Which Wii game was improved with wagglan?

Which Wii game was improved with wagglan?

No More Heroes

Metroid Prime
Sin and Punishment

Games that used it as a pointer instead of a motion controller.

The Zelda franchise

Red Steel 2

Wii Sports

Warioware

Let's Tap

House of the dead. The writing was fucking awful though.

I legitimately liked Tenkaichi 3's Wii remote controls

Mario Party except they screwed the game with cars by the time they took good advantage of it.

>house of the dead writing

What did you expect?

None.

Resident Evil 4

No More Heroes

Okami

Came to post this

The waggle in Okami felt like shit.

flying a plane in Wii Sports Resorts was pretty comfy

>First post. Best post.

I couldn't imagine the gameplay being engaging without them

Headshots so many headshots

Warioware Shovin it up ya own ass game

It is, to date, one of the best party games for a casual crowd.

Trauma center

You can't possibly be serious.

It COULD have been better, but they totally fucked it up.

Why, one of the last games made for the Wii, of course.

Waggle to attack was shit but drawing with pointer was pretty ok

Zeldas, Marios, DKCR, Red Steels, Mad World and tons of others. You have to be crippled or a retard to hate on motion gaming.

When it works it's great, but I still think it needs some tweaking. That said, I love the Metroid Prime games and Warioware touched.

Wii Sports was a blast, and I don't really like many sports that don't involve Mario.

Smooth Moves was neat.

Pretty much any shooting game. Based SEGA allowing calibration for their light gun ports.

Smooth Moves*

...

The waggle controls in the Wii port of Bully were pretty good. Waggle combat is really satisfying.

Absolutely this. Even better, in 2 you got phonecalls before bossfights and the wiimote would ring, then Sylvia would talk to you through it.

That happened in the first one too

That only happened in the first game.

This. It made the gunplay super fucking satisfying.