CGI cars

>CGI cars
>CGI buildings
>CGI crowds

Who the fuck started this trend?

Other urls found in this thread:

sakuga.yshi.org/post/show/24853/animated-background_animation-debris-effects-fight
youtube.com/watch?v=-gcyZc3bhyM
youtube.com/watch?v=1eXiu7NneRg
youtube.com/watch?v=1fSUos8x73I
en.wikipedia.org/wiki/History_of_computer_animation
twitter.com/AnonBabble

GitS

America.

this really I saw it in stuff like the simpsons way before I saw it in any anime

Money did.

CGI is fine as long as it doesn't stick out like a sore thumb.

CGI has been around since computers, user. Like what the fuck do you expect? Before that, they used illusionary effects.

can you name me literally 1 anime that does this and then provide visual (vĭzh′o͞o-əl) proof?

>CGI has been around since computers, user.

Mob Psycho just used CGI amazingly well in its latest episode.

Sadly it does every time, even in Kizu which has supposed to have budget.

There was CGI there?
I guess the fact that I didn't notice means that they did a good job.
Anyway, OP, CGI is good as long as it's done well. It's the same with CGI in any movie really, you only notice the shit CGI and don't notice the good.

It's okay when it's all CGI

When Teru is jumping along the rocks.

sakuga.yshi.org/post/show/24853/animated-background_animation-debris-effects-fight

They were very tricky with them.

I don't mind cgi on stationary objects like buildings and furniture. It can give an interesting contrast.

...

That's a very nice transition from CG to 2D.

This man is correct

No, it still looks awful and for some reason looks like it's moving totally unfluidly. If you're going to go cg you should animate it at 30 or 60 fps, not 24

This scene was GREAT in...1983.
youtube.com/watch?v=-gcyZc3bhyM

This scene cost 135,000 dollars to animate

holy kek

Animators now don't realize it but in 20 years, all their CG will look this bad and will make the show unwatchable by future humans.

Lensman - 1984.
youtube.com/watch?v=1eXiu7NneRg

CGI kills the industry.

Accept it.

No. BATTORU!

CGI actually costs more to animate, however it takes less time to animate with CGI.
Blame scheduling.

Disney started in...1982.
youtube.com/watch?v=1fSUos8x73I

Those fucking PS2 textures. LMAO.

Untrue. It's been more than 10 years since the Incredibles and it's still watchable. The problem is that anime CG isn't even on par with fucking Toy Story.

It's almost like an episode's worth of Toy Story cost more than a full two-cour anime.

that's a fallacious statement user.

From an artistic this show was amazing. Too bad their skits are worse than a stand up German comedian on a bar

Exactly my point. Anime will never be ready for CG because good looking CG costs money. You can hide money deficiencies in 2D with good direction and talented animators. Cheap CG will always look garbage due to textures and framerate.

Watched ex-driver recently and the hand drawn cars were sexy as fuck. The car chases definitely suffered though; there's some weird animation issues when the cars have to actually move.

well, that's is because American animators actually get paid a fortune compared to their Asian counterparts.

so never.

>Untrue. It's been more than 10 years since the Incredibles and it's still watchable.
I'm talking anime here.

No, it may be wrong but it is not fallacious.

>No, it may be wrong but it is not fallacious

The assumption that a trend will continue while citing the past of the trend as your only argument is a fallacy.

What is this fallacy called?

literally this.

Pfft, everything must be 24 fps, hollywood demands it.

This is the wrong proportion for Samus. A muscular butt will not have as much of a curve to it that is in perfect rounded alignment with the leg muscle. Also it will be more oval in shape compared to circular. There are also tell-tale signs on the legs that indicate more developed muscles rather than fat. Look up female bodybuilders on google image and you'll see an extreme version of the muscular type of leg, while that girl and chicks in Playboy images don't really have well developed leg muscles. Obviously this is the artist going for sexualization over what a female bounty hunter would probably be like though. Actually in Super Metroid when Samus removes her suit her legs look far more like that of a muscular woman than in ZM, although its from the front rather than the back.

That's only needed for Hollywood due to motion blur. Anime doesn't need the false realism added by 24fps since it isn't realistic at all anyway

>CGI is at 120 fps because user the autist needs it
>actual animation is still animated on 3s

Actual hand drawn looks alright at whatever it's at. CG looks awful at the same rate.

en.wikipedia.org/wiki/History_of_computer_animation

Fallacies of Weak Induction

That's a whole category of fallacies, not a specific one.

It's induction fallacy and only obtuse logicians actually give a shit about it.

>

Sounds like it's fine to use then ;^)

Why not? Cars and buildings require solid construction which makes sense for CGI and crowd animation is also more convenient especially when you can reuse them for other shots. Doing them in 2D will take up more time.

Yeah, if you need to resort to logic to prove your argument, it means you obviously don't care about it and are just trying to be a smartass.

Do you understand that 2D looks better than 3D fundamentally?

>Who the fuck started this trend?

I guess it was "Blue Submarine N.6", but I am not sure.

Why do logicians not want you to use past trends to try to predict future trends? Just because it isn't ALWAYS the case that past trends continue? Sure but there's at least a good likelihood trends continue, depending on how gradual or extreme the trend.

>2D looks better than 3D fundamentally
False, 2D looks better than cheap 3D fundamentally.

>your argument is a fallacy

>no it's not

>yes, here is proof.

>fuck you, that is not a real fallacy.

brilliant argumentation.

Given I'm a fan of anime, I disagree with your false statement. 2D, even QUALITY, looks better than 3D, fundamentally.

Actually if you followed that reply chain correctly, I (the one making the argument) questioned the proof again because it was not specific enough and then some third guy came in and said "meh it's too vague and so not a real fallacy"

I'm still waiting on the guy who said it was a fallacy of a type to get more specific

Holy shit why does Shin Chan have such good animation!??!

Some of the movies do.

My NAME is Crayon Shin-chan, and I grew up to be...

Shinji Ikari

Given I'm also a fan of anime, I disagree with your false statement. 3D, if given the budget and ability to render properly, looks better than your average 2D scenes, fundamentally.

Then I posit you are not a fan of anime, you are a fan of 3D CG first and foremost. But you recognize that its time is not yet come, and so you settle for "inferior 2D."

I roll a die a 100 times, and never get 4.

the trend indicates that 4 wont come up

then you roll a 4.

Nowhere in my posts does it reflect that I prefer 3D over 2D, I am even a fan of what some might call "forced animation", I was merely pointing out your bias for disliking 3D because all the examples of it you've encountered thus far have been of poor quality, even so far as to imply if one likes 3D then one cannot enjoy 2D as if for some reason one would not be able to enjoy both.

Fallacy of induction.

1-2-4-X

based on the three data points, you have to deduce what X will be.

for example it can be 1+Y, with Y being uneven numbers plus zero (0-1-3-5), meaning x could be 6

or 2^Y with Y being (0-1-2-3) meaning x could be 8

it means that without complete information of a system, predictions can and will be wrong.

see Predicting you will not roll a 4 is a statement with pretty useful predictive power at 99/100. Sure, we know it isn't necessarily always going to be true but but as "I think this will tend to be true" it's a good predictor. At some point CG will not look horrific to future generations, but I'm reasonably sure that point is not yet here.

Not all encounters I have had with it have been of poor quality, but I have preferred 2D in all cases to those 3D cases, no matter the quality. This is what it means to prefer 2D over 3D. Do...you?

Furthermore I did not say you cannot enjoy 2D but I did indicate that you are settling for 2D because high budget 3D, which you said you would prefer over average 2D, is not available.

So you think Dragon Ball Super looks better than Disney movies?

The 3D ones yes ;)

That bring us to the Argument from fallacy fallacy.

Just because an argument contains a fallacy, it doesn't necessarily imply the conclusion is false.

But people will shut down any arguments that contain a fallacy by saying "that's fallacious" without regard for the potential predictive power of the argument or the likelihood it may be right despite containing fallacious reasoning.

>CGI crowds
>bad

>but I did indicate that you are settling for 2D because high budget 3D, which you said you would prefer over average 2D, is not available.
Seems like you missed my entire point, I was only stating that proper 3D would look better than average 2D, not that I'd prefer shows to be all 3D rather than 2D.

Then aren't you basically saying you want some shows that don't look as good to you as they could if they were 3D? Unless you desire shows to only be either high quality 2D or "proper" 3D but we know that will never happen.

Also, proper 3D existing would lead to 99% of shows becoming 3D due to the way humans jump on bandwagons and prefer the easier, cheaper way. We must actively work to prevent this.

Any storyboarder/director with a brain wouldn't allow such a shot to even exist.

Also it'd look horrible in 3D too since you'd have repeated models. There's simply no way to do a shot like that acceptably. You use illusion and inference to imply large crowds--you don't actually draw them/model them

>;)

Just get out.

Do you understand what emoticons are supposed to imply? That one simply had to follow his post since he--or you if you are the same poster--thought he could trick me by choosing a 2D anime that looked like shit and comparing it to a high budget 3D movie. But I have already thought out my position and examined by beliefs. The most barren, poorly drawn 2D a studio would dare release still feels better to me than the cold, sterile embrace of empty 3D models.

If you want to blame someone for summoning that emoticon, blame him, or blame yourself if they are one in the same. For thinking someone who said he prefers 2D would change his mind.

Anytime you have a lot of camera motion, the inbetweeners will fuck it up. CGI results in more continuity of shot composition than the alternatives.

Vehicles are blocky and move predictably. They tend to move fast enough that the camera has to keep up with them.

Usually with a buildings or a crowd you want to show off the scale of the object relative to the subject. The way to do this is with sweeping camera motions, which are easier in CGI.

Why does Sidonia look so choppy?

There's an "uncanny valley" in the midrange where models tend to underperform. Really pulled back, they're fine. Up tight, they're fine. Inbetween, shit looks weird.

Models of characters look good head on and at 3/4 and in profile, but they end up weird as the camera moves. This is mostly attributable to the contrast between CGI lighting and the kind of shading used to convey weight when drawing by hand.

Motion of people is more complex than motion of vehicles. We believe it when the robots swing the lance and when that dickfaced gauna squirms, but you can't have the dudes arms cheat and go noodly the way you expect from a hand drawn model.

What if it's that Sidonia is 24fps rather than 30 when it looks like a fucking video game and 24fps looks awful in video games

>Sup Forums

You can't just shut off your brain to a full CG anime when the brain tells you this looks wrong because of a low framerate.

>worst art
Go to hell.

None of the problems with CGI in anime are solved by an increased framerate.

I can't believe choppiness is due to something other than low framerate when that's exactly the cause of the same symptom in video games.

Post your shitty fanrender or gtfo.

Is this the CGI thread?

What do you mean? Is this a "If you can't do it better don't complain" argument or something?

I'm convinced that idol anime is literally Satanic. Can you convince me otherwise?

>None of the problems with CGI in anime are solved by an increased framerate.
>I can't believe choppiness is due to something other than low framerate

We are at an impasse, so I insulted you.

>its another "I want high budget Blizzard CG in TV anime thread".
>quality cars
>quality buildings
>quality crowds

>even in Kizu which has supposed to have budget.
How do people watch Kizu and not realise that the CGI is intentionally jarring?

Some people are pretty autistic and lives in elfland. Like those who want Lord Of Rings 50 hours long movie with no CG.

>Thou shalt not make unto thee any graven image
>literally idolatry

I think the latter part of which is somewhat pulled back is nowhere near as bad as Sidonia's choppiness. I feel like the animation team in Sindonia is just lazy as hell or something and don't want to animate anything fluidly