Which Wii game was improved with wagglan?
Which Wii game was improved with wagglan?
No More Heroes
Metroid Prime
Sin and Punishment
Games that used it as a pointer instead of a motion controller.
The Zelda franchise
Red Steel 2
Wii Sports
Warioware
Let's Tap
House of the dead. The writing was fucking awful though.
I legitimately liked Tenkaichi 3's Wii remote controls
Mario Party except they screwed the game with cars by the time they took good advantage of it.
>house of the dead writing
What did you expect?
None.
Resident Evil 4
No More Heroes
Okami
Came to post this
The waggle in Okami felt like shit.
flying a plane in Wii Sports Resorts was pretty comfy
>First post. Best post.
I couldn't imagine the gameplay being engaging without them
Headshots so many headshots
Warioware Shovin it up ya own ass game
It is, to date, one of the best party games for a casual crowd.
Trauma center
You can't possibly be serious.
It COULD have been better, but they totally fucked it up.
Why, one of the last games made for the Wii, of course.
Waggle to attack was shit but drawing with pointer was pretty ok
Zeldas, Marios, DKCR, Red Steels, Mad World and tons of others. You have to be crippled or a retard to hate on motion gaming.
When it works it's great, but I still think it needs some tweaking. That said, I love the Metroid Prime games and Warioware touched.
Wii Sports was a blast, and I don't really like many sports that don't involve Mario.
Smooth Moves was neat.
Pretty much any shooting game. Based SEGA allowing calibration for their light gun ports.
Smooth Moves*
...
The waggle controls in the Wii port of Bully were pretty good. Waggle combat is really satisfying.
Absolutely this. Even better, in 2 you got phonecalls before bossfights and the wiimote would ring, then Sylvia would talk to you through it.
That happened in the first one too
That only happened in the first game.
This. It made the gunplay super fucking satisfying.