We are already mid-production for 2 mobile games atm, but after them we'll go into a passion project with my programmer about secret societies and massive conspiracies
It will most likely be a turn based strategy game, i want to start from 1800s europe, as a dynasty who accumulates wealth and influence and uses them to claw higher and stay at the peak of the pyramid
i got very small snippets of ideas that i will put together, i want you to shit ideas at me and i'll sort trough them.
Say we start with a textile factory in france, and we gain money each turn, we have to expand and go into politics to do so, we'll have to go into: Banking & Finance
Social Engineering >Education >Guerilla Psyops
Energy Sector
Military Industrial Complex
Deep State I'll launch this thread again later, i appreciate the help. I will credit Sup Forums for crowdsourced ideas and research if we do this thing (maybe i shouldnt, we got enough shitty newcomer activity though)
>I will credit Sup Forums Don't do it. I know there's an Italian user that knows quite a bit about Masons and the ties they have with Italy's government here on Sup Forums. Maybe he can help.
Colton Cruz
Give name or so we can Google it or fuck off. I'm sageing just incase.
Gabriel Perez
it is meant to be more vast than Deus Ex, instead of a lone operator, you are one of the main string pullers, you are racing for the top while working with other families etc. a strategy game
it needs to at the same time be very minimalistic and simple, but encapsulating all the main veins of control by secret societies, so we'll not only have a fun game with substance, we'll mass red pill people
comedy and entertainment is much stronger for the info to take root in peoples heads
aye, we started like 4 months ago, so we aight atm
David Myers
Would be better if this said "Summon the Elders."
Ryan Parker
and no, there wont be JQ stuff in it. You know we need (((Steam))) ... so
John Walker
There should be a religion and ideologies mechanic, where different pops have different faiths and ideologies that can either help or hinder you. You should be able to infiltrate both "religion with churches, ideologies with schools" in order to modify them to make them work for the player. Or create a completely new one and try to get it to spread.