How is one meant to draw the bean from a full-on frontal perspective without it looking like shit?

how is one meant to draw the bean from a full-on frontal perspective without it looking like shit?

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sketchfab.com/search?q=dipper pines
twitter.com/NSFWRedditGif

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Sketchfab exists for this purpose. sketchfab.com/search?q=dipper pines
Rotate models or download them in blender or model something in Zbrush to aid where imagination drawing fails.

And lots and lots and lots of drawing especially with Loomis because all stylised art is based off realism.

I thought using a model was cheating, at least that's what I've heard on /ic/

Here's the secret: What is known as the "Calarts style" is what happens when you apply their animation techniques to someone that doesn't know how to draw. There's a professor there that actually rants about bean heads and noodly arms all the time, but this is what happens when you go to an animation school without knowing how to draw - they teach you to animate, that's it. You need to have some decent art skills on your own.

Unfortunately, they have a reputation as being the place to go when you want a guaranteed career, so if your parents throw enough money at the school, they feel kind of obligated to pass you, no matter what. In the 2000s this meant you got a lot of shitty pseudo-anime art. Now it means bean heads.

In other words, copying this "style" is a mistake because it's a fundamental lack of style. So don't feel bad about taking shortcuts to duplicate it in your own way.

Yes, /ic/ will do it's best to convince you that you are not a REAL artist unless you can draw a perfectly proportioned human being from pure imagination, while blindfolded, moving the pen/brush with your willpower alone.
If you have ever used a reference, or for example, looked at a real human being with your eyes then you are cheating and should get raped to death by aidsniggers.

Does this work?

There are no rules only toools. Lurk moar in the drawthread with the better artists, on conceptart.org and torrent more tutes off cgpeers/cgpersia and you'll see the depths that people go to in order to create the good shit.

>from pure imagination
if you can't this why call yourself an artist.

Full frontal looks like cheeks much bigger than the top of the head. Clarence does this perspective a lot.

Even artists need assistance. Why do you think animators record themselves or use video reference?

Some of the greatest classical artists used references when painting or sculpting tho.

No one draws without references.

Unless they dedicate their entire life to drawing so they are now so good that the library of images they have spent drawing has entered their head and they can draw it off by heart. eg if you draw Rick Sanchez 50 times from reference you'll find that you'll be able to capture his approximate likeness off by heart (visual library) but it still won't be as good if you just referenced it.

Obviously, the more realistic you are gunning the better references you need. Some of the classic painters took months to gather their references.

The majority of good photorealistic artists admired photobash heavily and you can see this in action in the majority of paid for tutorials.

Well first off, you draw them right instead of like they are in that image.
Secondly, there are lots of perspective references available, and lots of people have drawn them from all different perspectives well. If it looks likes shit from a frontal perspective it's because you're shit, and you spend your time making bait threads instead of practicing.

I'm sure they teach you gesture drawing class and anatomy

The only time I draw with references is to get a character or background on model for something I'm doing for the first time or I rarely ever do it.

Otherwise it's all though memory.

The only look big because of how they're defined

My gestures need more work.

>In other words, copying this "style" is a mistake because it's a fundamental lack of style.

I was with you up until here. It isn't "fundamentally" lacking anything. The so-called "CalArts" art style can be animated just as beautifully as any other style in the hands of an animator with the proper skills.

A perfect example is James Baxter's animation of Dipper for the intro of Gravity Falls. The art style isn't "fundamentally flawed" just because a lot of people use it as a shortcut.

I'm okay with this bean-head.

You don't end up with a style without consciously emulating others so there's definitely some kind of circlejerk going up in that place, plus it's probably easier to animate.

You shouldn't be able get into a 2D animation program without gesture and anatomy drawings in your application.

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I know right makes no sense the understand those principles it's just they don't apply them when making a cartoon apparently

>My nigga

I can't imagine anyone being successful at animation if they don't have good gesture and anatomy. I'd think it's more important in animation than in illustration given how many frames you have to draw without making the character look retarded.

what if they gave them ken ishikawa style smiles?

Then your art must be really shit

You know a bean is a 3D object right?

No one can beat this...

How do you know though?

Then why do beaners love DBZ so much?

Because you are an incredibly confident know-it all who thinks his imagination is better than reality. Which means you probably stagnated at the art level of a deviantart sonic fanartist who believes his art is top shit and all criticism comes from "trolls and haters"

because we've been watching it religiously for over 20 years

t. spic

Wait sorry i'm not the user you was talking to before on this thread i'm just a guy passing by who asked that question.

Since we have a spic here:
Why are there so many amateur porn artist from south America?
Every other day I see some shitty porn comic with Spanish dialogue, and like, 50% of all better porn artists I know are from spucworld.

There's a reason why everyone on /ic/ is a depressed jackass with no future who can't even get commissions, user.

Have you ever considered looking at a bean?

/ic/ is for those who think they're too good for deviantart

Why did calarts style get so popular?

You need to look at model sheets to know what the design is, but your ability to make deductions about shape and to create interpolations is what separates real designers from hacks. You don't get that from copying existing drawings, no matter what /ic/ or Sup Forums tells you.

E X C E P T I O N A L T A S T E

whats wrong with noodly arms they're fun :c

You get that from studying anatomy, which you can do through both real life references or photographic/picture references.
Pathet/ic/ "artisté-s" try to act as if studying art and making artwork need to two completely separate things, and you are not legally allowed to be an art creator until you get 5.0 Fundamentals GPA and your masters degree in perspective and anatomy.

>Pathet/ic/ "artisté-s" try to act as if studying art and making artwork need to two completely separate things,

I am not that guy. But you fuck heads however are studying STILL images and you dont get motion movement from those stuff even very old artists learn and note it.

If you want to study anmation look at real movements how they work not at some poses, or else you are doing marionette animation like everyone else today is doing.

so I should not study loomis?

Ask Craig McCracken and Genndy Tartakovsky.

Can you really call this CalArts style when two of these are made non CalArts students?

It's funny to draw with these templates, let's post some

llistening to /ic/ is the quickest way to kill your artistic growth, second to weed. 5% of that entire board actually knows their shit and will help you, while the other 95% operates on bucket-o-crabs mentality and speaks out of bitternesd They’ll just tear you down and regurgitate their LOOMIS meme (despite Michael Hampton’s figure drawing books being marginally superior).

I agree mostly all of them are depressed, they take things way too seriously. It's art.

You mean this?

>/ic/
Stopped reading there. Some guys on /ic/ are pretty cool and give some sound advice but most are just Art school drop outs that are angry at the world.

>Sketchfab exists for this purpose
I've always wanted to be inside Mabel

>mfw I learned how to actually sketch and my art suddenly stopped looking like a third grader drew it

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Good shit mate

>stopped reading there
I mean, the sentence was over, not much else you could've read at that point

Now see previously I would shy away from /ic/ because I know they would tear my shit apart,something fierce.

But hearing that made me lose a bit of respect for them.

Kek, you got me there dude.

Giant mermaid puss puss

>But you fuck heads however are studying STILL images and you dont get motion movement from those stuff even very old artists learn and note it.
Way to miss the fucking point you nutmuncher. Better yet, the line you quoted has nothing to do with your counter-argument - almost as if you didn't even read the post.
But let me but it in a blunt and clear way:
Learning to draw based on real life is fine.
Learning to draw based on photos is fine.
Learning to draw based on existing artwork is fine.
Learning to animate based on real life is fine.
Learning to animate based on videos is fine.
Learning to animate based on existing animation is fine.

What's not fine - and, in fact, retarded - is that half of /ic/ are autists who think that learning how to draw/animate is a linear ability development. They imagine it like a one-dimensional skill line in a video game where you must learn one thing, otherwise you are not allowed to study another, you are only allowed to use a very small pool of references and guides - otherwise you're cheating - and in the end you must cleanse yourself in flame, shed your mortal body and ascend to a higher plane of existence, never to use any reference again. It would be ideal if you gouged your eyes out, because looking at another human is almost using a reference.
this guy speaks truth

I like you. You make sense.

>>mfw I learned how to actually sketch
Did you teach yourself or did you go to a class?

>Using the frames from a gif
>"calarts style"
>all of them are off model

Sorry, my fingers slipped. But next time make your satire more [b]notable[/b].