65 million

>4th best selling game of all time
>more influential to the masses than games like Halo, Pokemon, Diablo, TES, and any single mario game
>made over 500 million dollars on microtransactions alone
>and it isn't even a F2P game

All things considered, how does this honestly make you feel? Did the game deserve all this success?

Sure.

It was pretty good.

I thought it was pretty boring but that's just me.

>Did the game deserve all this success
it is a good game and a good gta game, GTAO is a good online game too and R* are good devs
but they have jewed us all on this one.
didn't release the PC version (because they knew they would lose $$$ from piratefags) until the next gen versions.
releasing next gen versions was a part of their gameplan.
fucking us all over by releasing all this content in GTAO but not in GTA
then selling us shark cards, or making us grind

single player campaign was fun, you have a big world to fuck around with and gtao is fun if you have friends to play with

i kinda liked the atmosphere of the city in GTA IV more but that's everyone's personal preference

Nice pube beard.

I mean, it's not a vidyakino, but the story was fun. IV was pretentious. I'm still not sold on its multiplayer, and it's pretty bad to hear how many people fell for the micro transactions.

I think the single player was absolutely fantastic. It deserves all its success.

Sure, why not? It's a huge and well-made game.

One of the worst games I've ever played and representative of everything wrong with modern gaming today.

>IV was pretentious
Not compared to V.

I like how the escewed immersion for fun/convenience. And I'm saying this seriously.

>when you go to start a mission, time rapidly passes until its at the preferred time for the mission
>infinite sprint. sure you lose health if you do it too long but its still so much better than all the previous GTAs
>checkpoints so you dont have to go through dumb mission exposition all over again
>if you flip your car over, you can just flip it around instead of having to ditch it
>usually the weapons are provided for you for the missions so you dont have to go to ammu-nation every time

I thought they made a lot of good design decisions, it was just fun. I probably sound like a casual, but whatever. To me this stuff was about increasing the fun factor and getting rid of the bullshit that felt like a chore.

>it is a good game and a good gta game

But good enough to warrant 65 million sales? I mean think about all the games you like. Then think about the games you liked that might have sold 1 million at best.

Point here is the game so damn good that it deserved to outsell just about every game ever made? I find that hard to believe. Then again sales never equaled quality either. I can easily think of a hundred games I liked better. Just saying is all.

>I can easily think of a hundred games I liked better
probably me too tbqh senpai, it isn't that good of a game, it is very good but not in the top 10 of my list.
I think like CoD or games like that it sells mainly on it's rep more than anything. I literally replayed GTA4 and completed it yesterday and that game is trash.
SA was pretty shitty imo too but seems to be the unanimous best for most people.
GTAV being set in SA, R8's clever but subtle marketing and the jew shit they pulled with both gen console releases sent the sales skyrocketing.
I think the same will happen with TES6, whether it is a shit game or not.
Just as FO4 had great sales and it is a trash game really.
it is all marketing and reputation

So you've played like, 7 games?

>can't change your characters' physique
>can't dye your hair
>being drunk/high doesn't last
>radio stations are shit - half of it is nigger music

>characters and writing are bottom-of-the-barrel quality

>story blue-balls you until the very end, which was abrupt and unsatisfying

>nothing to do but collect 50 blue sequined dildos after the story

Despite the fact that it did some things worse and some things better than past GTAs, Rockstar still worked harder than most AAA devs to deliver a meaty game. Can't defend the microtransactions of course; it was already going to make Rockstar and Take-Two even richer.

I wonder what V would be like if they made it for the current-gen consoles instead. I bet they had to strip a lot of cool stuff to make it run on 360 and PS3.

After playing the PS4 port of Bully recently, I hope they go for a smaller setting next.

name 100 games better than gta 5 then

I really like to drive at night in the countryside and the suburbs in this game, really comfy.
And I think that's about it

Oh and

>cops and military are psychic marksmen

whether it did or didn't is irrelevant. the fact it's so successful means people MUST shit on it, regardless of quality. that's just how it goes.

>To me this stuff was about increasing the fun factor and getting rid of the bullshit that felt like a chore
I' agree with all you said, all those points made the game a lot better and even know some might be immersion breaking it's a game, we need convinience.
They also majorly improved driving and shooting, where both in 4 were terrible. in V every car handles different too so you learn to drive specific cars well.
apart from lack of free roam content and no decent climbing mechanic it is a perfect GTA game.
hard to imagine how they will top it in 6

>I wonder what V would be like if they made it for the current-gen consoles instead. I bet they had to strip a lot of cool stuff to make it run on 360 and PS3.
Are you legitimately retarded?

>can't change your characters' physique
impossible with the hardware they had to use
>can't dye your hair
nice nitpicking and this isnt saints row
>being drunk/high doesn't last
just like in real life
>radio stations are shit - half of it is nigger music
le ebin all modern music is shit meme
>characters and writing are bottom-of-the-barrel quality
just like every other gta game
>story blue-balls you until the very end, which was abrupt and unsatisfying
except every loose hole was tied, did you even play the game?
>nothing to do but collect 50 blue sequined dildos after the story
i guess all those side missions are irrelevant huh

>nice nitpicking and this isnt saints row
Someone didn't play SA
>just like in real life
Yeah, because it wears off in under 5 minutes in real life.
>le ebin...
Get fucked.
>just like every other gta game
SA and IV had good writing
>except every loose hole was tied, did you even play the game?
You mean "loose end". And yes, but that wasn't my point.
>i guess all those side missions are irrelevant huh
Most people do them throughout the story, unlike your autistic-ass

>i guess all those side missions are irrelevant huh
there isn't much to do after completing the story really, I had the same problem too.
lack of content after completion, there are collectables, and then re doing races and triathlons, ohh and golf/tennis/shooting range.
I know no GTA has much to do but crime sprees after the story, I would have expected them to put some content into the single player.
all the new cars and weapons added to GTAO should have gone into GTA too.

never knew you could change hair colors in san andreas faggot

Yeah right. Did the Let's Play you watch not cover that, cocksucker?

Its one of rockstars worst open world games im o
SA > RDR > VC > IV > Bully > rest

>did it deserve the success ?
Yes
I mean look at Diablo 3 or MW3, do these game deserve the success ?

>all the new cars and weapons added to GTAO should have gone into GTA too
This.

Too bad Rockstar has gone full Jew.

SA > IV > Bully > RDR > VC > III > the rest

RDR could've been much better.

The game costs hundreds of millions to make, and what I like is that it really feels like it: when you play GTA V, you can feel every dollar that went into it. With the smooth animations, all the strangers and freaks missions, the original score (underrated as fuck IMO, it was a huge part of what made the missions compelling), the varied missions. And neat little touches like seeing Michael's therapist, or "walking in" to a cutscene

The game just feels extremely polished. Unlike IV which felt like a mess even at release.

>Someone didn't play SA
You could only dye your hair green and pink in SA iirc
>Yeah, because it wears off in under 5 minutes in real life.
Isn't two minutes in real life like an hour in-game? By the game's logic, it lasts ~2 hours.
>SA and IV had good writing
Newcomer, do some crimes, make it big, do deal, kill guy that betrayed you. I'll give you SA because Tenpenny just fucked you over at every turn.
>Most people do them throughout the story, unlike your autistic-ass
Most people don't even do side-missions unless they're required to; requiring players to do all those side-missions doesn't necessarily make things better, either. The concept is getting boring; Rockstar's job with V was essentially to deliver on everything that fans missed out on in IV.

Changing the physique, is something I don't really care about. San Andreas had a lot of superflous features and that was one of them. But I agree that more hair options would be nice.

The drunk/high effects are shit anyway, they're still not fun to play around as. Im ok with them being short because until they figure out how to make fun drunk physics or at least make it kind of silly/funny theres no use in extending it.

Despite how casual/popular it may be, when it came out, it felt like the most fun I had with gaming in years. I just found a lot of it purely enjoyable and addictive.

V>RDR>VC>bully>III>SA>IV>rest

Blonde, too.

By that logic, everyone in the game is moving super slow.

V was shit in everything but weapon and clothes variety, car customization, and graphics.

deserved, with they cared more about its future

>when you go to start a mission, time rapidly passes until its at the preferred time for the mission

This was one of the best new features. It got tiring in other games when you got the message "this mission is only available between these hours". Or when you played a mission that clearly wasn't suited for the time you started it, like a mission about a club at 8 in the morning.


I think you could also argue it increases immersion, because in V it felt like the character was "waiting" in that location and the mission didnt start right away.

>singleplayer
very good
>online
absolute shit

no way, it has the best driving mechanics, shooting, car customisation, flying, sailing etc
believable story, with relatable characters all around.
(not like SA with a hood nigga working with italian mafia)
it's GTA style subtle comedy is second to only VC too.
also with multiple choices and ways to do missions it is the only GTA game apart from 2 with any real sense of replayability.
they done a great job on it, it is a well polished game, the last 2 games were a huge buggy mess

>believable story, with relatable characters all around
Opinion discarded.

>absolute shit
>he didn't play it on current-gen consoles
>he didn't play in free-aim exclusively
>he didn't increase look/aim sensitivity
>he didn't find reliable people to co-op with
>he didn't spawn from his apartment
>he didn't clean his mental state regularly
>he didn't wait patiently for his shekels while playing frequently and responsibly
>he didn't git gud

granted it's a pretty huge jump from the free-for-all that gtaiv's multiplayer was but come on little nigger take that L

the characters in V are beleivable with GTA's comedy style in mind.
4 is stupid there is no context niko moves from russian mobsters to black hood idiots to italian gangsters all people who would never associate in real life.
then in SA it is even worse, hood nigga working with FIB businessmen and mafia,
VC and 3 were ok but TV was mafia and claude was a mute.
least in V each character interacts with characters to their own settings

i;m with you GTAO was addctive on release, so much to do.
only issue with it is the loading times.
it has gone a bit downhill now though with having the best overpriced supercar coming in front of being a good team player on missions or knowing how to race.

Nope.

Benzies leaving really shows on GTA V.

Mechanics and physics are awful and Saints Row tier now.

Story was blah, drawn out like San Andreas.

gg Dan Houser, the first Scottish Kike.

I'd complain about "muh dudebros", but there are three things to consider:

-The game is on five systems (and possibly more).

-The fact that people in this very thread on Sup Forums are respecting the game shows that it isn't a game worth complaining about.

-It's not freaking CoD.

Benzies didn't leave until after GTA V was released tho

Benzies was just a writer, what the fuck does he have to do with that other stuff

i think you have to let this play out, you're speculating too much

>Only complaint has nothing to do with the game

People like you are awful. Please sell everything except for your Playstation and stay away from people.

> Benzies was just the writer
He was the force behind GTA III-V and RDR

GTA5 marked the point Rockstar ran out of inspiration and just started pandering to their base. The game resembles what would happen if you asked a 13 year old how to make GTA 4 better.

What a great way to put it.

>He was the force behind GTA III-V and RDR
Nope. You're thinking of Lazlow Jones writing the radio/television shit.

>dude where is my Sup Forums tier humor xS, not enough eagy, fuck normis reeeeeeeeeeeeeeeeeeeee

No, stupid.

We're thinking of the gameplay, story, characters and direction. Which was pushed mostly by Benzies until he got fucked over on V.

>Lazlow

What a fucking teen.

>We're thinking of the gameplay, story, characters and direction. Which was pushed mostly by Benzies until he got fucked over on V.
What did he mean by this?

Great game it may be, its demographic largely overlaps with CoD dudebros. It's essentially reinforcing their hold on the gaming market.

but the plot is essentially the same for all those, just different periods/homages influencing the characters around them

Rockstar is a billion dollar company, unless Benzies has a patent on the betrayal story they can probably get the next guy in line to do something slightly better for the next 10-15 years and then rinse/repeat because their ethics are apparently terrible

I used to think the online was absolute trash til I got a PS4 last month. Turns out the only reason the online sucked on the last generation was because all the shitheads are still there. the next gen version actually has adults playing not lobbies full of 10 year olds.

>but the plot is essentially the same for all those, just different periods/homages influencing the characters around them
pretty correct really, all the GTA games are rags to riches revenge stories.
V has a bit more too it though tbqh.

They need to beef up the gameplay in the next installment, it just felt lackluster at times, they introduce gameplay elements for one mission, they shouldn't be locking it away. Also the same simple gameplay really only gives one way of achieving each task which get boring after a while.

Tl;dr i just wanted to drive the train

I want them to make stealing cars, fixing them up and racing a serious point of the plot.
that is what grand theft auto is, stealing cars

It made me realize I don't like GTA anymore. Somehow, I went from a huge fan to uncaring. Feels like I aged out and it's made for a different crowd.
But I can appreciate how much craft goes into these and understand their success.
Still, 65m is hard to understand. It's as if it's the only game on the market.

Thanks, those are my thoughts exactly. Though in I pointed out that the fact that it's on five platforms makes its total sales figure easier to understand; if it was on fewer platforms or only one generation, it wouldn't seem so much like it was the only game ever made and that ever matters.

Plus, there's Minecraft

I think a lot of their shit is overhyped

>Feels like I aged out and it's made for a different crowd
i feel the same after V
weall know 6 is goint to me multiplayer focused.
with all the squeakers I have met in GTAO they have a new fanbase from those of us who played the original or 3 and onwards, they will be making games to cater for the new fanbase, they are a company after all.

>tfw you will never enter a fleeca to make a legal deposit
>tfw you will never play the stock market online
>tfw you will never deal virtual drugs for big money

let's hope on this next update boys

>tfw you will never play the stock market online
this will be the last update, guarenteed, they already have the real life stock market, based on single player content, and the option is in GTAO websites too.
also those fleeca banks are all open in singleplayer, I think they planned more DLC for us to be able to rob them.

Just a question, how in the fuck is it acceptable to grind/pay in a gta game?

Singleplayer was good. Multiplayer was a disaster when it came out and I didn't give a shit to try it when they fixed it.

Wanting more shit for GTA Online over SP content.

Cancer of the industry.

the side missions are already overlooked in single-player. if they're giving single-player more content, it better involve something drastic like a new story arc or at least something involving more cut-scenes.

It's a good game, and the budget that went into it paid off.
Maybe it'll influence eastern gaming industry to be willing to take risks too (seems like only Sqeenix does, as underwhelming as 13 was).
Definitely not as good as RDR overall and in many ways, but multiplayer is much better if you have friends. Driving feels much better than button mashing a horse.
They took into a lot of criticisms IV got from the playerbase.
Took away a few features from IV that were cool, but nothing game changing, unless you're a fucking psychopath who defines his GTA experience by shooting pedestrians in the limbs.