Was this the greatest GC game of all time?
Was this the greatest GC game of all time?
Nah, but it's a solid entry. Good choice for a launch title.
Not while Custom Robo exists.
Not while Melee exists.
My fucking nigga.
I prefer Metroid Prime, personally, but I definitely played the heck out of Luigi's Mansion.
Come to think of it, my sister loved Luigi's Mansion, too. We used to play together all the time.
Prime 1 + 2
Fzero
REmake
Super Monkey Ball 2
Viewtiful Joe
Eternal Darkness Sanity's Requiem was a pretty damn good gamecube game. Let alone a good horror game.
Path of Radiance
QUICK
YOU SAVED MIYAMOTO'S LIFE AND HE GIVES YOU THE KEYS TO MAKE LUIGIS MANSION 3 THE WAY YOU WANT IT
WHAT WOULD YOU DO
Add jumping.
Why tho? What would improve?
Make it VR (In about 5 years from now) and return to the original formula.
I haven't played the second yet, is it that bad?
Make it as spooky as the first, everything's pitch black until you clear the area. Very little contact with e gadd, no mission bullshit. Also make painting ghosts again, those fights were great and also unnerving in their own special kinda way.
No, it's pretty great. Or at least I thought so.
Not while Wario World exists
It's good but it isn't like the original at all, it almost feels like a spinoff
-Atmosphere went from "creepy but still cartoony" to "Scooby Doo Wacky Frights"
-Took out clearing one big mansion and made it "run through several different mansions to find a piece of the magic McMuffin"
-Turned mansions into missions, where you're restricted from exploring the entire mansion and are just railroaded through certain doors
-Burst vaccuming makes it easy as shit
I'm definitely missing shit. It was still ok though. But the original was miles ahead
yes
Why did Luigi's Mansion 2 have to be so shitty?
>let's take this really atmospheric game with an awesome setting and force the player out of it into the mission hub for more boring dialogue every 7 minutes
>collected boss pictures changing drastically based on the players score? Nah that might hurt the feefees of people who suck dick so remove that feature.
>mostly garbage flavor text every time you catch a boo
>a hell of lot of backtracking
I meant this for the first game if it wasn't clear.
paper mario ttyd, wind waker, melee, pokemon colosseum, mario sunshine. how did the gamecube get so many top-tier games?
maybe nintendo associated the gamecube's failure with it's software lineup and that's why they haven't released quality games ever since.
>backtracking
>bad
nigga i don't think you understand world building, do you?
It was fun, but not worth the launch price. It felt more like a little good technical demo of the GC's capabilities.
HOH YEAH
Not while the Resident Evil remake exists.
Give it the old survival-horror level design, like the first game.
>complaining about backtracking in a game that takes place in one building
I actually liked it because there was more incentive to explore the mansion and the rooms you originally beat.
Luigi's Mansion 2 treated backtracking like Satan and put in missions which was a terrible idea
>100%ed Wario World
>Have no feeling to ever play it again
idk why
>let's take this really atmospheric game with an awesome setting and force the player out of it into the mission hub for more boring dialogue every 7 minutes
Because it's a portable game made for train rides to work because Nips.