What are some good Doom like shooters?
What are some good Doom like shooters?
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Strife
Systemshock 1
Dark Forces 1
Duke Nukem
Shadow Warrior
Rise of the Triad
So, basically anything from 3D Realms.
Oh, and Blood of course.
Fallout 4
RAGE
Wolfenstein 3D
Marathon
Blood
Heretic
blood is fucking great. much better than doom imo.
Doom
Heretic
Hexen
Serious Sam TFE, TSE, BFE
System Shock is nothing like Doom.
DOOM 2016
Turok
Doom 2
Aside from BUILD engine games, dark forces and heretic are my favorites. I prefer them to Doom. Duke is the best of them all
Halo
Call of duty
Borderlands
Fps games
>serious sam
No no no. The only thing it really has it common with doom is that it's a fps where you shoot monsters. the similarities end there.
So, you're saying it's like Doom.
It's very similar to Doom 2. In fact, Doom 2 feels a lot like Serious Sam before Serious Sam was invented.
Grezzo 2
youtube.com
quake
Doom's most defining feature is actually the level design, and Serious Sam does not have level design, it's just arenas connected by a single corridor. Great games, but very different from Doom.
>no Chex Quest
it's like you guys are really plebs
Hexen 2
Quake 1 + expansions
Quake 2 + expansions
Wolfenstein 3D + Spear of Destiny
>ctrl + f quake
>2 result
QUAKE
Doom 2 has zero level design, though.
Nothing like doom besides it being a fps. according to you halo is like serious sam
Brutal doom
Do tell.
Final Doom
Teleporting all over the place is not level design.
Doom 2 is the most similar Doom-like
...
Stop being a fag. Doom 2's level design is horrible. It consists of:
1. Hordes of monsters in enclosed spaces.
2. Monster closets.
4. Teleports.
5. Gimmicks like crusher.
It feels like a shitty megawad.
>teleporting somehow means there's not level design
I've never heard of this dumb "argument" before
please don't recommend this tripe
Have you considered that maybe you are being a fag? Doom 2 has large sprawling levels with varied combat situations where you have to search for keys to move forward.
Blake Stone, Rise of Triad, System Shock, Duke Nukem 3D, Blood, Powerslave, Redneck Rampage, Heretic, Hexen, Shadow Warrior, Quake.
I fucking hated that map as a kid.
A less common one: Blake Stone: Aliens of Gold.
>jetpacks behind u whilst chewing gum
>kicks ur ass
heh, thats one DOOMED space marine
Too much teleporting the way it is in Doom 2 breaks the flow completely. MAP13 is the worst offender in my opinion.
>Doom 2 has large sprawling levels with varied combat situations where you have to search for keys to move forward
I completely disagree about varied combat situations since it's "push button to open another closet and SSG everyone there" most of the time but whatever. You say it like it's exactly like Serious Sam, except you push buttons to open doors there. Serious Sam also has way better weapon balance and enemy design. It's okay in Doom but Serious Sam takes it to a whole new level.
BLOOD.
Easily the best BUILD game next to original Douk3D, and the game I wished D44M would've used as the main inspiration.
Is the new shadow warrior game good? I played the demo and it seemed kinda shitty. It feels much more like modern fps crap, not old school.
HDoom
Blood, Duke 3d, quake, shadow warrior.
It's shit. Linear, try-hard "funny", the young Wang is just as bad as Donte, all weapons except Katana sucks ass, you got unlimited healing magic, there's tons of pointless upgrade/level up features, and you are locked into these combat arenas all the time, just like in Hard Reset / Pain Killer / nu-Doom.
Damn that's sad, old Shadow Warrior was great. Plus seeing a game compared to Pain Killer is another bad sign.
>no source port
can't even play it. and no I don't want to play some shitty DOSBox version
Heretic
Duke Nukem
Shadow Warrior
Blood
it runs perfectly fine in dosbox retard
God Tier
>Blood
Great Tier
>Duke 3d
>Shadow Warrior
Good Tier
>Heretic
>Strife
Okay Tier
>Rise of the Triad
Backtracking tier
>Hexen
Does DosBox require command lines every time you want to start a game or is there a quick-launch function?
the mouse is shit and it has a stretched aspect ratio
Not him but if it does you can still just make a shortcut that executes that command.
>Doom like shooters
Is this the birth of an ebin new meme?
Doom can be a lot like Doom
Just play through cacoward winning megawads for the rest of your life
It's the only video game you'll ever need
any feminist friendly .wads?
No it doesn't, and the difficulty settings are completely broken
>Is this the birth of an ebin new meme?
If by new, you mean ~22 years old when everything was called a Doom clone.
babby detected. doom-like/doom-clone is literally what games like duke 3d, heretic etc were called back when doom was new. nowadays it refers specifically to doom-style shooters in terms of their particular flavour of level design and everything else. you're going to argue now because you're an idiot but it's true.
considering brutal bloody violence in games makes them menstruate, probably not m8
The Talos Principle.
What're you like four years fucking old?
The same guy behind Doom 64 EX is remaking Blood in the same fashion as a personal project, so just be patient.
...
10/10
Doom 2
And then they say video games are not art.
>implying Doom was a good game
>implying fps are good
Pretty sure he was making fun of OP for saying "doom like shooters" instead of "doom clones"
Oh man, that is great news
I'm excited.
Come on user, you know you want to play through the Seven Portals again.
>Hexen
Anyone going from Doom to Hexen should be aware that Hexen has many more puzzles and much more backtracking than Doom does.
It's really a shame that Hexen has all that bullshit dragging it down, because the gameplay was a lot of fun.
WHAT'S YOUR FAVORITE CLASSIC FPS?
FUCK YOU NOBODY CARES.
THIS RIGHT THERE IS THE GRAND MOTHERFUCKING FATHER OF FPS.
MOTHERFUCKING BLOOD WILL TEAR YOU UP A NEW ASSHOLE WITH IT'S PUNISHING DIFFICULTY AND GAMEPLAY, WHERE EVEN THE MOST COMMON ENEMY CAN FUCK YOUR SHIT UP IF YOU ARE A DUMB SHIT ASSHOLE.
I FUCKING DARE YOU TO PLAY THIS MASTERPIECE, PREPARE TO BE BLOWN THE FUCK AWAY BY THE BEST CLASSIC FPS OF ALL TIME, YEAH EVEN BETTER THAN MOTHERFUCKING DOOM.
It plays just fine on DOSBox.
D44M: Retribution
WOAAAAAAAAAAAAAAAAAAAAAH FUCK
WAAAAAAAAAHOOOOOOOOOOOOOOOOOOOO
This is amazing.
If you want something more modern there's Hard Reset
It's okay
>Bullet sponge robits, shitty movement and braindead Painkiller design
"Okay" is what it is, nothing more.
Doom wads
>DOOM makes this canon now
What a time to be alive.
That's why he said it's okay you sperg.
Super 3D Noah's Ark
Chex quest
>Not a single mention of Brutal Doom
Also, is the Marine in D44M the same classic doomguy?
Don't worry user, there's hope!
A guy named Kaiser, who is REALLY GOOD at doing modern ports of older games (Doom64EX, PowerslaveEX (by the way, that's another lesser-known great shooter, check it out!), Strife Veteran edition, the Turok re release) has been working on a reverse-engineered new Blood engine for a while now.
He's been keeping it on the down-low though so it's hard to find details about it. Best source of info I know of is this old thread on /vr/: warosu.org
I remain skeptical, bloodcm ended up being shit. While Kaiser is undoubted more skilled than whoever did cm, I don't believe he will do it all right. I wouldn't mind the pleasant surprise of being wrong though.
yes, canonically he was locked away in a tomb after doom2 only to be found and brought back by some company on mars who created a portal to hell blah blah blah argent energy blah blah blah you are the demons
Bloodcm is an EDuke32 total conversion, Kaiser is reverse engineering it from the ground up.
The games that are most similar to Doom are Heretic and Chex Quest.
The closest thing to an evolution of Doom that maintains its simplicity and carries the tradition of its highly abstract style of level design is Quake.
god everything is such a sponge
BloodCM is a Duke Nukem TC, hence why the controls feel wonky and the AI acts so different compared to the original game.
Kaiser's ports are made using a very versatile engine he made, combined with with reverse engineering (watching how the original game behaves and using the same value)
Considering the quality of Kaiser's ports in the past, I think it's ok to feel enthusiastic about this!
>Downtown
I can't even be arsed rising to this; you've not fucking played it
>difficulty settings are completely broken
yes because dosbox would magically break the difficulty settings, kys
>adding the word "fucking" for no reason whatsoever
Cool
To quote the man himself:
>The way I handle it is anything regarding to damage values, health, etc is reverse engineered, because that's the most important things that needs to be done right.
>Anything regarding to player weapon swaying and object momentum speeds (such as how far you throw dynamite, or how much an explosion knocks you back) is entirely empirical, though I do rely on the assembly as a guide.
>AI behavior is 100% identical and taken directly from the disassembly. Though I do add a bit more to it so it can be easily customized by modders. The only thing I am concerned about is how the enemy aims at the player. Build engine games uses a fixed-point slope value while Kex uses atan2/angle pitch to determine the aim.... which results in the AI being a tad more accurate even while the player crouching. I have some ideas to emulate the fixed point slope behavior though.
>Everything else (renderer, collision, resource management, etc) is done from scratch.
>Surprisingly enough, the 'cansee' function from Build is actually bugged and explains why some explosions do no damage to objects, even when its right next to it. Since Kex has its own way of handling this, explosions will now be guaranteed to damage whatever that is within its blast radius.
>I don't intend on alienating BloodCM (a favorite of mine btw) or BloodXL. I am just simply offering another way to enjoy Blood without needing DosBox. In fact my original intention was to show off a more GPL-friendly engine that can run a Build game. I choosed Blood because it's actually the most organized of the Build games (3D Realms' code looks like fucking chicken scratch).
>However, its simply up to the user's preference. BloodEX will have the capabilities to support Blood mods though.
Fuck off shill
No one wants to play fucking Doom.
Maybe I'll finally play that game, then.
>not reading the thread
Level design is actually quite similar, that's about it though.