>More focus on melee combat incuding bayonetas >Multiplayer of 64vs64 again in huge maps >Multi protags campaign >Confirmed arabian, italian and german maps >Different vehicles with different ways to drive them >5 or 6 different classes >Gas will be changing maps, making complete zones unwalkable >Probably alt WW1
What do you think?
Henry Kelly
I'll wait a year and then pick it up at 20 bucks when it is properly patched up, like always
Julian Reed
Alt ww1 Gross why can't we just get a historically accurate game
David Robinson
>More focus on melee combat incuding bayonetas It's shit >Multiplayer of 64vs64 again in huge maps Like 14 years ago in BF1942? Man I bet that will totally not be a mess gameplay and performance-wise >Multi protags campaign Depends on how well made it is. >Confirmed arabian, italian and german maps Wow, you mean maps in WW1 theaters in a WW1 game? Incredible! >Different vehicles with different ways to drive them So, like in every BF game before? >5 or 6 different classes So, like in most BF games before? >Gas will be changing maps, making complete zones unwalkable Oh, so they found a new way to replace "return or you will be shot" when leaving the map boundaries >Probably alt WW1 I bet this just means more automatic weapons for ADS kiddies and "power x vs. power y" even though that might not have happened in the real WW1.
Landon Hughes
Also >Naval warfare maps with players able to control complete ships against each other while having planes and shit fighting in the air >Probably fucking Titan Mode with zeppelins >Wont be capable of drive a tank or a pilot if you are not a Tank Capitan or Pilot class
Benjamin Wright
Did they confirm player sizes? I haven't seen anything that dictates it's above 64 players yet.
Excited for it regardless though. Lots of asymmetrical gameplay, weapons are a lot more niche and designed around a specific task, and no fucking lock ons. I see a lot of high skill level gameplay coming for this game.
Christian Rogers
>Naval warfare maps with players able to control complete ships against each other while having planes and shit fighting in the air Again, already had that in 2002
Kayden Cooper
They did
And it is just 64
Colton Clark
>bugs and glitches out the wazoo >wait two years to see it patched completely >there will be people who make 24/7 servers of the smallest map like metro and locker before it >assault will still be the most overused class >PREMIUM EDITION >gas will probably not make you blind within seconds
I want to believe it will be decent but 4 and hardline have proved to me that they don't know what they're doing anymore
Parker Long
If you think gaming is anywhere near as good as it was from the early 2000s or earlier, then you shouldn't be surprised why this shit is as good thing and has been devoid of games for far too long.
Hudson Mitchell
Yeah, I'm sure after BF4 EA and DICE totally want another BF4 launch even though they mentioned exhaustively at the reveal and prior to that they don't want to repeat those mistakes.
Aiden Sanchez
Why did you even try Hardline
That was visible from space it was gonna be a horrible, especially since they had Need for Speed people working on it mainly.
Justin Bailey
>alt WW1
They have insisted that it would be historically accurate, women in combat notwithstanding
Dylan Cruz
It has a lot of things from Battlefield 1942, 2142 and 3/4 with some new things from WW1, thats why Im excited
Adrian Richardson
Battlefield with quick theme changes. They did the same shit with the star wars edition.
Open your eyes cucks.
Leo Hill
Dice's melee combat is awful though, you just know it's going to boil down to however can initiate the backstab animation first wins.
James Foster
It's considered a 'Visceral' game, so the Dead Space guys, actually.
Brayden Young
>Multiplayer of 64vs64 again in huge maps proof
Cameron Hughes
I would still wait till gameplay is seen as well as how the netcode is on launch.
Brody Morales
>EA >DICE Shit as always.
Zachary Robinson
I wanted to believe that it would have been okay and that Sup Forums was just shitting on it because it was different.
Unfortunately for me, they were right about it being shit.
Nathan Walker
HOL' UP
Jacob Rivera
>game optimized for trailers and screenshots I'm calling Battlefront syndrome on BF1
Jose Hernandez
Just 64 as in 32x32 max?
Adrian Phillips
no playable ottomans = no buy
Cooper Gonzalez
Can almost guarantee it'll be 30hz core, support for 60-144 on PC.
Mason Morris
64vs64 = 128 players
Dominic Ross
Yes
Aaron Ward
U BE SAYIN'
Eli Hernandez
They said 64 during the world reveal
Lucas Parker
I only played the open beta but Hotwire was tons of fun. What were people's problems?
David Brown
>wanting to play as a roach
Alexander Robinson
WE
Bentley Anderson
yes as in 64 total
Adam Cox
>muh white soldier commits warcrimes unblinkingly protrag >muh token black oppressed soldier cant do anything wrong This shit is worse than gentrification.
James Davis
>I bet this just means more automatic weapons for ADS kiddies and "power x vs. power y" even though that might not have happened in the real WW1. That's exactly what it means, it just means all the prototype weapons that never made it into production or conflict will be available to use. Realistically infantry loadouts would end up being 90% bolt action, 1% machine gun and 9% shotgun, but that's too boring for modern day ADHD kiddies so they added all the prototype shit to keep them happy, when in real life they would never have seen battle.
Nicholas Reyes
Yeah sure, its been 3 years since BF4 came out and its s till 30-60 quid with the dlc, face it EA knows about people waiting and refuses to drop the price
Justin Cooper
WUZ KANGZ N SHIET!?
James Hernandez
Yes, I can add numbers. My question was if it was announced as 64 vs 64 or 32 vs 32 (totaling 64). It sounds like the latter.
Jose Ortiz
>More focus on melee combat incuding bayonetas They tried a melee/counter system in BF4. It was shit, DICE netcode won't allow balanced and satisfying melee >Multiplayer of 64vs64 again in huge maps They've never officially allowed this, assume you mean 32v32, and they're on record as saying they think 40 is the best amount for previous shit >Multi protags campaign >Confirmed arabian, italian and german maps Featuring americlaps >Different vehicles with different ways to drive them Like every game with aircraft and groundcraft? >5 or 6 different classes Same 4 as usual, with pilot/tank driver added (can't enter a vehicle as another class) >Gas will be changing maps, making complete zones unwalkable Shitty gimmick seen in COD AW >Probably alt WW1 Seeing as the trailer's gameplay was absolutely nothing like WW1, duh
Lincoln Thomas
>128 players >source: my ass
Samuel Wright
You forgot >cotton picking
Juan Long
So when will we see bullpup Springfield-
Easton Moore
>not wanting to mow down bongs on cliffs of gallipoli
Andrew Bailey
>What are sales They've had premium edition BF4 for like 20 bucks.
Hell, they've even given away China Rising for free if you had just the base BF4.
Mason Williams
Yes you are right is only 32vs32 Im sorry senpai
Nathan Miller
No, 64vs64
Andrew Mitchell
They've always promised their upcoming launch will be better than the last miserable one.
This pattern has repeated for over a decade now
Mason Murphy
No it's not you fucking retard.
Carson Davis
>WW1
Cooper Jenkins
Good luck then
James Harris
I can already predict the multiplayer:
>Everyone's running. around with Lewis Guns and SMGs with red dot sight >screeching battle-cries from feminist-dike warriors for diversity >tanks rolling around at 20+mph
Cooper Martin
20th century war games were the best. I was a huge Medal of Honor/COD 2 fan. Especially with the modern cod fans this is actually pretty ballsy to do a WW game in this day.
Nathan Diaz
I don't know about that, Hardline had a pretty solid launch all things considered. The game flopped hard but it worked.
Although that could be down to the fact that DICE didn't make it, but then again, Battlefront had a pretty solid launch too.
Colton Cox
>Multiplayer of 64vs64 again in huge maps I thought it was 64 players max in other words 32vs32
Austin Richardson
Even if they wanted, how is 64vs64 gonna work?
if they use the same maps there will be total chaos and nobody will know who's shooting.
if they make them larger they will only add more deadzones across the map.
Noah Sullivan
Didn't EA said it met expectation
Isn't the population dead?
Daniel Myers
32vs32 can already be total chaos at times. They're really going to have to be on point with their map design but given their track record i don't think they will be.
William Turner
ALL GAME MODES MUST BE PLAYABLE ON THE SAME MAP!
David Sanchez
It met their sales expectations but everyone stopped playing it shortly after release.
Charles Green
Yeah, technically the only issue Hardline had on launch was the TDM spawn system.
Connor Rogers
Dice is literally one of the worst companies in the modern game industry, hand off Battlefield to a new dev and kill Dice and Frostbite.
Jason Hernandez
No Canucks no buy
Camden Rivera
Wasn't the last Battlefield game like horribly broken? As in people couldn't even play it for like two weeks and theres a huge laundry list of things that were wrong with it?
Dylan Bailey
I think that's more a problem with the gamemode itself and map design as a whole. Most if not all games with TDM have some form of spawn issue.
Jacob King
And that's bad how?
Chase Flores
sure its contrarian here
Luke Adams
Not the last Battlefield overall but the last one that wasn't a spin off was pretty damn broken and it took them 2-3 years to fix it, some might say it still hasn't been fixed.
Nathaniel James
It's not bad, but it's funny how it's being advertised like it has never been there before. And btw, have they said what kind of ships will be controllable?
Evan Wood
it worked because it was basically a bf4 DLC that had years to be fixed.
Charles Davis
Yeah, but in Hardline's case it was -really- broken. Like people literally spawning behind you just after you spawned. Or spawning on top of explosive devices.
Jonathan Harris
I think we haven't seem any gameplay so I can't form an opinion beyond liking the theme.
Ryder Cook
>the theme. what theme? seven nation army digital fart edition?
Colton Campbell
Think he means setting.
Adrian Powell
And we don't even know how much we can like it, since it's "alternative WWI" and that could mean anything.
Nathan Brooks
If you want an accurate ww1 simulator, why in the hell would you expect EA to do one? Look somewhere else, I'm sure you'll find one on steam somewhere
Jaxon Morris
>I bet this just means more automatic weapons for ADS kiddies People are saying 2 classes out of four are full auto. The only one using bolt-action by default is the sniper.
If they do cavalry in an intersting way it could still be salvagable. Though knowing DICE I don't expect mounts to be anything more than an on-rails segment of the CINEMATIC EXPERIENCE brought to you by Stronk Womym of Colour (TM).
Luke Bennett
hip-firing CoD-kiddie detected
Oliver Walker
:^)
Daniel Sullivan
I like the fact that we will have good old fashioned armour
Joseph Gray
Serious question, are you a paid shill or actually this retarded?
Alexander Ward
i just hope the games will not be filled with submachines that shoot at 1000 rpm
Jonathan Morgan
it has Blackies and a woman in it so that's an automatic no buy.
Jeremiah Hill
I bet there will be a class that can hip fire MGs.
Justin Adams
...
Ethan Campbell
>since it's "alternative WWI" it's not. they said it's "just ww1"
Luis Green
No need to bet, that's already confirmed senpai.
Alexander Foster
There's one in the trailer, the guy that puts on the gas mask.
Jaxon Roberts
I just hope that woman is a single character and they don't actually allow you to play one in multiplayer
Nathaniel Wright
Hip firing isn't really a cod thing since you can ADS in half a second
Alexander Nguyen
I just watched the trailer once, didn't see if that was an actual MG.
Isaiah Morgan
well if they don't shoot at ridiculous rpm that's ok just the jumping and spraying stuff is ridiculous
Alexander Watson
Wheres the trailer that says "This Has NEVER BEEN DONT BEFORE!!!!"?
Landon Nelson
Then where are all these prototype weapons coming out of? It isn't historically accurate if they're being used on the battlefield.
Brayden Nelson
all games based on real life are alternate history, anything you do is different from the real thing.
Caleb Wood
No. Not like that. They mean each tank will drive differently, meaning there are different controls for each individual vehicle. Not the vehicle classes.
Jayden Wright
They were used on the battlefield, just for the last few months of the war and in small numbers. The problem isn't inaccuracy, it's the fact most of these weapons stayed over for WW2 and new ones developed... essentially meaning you'll get WW2 with LESS content than the actual WW2 instead of a whole new era.
Jason Richardson
>all these cunts complaining that it's not a realistic simulator of WW1 Alright, so games aren't supposed to be about fun or solid gameplay but about fucking simulating reality? There aren't many realistic war games for a reason. Go play Arma if you're so desperate or better yet, go play fucking Verdun.
Tyler Reed
It's a Lewis Gun
Nathan Flores
I repeat my question, does EA pay you for this or are you legitimately retarded?