If you have not accomplished at LEAST one of the following gaming feats, you need to get off Sup Forums for good.
>beaten Doom 2 on Nightmare; if you have beaten plutonia or a challenging megawad on nightmare this counts >beaten a Souls game at SL1 with some other handicap like wearing a dusk crown ring or a calamity ring >speedran any game at a respectable time >done an iron neravine in morrowind, or have played a decently challenging and lengthy RPG until completion without dying once >played a decently lengthy platformer (yoshi's island) without getting hit once >completed a seriously limiting Final Fantasy run, like solo cecil in ff4 or ff9 low level challenge >completed a nuzlocke variant that makes it considerably more difficult than normal nuzlocke
William Reyes
>guize what do you think of my favourite games
Justin Smith
Nah.
Juan Wood
What the fuck is a nuzlocke
Dominic Cruz
Ok. Bye guys.
Mod please ban me.
Charles Cook
ITT someone with asbergers tells people how to enjoy games
Bentley Morgan
Unlike you op i am not retarded enough to do something just because some retarded mouthbreather told me to
Leo Walker
> Pokemon > Final Faggotry > "hardcore" No thanks
Tyler Gomez
Most of those can be accomplished with conservative tedious play with no challenge whatsoever.
Jacob Wilson
Nightmare is a meme difficulty
Carson Gutierrez
At least half of those things can be done by googling a spreadsheet or getting lucky with rng Post back when you've done something actually challenging OP like get B rank in iccup, GM in sc2, diamond in league, or 6k. In dota. You know, things that require you to be better than other people, not just able to follow a set of instructions
Alexander Carter
>singleplayer takes skill nice meme, everyone knows outskilling other plays is where its at
Eli Jackson
>ASSFAGGOTS are challenging!
are you sure about that asshole?
Ryder Howard
>a bunch of singleplayer Player vs CPU shit That's the definition of casual games. Hardcore shit is competitive Player vs Player. There's no skill involved in beating a CPU. They can't adapt, they cant mindgame, they cant think.
No skill whatsoever.
Luke Martin
I 100% Kirby Nightmare in Dreamland in about an hour once Is that good enough?
Leo Lee
They might be shitty games, but goddamn if running a good team with 4 strangers is not one of the most difficult gaming shits youll do in your life. So yeah it takes knowledge of the game, charisma (preferably a good strong commanding voice), and good leadership/teamwork. Is the game technically demanding? No.
Robert Butler
m' nigs
Adrian Nguyen
I guess this is what SJWs mean when they say games need to require 'emotional intelligence' instead of just twitch skill
Julian Brown
>doesn't list god hand kms
Benjamin Williams
This so much. Excell at a game designed for competitive play, played by people with a competitive spirit, then you get to talk big, whether you're playing dark souls without weapons or tetris with a broomstick up your ass, those pretend challenges are the gayest shit ever
Jonathan Powell
>sc2 takes skill You nigger, you never watched any "pro" games of those right? Everyone follows the same builds, if you're faster by a few seconds you win. That's literally it. One fight and the other types "gg" and leaves. I really hope that you don't genuiely believe that SC2 needs skill.
Jayden Myers
>this is what neo-Sup Forums deems acceptable
fucking garbage. literally kill yourself.
Isaac Jenkins
>Spreedrun a game I thought this was about being a casual not an autist
Ryder Adams
Heres some single player achievements I would give a tip of the hat:
F-Zero GX full completion Gran Turismo 4 All Gold License Times Virtua Fighter 4 Evo quest mode Xcom The Long War
Angel Jackson
I agree, on old Sup Forums we had physical handicaps for example, doing one hand runs by binding your hand behind your back or doing one eye runs by using an eye patch
Robert Thomas
>speedrunning >Souls game >snowflake variant Nuzlocke >hardcore
Colton Walker
L-lol?
Jace Baker
There's only one requirement, nigger. Beat IWBtG.
Cameron Hill
>that pic kek'd Go back to Sup Forums, for both the way you talk and the game you mentioned
Landon Bailey
>>beaten a Souls game at SL1 with some other handicap like wearing a dusk crown ring or a calamity ring Does all bosses no magic no shields count? I mean you can fuck yourself with a rake anyways, but I want to know how autistic your criteria is.
Hudson Anderson
>1.5
>held a world record for resident evil 2 >platinumed demon's souls in under a year
Noah Cruz
also 15 Rune Dungeon Crawl Stone Soup victory
Juan Murphy
pure concentrated autism
Hudson Lee
>can't call someone a nigger on Sup Forums
Isaac Ward
I can beat mario 1-1 with my eyes closed
does that count
Luis Powell
how the hell do you beat three evil stooges, I need muh crowd control
Lincoln Cook
Dodge
Owen Miller
nigger
Jaxon Foster
I completed 7-Day Survivor in Dead Rising. Without any red rings.
Luis Garcia
Good man.
Andrew Russell
I don't have respect for speedrunners because I used to beat games quickly when I was a kid.
Hunter Ramirez
>TFW i never played ANY of these games >TFW i never will
Colton Campbell
I don't agree simply because your opponents could be straight up awful at the game too random is random doesn't matter how good/bad your team is if the people you get paired against are awful. This goes for any PvP title game is only has hard as your opponents.
John White
Cool I can stay.
Christopher Gutierrez
I play fighting games and don't suck. There, i win.
Easton Long
John Romero himself said that Doom 2 on Nightmare is virtually impossible
Aaron Baker
>Souls and Pokemon are 'hardcore'
Aiden Phillips
I like videogames
Grayson Ross
>You're not a real gamer if you haven't done these super autistic things!
At any rate I've gotten an All Perfect hits on like half the songs in Theatrhythm Curtain Call, including shit like Sacrifice Part Three and Primal Judgment
Justin Gomez
All that shit is easymode.
Parker Howard
Sorry user I don't have assburger and I actually enjoy playing games.
Luke Long
Bruh I unlocked the 4 heads on Viva Pinata. Get your casual shit outta here.
Michael Gomez
there's a fine line between playing games for enjoyment and masochism
i usually try to skirt the line but only a little bit more on the enjoyment side
>if you don't have autism, you need to get off Sup Forums for good
Which is actually correct in a way.
Christian Morris
This. I rarely get into multiplayer games, but getting good at them is much more rewarding than any autistic single-player challenge bullshit. It's really the only time I care much about mechanics and strategy. In single player games, I just want to take it in and enjoy it; singleplayer is just as much about the care put into the setting and the devs' ability to design fun, interesting levels and battles. I don't buy into the "le prepare to die" bullshit, difficulty=quality meme philosophy surrounding single player.
The biggest reason for this is, if I wanted to get good at something and face an actual challenge, I'd play multiplayer. Shit, sometimes it isn't even about getting good, it's about coordinating with friends. Playing The Last of Us online with a coordinated group of friends will allow you to dominate 99% of your opponents simply because they aren't coordinated. That's much more satisfying than some meme boss that can stunlock you to death with a bullshit knockdown move, or some faggot ass gauntlet where you die if you take one hit. "Challenging" single player is usually just tedious. It's incredibly hard to design a game in a such a way as to make it challenging without being tedious. If it's absurdly hard, that's fine, as long as it's just as rewarding and stays fresh and interesting enough to warrant gitting gud. There's no payoff.
There's always payoff in a multiplayer victory. Especially if there's good, genuine sportsmanship in the lobby afterwards, which is a rarity.
Jacob Green
That sounds like actual fun, though. Can't have that.
Brayden Morgan
I've done nuzlocke one center visit per town, minimum level FF6 run (noexp hack), critical mode lvl1 kh2 and BBS FM.
SL1 souls is a joke, demons has poison cloud, dks1 has fucking pyromancy. Doom 2 nightmare is laughable, and might have been hard 20 years ago, but even then probably not. The only difficult thing about it compared to UV is the respawning monsters which if you're going through it quickly isn't even relevant.
no hit runs on platformers are just dumb. Doesn't show skill, just shows autism.
Jace Bailey
>can beat Majora's Mask and never play the song of time outside the required time, and beat twinmold afterwards before the Final Day >beaten zelda 2 with one hand >100% F-Zero GX >Beat a level 1 dungeon in Explorers of Sky with an Unown
how's this?
Camden Turner
>morrowind >challenging
Hudson Taylor
I reached top 100 globally in AssCreed multiplayer
Cameron Diaz
Because Pokemon is so boring people who play it have to invent rules to make it more entertaining
Nuzlock stipulates a set of self restrictions that
1. You are allowed to capture one Pokemon per region 2. This must be the first Pokemon you encounter in that region, or as close to it as possible 3. If one of your Pokemon very faint in battle it is considered dead and you must release it
I think there are some other points but.you get the gist, its a self.imposed challenge
Matthew Moore
A self-imposed challenge where fainted Pokemon can't be used for the rest of the run and you can only catch the first encounter per route if possible.
I think there's some mercy rules some impose on shinies and capturing, but that's practically it.
Lucas Clark
i didn't do any of that, but please tell me if i'm casual enough to browse Sup Forums
>beaten all ds1 bosses in solo on ng+6, no shields melee run >80 seconds on hardestest in superhexagon >completed a living pokedex in emerald without cheating >100%ed terraria 1.3 solo hardcore
also i got to lem in cs go but that was before the rank shift
Landon Lewis
>its an "op tells me how to enjoy my video games" episode
Dominic Gutierrez
>beaten Doom 2 on Nightmare; if you have beaten plutonia or a challenging megawad on nightmare this counts >beaten a Souls game at SL1 with some other handicap like wearing a dusk crown ring or a calamity ring >speedran any game at a respectable time
You started off so strong.
>done an iron neravine in morrowind, or have played a decently challenging and lengthy RPG until completion without dying once >played a decently lengthy platformer (yoshi's island) without getting hit once >completed a seriously limiting Final Fantasy run, like solo cecil in ff4 or ff9 low level challenge >completed a nuzlocke variant that makes it considerably more difficult than normal nuzlocke
These are trash.
Thomas Sanchez
>B rank in iccup, GM in sc2, diamond in league, or 6k. In dota.
>Gookclick and MOBAs are the only true games guise
You are either Korean or can't be older than 20.
Nolan Brooks
>speedrunning
Henry Lee
Making a decent mod is a lot more of a gaming feat than all your meaningless garbage, so i am staying.
Adam Perez
>solo cecil is hard
he's the best dps, tank, and a great healer, what the shitting fuck makes you think him solo is hard? that's literally how i beat the game my first playthrough. fuck the others, just give me that 5x XP on cecil.
get the fuck off Sup Forums you inbred summerfag.
Gavin James
You better not be that BR faggot that made Brutal Doom.
Anthony Garcia
>Dork souls >Doom >FF4 >Morrowind >"Hardcore"
If you haven't finished Oblivion on 100% difficulty then you're a casual.
Nicholas Peterson
Does my FFVII CC challenge also count? >Curse Ring >No missions >No items >No spells >No blocking
And some other shit I can't remember
Angel Ortiz
>if u haven't won oblivion on maximum artificial..
nigga all that does is make you abuse alchemy pots or use ranged like a bitch while you take 30 seconds of continuous fire to kill some basic ass imp.
Jaxon Nelson
>Do you want to poison Iron Bow?
Jayden Green
>turning something that's supposed to be fun into a tedious chore
If I were going to do something strenuous and time-consuming, I'd choose something productive, like learning an actual skill that can be applied to better myself.
Actual IRL skills also have enough depth that they don't suffer from things like skill ceilings. If you're going to learn to program, for example, the only skill ceiling is your own potential. Masters in the field who came up with ideas that we have in our history books went to their graves with more to learn, and this will continue for as long as the field exists.
Note that this doesn't mean that I'm saying that games should be completely devoid of challenge. A game where there's nothing to learn after the three minutes of gameplay and the enemies pose no threat isn't fun. However, the minute that it becomes a chore to play, that kills the whole point of vidya.
Isaac Carter
So you're making enemies damage sponges
Lincoln Perry
What's an iron neravine?
Nathaniel Morales
Only underage kids think about games in terms of how 'casual' a game is, and in terms of a need to go about showing how "hardcore" they are. I'm convinced with the level of maturity on display here, that OP is underage.
Jose Hernandez
Not true at all.
The term "casual" came about because people were tired of games being robbed of complexity and difficulty for the lowest common denominator. A casual game would be a game made for casuals.
People who find issue with this complaint are mostly the braindead retards who need games dumbed down so that they can wrap their double-digit IQs around them. Since they hate thinking, they don't understand how having a gameplay system to learn and being made to think up strategies can be a necessity for enjoyment for some people. Games where you just steamroll are boring.
Lucas Bennett
Yes, but even when its applied in that context. There is a huge misconception of what actually constitutes 'casual' and the end result is just a bunch of children throwing the term around onto things simply on the basis that they just don't like it.
Seriously, I've seen the term thrown at MGSV simply because the movement was more 'fluid'. This is generally the basis of the term, and it is a gross abuse and a buzzword for simply avoiding discussion of what constitutes good game design in ways of tying everything down to the "lowest common denominator" (ie. "hurr fucking normies) and "hardcore gamer" (ie. wow look how impressive I am for my autistic levels of dedication to this game)
Joshua Roberts
But Oblivion's difficulty settings don't do anything but crank up enemy health. Fuck, that game's enemies were already just damage sponges, and the combat is downright awful. I don't see why you'd touch the difficulty settings at all.
Even when Bethesda "try" at making an actual hard difficulty, it's terrible. I'm playing Fallout 4 on Survival mode right now, and it's fucking stupid. Regular, human enemies magically have fucktons more health and deal shitloads more damage than I do simply because they're higher "level". I might be able to swallow this in a fantasy setting or a real RPG, but in what's essentially a shooter with looting and character progression elements, it's fucking stupid. I get shot in the head, I die instantly. I shoot enemy in the head, with a sneak attack modifier, they just shrug it off because they have a skull by their name. Plus the tedium of finding a bed to sleep, and getting a new disease every time I sleep in a bed that isn't in my settlement, it's just fucking poorly done. This isn't a "wahhh, wahhhhh, it's too hard" complaint, this is a "this shit sucks" complaint. New Vegas' Hardcore mode was much better done than this, because it gave you a whole fucking category of skill, Survival, with which to deal with the horse shit. You could get a bedroll to sleep anywhere, you could craft badass ammo, cook food at any campfire (rather than a special "cooking station"), and there were reliable sources of fresh water.
Bethesda looked at that and said "w-well we can be Hardcore too", except their game is not equipped to handle it. They don't know what makes good RPG gameplay, and their difficulty settings reflect that.
Benjamin Rivera
There are still loads of people who use the term "casual" correctly, though. And it can be a legitimate complaint, very well documented in the realities of the gaming industry. Thus, your initial complaint was wrong.
I would agree that if you're going to throw around the term "casual", you should describe the poor game design or the casual player's ineptness in the face of good game design and be ready to defend your points with examples and other evidence, though. No one word or phrase will ever be a substitute for a fleshed out argument.