youtube.com
Thoughts and theories?
youtube.com
Thoughts and theories?
Other urls found in this thread:
He tried to hard and now there's no subtlety. Animatronics aren't supposedto be designed with the intention of being creepy, so there's no way these got any use.
Once more, the same as before. Same dead horse in a bright new color.
Why is this franchise still relevant?
He's trying to ride the autism train of FNAF until he can't make money off of it anymore. Nothing else to it, really.
>I've only watched the games on Youtube: the posts
Seriously, the horror franchise has shit nowadays, and for $10 bucks these are really good experiences. You know, if you actually play the games
>He tried to hard
and got too far
I see where your coming from, but why would I buy the game 6 times.
Why not just buy one of them? Each one, although connects the lore, has a pretty closed up story.
Plus, each game is like 4 hours long. People keep clammoring for more. Especially when each new game has a different kind of gimmick
DID SOMEONE SAID THEORY!?!?!
But in the end
It was really interesting at the time the games came out to find out new hidden things and meaning behind the games. I allways bought the games upon release so spending some time in various places discussing what means what was actually a really great time to me
Not many games do that nowadays
Besides when it comes to the horror element it does a great job so being a fan of the genre as much as i am i really enjoyed playing through this games. Before FNAF there were only walking simulators with jumpscares at the end everywhere in the indie scene so this one kinda stood out for being more than that
Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste Copy + Paste
>A game by Scott Cawthon
A GAME THEORY!
THANKS FOR WATCHING! :DDD
What was copied and pasted about these games user?
Looks spoopy. I noticed in those quick gameplay segments, the player has full control over the direction hes looking. Including up and down.
Maybe finally an environment you can move around?
I want to fug Baby
FNAF IS JUMPSCARES
THERES NOTHING ELSE TO IT
Because it makes money. These cashgrabs are putting food on Scott's table and he knows he couldn't do anything besides FNAF.
What the hell is the point of the animatronics' faces opening up?
Both spoopy wise and design wise. That doesn't seem to make sense for either.
Why don't you have a seat over there?
Easy access to the animatronic skull I guess
My initial assumption was so that they can give the characters more expressive faces. It makes it possible for them to widen their eyes etc
he still makes more money than you
Who cares looks more badass
Go home, Scott.
Youre the reason these shit games keep being made. Fuck off back to watching pewdiepie you faggot.
the first one was kind of creepy because of the rough artstyle. Springtrap was more or less creepy too.
Everything between and since comes off as a christian man making kid game art. Honestly, Scott should just sell the franchise to a publisher who will do things with the series he can't because his pastor cautions him not to.
He should pitch these ideas to Suda or Kojima
Are you retarded? What specifically about these games has come across as religiously restrained? Child murder, a suit squeezing the life out of an employee and his rotting corpse within the suit coming back, blood and mucus leaking from suits, permanent child brain damage?
>Implying i watch these games in Youtube
And you are the reason why the games are popular in the first place, any publicity is good publicity and people like you shitting on the game because e-celebs overreact to it only helps to make it more popular than it diserves
I play the fucking games because for $10, they are good horror expieriences. I bet you never touched a single game in the series and only watched a playthrough face-cam shitfest on Youtube
Not a huge fan of the main clowns design
Freddy, foxy, and especially the ballerina all look great though
I dont really give a shit about this game, but his animations have improved.
Looks good. I wonder why they are underground.
Finally, someone else says it.
I think part of what made the original FNAF so popular in the first place was the fact that the animatronics looked just like what you'd expect from Chuck E. Cheese's, where they're supposed to be cute and kid-friendly but just come off as unintentionally creepy.
Scott keeps trying to up the horror factor which leads to a shitload of animatronics that would never be used to entertain children. It completely removes the nostalgia factor of remembering being scared by Chuck E. as a kid.
>Finally
You mean in every thread about this series since the second game?
Yeah but by doing so he's staying true to the progression kf most horror movie sequals.
>he doesn't remember Antioch the Birthday Spider
What place had this fucking thing?
hell
There was a ride in some european amusement park that took you way far underground. It showed you a little horror show featuring some alien egg or something and then when it was over it brought you back up.
That was what I assumed this games show was supposed to be like.
Does anybody know what ride I'm thinking of?
Add like and subscribe! Don't forget to tell your friends to as well. Donate your hard earned money to me in the link below.
youtube.com
Found it
the restaurant you're thinking of is nando's.
Legitimately reminds me of the Dictionairre Infernal demon illustrations. Fits in perfectly.
I want scott to move on and make dank desolate hope type games.
>Thoughts
Looks gay.
>theories?
You're gay.
Are we going to get to see this cutie again?
He really did take the designs too far
While they are spooky, they look nothing like actual animatronics, so the immersion and fear of these things that hit so close to home with many of us is lost
Showbiz Pizza
Not any gayer than you are LOL
...
>THIS IS THE LAST GAME EVER
>REALLY
IS THAT FUCKING KEK PEPE AS THE FINAL DEMON?
Also who's the elephant
Hopefully he spices up the gameplay and mechanics with something new. Being able to actually move around and do things that aren't strict resource management would be nice.
Okay but this new game has nothing to do with fnaf 4
>I didn't actually play the game or make any effort in understanding the context of the character design in the fourth game
>they look nothing like actual animatronics
Pretty much.
After the originals became broken and decayed in FNAF 2, he should've stopped. These are just plain fancy robots now, not animatronics. No restaurant would put THIS MUCH fucking money into a kids' stageshow.
The pic here sums it up.
I can't hate Scott. He found a method that works to get money out of dumb people with almost zero effort on his part and now he's filthy fucking rich. Dude knows how to game the system.
Spooky's House of Jumpscares did it better.
and for free.
>Dude knows how to game the system.
That doesn't involve making games, ironically.
FNAF 4 is a kid's fever dream, of fucking course everything is going to look exaggerated
Didn't Sup Forums really like the first one? I guess that was before the series became a huge success and popular among "normalfags." Then you retards turned on it just like you did with Minecraft.
You mean Spooky's Jumpscare Mansion, right?
i played games 1-3 and that pic pretty much sums it up
i get that the creator wanted to make "terror" versions of the animatronics on part 4 look like a nightmare to a kid but the thing is, as someone who was scared of mascots and shit when i was a kid, I never had nightmares where they had sharp shit all over them. They were scary enough as they were.
Trying to justify it looking stupid with a lame excuse doesn't make it not stupid
the first one was good then the game garnered an insufferable autistic fanbase (read: not normalfags) and the creator drove the series into the ground.
I can't wait for Markiplier to play it.
>creator drove the series into the ground
And he made millions doing it. I can't say I blame him.
but most of the points are still relevant
The designs of the new ones are designed to intimidate, there's no sense of realism to the animatronics, therefore they aren't scary, everything about the designs scream "HOLLYWOOD", and the novelty is gone, the dead horse is all bones, yet he still beats it.
Even with the contenxt, the designs are not scary. Yes, it is the perspective of a child, their minds will warp the designs to be much scarier than how they actually are, however, we, the people playing the game, are not children, therefore, the relation is lost, and they end up looking dumd and not as scary.
you can make millions off of a game without driving it into the ground by appealing to the lowest common denominator every single time.
>THE CREATOR SHOULD HAVE DONE IT LIKE THIS! WAAAH
I don't even play any of the games and you are sounding like a fuckwit. Honestly, the guy is probably creatively bankrupt at this point. 2 was the last game where he could keep doing the uncanny valley shit with the animatronics without it getting stale. 3 and 4 were just natural progression in order to keep milking the franchise and getting more money, which I honestly can't even blame him for since the fanbase eats whatever he puts out regardless.
A dude can change his mind. He said that he did since people were pleading for more.
4 was the most scary though
>The designs of the new ones are designed to intimidate
Shifting face plates allows for a crude way to make complex facial expressions, like a lifted eyebrow or a corner of a mouth. I can't find a real example of this because search results are clogged with FNAF shit, but I'm sure it's been done.
$100 on august 2 years aniversity release date, 6 games in 2 years.
>lowest common denominator
You mean the largest and most malleable part of the audience? Clearly, you know nothing about selling things.
>The designs of the new ones are designed to intimidate
Gonna have to disagree. The new designs give me a huge "supposed to be kid friendly, but the designers were horribly misguided vibe. Both Foxy and Freddy look absolutely fine and child friendly. Its the two new designs that are actually creepy before the faces start to move
why do the faces split?
are there gonna be more atari minigames?
is this the LOST of videogames?
Have you guys considered this was done deliberately?
Five Threads at Shillo's, coming to your wallet soon.
Ubisoft would be proud.
you asked why people don't like this game. as I'm not someone who watches pewdiepie after finishing my 50th minecraft castle for the day, i've told you why.
The games sell.
Main reason Scott keeps making more games.
At least Scott gave us a free, playable shitpost in the form of FNaFWorld's Update 2.
>FNAF games have 3-4 month period between each game
So is it safe to assume this one will come out next week or early next month?
But nothing's the same
I didn't ask why people don't like the game. I simply stated that I can't blame Scott for selling out with his overly simple, yet extremely successful franchise.
I liked the first two games, but I am certainly no fan of what the series became. I will say this new game looks a lot more promising than the last two.
Fall
If FNaFWorld's Update counts, SL won't come out until at least August.
"Fall"
>why do the faces split?
To make it edgy and scary for the jump-scares.
>don't hold it against us
>you don't know what we've been through
I'll admit, that voice is creppy as fuck. That will be the clown girls voice, right?
I'm not aware of fnaf lore, but I'm pretty sure none of the anamtronics were self-aware (right?) So the thought of these ones being conscious is kinda cool. I hope they'll all have VA.
As for location, we start off in an elevator for sure, then were moving around a vent, and a control panel room. This would imply that we can move around, or that we can at least use the vents to get around. Their will probably be small anamtroimcs that also use the vents, that will force you to consider timing/what route to take. Mark my words that will happen.
As for story, I have two ideas
1. Some cult like shit is going down and your the sacrifice. But babe is awear of all the horrible shit they do, and will be the replacement to phone guy. Giving you instructions every night on how to avoid them/her, until your set free or escape or whatever.
2. This is a big fucked up TV show, now that the world knows how you can stuff a body into a suit and it's soul will latch on to it until it gets vengeance. Your the lucky contestant! (Prisoner) who will be forced to survive 5 nights in the underground. If you win (no one to date has) you get a fuckton of money. However, the anamationics are just as much prisoners as you. They're existence is suffering and they'll never get revenge on the TV dude who did this to them. The phone guy is replaced with a preppy voiced TV host who slowly gets angrier at you for actually surviving. The ending screen will be a cheque for a huge some of money. The 6th night will be some sort of bonus round for the player to make even more money, but at the end it will go wrong and the anamtronics will escape and get their vengeance on the TV dude.
Thoughts on these ideas?
Rise
...
>really good experiences.
>literally the most youtube meme factor oversaturated genre ever
Great argument
Wasn't FNAF 2 was supposed to come out on Halloween and Scott just randomly dropped it in November?
Nice try Scottie. Still not over FNAF World's cold reception?
Agreed.
Foxy and Freddy look okay, maybe because of the animal/furry theme. Human robots are just kind of creepy looking in general.