Has 3D animation reached the point where it is good enough to supplant traditional animation?
Has 3D animation reached the point where it is good enough to supplant traditional animation?
I think that shows should either be 2D or 3D, not both. It always looks terrible when 2D characters turn into 3D CGI. Of course, good looking 3D anime is rare, and they always have a wonky frame rate, but recent stuff like Bubuki Branki and Ronja were a step in the right direction for CGI, those shows can age well too.
Has real life reached the point where it is good enough to supplant traditional animation?
oh wait
stop asking stupid questions
is this a subtle Long Riders thread?
No.
And it's not about being "good enough", they're fundamentally different.
>I think that shows should either be 2D or 3D, not both. It always looks terrible when 2D characters turn into 3D CGI.
Pertinent example.
Fuck. That looks bad.
Whatever you take on 3D you have to admit that Long Riders really pushed the envelope with these beautifully animated 3D sequences that perfectly blended in.
>Has 3D animation reached the point where it is good enough to supplant traditional animation?
Good 3D is just as expensive as good 2D. It had always been good enough, it's just that 3D is used to save money and that meant they always suck.
If you want good 3D, you will end up paying as much as before, and that's why there is no point.
Kyo-Ani does it, and it's alright.
Most probably don't even realize they use it in maidragon.
That doesn't look bad at all. In fact if you weren't posting it in a discussion about 3D nobody would even be able to tell the difference
Truly seamless.
I will admit that the last two episodes had much better CG than the rest of the series, regardless of the execution. Maybe that delay actually payed off.
What other episodes/scenes do they use it in? I only recall this.
Just small staple stuff like cars, and similar props.
Are you blind?
> non-existent shading
> the weird proportions
> the weird shadows and materials
> surely 20fps
> surely weird animation
> scene has no post-fx. They could at least add some global illumination or deph of field.
People aren't blind pal
>Kyo-Ani does it, and it's alright.
It looked really bad in hibike.
I'm waiting for BURAMU tho.
They did it still better than all other studios. It wasn't that bad. Yeah, sometimes a bit ought of place, but definitely not Bad.
No dude. 3DCG will be never looking even close to hand drawn things. We have enough technology now and? In many series 3DCG looks much worse than 10 years ago.
I'm only talking about the outside performance when the people were all cgi, that shit looked really bad.
Rest was fine.
It only looks "bad" because you're not used to it. It's jarring to see fluid full body animation when you're only used to seeing drawings from the waist up being moved around the screen like puppets. 3D is objectively better.
I don't want to watch video game cut scenes
No. 3DCG sucks. Emotionless and soulless shit. It's not an art anymore.
In general? Probably, yeah.
On the typical TV anime budget? No way.
Only in my games.
I'm used to it. I've been playing vidya for 20 years. It looks bad.
It's not good enough for people with taste. Which means it'll do fine in the average market. You morons will waifu anything, even jaggy MMD models.
Yes but I still greatly prefer drawings to CGsIht
It pops out like you're using 2 different artstyles in the picture, triggers the uncanney valley feeling.
CG popping out is the worst thing ever.
I was angered no one hentai animators do this.
Yes
The only thing that is wrong with that is the hair.
I think how CGI is used in an anime plays a huge factor. Show By Rock!! is probably the only show that I have watched that used CGI right; at least in my opinion. During CGI scenes everything was CGI and they didn't try to hide animation mixed with CGI. However, they were not trying to mimic an anime style while using CGI. The Black Rock Shooter anime I think did a decent job mixing anime characters with CGI characters, but it may have had an advantage using darker tones instead of numerous bright colors.
>inb4 guilty gear webms
There is nothing wrong about Angela.
Angela is perfection.
They can be alright if disguised using proper 2D overlay though they probably won't want to do that since 3D is often used to cut corner.
Hentai studios can't do shit, they'll be using flash at best.
Maybe 10 year ago, the quality ones like seismic are much better than low budget hentai animations
If it blends with 2D well enough then it's ok. A lot of studios do it these days. But no, good enough to replace 2D animation I don't think so. Disney did it because of Pixar's popularity but Japan is a whole differente business.
You talk as though technology doesn't get better and cheaper over time.
Literally the only good "3d anime" is Guilty Gear Xrd and that's an exception and it's very very hard to make iirc.
I think that 3d should only be used for objects (Like cars in Initial D for example, especially in stage 5, 4 and Legends) and literally nothing else.
Kemono Friends is the biggest anime in Japan right now and that is MMD 3D. The technology doesn't matter if the show can pull it off.
>thread about good CGI
>posts Long Riders example
At least post examples of good CGI, LR had awful CGI during all the duration of the show, even yowapeda cgi is better and it's not that great. The best CGI on series, I think it was the Bubuki buranki and Show by Rock ones.
>Bubuki Buranki
>good 3DCG
Oh God. You are blind.
Nice arguments.
>Kemono Friends
>biggest anime
I've never even heard of this shit and it looks terrible. Calling bullshit on this.
Did you actually see faces of characters. They all looked like robots. Their movement? Non existing shading? 0 emotions? The only good thing in this show? I would say - backgrounds. Rest looks literally like garbage.
user pls.
That was the point.
I don't think CGI is bad per se if the show mostly consists of it - Arpeggio and Bubuki Buranki looked somewhat decent - hell, even Sidonia did after a while, but I really fucking hate it if they mix it up. It's always so obvious since a 3D model's movements are always significally different from something drawn. Especially if you use something to double the frame rate, then it's just glaringly obvious.
I won't admit that until I see a webm.
The only anime with CGI that I enjoyed was Etotama and Show by Rock. I guess this shit only works well with chibis.
No
I don't care about "lighting" or whatever else, I only care if the 3D actually looks like a cute anime character. And Long Riders pulled this off effortlessly
It's been good for a while.
Jesus wtf.
>animation
>posts a still
a.pomf.cat
I can always tell.
I can always tell.
I can always tell.
wat? it looks like shit.
The only show in recent time where the cg look good was in Etotama
Sidonia was like 3 years ago though. They've at least gotten better with the character designs and facial expressions.
Though the lighting and body movement still weirds me out.
No. CG in anime is shit. Even the "good" CG like majestic prince looks like shit.
Some studios do it properly to it blends in.
But others do shit like pic related
Didn't Guilty Gear have some revolutionary new technique for making Xrd look 2D while being 3D? why don't they just use that?
3d backgrounds are great
Their secret technique is
>lots of manual labor
>adjusting characters frame by frame
>fixed lighting
They're basically creating the 3D equivalent of character sprites. Good luck making that work in anime.
The only thing revolutionary about GG is that it's rendered in real time. Those techniques existed for ages before that and have been used in anime since the 90s.
Something bugs me about ufo backgrounds. They look too sterile.
More toei. People with 3rd world internet need not click.
well fuck, I screwed up the audio the audio on the 2nd one
Often the cg backrounds dont blend well with the 2d or the scale between the 2 is wrong or the studio doesnt know how to make the cg look realistic because its too clean or lacks realistic lighting.
I don't think realistic is the problem. Watercolor backgrounds are fine in anime. If anything too realistic is a problem.
One of the few anime that does it right that i can think off is the earlier strike witches.
when they do it in distance shots or action scenes it may be noticable but it's not bad.