CG Anime

Between the financial success of Kemono Friends, and the artistic success of Houseki no Kuni, do you think the anime community will be accepting of there being more and more CG series in the face of these successes?

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>Houseki no Kuni
It may be a massive improvement but it's still not that great, I don't see it becoming a trend for a while longer

>artistic success of Houseki no Kuni
Here's a pity (You).

Only if it looks good, or if the series has enough good things going for it that awkward looking CG can be overlooked.
Houseki no Kuni happened to have an ideal scenario for using CG, since the characters are distinctly not human and you can use some nice effects for the hair and the lighting off gemstone surfaces in that scenario, but they also mix in a lot of 2D animation, which is not something that every studio will do. Also, they need to calm down with the camera movement for action scenes.

Absolute garbage
I'll accept a nigger president sooner than CG anime

Houseki no Kuni got forgiven because of glowing gem-hair. It's miles better than some other stuff, but still not good.

This, but I felt like the panelling was still too static considering it's a CG anime they didn't benefit too much from having the camera rotate all over the place

Houseki no Kuni had some amazingly good scenes, obviously I'm a fan, and it goes way beyond what other cg anime have accomplished.

But although I hate how some fans just blindly hated on HnK for being cg and lumped it in with crappy cg without taking a closer look... I also have to say I dread the possibility of a day when cg takes over anime.

There is something really wonderfully expressive about 2D, drawings coming to life. Japan has been the last stronghold of high quality 2D animation with complex forms (not gonna get into bashing western animation here but most of it today is either very simplistic forms, deliberately ugly/comical, or else it jumps straight to Disney/Pixar 3D).

Plus, HnK had an unusual opportunity for 3D because the realistic gem/metal textures would've been nearly impossible to manage in 2D (without a movie-level budget), and those added a ton to the watching experience. Imagine Phos's gold arms in 2D, there's a good chance it would've looked literally like either melted cheese or runny poop.

Maybe I'm too used to western CGI, but HnK still looks like it was made by amateurs to me. The only TV CGI anime I've seen that looks professional, or at the very least competently made, is Etotama.

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The expressions, body animation and camera work is very well made, lots of people are praising HnK camera work but to me it's very blunt and the rotations when the camera is tracking a character feels too linear.

I'm happy to see progress with 3d animation at least.