>Artstyle is wow clone/tumblr style >Cutscenes all the time >Npcs talking and talking and never shuts up and you had read ton of text and shit >Tutorial is a part of a game, it even can take few levels >Gameplay is linear, can't do this, can't do that >FPS has restore health, no medic kits, screen turns blood when low hp
Adam Evans
>Missable content that you had no way of knowing was missable and you can't go back to get. Honestly makes me uninstall games.
Noah Moore
Bitching about consoles instead. This literally just fucking happened.
>literally only been playing gamecube games for months >decide to boot up my 360 for once >see I own Tomb Raider from when it was given away to gold users >try to download it >not enough space >delete a bunch of shit >now have 11 gigs free, more than enough for this 6 gig game >start downloading it >switch tv over to av and play my gamecube while I'm waiting, periodically checking on the Tomb Raider download >it's going fine, last I checked it was 60% done >it had been about an hour since I checked >switch tv back to hdmi >download queue is empty >fuck yes >go to my games >Tomb Raider isn't there >??? >go to storage >i now have 6 gigs less free space >????? >Tomb Raider isn't showing up fucking anywhere in recent downloads or in my games >in storage it only has one file named "incomplete" taking up 64kbs >cannot figure out where the fuck tomb raider is or where the fuck the 6 gigs of dead files are to remove them FUCK YOU MICROSOFT
Lucas James
It seriously feels like 75% of games are multiplayer only or open world and joust won't buy either.
If it isn't, it's some cutscene heavy qte shitpile.
Jayden Diaz
>not being able to download 6 gigs in >10 minutes
hello australia
Mason Gray
arizona, my man
Jack Ward
Other than your Internet then, Arizona seems like a pretty dank state like Texas, Kentucky and Tennessee.
Christian Torres
>boot up COD 2 for the first time >running through north african city with comrades >OH NO THE WAY IS BLOCKED WE HAVE TO GO AROUND! >it's literally blocked by like 1 overturned couch and a cupboard >like just climb over the fucking thing
Brody Hill
>Npcs talking and talking and never shuts up and you had read ton of text and shit
John Ross
When NPCs asks the player a yes or no question, but only one option allows the conversation to move forward, making the question fucking pointless to begin with. Drives me nuts.
Asher White
updated my journal
Asher Hall
>10 minutes You mean 30 seconds?
Grayson King
>buttons prompt everywhere >le simple flatshit game ui >"cinematic" experience >"here, an arrow that will point to your destination"
Isaac Butler
They're insincere, everything from story to art direction is designed, scientifically tested to make money. Generic and schematic at their core, with no true creativity behind.
Lowest common denominator.
Kevin Harris
Now Blade of Darkness, that's the game what still has it's charm.
Ayden Butler
>f2p game has awful Jew-tier cash milking mechanics >the community just shills and defends the developers because the game is free to play >shits on anyone who points out this glaring flaw Every free to play game in recent memory.
Grayson Jenkins
Damn, graphics still looks good
Jordan Garcia
Why would they spend time, effort and most importantly money to give it away for free? Of course they're going to include a mechanic to make money.
Jonathan Ross
Slow text. I'm the fastest reader I know and I will without hesitation drop a game if the text is too slow and there's no button to speed it up or instantly generate it.
The DS was quite bad in this respect. Had to quit a lot of games, such as 999, because the text speed was driving me mental.
Benjamin Smith
>14 years later still no dismembering enemies in all games fuck gaming going backwards same shit with red faction and being able to destroy the map
Joseph Fisher
...
Noah Evans
But user, only an autist would sit there tolerating text appearing at a sixth the speed they could read.
Maybe you're okay with having 80% of your free time wasted but I don't get NEETbux.
Dominic Baker
I wish more games had map destruction. It's such a fun mechanic that nobody uses. Hell, it doesn't even have to go Red Faction levels of being able to blow everything up - I'd be happy with small areas you could damage in a game like platforms in a multiplayer map.
I'd kill for an arena shooter like UT with small destructible sections of the map you could blow up to close off routes and create chokepoints. Shit would be amazing.
Oliver Carter
Confirmed with an autistic reply, thank you for proving me right
Cameron Sullivan
i could see the problems that would cause in games like UT , like throwing map control out of the window a gamemode with it would be enough,and clearly for playing with mods all the time
Lucas Martinez
Well I, for one, hated reading unskipable Hinawa's letter at the beginning of mother 3, only for Flint to read it AGAIN the next cutscene, and when to die to go through all that again. Too good my emulator allowed a bit of speedup.
Adam Ward
Forced walking sequences. You know, the ones where you push the analogue stick all the way but you move slowly as if you're only pushing it halfway. When will developers learn that literally nobody enjoys these?
Logan Harris
I picked up Dirty Bomb a couple of days ago, it has elements of that. You have to set timed bombs on shit that will affect the map, it would be a lot more fun if regular explosives/artillery worked though.
Nathaniel Walker
They can make money without ruining the game. At this point you're shilling for a theoretical developer for a theoretical game. Are you sure this is what you want to be doing?
Logan Barnes
>gta v prologue >michael is captured by the guard >shoot him in the face first time playing >michael cries "you didn't have to do that" >replay the mission >try shooting him in the leg this time >fail the mission for no reason
Logan Morales
Things that you can see but can't get
Connor Miller
Fucking auto aim in FPS games. good ol CounterStrike is best