>Over the top brutality >Larger Than Life Boss Battles >Fast Pace Hack and Slash Combat >Lots of nudity
Throw all that out and replace it all with: > Melodramatic family drama > Simplified combat > Lots of walk n' talk sections > An AI kid who shoots you.
I think we'll call it: Devil May Cry: A David Cage Story
This game is going to be a massive disappointment just see. Santa Monica Studios have a terrible track record when it comes to storytelling.
Yet the casual folks are eating it all up cause: mah feels
Brandon King
I love the God of War games but I feel like the traditional style GoW game just wouldn't work in this day and age. They are great games but we don't need more of that.
I'm interested in this as a fan of the series, but the trailer actually has me interested too. Wonder what they are going to do from a story perspective (never a strong point for the series). Combat system could be good, we have no idea.
You really couldn't extrapolate that much from the reveal trailer, still just too many unknowns.
>I love the God of War games but I feel like the traditional style GoW game just wouldn't work in this day and age. They are great games but we don't need more of that.
Yeah because we need another half-assed overly dramatic action game with long drawn out empty corridors of talking.
Xavier Sullivan
>I think we'll call it: Devil May Cry: A David Cage Story
Don't give that hack ideas.
Blake Walker
We have no idea that's what it's going to be though. You cannot tell that froma single trailer teaser, ffs user, wait until we have some actual unscripted gameplay before you try claim what the game is and is not.
Jayden King
Yea I know, right? What we really need is another 3 hour long game where you button mash your way through hordes of dozens of enemies at a time, then solve a two minute long puzzle before fight a boss that's as big as a mountain, before killing more enemies, solving another puzzle, and fighting another mountain! Who needs this "artistic" crap when we have REAL games, amirite?
Fucking Neanderthal.
Austin Morris
fastest way to ruin a protaganist is a wife/kid/ball-and-chain
it's a sure sign the developers are a bunch of old pussies past their prime
Bentley Cox
So "Artistic" means: Single button combat, down a linear path filled with "Walk n' talk" sections.
GTFO filthy casual.
Grayson White
Okay I'll wait for more footage to come out before I point out how retarded you are.
Owen Harris
>muh walking simulators
Don't you have a safe space to hide in?
Eli Morgan
The God of War games were the kind of games that are fun for a few hours then just get kind of stale after a while.
I'm fine with a change
Levi Mitchell
Time for the series to evolve and move forward, nothing wrong with that.
God of War's traditional style would feel way too dated nowadays.
Oh and from someone that has beat all of these games on the hardest difficulty God of War has never been anything but casual
Evan Turner
As opposed to a game you casually look at for 8 hours before never playing it again since it has zero replay value.
Dominic Campbell
>Kratos >Ruined
He was legit one of the absolute worst video game protagonists before
Josiah Powell
I want to fuck Charlie. No lie. But, he can be an obnoxious faggot sometimes with his strawman voice.
Gabriel Torres
I'll take a 3 hour long game over a 20 hour movie.
Kayden Rivera
Those games still exist dipshit, go play them.
We've already had like 6 games with that same formula, we do not need another.
Luke Kelly
>Kratos >Bad MC He did absolutely everything wrong but deep inside he was just a angry guy that wanted peace.
Jaxson Price
But we do need another emotional, slow, cinematic adventure. Gotcha.
William Howard
That's what modern AAA games have become, you don't like it go find a new hobby nerd.
or play Jap games
I like both
Jacob Ramirez
Yeah lets talk about series that "Evolved" And by "Evolved" I mean: Throw out everything that made the originals so beloved and chase whatever's the popular genre these days:
>Star Fox Nintendo and Rare tried to make it a soulless Legend of Zelda Clone and do away with its aerial combat. Star Fox Adventures ended up being just that: A Soulless Zelda clone that did nothing to make it interesting.
>Xcom Originally the reboot was revealed as First Person Shooter, because Call of Duty was popular. So while the casualfuks loved it, fans were outraged. Fortunatly they did get a proper remake which was awesome, while the earlier game became a Third Person Shooter that tried to be Mass Effect, and failed miserably.
>Castlevania Did away with being the kings of the 2D Metroidvania genre in favor of a straightforward action adventure game that tries to be God of War, but ends up being a really half assed attempt.
>Resident Evil Oh boy we're getting into puke infested territory now, Resident Evil 6 tried to be Gears of War in the hopes of getting 6 million units sold, because Capcom thought "No one wants Horror anymore" The following Year, horror games become the hot trend thanks to Lets Plays.
Just because a popular franchise is trying to be like the popular genre, doesn't mean it will be as good as the games in the popular genre.
Wyatt Torres
WATCH IT BOY
Robert Jackson
The Last of Us is the most successful and highly acclaimed game of all time after Undertale. Why not ride on the coattails of guaranteed success.
Mason White
>weeb trash
>Fantastic reboot
>weeb trash
>weeb trash
What did he mean by this?
Tyler Myers
ALL OF YOU BETTER STOP TALKING SHIT ABOUT MY GAAAAAAAAME!!!!
Matthew Anderson
Because Santa Monica Studios is not Naughty Dog.
Just because you're trying to copy someone talented, doesn't mean you'll copy their talent.
Samuel Kelly
God of War was never a very good series anyway. I'm okay with watching it die.
Brody Hill
ATHENA, COULD YOU PLEASE SHUT THE DOOOOOOOOOOOOR
Jack Miller
People like to call Kratos edgy (and he was guilty of it at times) but I'd rather take him than any boring, "nice guy" wimp any day.
Blake Anderson
he has no bottom lip
Parker Roberts
>He doesn't know what went down with Starfox adventures
It was supposed to be a new IP about dinosaurs but Nintendo forced them to put Star Fox in it
Aaron Lewis
This could have been a brand new IP with norse mythology as its influence, but they had to stick god of war on just so they could sell it easier
Bentley Harris
he does but its just really cracked and crusty
Kayden Scott
Welcome to the business of video games, enjoy your stay.
Adrian Sanders
This. I already played and enjoyed them. I don't need to enjoy another one. Better a revamped style than another rehash of the same not DmC QTE fest.
Adam Jenkins
Here's a haunting fact for all of you
Santa Monica Studios assisted in the development of The Order 1886
Aiden Harris
Yup yup up
I had to log off NeoFAGGOT for a while once I saw people legit getting banned for calling this shit out for the insulting ripoff it was
Luke Morales
>They are great games but we don't need more of that. Nu-Sup Forums right guys.
Gabriel Gutierrez
Development process is irrelevant.
The result was still a half-assed Zelda Clone. Even if it wasn't a Star Fox game, it would still be a half assed Zelda Clone.
Jackson Gutierrez
They assist with a fuckton of games like Journey, The Unfinished Swan, Fat Princess, Hohokum, PSABR
They're just the American version of Japan Studio
Liam Bailey
None of what you mentioned are narrative focused linear action/adventure games.
Gabriel Davis
That wasn't the question
Gavin Watson
Hohokum was good, Unfinished swan was good, fat princess wasnt my style.
I hope you arent saying either of the 2 games i enjoyed were.. dare you FUCKING say it, bad?
Joseph Myers
There wasn't even a question in that reply thread to begin with.
Landon Murphy
There was never a question retard.
Aaron Scott
Unfinished Swan was better than Journey
Fight me
Easton Bailey
I disagree with you but can understand your opinion.
Kevin Hall
>simple but fun beatemup GAMEPLAY with puzzles for variety >worse than the walking with us So this is nu/v/
Kevin Harris
>Fantastic reboot
He's talking about this. You know, what they originally unveiled. There were no plans for a remake until later.
Jaxon Perez
I agree though. w-wanna be friends?
Parker Adams
>There were no plans for a remake until later. Not true at all. What actually happened is the people with the rights to xcom decided they needed to make money off the IP. So they sent out letters to studios interested to pitch them game ideas based on the xcom IP. Firaxis originally pitched the proper xcom we got and they rejected it, and instead accepted the bureau. Once trailers got announced they listened to fan feedback and decided to give firaxis the go ahead to make their game and call it XCOM, but since they already gave the bureau guys the license we got both games.
Dylan Bennett
I recognize that fucking hand, it's Paulie's
Nathan Martinez
...
Parker Anderson
>naughty dog is located in los angeles >Naughty dogs dumb cinematic influence starts infecting Santa monica studio which is also in LA >insomniac just happens to be in LA as well uh guys how many more of sony's active studios are located in the LA area?
Zachary Evans
They are slowly relocating all of playstation there
Cooper Sanders
We have seen 1 (One)(Uno)(sin(90)) video and you guys are making huge leaps to conclusions.
Josiah Nguyen
Watch it Crissy
Chase Parker
Welcome to Sup Forums. Care for your complementary spring shoes?
Owen Barnes
jesus christ what a fucking autist you are
Jaxson Evans
>we live in the timeline where soon sony will be an american company and all of sony's exclusives will be The last of us 'em ups
Ian Phillips
the order was short but fun and had a great level of detail and polish
Jacob Bennett
Okay then, the plans weren't set in stone until they realized they'd made a terrible mistake, then. Though, I do enjoy the Bureau's attempt at a story at least.
In any case, what he said still holds true, and I'll add my own spin to it. Games that change the formula can be good or even greater than the last. Games that change their genre are like... Well, I guess you could compare it to the new Harry Potter story.
Harry Potter novels have always been mystery novels, where the last two became a sort of formula break to a dramatic sort of survival tale with mystery still intertwined. Harry Potter and the Cursed Child is at first, seemingly just a mystery, but quickly devolved into a time travel story where two-thirds of the story is literally nothing but going back in time repeatedly to try and fix mistakes. And it was panned for it. It was awful.
That is what happens when you break the genre. Expanded universes exist for a reason with stories, but mainline entries should never break the genre unless you've got something really innovative and unique on your hands. All we've seen from the new God of War is the same tired shit we've seen from dozens other games this last decade. (Not to say it was unique before, but it became a popular franchise that way).
Jacob Bennett
Santa Monica made 5 traditional god of war games, the fourth and fifth had lukewarm receptions. so im not surprised theyve changed the formula for this game
Jason Barnes
why do you think the new god of war wont have puzzles?
Gavin Cook
Since The Last of Us is objectively the greatest video game accomplishment ever is this a problem?
It set a new standard for interactive experiences. Modern video games will be chasing that narrative excellence for years to come.
Brayden Wood
Ironically, using a Legacy of Kain image could also have allowed me to use Nosgoth as an example. Nosgoth was a really fun game, and there's not a whole lot of games in that vein, but it wasn't what LoK fans wanted, and it died for it.
Anthony Anderson
that's what happens when you design games around reviewers who only play the first hour
Brayden Ramirez
Insomniac isn't a Sony studio
Anyway theres San Diego Studio but they make Baseball games and a new studio called PixelOpus
Christopher Reyes
it died because square enix is greedy as fuck. If it has continued support and a reasonable budget, it would have gained a big enough audience to sustain itself.
Ethan Nelson
>tfw the PS2 gave us an era of top tier action/platforming, adventure games >tfw the PS4 is a Walkie Talkie machine
Mason Mitchell
Why do people shit so much on the original God of War games?
I remember GoW 2 being considered one of the best games on PS2. GoW recieved a lot of praise too when it was released. What happened who's responsible for this meme?
Lincoln Barnes
Do you know what I will hate more? That this becomes the first of the series without difficulty settings
Nolan Gomez
>Tell Me a Story >More Easy >Easy
Brandon Watson
>giant overdesigned boss >completely scripted Why
Liam Young
Like those genius ladder "puzzles" in last of us?
John Ortiz
>having a NeoGAF account
Just why
Joshua Hernandez
Yeah, my comment about XCOM was more of an interesting fact than anything else.
Andrew Stewart
Santa Monica Studios is more of a Software R&D, Usually they collaborate with other third party devs and assist them with their game engine much like Guerrilla games. e.g The Order 1886, Fat Princess, Everybody's Gone to the Rapture, Hohokum.
They don't have writers of ND or the Imagination of Japan Studio
Colton Collins
>I'm threatened by the popularity of this game via social media so I'll shitpost about it Lmao
Blake Fisher
God of War was always terrible. Their mistake was not making a new IP
Alexander Morris
It got old.
If something changes, you cry about it. If something stays the same, you cry about it.