>map layouts are just nazi swastikas
>mfw I killed dozens of nazi there[spoiler/]
>map layouts are just nazi swastikas
>mfw I killed dozens of nazi there[spoiler/]
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Why is BJ so strong?
>nazi swastikas
As opposed to non-nazi swastikas?
en.wikipedia.org
Educate yourself
yes
Yeah, dumbass
he's Doomguy's ancestor.
They're all a very similar shape, but regardless of that, there's such a thing as context. Even ignoring the fact that the image is obviously from Wolfenstein, just saying "swastika" makes everyone jump straight to the most obvious one. Keep grasping at straws though.
ID lore = best lore
Nice backpedalling there faggot. Read your post again. You had absolutely no idea that there was such a thing as a non-nazi swastika.
That not true is it?
Be pretty based though
its true in the doom rpg / wolfenstein rpg series. never mentioned in any of the actual games though. I could see the old id guys being on board with the idea though.
It was confirmed in a bunch of phones games spin offs but the opposite wasnt confirmed in the main games, also, the 2 characters seem to have a lot in common, not sure about Ranger.
Freedom and fighting for the Red, White, and Blue.
>There will never be a cool Wolf/DOOM/Q1/Q2 crossover
Samsara and Qauke 3 skins dont feel enough
Quake supports the concept of multi dimensions so the project could start there.
fuck man, a wolfenstein/doom crossover would be great
>mfw co-op mode with doomguy and bj ripping and tearing through time traveling nazi demons
I also imagined some monster that was a combination of nazi scientist madness, satanic stuff, lovecraft and strogg machinery or something.
Imagine a monster that was a combination of all those elements and he was the final boss.
>Map design is just swastikas over and over again
B R A V O
R
A
V
O
I'm just joking, W3D was great for its time.
I now hope something like this appears in the new Wolfenstein game.
He's weak to grenades
Still good.
Fuck those maze levels though
>It gets censored to this