How is your space empire doing?

How is your space empire doing?
Stellaris thread!

Other urls found in this thread:

www117.zippyshare.com/v/QSXTjP5y/file.html
twitter.com/SFWRedditVideos

>Pirates form on my homeworld and build a bunch of raider ships from converted civilian vessels
>their fleet is more powerful than my own

Pretty /comfy/. Got a nice and tidy empire with an enlightened vassal doing some expansion on their own. Got a fun 2v2 rivalry going on with my little alliance of capitalist atheist space turtles and mushrooms versus the spiritual and communist alliance of space foxes and space birds going on as well.

Unsure what to do with those new self-declared ULTRA TURTLES in my empire, but they are more adaptable than my core species so I feel the individualist way would be to let them become specialized colonizers for the trickier planets.

Should I give them a sector to prosper in?

Space Niggers unemployed Niggers

I don't know where you people see niggers in this game, it's all DESIGNATED SHITTING PLANETs

>Can't into alliance or federations as militant fanatics unless you seceed a part of your empire to pretenders
Just put the dick in my mouth famalam

Fuck this event.

Why would you want a federation anyway, so some pacifist molluscucks get to control your army whenever it's their turn to chair the federation?

Time for revenge!
Fuck you elite faggots, fuck you!

What's the advantage of creating a sector? What does that even mean?

You relegate it to an AI governor who determines what to build and such and you just gather taxes.

You do it because you can only control a certain number of planets directly without suffering penalties, everything else has to be relegated to managers.

AI controls them
You can only directly control the small amount of colonies
>What's the advantage of creating a sector?
Do you saw amount of systems on the middle map? Just imagine the horror of controling them all directly

How the fuck do you reset the camera?

You give x planets the autonomy to control themselves but they pay taxes to you. And most importantly they let you keep more planets than your planet limit.

Kind of like vassals in EU4 with regards to overextension and coring costs, or puppeted cities in CIV5.

Plus, the sectors are a natural segmentation of your empire for internal strife. Ethics divergence and faction formation are more likely around sector lines so it's done as a way for the game to guide space-Mongol empires into gradually breaking apart.

anyone else having problem with starting resources generation or is the start of the game supposed to be this slow?

Playing as a charismatic, peaceful Star Trek Federation type. Met like-minded molluscbros, and formed an alliance pretty soon after.

But then I got boxed in near the galactic core by some asshole lizards. No matter how much I tried reasoning, the relations didn't improve to really get anywhere. So I declared war, warped to their homeworld, destroyed their fleet, and bombed their homeworld until the vassalize wargoal ticked up. The enemy was pretty passive and kept sending individual ships against my fleet. Don't know how I feel about that.

The lizards are pissed about the vassalization, but that will change once I have the chance to integrate them. I have crazy happiness boosts from government type and buildings, so they'll turn around.

Overall, pretty comfy fun. Doesn't run that great on my shit rig, but playable.

Great all things considered. My only gripe with the game is the warscore. You have to completely dominate an enemy empire just to get two MAYBE three planets. Then it forces a 10 year treaty.

I understand what they were going for and I'm fine with it but I need a mod the lowers all this stat. If I completely grind an empire into the ground and destroy everything and invade most planets I should at minimum get half their empire.

Its even worse when the weak empires hide behind an alliance. Then you have to dominate two or more whole empires just to get two fucking planets.

I mean FUCK I'm invading one guy whose in an alliance of 4. The first invasion ended quickly. Tons of shit to blow up and I won. Now its just boring. Every ten years I invade and because I already wrecked everything they have NO FLEET. I cant even get points for blowing up ships because they have none. FUCK.

That happened to me. I just used it as a lovely excuse to build up my fleet. The pirates dont move or grow for quiet a while so unless you get really lazy you should be good.

>Named ships
i mean, is there a list of automatically generated names somewhere you could edit

i have autism about things like that yet going through naming each individual ship when their chance of getting destroyed might be high is just exhausting

promised hotfix for stuttering when?

Start with your home planet first. Space stuff is not worth it early game unless you luck into a really good rock to mine. Once your planet is full move to space. You should also have colonization by that point. Just find a good rock and go. Grab the frontier clinic ASAP. From that point just remember planets are better than space mines so focus planet side first then expand in space.

There will be a slow down based on luck. You need to get the building upgrade techs fast but normally you get one well before the other. I tend to use other empires for this. Plop an embassy on them and just throw handfuls of your dominate resource at them for what you need. If you try to giver them some and it stays at 0 no matter what or goes to -1000 it means they are full and cant take anymore. Move to the next empire. Once you get tier 3 or a special resource building like the basalt power generators you should be golden. Go play.

Vassalized by the Union, but I'm coming for them.

This is like in every other paradox game but you can always purge and enslave your opponents and take their stuff that way.

Quick fix

Only Europeans, no retarded names or haircuts

www117.zippyshare.com/v/QSXTjP5y/file.html

The difference there was the next county was a moment and a click away. Steamrolling in EU3 was easy and quick. Here its a long process. The other difference is its static in Stellaris. In EU3 if you did better you got more shit.

HERE WE GO.

The Union got DOWed by the Council, a big counter-blob up North. Now I will bite it on the ass in the South and liberty and copious amounts of bird blood will flow through the star lanes.

What do stored research credits do?

Stores them for when you are running a deficit or to trade with.

I'm fucking boxed in in the arm of a spiral galaxy. Sucessor State is a fallen empire. Fighting my way out of it , my only hyperlane exit node was colonized by the Bruggan who I'm slowly destroying and enslaving

You can store more than 2500

If I'm playing as a despotic god emperor that's intent on breaking the fourth wall, there should be an option to insert mind control chips into all my peasants so they -all- obey without question.

Bird skulls for the skull throne brother.

My home system is taking a bruising but it's at maximum garrison, so it should be able to hold out long enough.

Meanwhile, desperate Valdari engineers have cobbled together the Confederacy's first cruisers - these ships are far more powerful than Union destroyers. Hopefully they will prove their worth. The home system just has to buy enough time for the first fleet to come online.

There are techs for brain implants and orbital mind control lasers.

Can you put a mining station in a planet and then colonize it? Can you have both bonuses at the same time or does one overwhelm the other?

This game worth a pirate or are you missing out on a ton without multiplayer?

>what does credits do
>you can store 2500
are you fucking dense?

Federations have the benefit of getting to use all the members tech levels to build the federation fleet. That's pretty powerful, but you have to take turns using it. Still not worth it IMO.

The orbital bonus is derived randomly from one of the tiles on the planet. So you can't have a "double" effect, but you don't lose the bonus when colonizing. You just got to put a pop on it.

There's a list in the common folder you can change to create a pool of names it will randomly draw from.

The Council has peaced out, so it looks like the Confederacy must go it alone.

Fortunately the AI is fucking garbage, so I can still win ;^)

You can steal the fleet. Wait until its your turn then succeed. The federation fleet stays with you.

>space reptilians are near and they more advanced already
>they hate my values
Well, I guess it's time to restart game...
>Empire of bugs attacked and raped themir empire so much that they will never be threat for me ever again
>Me and bugs share same values

Is the maximum fleet size 3?

No

URAAAAAH.

The Council is at war with the Union again. This is exactly the good news I needed, because the homeworld has fallen and I lost my secondary shipyard. The primary is still fine, still churning out cruisers, but it's going to take a while for the others to come online.

We're still in this.

>Me and bugs share same values
Until they come to your house to rape your women and plant eggs.

Oh. I have a third fleet I created by accident with only one ship, is there any way I can make it rejoin my 2nd fleet?

What's the most fun way to play in terms of galaxy size/type/civilization amounts?

>Fanatic Material Individualist Reptile
>Surrounded by Fanatic Spiritual Collective Birds

Yes, just get both in the same system, select both of them with the draging tool and click on the merge fleets button in the top-right corner of the unit's info-box.

Thank you family

Wormhole or Hyperspace?

Start colonising that arm ASAP brother.

>Materialist reptilians having trouble gaining control of religious people
is this a joke?

I am surrounded on all sides by four of these fuckers, don't try and put your git gud may may on me nigger.

In other news, the Union has battleships and I don't.

They just took out my primary spaceport.

The good news is that because I reclaimed my homeworld my warscore is now nearly 60%. I just need to grit my teeth and hang on.

Can't colonize while I'm vassalized, sadly.

Hence the war.

well maybe ill draw some small comfort that for once Sup Forums didnt pick up on a jew joke

This should be in the game.

Just guilt trip them with you 6 borillion, and dismantle their native population from the inside

Freedom never tasted so good.

I have sworn upon the altar of God, eternal hostility against every form of tyranny over the mind of ayylmaos.

So how's the game comparred to Endless Space?

>You will never play a bug race that survives by parasitizing other species
Modders are our only hope.

Forgot pic.

Hentai mod when?

When should purging xenos be considered a valid option

So is it harder or easier than Europa Universalis?

Liberate them all user. Liberate their souls with fire and death.

What, you can't colonise things when you are vasalised? That's pretty shitty.

Pretty logical though

> not just having hentaitacle on in the background whilst you play
Step it up fampai

Depends on your Overlord. They can choose to let you or not let you.

But I do! I also have insect hentai!

I've found it easier. But maybe it's because Stellaris eases you in by starting you in a single system instead of running an entire empire.

>That profile
>with fanatic xenophile
cute

That makes it a lot more logical. Sou you have been freed now?

>Geneticly modified warmongers lolis that enslave all the men in the universe.
We can only hope.

Yep. Won the war and won my freedom. Now my unchecked expansion into the outer rim begins.

The search for home continues. We will find Sol and return triumphant to rebuild once more. I'm doing pretty good so far

I also want a gundam mod and maybe Code Geass

I already got bored

Its like extremely basic with no depth clearly made for people who don't know the genre

there are so little options for everything and there are so little restrictions for everything you choose

Sol is actually populated with giant cockroaches i bet.

Also it has tons of UI problems

>All resources aren't shown at all times which gets annoying once you have 10+ surveyed
>habitable planets arent show on the resource description
>Mining outpost icon looks very similar to the construction ship
>The galaxy map doesn't offer enough information, like all ships will show the same ship icon
>when something is selected there s no clear enough visual confirmation
>No formations or anything for fleet

Might be. My lore is that there was a Human level extinction event triggerd by outside forces (e.g. Alien scum) and one lonely colony ship made it out, drifting through space until the found the Star System which the survivors named Last Light.

It's like every gsg except something fresh. I enjoy it but more depth would be nice

How exactly do you get new pops on a planet you just colonized?

Does it just happen over time?

So am I just unlucky or what? There was exactly one planet near me that was colonizable. The next one was about 7 warp jumps away. After colonizing every planet I could I ended up with just four isolated spread out planets. It seemed the AI had a fine time blobing everywhere but I was stuck with frontier outposts to get absolutely anything. It wasn't until almost 5 hours later that I got desert colonization and that didn't open any planets at all. Them I got tundra which unlocked one planet and then finally at almost the 10 hour mark I got arid which opened up 3 planets. By the time I had to start using sectors AI blobs were some 20 planets strong.

>It's like every gsg
No. its a dumbed down 4x

I bet the cut half of the game to sell it as DLC

t. liquor lord :^)

> All resources aren't shown
> Habitable planets aren't shown

user, click the buttom in the left hand corner. Everything will be shown

is there a reason you used a screen shot with some retard messaging you?

It's the same with every paradox game on release

It'll be good after about 3 expansions/DLC's

Didn't even notice him.

I've changed it a wee bit but ethos and traits are still the same, I haven't given it a playthrough yet.

Yes ,as long as you have food
You can also build robot populations

wow what a horrible UI


why do people pretend to like paradox games? can't find a retail job? won't?

Another map-painting-simulator. You barely even notice that it's set space.

How the fuck do you upgrade your space port

I have level 2 researched but I don't see the option to upgrade anywhere

The Confederacy must grow larger.

It's in the build tab.

Click build like your going to build a ship.

Yeah. RNG is a bitch in this game