Your enjoyment of a game is correlated with how easy or how much you can bear the controls

Your enjoyment of a game is correlated with how easy or how much you can bear the controls

In other words, any game can be fun, and therefore good in your eyes, as long as you can take control of it

Discuss

Counterpoint: Tank controls and also Steel Battalion

Wiiu pad controls killed pick men 3 for me. I mean I think you can use a wiimote like in the wii versions of pikmin 1 & 2? But I never got any reason to play it again

No, this is false, since well done scripted sequences can be enjoyable.
Further, there are games like Black and White, for example, where you don't control many things directly, and rather just watch them develop.
Look at Football Manager too, its a game where you control everything leading to the match, and then don't control the match directly.

I hate simple games with no challenge. I can control call of duty better than the average player, but I'm bored as hell doing it.

MYTH BUSTED, OP is a fag as always

Steel Battalion is fucking awesome you take that back.

Of course, you basically need a manual and it has a high as fuck learning curve, but it's absolutely the best mech simulator to exist.

No, only casual thrash thinks that way.

What you have to think is: "Does the game control well? Is it responsive? Is it well crafted for the kind of gameplay it has?"
If the answer to all these questions is yes, then you have a good game.

Tight and fluid controls are useless when the content presented to utilize said controls is plain and boring, or severely lacking

pic unrelated of course

Those are the kind of controls that, while difficult, are doable to master and get used to. The kind of controls I'm referring to that ruin a game either don't make sense (AVGN's review of Batman comes to mind) or lags for no inexplicable reason (fighting games online).

Another recent example of good game that requires taking control would be Star Fox Zero and their gyro system.

There are many other aspects that may influence my enjoyment of a game. Discuss this, shithead.

So what do you guys think about the claw grip you need for some PSP games? I mean, I don't mind it at all once you get the hang of it, but I've seen a lot of people bitch about claw gripping in general.

Average two handed controls are better and more comfortable, but clawing is easier than what many people bitch about, and it can pay off in certain games.

I played inFamous 2 on hard and Zangief in SSF4 with one hand after fracturing my wrist, and I did just fine. You just have to place the controller in a different position.

Did anyone else hands cramp while playing this game, or is it just me? They also cramp whenever I'm using chopsticks no matter what

Any game is fun with friends.

That's all you needed to say.

This here.

My complaints about Zero stem more from other factors rather than its unorthodox control scheme (which, I mean, in today's creatively bankrupt industry you gotta take what you can get), I thought it was a pretty good game really.

Is this why I don't enjoy life?
I've lost control?

Is it possible to play the game without the controller?

My local used game store has a copy and I am thinking of picking it up.

The controls are a big part of what makes a good game, yes. But a game with great controls and shit levels is a shit game.

Level/world design is the other, maybe slightly more important component of 'gameplay'.

So, is another counterpoint any game with lesser control systems?

RTS.. ARPGs.. fucking MOBAs. Like, is the point supposed to be that more is better an that, thus, the majority of the gaming market are mouth breathers?

What a shitty OP.

dammit user...

Swim free, pizza

It's pretty handy and can be used for a lot of different games once you get used to it.

>mfw all my coworkers were super impressed when I used it for CoD

depends on the game.

This is correct
Even singleplayer games are fun with friends there to talk all the shit and enjoy it with you

Just because a game has easy controls doesn't make it bearable. Take Witcher 1's combat for example: the game overall is not bad, but the combat controls and mechanics are shit.

I...it all makes sense now