geeks are an e-addict.