1. More Support heroes. Only two viable supports gets a bit boring.
2. Fix the matchmaking/nerf Bastion.
3. Buff Robo-Monk. His Dmg is okayish, but he dies faster - faster to a sniper
Other ideas?
1. More Support heroes. Only two viable supports gets a bit boring.
2. Fix the matchmaking/nerf Bastion.
3. Buff Robo-Monk. His Dmg is okayish, but he dies faster - faster to a sniper
Other ideas?
>remove abs and tatto
>lower tanga
4. Buff Deva
5. Different Voice lines for Ultimates (tired of JUSTICE RAINS...)
EUGENE OKAY OKAY!
Nerf the shit out of mei and buff dva and some other characters were that get over shadowed
>robomonk is weak to a sniper
wasn't that what the purpose of overwatch's widowmaker video was about?
the payload shit is boring as fuck. I want it out of overwatch. I like the attachking/defending mode with 3 rounds though.
>retards who creates 50 OW threads a day on /V
jesus what a stupid fucking design
why dont you like it user?
faggot ass whore nigger dick nigger dick nigger dick
>/V
>Get ranked play in asap
I had enough playing with shitters
It's time to keep shitter in their shit tier
I'd say only Mei and roadhog need to be fixed.
I was ok with roadhog at first, then i found out just how far they can push you and how much dmg they do. It's pretty ridiculous.
dont give SJWs legitimate shit to complain about
>nerf Bastion.
USE
EXPLOSIVES
youre as bad as them faggot
She still headshotted that other robot to kill him
>/V
Massively nerf Soldier's gun and put him in support. He's already the second best healer and massively overshadows every other damage class in the game.
Most people know that Bastion isn't OP, but have you played any game at all. Even people with level 30+ just keep on charging the fucking Bastion, die and cry that he gets PoG.
make widowmakers sniper rifle bolt action
make tracer only have stored 2 blinks OR greatly increase the recharge time on them
make it so bastion can only turn in a wide cone angle when set up and very slowly
make mercys ult take fucking forever to get
This guy knows what's up.
D.va could use some tweaking to make her ult suck less, it's only useful now if you want to get everyone off an area for 4s, no one will die to it anymore.
>Nerf Mei
>Buff Pharah
>Make bastion heal slightly slower / Make him heal less per skill use
>Remove Dorado from the maps, just remove the whole fucking thing
You sad sack of shit, have some self respect.
>Overshadows High Noon man
How?
Maybe at longe range, but OP close everybody just dies to stun + rm.
>dont question my personal agenda
you do literally nothing but shitpost on cuckchan complaining about faggots shitposting on tumbler
I hope you all get cancer
Totally agreed. Attacking on Payload is a blast if you have a competent team though. Reinhardt, Bastion, and Mercy all riding the payload and fucking up anyone who tries to stop you is the shit.
>game has had numerous "betas"
>Still isn't balanced
>No content
>Paying $40 for an alpha build
I'm full blizzdrone but this shit is undeniable
Buff Symmetra's shields again
Increase Zenyatta's orbs' out-of-LoS lifetime from 3 to 5 seconds
Make Torbjorn's level 1 turret slightly more threatening
Symmetra shields you for 50 HP.
She can gain ult charge gauge while having a teleporter up but, can't place it until the first gets destroyed or runs out of charges.
Well there's the economy.
Education standards and public health are shit too.
We need to figure out how to reduce the world's carbon footprint pronto.
Oh and ISIS.
who's the winged robot bitch?
Zenyatta needs 50 more shields so bad.
>tracer
How do you even play her? So far I run into only shitty tracers, who either charged in without Recall into 3-4 and/or taught people couldn't remember were she was 3 secs ago.
Dorada is one of the best maps though. Multiple paths and it's easy to navigate.
Why do you hate it?
Fucking get rid of route 66 and kings row if anything.
harass slow classes
run away when they start chasing you
repeat
Dude you just listed two of the best maps
Dorado is shit because of that choke point at the beginning, after that the map is fine, I'm just salt because of my shitty team.
Maybe if they opened another path near the start, leading onto a balcony overlooking that plaza, so that I don't always have to shoot up at guys that can just crouch, and spam junkrat bombs
After hitting level 27:
>Mei has too much ammo. The fact than she can freeze, shoot you three times, freeze again, and finish you off all on one clip is retarded.
>Winston needs a bit more survivability to be viable for low tiers. His disruption is amazing for skilled players though, so his knock backs would have to be reduced if he was made more durable.
>high noon is bad. Needs to charge faster.
>speaking of ults. Widownaker needs more on hers. Damage boost /every shot is max charge or no reloads during. Vision is awesome but you just pop it whenever. She doesn't use it for herself 90% of the time
>Bastion is balanced in open areas but in close quarters like egypt second point he is an issue. With the maze like area, 3 bastions mean you can never target a Bastion without being seen by another. Meaning you're already dead. Change this map or increase damage he takes from close enemies.
>Zarya does insane damage, but he left click has such a small hit box compared to any other class. Increase this but lower her damage. Also make her e last longer to give her actual utility.
>increase time zenyatta orb of discord lasts after LoS is broken.
>Increase this but lower her damage. Also make her e last longer to give her actual utility.
Fuck it, make both of her shields last longer.
Biggest thing that needs changing is adding one alternate path through chokepoints.
>I'm bad: The post
the only thing that even slightly needs a small nerf is the range on torbjorns turrets
>high noon is bad. Needs to charge faster.
>speaking of ults. Widownaker needs more on hers. Damage boost /every shot is max charge or no reloads during. Vision is awesome but you just pop it whenever. She doesn't use it for herself 90% of the time
into the trash with you
Zarya doesn't need any change other than more ammo or have her primary and alt fire on separate ammo counts.
>nerf Bastion
Shitter spotted.
Zeny feels like he's almost there, but just needs SOMETHING. Overall though, I think the supports aren't in a terrible spot. They all have their niche. Symmetra's shields could use a slight buff, though.
D.va needs a mech damage buff. Her ult's pretty unsatisfying to use too, seeing as you'll never kill anyone who isn't a mouthbreathing retard. Tricky to adjust, though. A reduced denotation timer may be good, but it would make it harder to get yourself to cover.
I'd like to see Widowmaker's SMG tuned down a bit too, seems a bit excessive as is.
Also, Zarya needs a skin that makes her not awful to look at.
>more ammo or have her primary and alt fire on separate ammo counts
That's the first time I've ever heard that, so it must be wrong.
Bastion is immune to most CC when he's in turret mode, not even reinhardt's ult will phase him.
would probably fix a lot if that changed.
these ideas are all bad
you all just need to git gud ffs. if somethings fucking you up switch characters. wven if youre close to an ult, it doesnt matter. switch characters. its seriously helps out a lot.
for some reason everyone thinks everything needs to be changed when you just need your team to do is have some switch characters.
and for fucks sake, dont feed ultimate bars. if you're dying a lot LEAVE, wait for your team and the next time you die switch to something that fits your current comp and situation.
finally, yes roadhog is the coolest bamf ever
what's CC? I've been fucked while in turret mode by a Reinhardt ult before though.
>Bastion is immune to snipers, chains and explosives
no. get your tank to bait it and have an explosive dd destroy it.
this guy knows whats up. i would lower torbs turret range to 30 or 35 meters instead of 40, but otherwise the game is fine where it is. players just need to learn that it's okay to switch characters.
crowd control.
and seriously? I ulted on top of a bastion in turret mode just today and he kept firing, took me apart instantly.
crowd control. aka bastions weakness
>hook him down and gank
>tank bait and user explosives
>los with the objective
>snipe
>flashbang into M2
thats just off the top of my head. hes not that op at all.
>snipers and explosives are cc
what difference does it make when it kills the bastion.
>only allow Bastion to fire in a 180° radius infront of him
>either reduce the MEKAs spread or reduce the damage falloff at range
>give D.Va SOMETHING in her plugsuit form. Only being able to shoot is pretty lame
>fix D.Vas critbox
>remove Mei from the game
>put a cooldown on Fan the Hammer. Roll may reduce the cooldown
>trade some of Zenyattas offensive power for some survivability
>stop Junkrats traps from being hidden in the ground
>Mercy ult not instant, maybe a windup during her hand raising animation
>some firerate / chargespeed nerf for Widow
>higher tickrate
you could just be better
Please make enemy widowmaker ult sound louder.Its really hard to tell
Also add sentry callout for bastion too not just the dwarf
Take away the favor the shooter shit, Nothing feels better then getting hooked through shit or catching an arrow behind cover.
the important part is killing him before he kills you.
people go "well if he can shoot you, you can shoot him!" but no one else has something as stupidly accurate and powerful as bastions turret gun.
A sniper needs to line shots up and fire individually, bastion just needs to point at you and hold m1.
and if there's a reinhardt in front of him, you're turbo-fucked.
I would know. Me and my cousin will go reinhardt/bastion in every objective capture game, plop down in a corner, and ruin the enemy teams day.
OW fags need to go back to their containment thread on their containment board.
>being affected that much by Widomaker's shit-tier ult
The sentry callout for bastion is a good one though. Would be good to know so I don't go running into the open just trying to get back to the point.
Then you don't play against anyone remotely competent. There are several heroes designed on sneaking in behind the enemy team and killing people, and they are great at murdering bastions.
B U F F D V A
U
F
F
D
V
A
1.Nerf Widow and McCree.
2.Get rid of Mei.
3.Make it so that ultimates charge way slower.
4.Up the client update rate.
5.UI customization
6.Get rid of shitty wallhacks and autoaims.
7.Make it so that Lucio isn't the clear best support, buff Zenyatta
There, the game is much better.
The only change i think bastion needs is more bullet spread at longer range. That's it, he should still destroy people dumb enough to charge straight at him, but the fucker can snipe with a gatling gun.
Either that or some recoil.
Honestly these posts are like time travel, like I went back a decade and now I'm listening to
>loool fucking heavy just aim + m1 wtf
Capture the flag needs to be added. Or a game mode that lasts longer then 5-10 minutes.
The difference is tf2 has whats it called... that thing where if a gon hits you from farther away it does less damage? is there a word for that?
overwatch doesn't have that. point blank of from across the map, it hits you for the same damage.
Wow, its like a list of pure memes.
damage falloff
Blizzard thought process
>Reaper has to get in close so let's give him 250 health
>Mei has to get in close so let's give her 250 health but also an incredibly strong ranged attack.
I also thought for a long ass time that pharah needs 250 health, but then she would be too much of a pain for mccrees and soldier 76s.
the real problem i'm having is getting shut down too fast by snipers because of their rediculous damage.
Widowmaker needs longer charge time, or if they want to keep her mobile reduce the damage.
D.va could use a buff indeed.
making lucio weaker is the easy way to fix the supports,
giving mercy overheal and zenyatta more health would be more fun for me personally.
Mccree flashbang should have 0 AoE and should stun on direct hit, would be interesting and it would no longer go through shields.
they just need to copy some modes from TF2.
>5 control points
>payload race
>a single payload having to be pushed by both teams (with a timer because this could take too long)
>CTF with certain abilitys disabled once you hold the flag.
Damage dropoff.
>mei gets invulnerability,heal,crazy good long range/short range,useful ice walls
kek. meifu bestfu
>opened 17 loot crates so far
>only one legendary skin
>it's ugly
Just shoot me already. I had 5 legendary skins at this point in the beta.
>zenyatta is weak
Is he seriously that hard for people to play?
He's a ridiculoisly powerful support. You can two-shot anything that's not a tank and has a Discord orb on it. Headshots with discord can one-shot most offensive classes too
He isn't meant to be on the front line withoit his ult, just hang back and hope that a sniper doesn't notice you
Nice argument, faggot.
5 control points wouldn't work because every game would just be 4 tracers and a lucio since no one else can keep up.
I don't see how payload race would work with how big the payloads are.
Ha, gaaaaaay!
BUFF THE LOO WITCH'S RANGE ON HER M1
BUFF THE LOO WITCH'S SPEED ON HER M2
you should just play another game
Why play him instead of a proper healer or a proper offense hero? He has jack shit for hp and mobility and has to rely on his teammates to survive.
If he's in the LoS of someone to discord and spam orbs at them he can easily be taken out by a lot of heroes. The only way to play him after the nerf is to cover behind Reinhardt and spam.
Lucio is an infinitely better healer and any offense hero is better than him at killing without dying. Zenyatta is shit.
Nice suggestions.
>run behind a corner
>brain dead roadhog throws out a hook the second i get behind the corner
>get pulled through a wall and get instakilled
>rewind as tracer
>roadhog hooks me as the effect and animation are playing
>jump out as pharah
>roadhog throws a hook out in my general direction and it snaps
>roadhog has been in every game ive played since january
>they doubled his hook range to make him even more disgusting
>300 hp heal that takes 1 second to complete w/ an 8 second cooldown
>his ult can push away a charging reinhardt
>b-but you can farm your ult off of him!
>tfw they will just keep buffing him without fixing the tick rate and the netcode first
Mei needs to match her chinese heritage, her equipment should randomly kill her. And when that happens whoever is playing her gets banned from the game
I know he's not a support but i wish Soldier 76 had the 'teammates in critical' notification that supports have, just so i can try to use healing field for others and not just myself.
Maybe on console where controllers are too shit to do a quick 180 and shred whoever "snuck" up behind you.
it's overall pretty dumb that you can't turn on health indicators on every character.
what i me and a teammate go for the same medpack? how do i know who needs it more?
such a poor design decision on blizzards behalf.
>options
>controls
>soldier 76
>allied health bars on
Blizz wanted a game where even the biggest baby can feel good at. As a result characters like Mei, who would be shit in any other fps, can compete with characters who take some skill (as much as OW offers.) Because she's the only person they can play. Or Mcree who should be great for that guy twitch shotting scouts across the map. But no, screw sharpshooting skills lets give him pocket sand so you can get guaranteed kills just because you came around the corner at the same time as someone else.
It's like if this asshole was meant to compete with C. Viper
>nerf Bastion
Stopped reading right there. Easiest way to spot a shitter. He's trash at any decent MMR.
Been playing since Closed Beta...
>Genji
-
>McCree
-High Noon charge time lasts 2 seconds longer, but if you fail to use it your Ultimate meter drops back to 0% instead of 50%.
>Pharah
-Missile Launcher is now 5 shots
-Primary Attack AoE is now 15% larger
-Concussion Missile gets a +20% larger radius
-+50 Shields
-Using Ultimate removes Head hitbox
>Reaper
-
>Solider 76
-When in Ultimate, Primary Fire deals 10% less damage
-When in Ultimate, Primary reloads 10% faster
>Mercy
-+10% overall movement speed
-+2sec charge time on each stored LShift
>Bastion
-+1sec to perform each LShift transformation
-Sentry mode Primary reloads 10% slower
>Hanzo
-
>Junkrat
-
>Mei
-Health reduced to 200
-Primary alt freezes 30% slower
>Torbjörn
-Stage 1 turret deals 5% less damage
-Stage 2 turret deals 10% less damage
>Widowmaker
-Scoped Primary shoots 40% slower
-Scoped Primary charges 50% slower
-Ultimate increases Charge Time by 40% while active
>D.VA
-Ultimate Blast Radius reduced by 10%
>Reinhardt
-
>Roadhog
-Health reduced to 500
-movement speed reduced by 10%
-Take a Breather now regains 250 health, instead of 300
>Winston
-Primary deals +10 additional damage for each additional Hero it's hitting passed the first
-Health increased to 550
>Zarya
-
>Lucio
-
>Mercy
-LShift no longer interrupted when hitting the ground. You'll just glide across the ground.
>Symmetry
-Primary Charge can now held until fired
-Turrets now sink into the walls slightly to help conceal their location
>Zenyatta
-Health is increased to 75
-Orb of Discord last until either players dies or until a new target is choose
-Ultimate health rate increased by 25%
-Ultimate increases allies shield recharge time by 15%
First one no, second one yes. Her void ray damage ramps up fast enough already she doesn't need range too.
But really what she needs is better sentries. Preferably ones that don't get destroyed because Mcree through sand FROM BEHIND A FUCKING WALL.
Use her dash to strafe and make sure to not double or triple dash all that often. The key to playing tracer is monitoring your dash and recall timers so that you're never caught with your pants down.
i cant get a kill the post
>I can't get a kill the thread
ftfy
Go play Quake 3 or any version of UT. Try to get kills using only the lightning gun in Q3 or the pulse/link gun secondary fire in UT.
Also aim for the face.
Too much for Pharah, D.VA doesn't need that nerf, everything else seems decent.
As long as they nerf Balanced Archer Man, I'll be happy
Fix the fucking slanted roofs so I can land on them without skidding off. Or make an invisible wall or anything else
The point of slanted roofs is that you CANT land on them.
The way there are now is that you actually can land on them, but you fall off. Make it so I can or I can't. Not this mutant hybrid shit